View Full Version : this problem randomly appears (as far as i know)
yewnuhtee
07-07-2003, 01:17 AM
http://www.freewebs.com/yewnuhtee/ce.bmp
*NOTE: this little bitmap image is over 300kb, i lost all of my other graphics programs and mspaint doesnt have "save as .jpg".. only look at this image if you seriously want to help, dont complain about "it took forever to load", i know it will because im on cable and it takes a while for me to download it (unless its just a crappy time at our isp)
you have been warned
If you see kay
07-07-2003, 04:54 AM
what kinda vid card and drivers do you have and what direct x version?
Also go to run/dxdiag/display and test your direct x.
yewnuhtee
07-07-2003, 05:38 AM
well i have the default that came with my 3 year old comp.. an intel 82810 graphics controller, havent updated the driver since last format, because i think thats what made my comp go all weird, animated images would flash each time the frame changed, it was really weird.. but i guess ill update it again
and i have directx9.0.. i had dx7 until that problem happened, installed dx9 and it still happens
DDraw Test Result: All tests were successful.
D3D7 Test Result: All tests were successful.
D3D8 Test Result: All tests were successful.
D3D9 Test Result: All tests were successful.
yewnuhtee
07-07-2003, 06:08 AM
just tried running ut2k3 demo.. since i knew it wouldnt work.. but i didnt expect this
UT2003 Build UT2003_Build_[2003-02-16_18.56]
OS: Windows 98 4.90 (Build: 73010104)
CPU: GenuineIntel PentiumPro-class processor @ 768 MHz with 126MB RAM
Video: Intel(r) 82810 Graphics Controller (2641)
Ran out of virtual memory. To prevent this condition, you must free up more space on your primary hard disk.
History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 -53 FArray <- FArray::Realloc <- -53*1 <- TArray<< <- TLazyArray::Load <- UTexture::ConvertDXT <- FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetSimpleMaterial <- FD3DRenderInterface::SetMaterial <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
If you see kay
07-07-2003, 06:29 AM
go to
cotrol panel/system/advanced/performace/advanced/virtual memory/change
click on custom size and set min and max to 512
I doubt the onboard will run 2k3.
As for the ut error
Have you tried unistalling ut,deleting folder and reinstalling?
ut comes with direct x 7 so that mighta caused a problem somehow:confused:
yewnuhtee
07-07-2003, 07:05 AM
well see, its basically the same error, the ut2k3 one gets a little more indepth with the description, so i restarted my comp and everythings fine, thanks anyway
hAiNeSy
07-07-2003, 09:18 AM
You could have just pasted from the log file... Jesus...
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