View Full Version : Strategy / Gameplay
- Complete Race Customization data, info on built in racial abilities
- Help!Point Defenses not firing
- Here's how to make the AI build the big boys - and why they sometimes refuse
- !!!Archangel_Brian's New v3.0 Enhanced Encyclopedia Mod!!!
- AI questions on ship designs
- Shuma's Government Guide: Absolutist
- Economics 101
- Extensive testing of the effect of Creativity on the percentage of techs available
- ECM and ECCM
- System tax pays for industrial powerhouses
- CampFreddie's Data Tables Version 2 Released
- Migration and Magnates - how they work
- Shields and Armor MoO3 vs. MoO2
- Emphasis and Diplomacy
- I Need A Huge Explanation From One of You Veterans...
- Space Combat Mechanics Guide
- Unrest Management 101 v1.01
- Development Plan Guide
- Planetary Shield strength zero after patch
- Ithkul on my Human planet ... how?
- Technology after Takeover
- Guardians-Ugh!
- Planetary Meltdown
- Regional Zoning Strategies
- LazyViking's overexpansion strategy! (updated!) Now with Dev plan!
- To Glass or not to Glass, that is the question
- yellow / red planets
- where are my ships?
- Diplomacy: Unconditional surrender
- Why Is Ship Design Such a PAIN?!
- Silicoid strategies
- what race is best?
- like..yikes Scooby! Noob needing help
- Benefits/Disadvantages to 0% Empire Taxes
- New encyclopedia mod?
- question about guardians
- Diplomatic isolation
- Overdriving
- Landing Troops
- Did anyone else know?
- Effective fleet composition?
- Better Bombardment
- Antaran Expeditions
- My new favorite strategy... Play the Antarans!
- Senate Victory
- Huh? TWO races offer NAP at Turn 3 ?!?
- Financial Slider Recommendations?
- Tips Needed: Find out how many soldiers I have and armies deployed.
- Right races for right planets!?!
- Formula for DEA productivity from population
- I Need a Piracy-Finding Strategy!
- Gravity modifiers
- Ship sort
- ECM and ECCM: How they work!! :)
- Red planet, Green planet
- Border control
- Bombardment / Friendly fire
- !!!Encyclopedia Mod !!!! Version 4.3 !!!
- warfare
- Hydroponic farms
- Two Races, One Planet
- Most screwed up, annoying piece of.....
- Industry DEA Q
- Tricks for disrupting large AI empires?
- Never trust the power ranking
- why is auto-colonization so - dumb?!
- Game speed
- TIPS NEEDED: How to unconfuse the ROY.
- Quick Start Tips
- Ground Forces
- Imperial research grants
- Bombardment of ground forces?
- The BEST orbital design
- Defend Planet / Intercept Fleet
- Question re: Difficulty Level
- AI empires splitting
- Beating guardians
- Diplomacy / Tech Trade
- Cassus Belli
- Planetary Development Concepts and Tools for Macromanagers
- Conquering Imperial Seat Systems?
- neutron star and black hole
- Why use missile reloads?
- Do Ground Forces Stack?
- Ground Force Experience and Strategy
- Easter Eggs. IN or OUT?
- Simple solution to minor problem
- System Ships and Roy
- Ithkul Solution
- HFoG Is Killing Me!
- Help - Diplomacy Stances.
- How to play it
- Troops on newly conquored planets
- The joys fo high tech
- I need to overcome enemy "Shoot & Scoot" tactics
- scout / rec design
- questions questions
- Mo' Money
- Orion Senate Question
- Opening Strategy
- Recon system ships
- production issue
- Where did they go?
- Engine size bug, questions, and other
- Roy and DEAs
- What do Guardians... Guard?
- Help Designing ships and TFs
- Help Needed! Antaran X Victory
- Problem with the shipyards
- Organic...what'sit
- Porting AUs..... some one help me..!
- Strat Tip...Bug
- Questions concerning shipbuilding
- nonsense with creation of task forces?!
