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  1. REASONABLE Features You'll Want in a Patch or Mod
  2. CD copy protection... I want a BACKUP
  3. Game Resolution!!! :(
  4. Official QS Patch Information
  5. New Manual?
  6. My list of bugs/suggestions =)
  7. Patch Feedback
  8. Bug Chart **AKA** Ultimate Bug Collection II v2.1 (159 bugs)
  9. Grievance Display (Continued)
  10. research bug
  11. First Code Patch Feedback
  12. Game freezing
  13. Post-Patch Typos Thread (including spelling, grammar and misinformation)
  14. Saving in the new patch flawed?
  15. Auto-run and the tech sliders
  16. Drop down lists etc GUI suggestions
  17. Possible Diplomacy issue
  18. Restricted Migration
  19. A suggestion to balance play
  20. improved Diplomacy-Tab (artwork inside)
  21. Production completion messages
  22. Major plantary slider bug!
  23. an unaddressed bug
  24. Just Some Ideas
  25. Sug - Planets Screen - Preset Views
  26. 15 system seats in a row
  27. Military AI and strategy
  28. Galatic Editor?
  29. More beta patches in the future?
  30. Prioritization poll: Everyone loves voting
  31. Add "planet isn't building ANYTHING" to sitrep
  32. Memory Usage.
  33. AI Colony Ships
  34. Can we get weapons to auto-miniaturize?
  35. A Modest Proposal: Ship Design
  36. Make Fleet and Army Maintenance hurt!
  37. UINAvigation Music and Multi-race G.U.I.'s
  38. mulitplayer suggestion.
  39. Multiple System Seat of Government
  40. Workaround for Colonization Bugs
  41. DirectX error on Saved games
  42. Ship Construction - Suggestion
  43. just wanted to say thank you...
  44. AI Thinking on your time
  45. Planetary Grants in hell...
  46. So many Recon Ships
  47. Minor auto-run bug
  48. Game loading frustrations
  49. Problems with planetary defense facilities
  50. Need different missile trails!!!
  51. Missile&Fighter Bug
  52. Minimal-effort solution to LR TF AI?
  53. What is up with the manual???
  54. No diplomatic contact?
  55. Problem with 1.2 patch
  56. Remove Bombardment : Leave it to the Stellars !
  57. Silicoid Base Relations Anomaly
  58. designs forgotten on reload... and more
  59. Another diplomacy problem/issue
  60. Some Directx Error
  61. New depths of AI stupidity
  62. Direct X Surface unavailable
  63. Incorrect Armada Ship Composition Rule
  64. Colonize by Species: A Suggestion
  65. Planet Migration (Growth) bug
  66. Slider Locks with Econ AI Checked
  67. btw, I still haven't seen the AI invade any of my planets
  68. Selecting Planet to Bombard/Invade
  69. 1.2.4 patch news?
  70. Damper Field doesn't work?
  71. post-retreat detections
  72. ship design bug: orbitals
  73. Anyone know if this one has been addressed?
  74. Minor bug: In game chat
  75. Ship Reserve Display Suggestion
  76. Sitrep UI suggestion
  77. Bigger spaceships!
  78. Sugg: Make Orbitals easier to deal with
  79. Set Migration stops working?
  80. Migration Suggestion: IncompatHab Push Factor
  81. Astro University dosen't work?
  82. Income estimate not including 'gifts from planets'
  83. Scanning array
  84. Colony ships
  85. Conditional Surrender?
  86. What Documentation is Most Important?
  87. Newby question
  88. Now where is that codepatch ?
  89. So, I've Just Conquered Nazin... but..
  90. can you only offer it or also demand it?
  91. Suggestion: Choose your opponants
  92. diplomacy = alliances
  93. Fleet Destination Bug?
  94. Battle plans are screwy
  95. The Greatest Bug In All The World
  96. Orbital bombardment-problem - once again
  97. DirectX (DXSU) problem
  98. The disappearing enemy
  99. Interceptor maximum range
  100. ground combat outcome
  101. Transport ships suggestion
  102. Site Rep Not Reporting
  103. bug in army deployment. new?
