View Full Version : Hopefully The Extra Time Is Being Used To.....
Add Multiplayer !!!!!!
I downloaded that latest video and it looks amazing... along with really one of the best webpages I have ever seen. Looks very tight!!!
To me when I bought that video mag awhile back things weren't looking too impressive. Especially since it mentioned that it was a single player game. Don't remove the best fun from Driver 2.... Playin capture the flag...
I hope Driver isn't sinking to GTA's degraded entertainment value and going with the one player format.
Anyone know if they're changing their minds from what the mag said?
I cant wait for this game either way lol they brainwashed me when the guy was on the motobike doin crazy crap.
matt__jon
01-01-2004, 10:55 AM
Nice to see you're back Exia. And you're actually excited about the game this time, thats good too.
NEW TRAILER! Really, this time:
http://driver.theextremenetwork.com/
Unfortunately, its for Real 1, which barely ever works on my PC.
I haven't heard anything about the multiplayer. I think the most possible form of multiplayer would be online, so 1 PS2 wouldn't have to try and draw up 2 different high detailed areas instead of the 1 the engine was made to draw. Well, at least I think its one, Stuntman slowed down alot when you hit a pile of 20 cars, but looking at the video of D3, there seems to only be around 5 cars ever on screen at once. There will probably be more, thats just a guess, I don't know that for sure. But anyway, it'll be nearly 2 years since Stuntman was released by the time D3 is released, so hopefully they've upgraded the engine a lot since then and added multiplayer.
There could be multiplayer, they might just be bluffing, since a new GTA game is coming out a few months after D3, and if they told you all about the multiplayer already, GTA would've had much more time to make, or improve, on a multiplayer they're rumored to be making. But I think that rumor just came from forums.
I'll play multiplayer on a new GTA game for sure... And I havent even played Vice City once even though I loved GTA3. Im a die hard Driver fan. I can wait for this game... I just hope they continue with the proper format cuz we all know that multiplayer will be considered as a must for these games as more developing companies are trying to make the best game possible in this style now. Driver has to be cutting edge and stay with multiplayer forever in this series. Its going to have to come back when they see everyone else letting people have that option. So might as well have just always included that option.
dont screw it up driver boyz
keep it real
PSgamer262
01-01-2004, 05:09 PM
does any1 know a website where i can download Real 1 player for free?
Edit: nvm... I found it... and I watched it... and it was the best trailer ever... :D But I still wanna see more boats! :D
MaHoMeT
01-01-2004, 09:16 PM
we see a boat at the beginning he's running fast and the water isn't moving...... =/
matt__jon
01-01-2004, 09:23 PM
Yeah, I noticed that too, didn't even look like any moving textures on the surface of the water either. Oh well, I really could care less about the water, I love that Corvette, I'm glad we got to see so many cars in this new trailer, instead of just maybe 4 like past trailers.
PSgamer262
01-01-2004, 09:52 PM
I didn't even see any waves behind the boat... no water splashing... so I don't think they're finished with the boats and water yet...
matt__jon
01-02-2004, 10:49 AM
Well, I hope they at least have flat wave textures if anything, and water splashing from the sides of the boat. I'm sure they'll have 3D water in the Xbox and PC versions at least.
I didn't see any multiplayer in the video :p
I really hope 2 players makes it in!!!!!!!!!
hahaha this isn't coming out for gamecube... thank god.. cuz then i woulda bought this for cube and had a horrible experience with those pathetic controllers.... 64's controller was one of the best ever... they shoulda kept the same format how playstation sticks with a hot controller... don't change the format with driver either!!!!!!
this game'll be nice for PS2 with those controllerz for sure!!!! Now im gonna have to dust the old thing off (bought it 1st day they came out) and goto the lazer fixing place (lazer broke about 4 months after purchase hahaha)
matt__jon
01-06-2004, 06:52 PM
If you think your PC will be good enough, just get one of the rip-off PS controllers for PC. Well, the PC versions coming out 3 months later, a 3 months that I'm not going to wait, I'll get the PS2 version when it comes out, then before college I'll get the PC version.
MaHoMeT
01-06-2004, 07:18 PM
and everybody can send me their vice city cd's so I can do a big fire
PSgamer262
01-06-2004, 07:25 PM
Whoever gets the PC version should try and get their Film Director replays on a website so we can all see them...
matt__jon
01-06-2004, 09:28 PM
I'll see what I can do, I'll try to make the best car chase movies. The only problem is movies take up a lot of space that most free websites don't offer. Also, you might need the game on PC to watch it if I can't change the format, I'm not good at all this computer stuff. Good news is though, I've heard that you will be able to email replays to friends, even on PS2 and Xbox. I'm not sure if they'll be compatible between consoles, but that'd be good. All it has to remember is data, not graphics, because thats basically what the older replays on Driver did.
anendel
01-07-2004, 09:30 AM
i have my ps2 connected to my pc, so i can record what get's on my screen with my video card.
I will certainly try to make some smashing car chases.
And i have yet about 30MB hosting free... not much, but it's something... otherwise, i 'know' some people who might want to place the movies on their space...
wait, see and dream...
*edit: maybe i'll try to make a driver 1 or 2 chase movie... just for fun (if i have the time)
Merlin
01-07-2004, 01:25 PM
Real One player is such unsufferable trash. Why, in the name of all that's holy, do so many content providers insist on using Real? Any extra download time for a Quicktime or MPEG version is well worth it.
matt__jon
01-07-2004, 02:48 PM
Yeah, the thing crashes so many times for me, I set it to work offline, I don't know if that did anything though, cause it still connects up to the website. If I don't hurry up and go straight to the video, it'll crash itself. I wish they would've made that new video for the other formats.
boss429
01-09-2004, 08:40 AM
Weeeeeeee new trailer, thx for the link... and yeah i agree this game realy needs multiplayer, well gta:vc team made huge mistage when they didnt made multiplayer game... even simple MP would be good, like dead match and driving around game modes for MP would be enough for me
...hmm i just loaded that trailer and theres not boats or stuff like that.... crap!!!
matt__jon
01-09-2004, 03:55 PM
Hmm... they must've changed it, I'll check it out.
