- REASONABLE Features You'll Want in a Patch or Mod
- CD copy protection... I want a BACKUP
- Game Resolution!!! :(
- Official QS Patch Information
- New Manual?
- My list of bugs/suggestions =)
- Patch Feedback
- Bug Chart **AKA** Ultimate Bug Collection II v2.1 (159 bugs)
- Grievance Display (Continued)
- research bug
- First Code Patch Feedback
- Game freezing
- Post-Patch Typos Thread (including spelling, grammar and misinformation)
- Saving in the new patch flawed?
- Auto-run and the tech sliders
- Drop down lists etc GUI suggestions
- Possible Diplomacy issue
- Restricted Migration
- A suggestion to balance play
- improved Diplomacy-Tab (artwork inside)
- Production completion messages
- Major plantary slider bug!
- an unaddressed bug
- Just Some Ideas
- Sug - Planets Screen - Preset Views
- 15 system seats in a row
- Military AI and strategy
- Galatic Editor?
- More beta patches in the future?
- Prioritization poll: Everyone loves voting
- Add "planet isn't building ANYTHING" to sitrep
- Memory Usage.
- AI Colony Ships
- Can we get weapons to auto-miniaturize?
- A Modest Proposal: Ship Design
- Make Fleet and Army Maintenance hurt!
- UINAvigation Music and Multi-race G.U.I.'s
- mulitplayer suggestion.
- Multiple System Seat of Government
- Workaround for Colonization Bugs
- DirectX error on Saved games
- Ship Construction - Suggestion
- just wanted to say thank you...
- AI Thinking on your time
- Planetary Grants in hell...
- So many Recon Ships
- Minor auto-run bug
- Game loading frustrations
- Problems with planetary defense facilities
- Need different missile trails!!!
- Missile&Fighter Bug
- Minimal-effort solution to LR TF AI?
- What is up with the manual???
- No diplomatic contact?
- Problem with 1.2 patch
- Remove Bombardment : Leave it to the Stellars !
- Silicoid Base Relations Anomaly
- designs forgotten on reload... and more
- Another diplomacy problem/issue
- Some Directx Error
- New depths of AI stupidity
- Direct X Surface unavailable
- Incorrect Armada Ship Composition Rule
- Colonize by Species: A Suggestion
- Planet Migration (Growth) bug
- Slider Locks with Econ AI Checked
- btw, I still haven't seen the AI invade any of my planets
- Selecting Planet to Bombard/Invade
- 1.2.4 patch news?
- Damper Field doesn't work?
- post-retreat detections
- ship design bug: orbitals
- Anyone know if this one has been addressed?
- Minor bug: In game chat
- Ship Reserve Display Suggestion
- Sitrep UI suggestion
- Bigger spaceships!
- Sugg: Make Orbitals easier to deal with
- Set Migration stops working?
- Migration Suggestion: IncompatHab Push Factor
- Astro University dosen't work?
- Income estimate not including 'gifts from planets'
- Scanning array
- Colony ships
- Conditional Surrender?
- What Documentation is Most Important?
- Newby question
- Now where is that codepatch ?
- So, I've Just Conquered Nazin... but..
- can you only offer it or also demand it?
- Suggestion: Choose your opponants
- diplomacy = alliances
- Fleet Destination Bug?
- Battle plans are screwy
- The Greatest Bug In All The World
- Orbital bombardment-problem - once again
- DirectX (DXSU) problem
- The disappearing enemy
- Interceptor maximum range
- ground combat outcome
- Transport ships suggestion
- Site Rep Not Reporting
- bug in army deployment. new?
- Ground Combats disappear from SitRep after Save?
- Visual galaxy model
- Sound Problems
- Ships not appearing in Task Force creation
- Xpedition ship mission suggestion
- Troops in the singles...
- Thwarted troops all die?
- Planet screen UI tweak
- Invincible New Orions? What a Load of ...
- Suggestion: Planet panel
- Game lockup in space combat
- TF Creation, Build Ques, Planets and Victory
- Extensive testing on visual detection!!!
- Suggestions on dealing with multiple races in an empire
- No Antaran X effect on oppressometer?
- *Please* fix the colonization AI
- Bug in ship design screen
- Sug: give fleets a hard coded distance
- Why 2 screens?
