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View Full Version : Game of the Year version trying to join a standard version (with all the bonus packs)


Descentia
07-04-2003, 09:44 PM
I've got the Game of the Year version of UT, but my friend only has the original UT. BUT he's downloaded the latest patch and all the bonus packs.

So he hosts a game, and I try to join him, but it says there's a file-mismatch or something. Like an idiot, I don't remember what file it is, but it was something very common, like a map or something (like face or some really standard map like that).

Anyway...was just wondering if this was a common problem that a lot of ppl have run across. If needs be, I can try connecting with him again sometime and try to find out what file it was that had the version difference.

(I had also wondered if I should download all the bonus packs myself and just reinstall all of them on top of what I've got. Wouldn't that fix the problem? :confused: )

Thanx for any help. :up:

KrazyLoCo
07-04-2003, 10:45 PM
Well it all depends on what file it was. If it was the DE files. Then the person connecting has to go into their UnrealTournament/System folder and delete the de.u and de.int files.

I am Fearless
07-04-2003, 10:52 PM
There are some minor differences in some of the standard files between the various versions of UT that have been commercialized. The maps themselves should be standard, though.

A quick fix for file mismatches is to simply note the name of the file that is causing the problem, existing UT and copying the file in question to somewhere else for safekeeping. The next time you connect to the server, the correct file should download automatically.

It would be a good idea to download all the Bonus Packs and install BP1 & 4 at the least. A lot of the maps that come in the packs have become standard on a lot of online servers. Obviously, it would also be a good idea to patch UT up to the latest version which 4.36 (the UTPG patches haven't yet been fully adopted).

P.S: The DE package is completely useless when it comes to servers. It should be commented out in the unrealtournament.ini :

[Engine.GameEngine]
;ServerPackages=DE

fire_wing
07-04-2003, 11:57 PM
i also have game of the year UT edition and i'm having trouble installing patches. it keeps asking for botpack.u in the system folder of the original UT. i looked on all my CD's manually and i don't find such a file. how do i install the lastest patch when it asks for the botpack.u file

plz don't tell me i have to go out and buy the original UT. :|

plz help ty

If you see kay
07-05-2003, 12:35 AM
I think ut goty allready comes with v436?
When it ask for botpack.u
and displays D:\
Make it point to C:\UnrealTournament
If your talking about the new patch,you dont need it 436 works fine and also ive read that its causeing problems with older version servers.
436 should work fine on every server

fire_wing
07-05-2003, 02:02 AM
ty for a fast response but i still have a problem

well i do have the patch and i copied it to my desktop like it said. then i opened it and i push next until it asks for the botpack.u file

i see it my my comp but it says the expected version of the file is not found on the cd-rom drive. well i set it to look in my c: drive and it still won't find it. something wrong with the version of botpack.u?

help again plz

fire_wing
07-05-2003, 04:07 AM
nvm i found the nodelta patch for 436. ty

yewnuhtee
07-05-2003, 02:19 PM
i have winME, and GOTY edition, as well as a poor default setup (ie: 3 years old with no upgraded hardware).. and the only problems i have is minimizing UT and getting a d3d error and it closes, but that doesnt bother me at all since i never need to minimize it unless i am closing it =)

Descentia
07-05-2003, 02:33 PM
Originally posted by I am Fearless
Obviously, it would also be a good idea to patch UT up to the latest version which 4.36Originally posted by If you see kay
I think ut goty allready comes with v436?Yes, it does. And supposedly with all the bonus packs and such.Originally posted by I am Fearless
A quick fix for file mismatches is to simply note the name of the file that is causing the problem, existing UT and copying the file in question to somewhere else for safekeeping. The next time you connect to the server, the correct file should download automatically. I think I will try this first. And I also noted the thing you mentioned about the DE ServerPackage in the ini file.

Thanx so much for all the help. I'll keep you dudes informed. :up:

Descentia
07-05-2003, 04:44 PM
Originally posted by KrazyLoCo
Well it all depends on what file it was. If it was the DE files. Then the person connecting has to go into their UnrealTournament/System folder and delete the de.u and de.int files. Dudes! This was it!!! We tried it again just now. The error message was:

Connection failed
Package 'de' version mismatch

So, I moved both my DE files from the System folder to another place, downloaded the DE files from my friend's server, and that did it! :)

Don't know how to thank you dudes!!!! :cool::up:

KrazyLoCo
07-05-2003, 06:36 PM
Originally posted by Descentia
Dudes! This was it!!! We tried it again just now. The error message was:

Connection failed
Package 'de' version mismatch

So, I moved both my DE files from the System folder to another place, downloaded the DE files from my friend's server, and that did it! :)

Don't know how to thank you dudes!!!! :cool::up:

:cool: No problem.