  104. Ground Combats disappear from SitRep after Save?
  105. Visual galaxy model
  106. Sound Problems
  107. Ships not appearing in Task Force creation
  108. Xpedition ship mission suggestion
  109. Troops in the singles...
  110. Thwarted troops all die?
  111. Planet screen UI tweak
  112. Invincible New Orions? What a Load of ...
  113. Suggestion: Planet panel
  114. Game lockup in space combat
  115. TF Creation, Build Ques, Planets and Victory
  116. Extensive testing on visual detection!!!
  117. Suggestions on dealing with multiple races in an empire
  118. No Antaran X effect on oppressometer?
  119. *Please* fix the colonization AI
  120. Bug in ship design screen
  121. Sug: give fleets a hard coded distance
  122. Why 2 screens?
  123. Mac OSX Crasher: Finance tab
  124. Suggestion re: Antaran Expeditions
  125. Select All command
  126. Notice Something
  127. Setting up a game
  128. Better Sort Options
  129. Saved games and new patch
  130. Outpost Bug? Lost ships and Mysterious creation
  131. Blockades behaving badly
  132. Errors in 1.2.5
  133. Thanks
  134. Im getting this error: "Directx surface unavailable."
  135. Patch 1.2.5 Feedback
  136. Major design flaw !
  137. PD combat bug
  138. Some techs should not be "missable"
  139. Multiplayer suggestion
  140. Negative progress
  141. Patch Failed...
  142. Insert Command
  143. Military queue items exchange locked ???
  144. serious space battle type error
  145. Mac Installer Problems
  146. patch install problems PC
  147. DirectX error on Planets/Industry
  148. QSI, what can be done?
  149. V. 1.2.5: Handling of DEA-Plan different??
  150. Research too slow after 1.2.5 with 1.2 game
  151. Orion senate bug?
  152. Ground troops
  153. Threat!
  154. Planetary Cloaking - The Bug
  155. Bombardment/Landing
  156. Controlling Combat in MP is fubared
  157. faded out system screen after sitrep
  158. MP now broken with 1.2.5 !!!
  159. No automigration in 1.2.5?
  160. Colonization still bugged in 1.2.5
  161. Bug: Cannot Sort for Antaran Planetary Preference
  162. Retreat bug !@#$%#
  163. To the MOO3 staff - You win I quit
  164. Perpetual spy insertion - worse than ever since 1.2.5 patch
  165. I am getting "DirectX Surface Unavailable" error in battle
  166. Technology sliders still will not lock
  167. CB +84 to -200 in one turn?!?!
  168. Simple shipyard request
  169. Does Roy have any money sence at all ??
  170. system blackout QSI
  171. Other Possible Colonization bugs...
  172. Diplomacy is getting annoying!
  173. Spending empire money
  174. Structural shielding
  175. Where's QSI!!!
  176. Macro versus Micro management
  177. Two things I'll like to see fixed
  178. Dev Policy Suggestion
  179. Open Source code modules
  180. Simultaneous arrival
  181. Data +1.2.5 bug
  182. You know what would be nice?
  183. A (Sober) Diplomacy Feature Request
  184. Another Example
  185. Advantages of Unconditional Surrender?
  186. Ground combat traits bug: they do nothing
  187. Annoying battle bug
  188. Planetary assault
  189. Auto Colonisation in beta patch
  190. dual weapons pods for fighters
  191. stoopid Admirals
  192. Planetary Beam, Missile and Fighter bases
  193. MOO2 Stuff that should've stayed in Moo3
  194. Possible HUGE bug.
  195. Technology Can't be Researched?
  196. Minor ??? Bugs in 1.25
  197. New Diplomacy Bug?
  198. Ten Single player bugs
  199. New Patch, same old Problem
  200. Accuracy, Reflexes & Toughness
  201. MP game race balance
  202. Armor Thickness?
  203. Visual Detection & PD bug test results - round 1
  204. Possible tech overrun bug/problem
  205. Ground forces sucks
  206. a few bugs I've encountered (help?)
  207. MultiPlayer Diplomacy Bug
  208. Something bad happened to my research...
  209. technology exchange bug
  210. i can control the AI's ships
  211. directx ..blah blah..
  212. What would you put in a new game?
  213. Transport sidetracking
  214. Bug: Unhandled Exception c0000005 @ address 0x00346efb
  215. Next Data Patch Suggestions
  216. possible the worst bug ever that only appears to affect me
  217. R.i.p Moo3?
  218. more flexible orbital bombardment`
  219. Ledger/Finance
  220. Bug in Task Force Deployment
  221. Diplomatic Isolation
  222. Unhandled Exception: c0000005 At address: 00610021
  223. Solving the MOB problem
  224. Scrolling Problems...
  225. it wont even startup!!!!
  226. Scout & Eagle Attck Overkill
  227. diplomacy message
  228. Disseapearing Credits
  229. Stuck fleets
  230. Cynoids love being bombed now?
  231. Economic impact of scrapping ships
  232. Gift to empire is bizarre
  233. Bug: 3 DEAs in a region???
  234. 360 Enemies In A Battle!
  235. 1.2.5 PD musings
  236. migration colonies dying off
  237. Suggestion for MoO4/Future release
  238. Stuck Technology
  239. Colonizing with Magnate Races
  240. Outpost Dispatch Bug
  241. Tom Holsinger
  242. Bug when resuming MP game.
  243. 3D Galactic map line overlay error 1.25
  244. Change DEA to build-bug
  245. game won't work
  246. Ground troop problem.
  247. Broken Sitrep
  248. sorting bug?
  249. Non-Functional DEAs ??
  250. Any way to stop my Cd from always spinning?