PSgamer262
01-09-2004, 04:04 PM
I still have it... I downloaded it, and it stayed the same.
boss429
01-09-2004, 05:58 PM
hmm i tryed again and still just old oct trailer... hmm damn do you know some other place where i could download it?
PSgamer262
01-09-2004, 07:09 PM
I could send you the one I have now...
boss429
01-10-2004, 07:37 AM
Well you can use msn: last-v8@sunpoint.net
or then email if its not too huge file
PSgamer262
01-10-2004, 12:37 PM
The first DRIV3R magazine ad I've seen... PSM... -
http://www.hometown.aol.com/cokejim622/images/driv3r-ad.jpg
matt__jon
01-10-2004, 03:47 PM
Thats it? They need some action on there. Its a surprise though, they're already starting to advertise. Well, I guess not so big, magazines always have ads a few months before releases. I can't wait for commercials.
PSgamer262
01-10-2004, 07:55 PM
Well you can use msn: last-v8@sunpoint.net, or then email if its not too huge file
I have to email it... is that an email address?
boss429
01-11-2004, 05:38 AM
yes its my email... or do you use IRC??? its also one place where its possible to send, but try email first
matt__jon
01-12-2004, 07:24 AM
Check back at driv3r.com tommorrow, they'll have the first preview for the first episode of the Gauntlet mini movie.
Also, about the trailer with the boat, I don't think they were supposed to release it yet, because I checked the properties on it, and it said it was made Jan. 14 2004, which obviously has not come around yet. Maybe Reflections reset their CPU clock, made the movie, and set it back, so they know when to release trailers.
boss429
01-12-2004, 09:38 AM
yeah, well just one thing today is tomorrow and no new preview... or does driv3r team use american or europian time-zone
matt__jon
01-12-2004, 04:47 PM
well, I'll tell you when its up then
Polaris Rider
01-12-2004, 10:28 PM
The time zone must be American because even though you posted on the 13th where you are, it says the 12th on time posted.
IceKing
01-13-2004, 09:04 AM
Well it's Tuesday morning the 13th... still no update...
MaHoMeT
01-13-2004, 09:23 AM
waaaaaaait they didn't do it tonight huh!
matt__jon
01-13-2004, 03:59 PM
Well, I haven't checked the site yet today, I'm sure its up by now, if not, maybe later today.
BTW, IGN had a release list they just posted, it says D3 will be released March 23, not the 16th.
IceKing
01-13-2004, 04:33 PM
just checked the site, its up...
matt__jon
01-13-2004, 06:48 PM
Yep, and one new screenshot from playscope:
http://www.playscope.com/fichiers/photos/2907/driver3_189.jpg
For those who doubted you could hit peds.
Polaris Rider
01-13-2004, 09:37 PM
Ouch!
Although it looks like the car rolling could have been hit by whoever was playing, was the woman thrown from the rolling car? if so that's pretty cool
what do you people think?
MaHoMeT
01-13-2004, 10:48 PM
I think that I hate to see the walls and the trees in 2D
boss429
01-14-2004, 04:17 PM
Okey there is once again new pics on playscope.com site, this time also some evening pics... i can just say, when you release PC version, i will buy it immediately when it comes to stores, i just dont wanna miss 2004 year best driving game :up:
stuntdriver
01-14-2004, 05:08 PM
Hey every one, IGN has a DRIV3R Hands On (http://ps2.ign.com/articles/462/462958p1.html) What they say has me so stoked for this game I just do not want to wait anymore. Also the official site has been updated including the Ridley Scott Teaser #1, But everyone knows that.
matt__jon
01-14-2004, 05:23 PM
I hate those controls! Looks like I'll like the PC version better then, since you can customize the controls. I hope you can do it for PS2 also, but I doubt it, few console games let you change the buttons. I think they should just leave it the way most people who like games like these expect them, are the buttons purposely screwed up to keep us from going on foot? L3 to exit the car? What happened to triangle, or even triangle+up? I hate analog, its too hard to use, you can never get it exactly where you want it, or even close to how you can with the d-pad, and we have to walk around using it. Well, I hope they know what they're doing, the d-pad better do something else while on foot, extra moves or something. I just don't see myself liking the control layout for PS2. Analog sticks have never been good for the PS2, they had to use them on all the games just because they look cool and can do different directions.
stuntdriver
01-14-2004, 05:44 PM
I am sure you can change the controls around to your liking. Usually when a control function on the left analog moves you around the D-pad will do the same. So I hope this will not be an issue, because I like the emergency brake in a certain location depending on the controller, and in all past driving games that I can remember I was able to put it where I wanted.
What I am extremely excited about is the Physics, I mean WOW just what the grenades do, throw people off the screen, blow up close cars and slightly lift and move cars that are further away but close enough to be hit with the force of the explosion, I know we seen pictures depicting this but it still excites me. Plus the fact that the cars respond to every little thing and on top of that, this amazing lighting we will be getting.
In regards to the first RSA Gauntlet trailer. I like how they cut between film and game footage, very nice.
matt__jon
01-14-2004, 06:38 PM
Yeah, they did do that well. I wonder if in the actual films if it'll cut between game and movie.
PSgamer262
01-14-2004, 08:07 PM
L3 doesn't bother me... it's when the car's moving and I'm pressing hard on the left analog stick that I accidently press it in. So as long as Tanner can't dive out of the car when he's driving, I don't really care... I personally find the D-pad weird to use when running... but first-person on indoor locations? I hope that doesn't rule out the possibilty of using Film Director during those parts of missions... But I can understand going inside of Tanner's house in Miami to look around, or even as the menu screen. Then when you select 'free ride', it would walk him out of the house and down to his car out front, where it would then load and show him standing in the driveway.
matt__jon
01-14-2004, 09:31 PM
Well, I think the thing about that is either:
1. Thats the way interior camera angle will be, so Tanners not blocking your sight, and also less likely for the camera to get stuck on stuff
or
2. They're still working on the interior camera for 3rd person, trying to get it just right so it won't get stuck and so Tanner won't be in your way.