- Never ending wars
- Tired of enemy spies
- heavy foot of government
- Senate presidency
- Planet Destroyers
- Just how do you maximize research?
- Starts different in patch?
- Armor Piercing after 1.2.5
- Advantages of Magnate Races
- Trouble with troop transports
- HFoG : worth risking ?
- Make up your mind already, Nommo!
- troop transport/planet focus
- too much planetary income
- Need help maximizing industry production
- Bombarding/Invading Planets
- Roy not spending enough
- Colonising
- Failure of troops to land
- Military DEAs?
- Is there going to be a 1.3 patch?
- difficulty level
- What makes a picket ship a "picket ship"?
- Moo3 Acronyms Explained
- Anybody got an idea of the planetary distribution?
- What is Infrastructure?
- Missiles and Racks
- Ground combat analysis and investigation
- Reasoning behind research grants?
- Troopship Armadas
- Cha Hode
- Thanx!! No need to post here no more
- Partisans
- Tactics against Fortified systems
- How Migration work????
- Verdict on Multifire vs. Missiles/Fighters?
- Orions
- Workaround for Antaran X expeditions
- How do I get the AI to auto-build stuff?
- I don't think I'll ever understand diplomacy
- Industry maximization
- How the AI chooses Antaran X expedition ships
- How to Spot New Orion Habitats
- More AntX questions...
- Ground forces question
- help a dummy men
- What does Antaran Background do?
- orion senate
- How Research Works
- Antaran X found - NO homeworld?
- Shipyards?
- Choosing opponents
- help! Colony Ship problem why?!
- Question about ECM/ECCM Sensors
- Question regarding the Galactic Map and Movement
- ship design question
- Ithkul hab settings
- Carriers don't launch defensive fighters
- Wierd migration and rapid snot
- Playing MOO3 in a window?
- Question about choke point breaking
- Table of damage:space ratio (unfinished as of yet )
- I'm having a problem with ship designing
- Losing by Diplo
- Emperor or not?
- Hard drive test in GD
- Grrrr...
- Question on the new behavior of colony ships
- Something I noticed about Silicoids and Magnates
- A couple of questions (again)…
- Why-o-why: DEA productivity
- Magnates and Difficulty
- Grav terraforming
- Win Friends and Influence People
- positive over run = ?
- Casus Belli
- 2 random questions
- Defense Tactics: Single line or In Depth?
- Full Magnate Stats
- 2 small financial questions
- Silicoids?
- Ship Designs
- Ethereans
- Best way to glass harvesters at medium tech?
- Data differences 1.2 to 1.25
- Planetary viceroy concept should be split
- A quick question...
- I'm stumped on how to reduce unrest, please help!!
- unrest techs
- Taxes
- What DF-Weapon modification is worth it?
- Sort of open ended economic question
- Now that I'm getting the hang of it....
- Strange spy behavior
- Unbuilt DEAs
- Ichthytosian Planets
- Heat-Pressure Graph
- Assaulting planets
- Making warships, a question plz?
- elite troops anyone?
- Small ships
- game start tactics
- Fleets
- stupid magnate questions
- Specialization: Against the Viceroy's nature?
- System Tax
- What the heck is an Outpost?
- Huge planet, huge pop and no DEA's and more questions
- Orion troubles
- Many thanks to this forum!
- Better Relations Through Male Bonding?
- My marines are auto-disbanding?
- what happened?
- Troop landings
- Missles and PD, again.
- Trading tech offers..
- Managing Planets among other things
- PD Missile Swarms
- Why does Roy keep cutting my planets spending in half?
- Retrofit
- The BEST weapon
- Problem with industry planets
- Almost there
- Do ECM, ECCM, Cloak etc. work?
- Always behind @ research
- Does anyone know the formula for HFoG?
- Peaceful Strategies
- Tracking down the Ithkul migration
- Combat disobedience
- How many licks to the center of a SCF?
- How long do your turns take on average?
- First 10 turns
- invasion frustrations
- What happens above Tech > 50?
- Outposts vs Colony Ships
- Technology management and terraforming
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