- Mac OSX Crasher: Finance tab
- Suggestion re: Antaran Expeditions
- Select All command
- Notice Something
- Setting up a game
- Better Sort Options
- Saved games and new patch
- Outpost Bug? Lost ships and Mysterious creation
- Blockades behaving badly
- Errors in 1.2.5
- Thanks
- Im getting this error: "Directx surface unavailable."
- Patch 1.2.5 Feedback
- Major design flaw !
- PD combat bug
- Some techs should not be "missable"
- Multiplayer suggestion
- Negative progress
- Patch Failed...
- Insert Command
- Military queue items exchange locked ???
- serious space battle type error
- Mac Installer Problems
- patch install problems PC
- DirectX error on Planets/Industry
- QSI, what can be done?
- V. 1.2.5: Handling of DEA-Plan different??
- Research too slow after 1.2.5 with 1.2 game
- Orion senate bug?
- Ground troops
- Threat!
- Planetary Cloaking - The Bug
- Bombardment/Landing
- Controlling Combat in MP is fubared
- faded out system screen after sitrep
- MP now broken with 1.2.5 !!!
- No automigration in 1.2.5?
- Colonization still bugged in 1.2.5
- Bug: Cannot Sort for Antaran Planetary Preference
- Retreat bug !@#$%#
- To the MOO3 staff - You win I quit
- Perpetual spy insertion - worse than ever since 1.2.5 patch
- I am getting "DirectX Surface Unavailable" error in battle
- Technology sliders still will not lock
- CB +84 to -200 in one turn?!?!
- Simple shipyard request
- Does Roy have any money sence at all ??
- system blackout QSI
- Other Possible Colonization bugs...
- Diplomacy is getting annoying!
- Spending empire money
- Structural shielding
- Where's QSI!!!
- Macro versus Micro management
- Two things I'll like to see fixed
- Dev Policy Suggestion
- Open Source code modules
- Simultaneous arrival
- Data +1.2.5 bug
- You know what would be nice?
- A (Sober) Diplomacy Feature Request
- Another Example
- Advantages of Unconditional Surrender?
- Ground combat traits bug: they do nothing
- Annoying battle bug
- Planetary assault
- Auto Colonisation in beta patch
- dual weapons pods for fighters
- stoopid Admirals
- Planetary Beam, Missile and Fighter bases
- MOO2 Stuff that should've stayed in Moo3
- Possible HUGE bug.
- Technology Can't be Researched?
- Minor ??? Bugs in 1.25
- New Diplomacy Bug?
- Ten Single player bugs
- New Patch, same old Problem
- Accuracy, Reflexes & Toughness
- MP game race balance
- Armor Thickness?
- Visual Detection & PD bug test results - round 1
- Possible tech overrun bug/problem
- Ground forces sucks
- a few bugs I've encountered (help?)
- MultiPlayer Diplomacy Bug
- Something bad happened to my research...
- technology exchange bug
- i can control the AI's ships
- directx ..blah blah..
- What would you put in a new game?
- Transport sidetracking
- Bug: Unhandled Exception c0000005 @ address 0x00346efb
- Next Data Patch Suggestions
- possible the worst bug ever that only appears to affect me
- R.i.p Moo3?
- more flexible orbital bombardment`
- Ledger/Finance
- Bug in Task Force Deployment
- Diplomatic Isolation
- Unhandled Exception: c0000005 At address: 00610021
- Solving the MOB problem
- Scrolling Problems...
- it wont even startup!!!!
- Scout & Eagle Attck Overkill
- diplomacy message
- Disseapearing Credits
- Stuck fleets
- Cynoids love being bombed now?
- Economic impact of scrapping ships
- Gift to empire is bizarre
- Bug: 3 DEAs in a region???
- 360 Enemies In A Battle!
- 1.2.5 PD musings
- migration colonies dying off
- Suggestion for MoO4/Future release
- Stuck Technology
- Colonizing with Magnate Races
- Outpost Dispatch Bug
- Tom Holsinger
- Bug when resuming MP game.
- 3D Galactic map line overlay error 1.25
- Change DEA to build-bug
- game won't work
- Ground troop problem.
- Broken Sitrep
- sorting bug?
- Non-Functional DEAs ??
- Any way to stop my Cd from always spinning?