Well, 1st person doesn't bother me on foot, its in the car when it bothers me, even though it'd be cool to see the dashboard but I still wouldn't use that view. Maybe in more wide open interiors, like a church of some sort where its not closed in as much, it'll switch back to 3rd, and when you get back into hallways or one floor areas (lower ceiling), it'll switch back to 1st.
I just don't like analog, its too unprecise to me, I always end up missing where I'm running to and loosing precious time, ahh.. preciousssssssss... but I guess its time to finally get used to these damn analog sticks, I don't think they'd make customizable buttons for PS2, I can't remember for sure, but I don't think they've (Reflections) have ever done that in the past.
stuntdriver
01-15-2004, 12:13 AM
IGN has thirteen new DRIV3R movies (http://media.ps2.ign.com/media/483/483265/vids_1.html) up from the PS2 version including GAME play!!
However I do not think they are uploaded yet as I can not download them yet.
matt__jon
01-15-2004, 07:26 AM
Stuntdriver, you should check farther down the page since you're an insider, they have all 13 put together for insiders only in a 4+ minute trailer.
I liked the bullets tearing the tire apart on the Datsun, it looked much more realistic than any other game I've seen with destructible tires.
MaHoMeT
01-15-2004, 08:59 AM
omfg I want to be a insider =)))))))
IceKing
01-15-2004, 10:41 AM
Wow, just took a look at all the movies, (except the 2 insiders ones) they look awesome! I can't wait for this game!!!!
stuntdriver
01-15-2004, 04:41 PM
Thanks, That was not there the other day, I did download & watch the Michelle interview and the all in one Making of "Run the Gauntlet". I am now downloading the collage of footage.
I would still like to have sound though.
At only $25 a year, I think it is an excellent deal to be able to download all the videos plus at a higher resolution to boot. And of course the exclusive stuff. I also feel IGN is the most informative gaming site out there. Very up to date.
matt__jon
01-15-2004, 05:07 PM
Yikes, I'm just getting to listening to those interviews. Jeez, IGN, could you pick a worse place to do the interview? Try doing it inside a room next time instead of a hangar or warehouse.
El_Nach0
01-15-2004, 08:03 PM
Originally posted by matt__jon
I hate those controls! Looks like I'll like the PC version better then, since you can customize the controls. I hope you can do it for PS2 also, but I doubt it, few console games let you change the buttons. I think they should just leave it the way most people who like games like these expect them, are the buttons purposely screwed up to keep us from going on foot? L3 to exit the car? What happened to triangle, or even triangle+up? I hate analog, its too hard to use, you can never get it exactly where you want it, or even close to how you can with the d-pad, and we have to walk around using it. Well, I hope they know what they're doing, the d-pad better do something else while on foot, extra moves or something. I just don't see myself liking the control layout for PS2. Analog sticks have never been good for the PS2, they had to use them on all the games just because they look cool and can do different directions.
Hey maybe its for the good, I will be way more anoying going from d-pad to analog, Remember the reason they're using the anolog sticks is to make it easier to go from FPS made to driving mode, hopefully they'll have the "classic" controller mode too just in case.
PSgamer262
01-15-2004, 09:10 PM
look at this picture my friend made... I use his webpage to host some of my images http://www.hometown.aol.com/cokejim622/images/coke-driver.gif
stuntdriver
01-15-2004, 11:12 PM
There is an interview up at IGN with Michael Madsen (http://xbox.ign.com/articles/463/463348p1.html) regarding DRIV3R.
MaHoMeT
01-15-2004, 11:22 PM
look this video (http://media.ps2.ign.com/media/483/483265/vid_666924.html) , .... I have one think to say...... is this driv3r or real life ???????? we see a in car view and there is a lot but a lot of traffic it's looking too real ... please tell me this isn't the game because I will not be able to wait more if the game is so niiiiiiice =)). another good think I have seen... it's probably Istanbul ... there are very little roads it looks like a poor city but it's probably very difficult and cool to drive there =), I tought Istanbul was going to be a boring city but maybe it's going to be one of the best =) good night everyone I already know what I will dream of tonight =)
stuntdriver
01-15-2004, 11:28 PM
The beginning of the video is part of a CG cut scene within the game, the rest you see is all in game footage and it does look great. Istanbul will be the largest city in the game.
Now this is a nice looking picture (http://media.xbox.ign.com/media/486/486903/img_1916576.html) for Xbox. And looking at these latest batch of XBOX pics this is the system off choice for me. PC can only match/beat it only if you have the best of the best.
matt__jon
01-16-2004, 07:22 AM
Yeah, that looks very good, looks like I'll be getting the PS2 and PC version, PS2 cause I can't wait 3 months, PC cause best graphics.
Edit:
Wow, look at these Xbox shots!
http://media.xbox.ign.com/media/486/486903/img_1915116.html
LOL! Keep looking through those, theres a mission with the army too! LOL
Also, I got google to translate the page on playscope, and one of the features of the game says on some missions you will switch between characters.
stuntdriver
01-18-2004, 01:49 PM
For all you PC gamers, What are the specs of your PC that you will be playing DRIV3R on?
I will be getting it for XBOX (But if a demo shows up for PS2 & not XBOX, I will get that) But I may also consider getting the PC version.
I am running a AMD ATHLON XP2600, with 1 GIG of DDR PC2700, and a GeForce 4 Ti4200 128MB. So I am sure it will run nicely on my PC, I would like to get a newer graphics card but they are SO expensive.
PSgamer262
01-18-2004, 02:09 PM
um... what are those pictures of on the link you posted, matt__jon?... It's definitely not Driver 3.
stuntdriver
01-18-2004, 02:36 PM
Yes I noticed that it seems IGN mixed in some Outlaw Volley Ball & Full Spectrum Warrior pics within their DRIV3R pics. But the ones that I think looks awesome with graphical details & sweet lighting is all the 1-15-04 dated pics. they start here IGN XBOX pics (http://media.xbox.ign.com/media/486/486903/imgs_1.html) And I think they are the best looking images I have seen yet!!
matt__jon
01-18-2004, 03:34 PM
Yeah, those definately look better than the PS2 version.
My PC that I might get D3 on, well, I don't know the manufacturers or exact names, but heres what I do know:
2GHz
512MB total RAM
128MB ATI Radeon 9600 (or 9800, not sure) Video Card
Obviously I don't know much about my PC, but it runs NFSU fine and the graphics settings are good, I'm sure the PC version would run fine.
PSgamer262
01-18-2004, 05:53 PM
UGO.com has another interview, I think it's new, but it says a little more about the Film Director, which I am obsessed with, so...Edmondson 2 (http://www.ugo.com/channels/games/features/driver_3/interview.asp) Edit: A preview, which I think was before the interview says something about choosing a starting point in Take A Ride... Preview (http://www.ugo.com/channels/games/features/driver_3/preview.asp) And at the bottom, it says Film Director will feature a new wheel cam, slow-motion, and blur effect.
stuntdriver
01-18-2004, 07:34 PM
Thanks for the links! that is newer info. After reading those links I decided to search around for some more interviews, I figured since they had that DRIV3R unveiling party there might be more.
I found a new interview copied and pasted on another message board that I found the link to. here it is at 1UP 1-15-04 interview (http://www.1up.com/article2/0,4364,1439044,00.asp) I then found this exciting (the way he describes his gaming experience) hands on preview at 1UP.com (http://www.1up.com/article2/0,4364,1437434,00.asp)
This is getting way to exciting for me, it is the utmost anticipated thing about March that every good thing I hear about makes me want it that much more!! That and Starsky & Hutch, I have heard nothing more than great praise about that movie, saw the trailer and it looks funny as all H#LL, and that to comes to theaters in March.
IceKing
01-18-2004, 09:56 PM
Yeah, I'm getting this game for PC, my comp is a 2.66GHz, GIG of RAM, 128MB Geforce FX 5600 Ultra video card.
matt__jon
01-19-2004, 09:52 AM
After reading those articles, I'm not too sure about how good the on foot action will actually be. It sounds like Edmonson doesn't even care about the on foot parts, and that he's not that serious about them. For one thing, theres no hand to hand combat, so that means if you don't have a weapon, you better run you ass off. A simple punch kick would be great, thats all I'd need (on one button preferably, the reason I hate fighting games and the like is because all those damb combos you have to memorize.) I think without hand to hand combat, a lot of people that have GTA will think this game isn't that great.
Also, I read that in first person view you can't see you weapon, I was hoping FPV would be like in MGS2, except with a little cursor thing in the middle to show you where the bullet would go.
Well, since they've said that the only button on the face of the controller (PS2) they're using is square, I hope the other ones are used wisely, like a crouch, jump, crawl, climb (for ladders or over short walls), they're not using the D-Pad, so they have 7 buttons at their disposal.
stuntdriver
01-19-2004, 03:57 PM
I do not think the "out of car experience" will be bad, I am sure ammo will not be an issue, and after all I am much more excited about the Driving aspect of the game. So far all the Hands on reviews have said nothing bad about the walking and shooting parts to lead to it us to believe it will suck.
MaHoMeT
01-19-2004, 10:02 PM
oh oh oh there are some I haven't seen on gamespy
http://www.gamespy.com/screenshots/xbox/driv3r/january04/
doh they are everywhere =/
forgive me here's another one (http://www.it.atari.com/index.php?popup=1&height=400&width=500&action=showpicture&img=/presentation/pictures/products/xbox//driv3r//screenshots/nice07.jpg)
matt__jon
01-20-2004, 04:25 PM
I don't think it'll suck, it'll probably be a bit better than Driver 2, but Edmonson sure isn't hyping the out of car parts, which I guess is good, just in case people think it sucks, but the way he talks about how its not important makes it seem like they're just gonna throw that part in there like in D2.
stuntdriver
01-20-2004, 06:25 PM
Hey this is a awesome hands on report from the unveiling party at GamePRO (http://www.gamepro.com/sony/ps2/games/previews/32788.shtml) It touches on gameplay and just how amazing it is turning out to be, Although for the out of car side all they say is it seems to be there for variety. So still no it sucks or it is killer. We will have to wait for a complete build or judge for ourselves.
matt__jon
01-20-2004, 08:39 PM
Exactly what I was saying, they don't reALLY WANT TO DO AN OUT OF CAR PART, sorry, don't feel like re-typing that, they're just doing it because competition. It might be good though. Some other site said they don't know if the problems could be fixed in the 2 months until the games released...
On another note, I seriously hope they update everything on the d3 site when the first episode comes out, its getting a bit old.
stuntdriver
01-20-2004, 09:03 PM
I think the walking will serve its purpose, I do like what I read concerning how the camera will switch to a first person view automatically when going indoors to solve the camera problems related to a 3rd person view within walls.
matt__jon, What problems are you referring too?
And I found it interesting that all the sites I have read said that the graphics were beautiful, but over at UGO, they claim they look good but are ruff around the edges. From what I have seen they look good to me.
I also feel, and hate me for saying it, but if there are still problems when the pressure of meeting the release date comes near, I personally hope ATARI gives Reflections the time to make DRIV3R the game we all want it to be. (I bet they are working 24/7 until this game goes to the press)
I agree about the website, but doesn't it seem to be the norm for promotional sites to not update when indeed the should be letting the info trickle in daily up until the release of such a highly anticipated title.
matt__jon
01-20-2004, 09:52 PM
I'm not really too concerned about the official site, I was just hoping there would be more by now, I definately thought they'd add more screenshots by now, I was hoping it would be like the european Stuntman site (better than the American if memory serves me right), where they had about 20 pictures from each location and, well, a whole lot more.
I was just thinking as I read old articles though (and new ones), that since there are mutiple characters, I think it seems more possible now that there could be a multiplayer mode. I'm not gonna get my hoeps up, but hey, one person could be Tanner, another could be Jones, and go shoot up the town, get the cops chasing you and split so the cops have to decide who to chase. Of course though they'd have to downgrade the graphics filter for 2 player, but the picture you're looking at is gonna be half the size of the original, so it only needs half the detail. It'd be more possible for an online mode though, at least for PS2.
IceKing
01-20-2004, 10:11 PM
So is the PC date still set for the summer sometime?
MaHoMeT
01-20-2004, 11:30 PM
hey have u ever play World's Scariest Police Chases (http://www.mobygames.com/game/covers/gameCoverId,7765/gameId,4408/) ? it was cool because there was one player Driving the cop car, and the other one was shooting the ennemis... I'd like to play this game again =)
well, they give scores around 3 and 7 out of 10, but it was fun because of what I just said
matt__jon
01-21-2004, 07:26 AM
Sounds fun, I heard they might be making a second one.
Vasquez
01-21-2004, 08:49 PM
I almost bought that one day, decided to wait and buy something else. looked fun though. BTW Ever seen that worlds scariest police chase on TV when these people steel a lawnmower (Don't ask why) and outrun the cops, then going through an intersection, booom 18-wheeler smashing throungh nearing 70MPH. no more person to be chased. him and his passsenger where dead, and the truck that was carrying the lawnmower, well, if there was anytthing left of it i'd tell ya. that was freeky, i have it downloaded off the internet.
matt__jon
01-21-2004, 10:24 PM
Yeah, I've seen it many times, and only once I saw the ending on it, I guess they didn't show it because their not allowed to show death on basic cable, but for some reason they showed the truck right after the crash when I saw it, no blood or bodies or anything, but it was pretty much the front half of the pick-up (the cab?) with the bed completely smashed off, except for a little bit left near the cab that was all twisted up. That crash was AWESOME! I wish I could find it on the internet, I haven't looked, so it could be out there. I don't even care about the actual chase, just the crash at the end, in fact, that gives me an idea for a sig banner... I couldn't put it up here unfortunately...
matt__jon
01-23-2004, 10:13 PM
New interview by HomelanFed, I always think of the department of defense when I hear that name... Anyway, Edmonson says in one mission (at least) we get to shoot out of the back of a moving vehicle. Also, when asked about the multiplayer, he was very vague and short about it, he said no, but because of not going into details about why there wouldn't be multiplayer, it actually made me think there could be one. But don't count on it as I always say. Expect less, get more.
http://www.homelanfed.com/index.php?id=20071
stuntdriver
01-23-2004, 10:41 PM
Hey, Thanks for the interview, I like his answer to the name change. Exactly what I thought of it.
You now what I have always wished they would include as a play option, I would love for them to go to their roots and throw in a Destruction Derby mode, Just think how cool that would be. Have an arena inspired from each city, place as many cars on screen that the system can handle smoothly and pick your car, multiplayer would be fun aswell but no friends this time around.
Remember DD, all the cars were the same, now we could have a massive selection to choose from and lets say 10 -15 cars in the arena, AWESOME GRAPHICS + REALISTIC PHYSICS = LET THE FUN BEGIN!!!
matt__jon
01-24-2004, 09:48 AM
Yeah, thats what I've been thinking for a while, even though I never played DD, I'd like to have a mode like that.
IceKing
01-24-2004, 09:07 PM
Will you be able to shoot through the window of a car and kill the driver?
stuntdriver
01-24-2004, 10:14 PM
I will say YES, it is possible to do since it is possible to shoot out windows (each one is its own) and since Reflections is and always has aiming for realism (like you can shoot 25 times into the hood of a car and there would be 25 holes). Shoot out tires, holes in walls, this game has some of the most realistic physics ever created.
But do remember, only shoot the driver of a car if he is bad. Tanner is after all a cop.
El_Nach0
01-25-2004, 12:06 AM
He's only a cop in Undercover mode, Mwahahaha :haha: :haha: :haha:
stuntdriver
01-25-2004, 01:16 AM
It's True, it's true!!! Take a Ride, Take a Life.
El_Nach0
01-25-2004, 01:27 AM
LOL, as soon as I get the game Im gonna get an A-k, go to Miami climb up a fire escape and unload on everyone from a roof!!!
matt__jon
01-25-2004, 09:07 AM
Better bring a bike up there for when you run out of ammo. When I get the game, I'm gonna do take a ride to get used to the new cops before I try the missions.
El_Nach0
01-25-2004, 01:41 PM
Oh yeah first I'll atract the Cops with my killing mayhem, when the cops run up the fire escapes I'll huall as off the roof into the street and try to survive. It'll make for a badass movie!
stuntdriver
01-28-2004, 06:36 PM
well I hope the new and improved EXTRA time is being used, and not wasted on just advertising. Release the game, it will advertise itself.
stuntdriver
01-30-2004, 07:05 PM
Hey here is something interesting being done, there is a company putting together a DRIV3R DVD Guide (http://www.g-net.tv/version_03/news_011504.shtml)
Never heard of a DVD strategy guide. Check out the article.
matt__jon
01-30-2004, 10:27 PM
I wonder if there'll be any special cheat codes on the disc as an extra incentive to get it, like insert the disc first, turn on the cheats, then put in D3. Anyway, heres to hoping the gameplay is varied and D3 has many hidden parts to make it last longer.
stuntdriver
01-31-2004, 03:20 AM
Yeah it makes you wonder what something like that would include. It should not be released until about a month after the game is out as to deter temptation If it came out before I would watch it just to see the game in action. I believe it would include a video of every level in the game and one way to complete it. It will also include downloads for memory card or harddrives, (wouldn't a periodically released new mission download be nice up until the release of DRIVER 4). and of course reveal secrets of the game and a very in-depth making of DRIV3R. I believe it should retail for $19.99 or less.
matt__jon
01-31-2004, 08:42 AM
Yeah, there must be something extra on it, because its more inconvenient to have to take out the game, put the strategy guide in, see what to do, take that out, put the game back in, and try the mission if you still remember what they said. Who would want a DVD strategy guide unless they had another TV in their room or a DVD player on a different channel so you could pause the game, change the channel, and the DVD will be on. There must be some extra incentive, probably downloadable extra's like exclusive cheats or hopefully extra cars. If there isn't anything extra on it, I won't buy it, because I'd rather figure out how to beat the game on my own. The only strategy guide I got came with the game when I got it for Xmas (ok, it was Pokemon Gold, the game is much better than the show though. I barely looked at it anyway). To me, strategy guides take away the challenge of beating a video game.
On MGS2 there was a part with a retinal scanner, and me and my brother and sister couldn't figure out how to get the thing to work. I insisted on figuring it out on my own, but my brother went online and asked someone. Wimp. I didn't even feel like beating the game after that. So now I just use the gameshark for infinite ammo and make it into GTA:MGS.
El_Nach0
01-31-2004, 01:53 PM
I try getting the most out of my games, first I beat the game in Normal Mode, then hard, and if I feal like it I'll use some cheats.
stuntdriver
01-31-2004, 04:20 PM
It would definitely have to be a normal DVD as to do what matt said, put it in a DVD player and switch video inputs. They can still put in exclusive content for some of the system but they may not do so because they would have to make a separate DVD guide per system. I know they can have a regular DVD and include, say XBOX downloads because the HULK (2003) DVD has a playable demo if you put the disc into an XBOX, So something can be done. It ultimately will probably just be a DVD showcasing each level, how to beat it and their secrets.
stuntdriver
01-31-2004, 05:47 PM
I just signed up to the Official XBOX Magazine forums and learned that a employee from Reflections posts their, he has added all kinds of interesting tidbits and seems to answer folks questions when no one has the answers. His user name is kotatsu and you can just search for all of his posts.
matt__jon
01-31-2004, 11:23 PM
Really... sounds interesting, are you sure he's the real thing, or does he just say he works on D3 (a lot of people at Eurogamer say that too, or at least they used to)
stuntdriver
01-31-2004, 11:49 PM
I guess it would be noted as here say but what I have read does sound interesting and believable. He confirmed to one question that you can indeed shoot peds. In another someone had mentioned how good Tanner looks as a character model, he then replied about the process that they used.
Kotatsu's reply:
"Xbox Tanner is normal mapped, so he looks pretty close to the rendered high-res version you'll see in the cut scenes.
(Normal mapping is a bump mapping system as used in stuff like Doom 3 and Far Cry)"
So it looks as if they are using the XBOX for what it can do and not just porting the PS2 version. Reflections has really pulled off amazing things on the PS2, nut it is nice to see them utilizing the XBOX. Just imagine the PC with a newer high end graphics card!!!
People asked if it would have any online abilities?
Kotatsu's reply:
"Sorry guys, it won't be online. We just haven't had time to even look into that kind of thing with this game being so ridiculously large."
So he seems real deal to me.
matt__jon
02-01-2004, 12:04 AM
Well I signed up but they haven't sent me the email yet, not that it matters, I looked a bit and didn't find whatever forum he was in there.
El_Nach0
02-01-2004, 12:55 AM
i went to the forums looked through his posts ( not in a creepy silence of the lambs way) and all Kotatsu says is what we know and what stuntdriver posted so don't get all excited and look through his posts.
I was checking out some of there threads, and damn they really get jealous of PS2. The have thread called "How the hell Can PS2 pull off these graphics!"
stuntdriver
02-01-2004, 02:07 AM
Yes I noticed that he does not answer to much about DRIV3R, In the forum "driv3r delayed" they shouted out to him in regards to the delay. If he is indeed a dev. for Reflections perhaps he is liable as to what he can say. The thing that stood out is that you can shoot peds as that has not been touched on. I was thinking about the whole ratings thing and thought if they wanted to keep it at a teen that guns when pointed at civilians would not fire being a cop and all. Cars hitting peds however could be passed as accidental, but of course there is always in the line of fire, so I guess you could shot whom ever and it would be fine as long as they did not get carried away with the blood and still meet a teen. I for one enjoy a good adult game but for all that is out there I do not feel D3 needs to be one. I am into this game for the driving, it has always been about that.
I just decided to look around for more info on the game, I just go to common forums and search for DRIV3R and see what I can find and happened upon that and felt it to worthy to share here.
matt__jon
02-01-2004, 09:47 AM
Yeah, I've found forums in my searches with convo's about D3, theres one guy at a place called thatforum, his name is lojo, he seems to know as much as I do about D3. I was gonna sign up there, but there weren't many posts, so I decided not to.
Many people I've seen online though hope its T so they can get it, and if it is T, it could reach a wider audience, so it'd be more logical to make a GTA like game with a T rating so all these kids can finally get it.
Some people ask me if I work at Reflections, I just say I wish, but I probably would've leaked some secret info by now if I was. I guess if I worked there, I'd have to stay offline as much as possible.
At neoseeker, there was a programmer from The Getaway in the TG forum, and he told us about a secret cheat code in the game he made, theres this one storefront that is pink, its where he met his wife, and when you start out free roam you have something like 1200 frames to get there or you just don't get the cheat. Its something like take the first left, then the next right, then take the third right on that road (I think) go down a block, after you pass the first intersection there is a pink store on the left, crash into it and get out, then get back in, and you have a first person view (and supposedly car invincibility, though that part didn't seem to work for me), but that view is only in the blue car you start out with. Anyway, just thought I'd post it in case anyone has the game. It might be slightly longer than 1200 frames, I heard it was different between the PAL and NSTC versions.
Hopefully there'll be Reflections programmers online giving away little secrets like that. Just have to find them.
games guru
02-01-2004, 10:46 PM
im new here and does any one know if vyou can get out of your car in the middle of a car chase?
please answer back
stuntdriver
02-01-2004, 11:08 PM
Game Guru, I gave my opinions to your questions in the threads you started. If you do indeed work for Reflections why would you have to ask those questions in the first place?
I am going to get DRIV3R for XBOX and considering picking it up for PC. And If you do work for Reflections these are My most burning questions that I would like answered.
1) Is there a demo in the works to be released to the public in some form or another? If so when and how?
(Hopefully not just for store demo)
2) What are the real reasons for the June 1st release date?
(It has got to be more than advertising)
3) For the PC version of the game, what are the recommended requirements to play the game at its best?
4) And since I brought it up in another thread, Is there going to be a timer in DRIV3R or is it going to be health based or maybe both?
5) and my last If you do indeed work for Reflections Interactive Limited, Keep up the good work because this game is a dream coming true.
Thanks,
Don (stuntdriver)
stuntdriver
02-02-2004, 12:03 AM
I should have quoted game guru as he stated he worked for Reflections. Now it is not there. Oh well I would still like these questions answered ^^^.
games guru
02-02-2004, 04:29 PM
I do work for reflections, i just dont WORK on the game.
matt__jon
02-02-2004, 04:50 PM
I doubt it. You don't seem to know anything about the game. Maybe PR Flak can tell us for sure though.
stuntdriver
02-02-2004, 07:27 PM
If you do not work on the game, what exactly do you do? What is your job title at Reflections? Just curious as I would think no matter what department you work in odds are your working on DRIV3R some way or another. I am NOT saying that you don't but I was on yesterday the same time you were and you had it in your post that you "worked for Reflections and can't answer everything but could give a few secrets" or something like that then removed it. Makes it suspicious if you know what I mean.
games guru
02-02-2004, 07:39 PM
why would it be removed?
ok.I do stuff like helping releasing games from atari.I know a lot about the game,i just dont know everything on it,since i dont work on the game.
stuntdriver
02-02-2004, 08:03 PM
Was there or was their not a post that you initially listed that said you worked for Reflections because that is why I wrote that list of question based on the fact that is what I read. If you work for Atari then great, sounds like you have a decent job. Now try and get us all the info you possibly can, That is after all why we are here. I am not dissing you in any way I just swear I read that.
games guru
02-02-2004, 08:26 PM
sorry if the release date keeps on moving back,reflections is not very good at walking animations.
games guru
02-02-2004, 08:37 PM
stuntdrivers questions:
1)the demo is finished coming soon
2)walking animations and ads
3)a good com.
4)both
5)thanks
stuntdriver
02-02-2004, 08:53 PM
Thank you for the reply to my Q's. I had a feeling they were having problems with the character animations as in every hands on I read it was said that the walking was ok but the strafing was VERY jerky and unrealistic.
As for the PC specs, I am sure people would like to know more on the lines of what the game will utilize, Like will a ATI Radeon 9600XT be what it needs or could an older card say a Nvidia Ti4200 make it perform well, although a Ti4200 is still a great card just that the 9600XT has so much more features and we wanted to see how for the Devs were pushing it for the PC
games guru
02-02-2004, 08:54 PM
stuff
-can swim(having trouble with animations)
-still are secret cars
-can hit peds with ragdoll efects
-go in tons of buildings
-over 70 diferant cars
-35,000 buildings in all
-150 miles of road
-can lose wheels
-
stuntdriver
02-02-2004, 09:11 PM
I heard that you could swim, I think that is a nice addition as I would not want to die every time I drove into the water.
Ragdoll, now that is something every one has been hoping for. People were beginning to think the animations were going to be pre-rendered. Even Martin Edmondson has said in numerous interviews that it is very difficult to map out human movement for an impact as there are to many joints to factor in making the impact seem real. so it will be interesting to see the final product.
Now on to the demo. Do you know what it will consist of? what level it will take place in and what city? will it be a timed mission as I would think so as to limit the play in the demo as to not experience to much of an unfinished game.
Thank you for your input as it is nice to here somewhat of a confirmation on things.
PSgamer262
02-02-2004, 09:43 PM
you do know that he doesn't really work for Reflections, right?
matt__jon
02-02-2004, 09:45 PM
Ok, you seem like the real deal, sorry for doubting you. After the game comes out ask your friends there for any easter eggs they programmed in and tell us!
I think the demo would probabl take place in Miami, but they might make it Nice to differentiate it from VC, which is a point Edmonson keeps making because its the first paragraph of every interview and preview (I wonder if he's tired of saying it yet). It'd probably be timed so we can't explore too much.
Anyway, I can't wait for the demo now.
In an older article, it said they wouldn't take the hitting peds as seriously since it wasn't a serious part of their game, were they bluffing about that or did they decide to add ragdoll after delaying the game? If they knew they were gonna add it at that point, does it mean they're bluffing about other stuff too? Could there really be 4 cities, 2 player, online mode, etc. Well, I won't get my hopes up on stuff they haven't told us, and I know you probably won't answer anyway.
stuntdriver
02-02-2004, 10:18 PM
Well it is nice to at least ask questions if I were talking to an employee of Atari, after all I could be a 15 year old hermaphrodite pretending to be a 28 year old gamer. (JK LOL) :D
stuntdriver
02-02-2004, 10:29 PM
Game Guru, I have another burning question for you, What rating is Reflections and Atari shooting for? Has it gone in front of the ESRB yet? If so what rating does it currently have?
Also, is there any blood in the game or is it clean violence?
PSgamer262
02-03-2004, 04:17 PM
Are you kidding me?... I really don't think he knows much more than we do about the game... unless I missed a post somewhere... what did he say that's proof he works for Atari/Reflections/AnythingRelated?...
stuntdriver
02-03-2004, 04:29 PM
He gave no REAL proof, just said he worked in the release department for Atari. So I am just going with it and seeing what he comes up with for answers to some frequently asked Q's
PSgamer262
02-03-2004, 04:32 PM
I wonder how bad the pop-up is going to be on the PS2 version...
matt__jon
02-03-2004, 04:37 PM
Give us some exclusive screens to prove it, how about Tanner indoors shooting and the interior being destroyed.
stuntdriver
02-03-2004, 04:53 PM
Well GTAIII had pop-up on the PS2 and it is no where nearly as complex as DRIV3R. But, Reflections has spent 4 years making this game and it is utulizing every nuk and cranny of the PS2. So I beleive it will be an unbelivable looking PS2 game. I am getting it for XBOX but will either play a PS2 demo or rent it for PS2 just to compare for myself.
IceKing
02-03-2004, 05:22 PM
I'm still not convinced about games guru...
anendel
02-03-2004, 05:31 PM
me neither.. those answers are too cheap... i could have said that too...
And if he does work at Atari, it will probably be just as a promo boy or something.. Seen something, knows nothing...
MaHoMeT
02-03-2004, 10:39 PM
wallpaper! (http://wallpapers.gamexc.com/displayimage.php?pid=97&fullsize=1)
stuntdriver
02-03-2004, 11:16 PM
I was reading the March o4 issue of PSM and they have a nice 2 page ad for DRIV3R, the left page has Tanners profile on the left and over sized yellow letter on the right (I can't make it out but I think is the 3 reversed) It says "THE DRIVER" in the upper R corner.
The right page says at top:
"CONFIDENT. DETACHED. RELENTLESS."
Then has two cars in mid wreck with Miami in the back ground.
DRIV3R
No date. no rating.
anendel
02-04-2004, 06:30 AM
Originally posted by MaHoMeT
wallpaper! (http://wallpapers.gamexc.com/displayimage.php?pid=97&fullsize=1)
nice photoshopping.. but too few colors is my opinion... Just one color more would give it another totally new dimension...
and hmmm... scanlines... seen that too many times...
Nevertheless, nice job, good composition
PSgamer262
02-04-2004, 05:11 PM
is that PSM PSM, or is it Playstation Magazine PSM?
stuntdriver
02-04-2004, 05:46 PM
It is in PSM as in the 100% Independent Playstation 2 Magazine. It has Onimusha 3 on the cover.
I speculate perhaps since the ad has no date and it is in fact the March issue. That it is probably the ad for the game if it was released.
games guru
02-04-2004, 11:58 PM
hey, dont diss my job
stuntdriver
02-05-2004, 12:18 AM
Who's dissing your job? All we are, are fans searching for new info. And we ask of you to dig deep and talk to your co-workers and see if they can get something. This way you can share it with us.
games guru
02-05-2004, 07:41 PM
i no some cheat codes:
unlimited ammo
invincibility
immunity
better handling
all cities
level select
mini games
street races
secret mission
secret cars(of course!)
sorry,no all weapons
more on the way!
PSgamer262
02-05-2004, 08:51 PM
umm... all cities?... that would ruin the whole game... nice try, though...
WheelieBoy
02-05-2004, 09:10 PM
some people (like me) dont like to play a game to cruise and crap... I think I did like 2 driver 2 missions, and that was about it, I spent hours cruising, Its just how I like to play
stuntdriver
02-05-2004, 09:36 PM
i no some cheat codes:
Well than, what are the codes? All you gave us were the code descriptions.
IceKing
02-05-2004, 10:42 PM
Still not convinced...
IceKing
02-05-2004, 10:44 PM
Oh and also games guru, stop making pointless topics, and get us some real info. That is if you are for real.
matt__jon
02-06-2004, 07:29 AM
Yeah, I'm starting to think onelastlaugh has returned to the forum. Does anyone know how to check ISP numbers?
In case you weren't here, onelastlaugh was some kid who claimed his dad worked at Atari and that he knew Edmonson, and apparently he got to interview him twice. The way we found out he was lying was he said a trailer would come out soon with a boat sailing off into the sunset. That was last August. The first time we saw a boat was in December, when they accidently put a video on their site witha boat, and it didn't sail off into the sunset.
Now, if you don't work at Reflections, just stop lying and we'll be alright. None of us work at Reflections either, so I don't think you should just leave for not working there, but if you don't tell us the truth.
If you do work there, prove it. Give us a few exclusive screenshots of the game.
stuntdriver
02-10-2004, 06:28 PM
Martin Edmondson selling his product. (I want the hat:D)
http://www.kong.se/media/spel/allmant/040202/driver3_002.jpg
Here are a bunch of facts that I came upon in another group.
Remember it is all from the demoed version, so things can and will change.
*Its about Tanner again
*You're searching after a guy who has ordered 40 stolen cars, and its much about keeping your identity secret
*Each car feels different to drive & they feel good to drive.
*The motorcycles are nice to drive - You lean towards/Backwards with the left analog stick. (To stand on the back wheel or make a.... stand on the front wheel, you know what I mean
*70 different vehicles in the full-version, even boats
*When you are walking you steer Tanner just like in Halo, you can play thru the whole game in first-perspective, but you don't have too.
*You can record (Making a movie of ) your own stunts. You can put cameras wherever you want - On the front wheel, inside the car, at the landing-site (After you've jumped), practically everywhere you want. You can put on effects like slow motion and motion-blur. You can record for a couple of minutes.
*I've already talked about the graphics in this thread, but I can tell more that the shadows are very ... looks like real-life. ^^
In regards to the Police. If you shoot, they are there directly, just seconds away, just popping behind the wall.
But they were kind of stupid - Just sitting in their cars without going out, they are just trying to tackle you. And if you are outside your car, they don’t step out and try to arrest you, they just sit in their cars. And when he ran away, they didn’t follow him.
Of course, some of these things will be fixed, but its like 4 months left to release.
Another thing. You can't shoot if you are in a car.
No shooting from the car, no hand to hand combat, no gun on screen in fp view, cops stay in their cars, herky jerky animations. All these worries people have, M.E. says that this can be fixed to the final version. (He must make a note of that)
The producer is very happy about the physics-system. Granades bunches against lampposts, and the cars are demolished in a very realistic way
Location based hit damage(whatever), on characters, vehicles, buildings.
PSgamer262
02-10-2004, 06:35 PM
Why are they having all these pics of Tanner shooting from a vehicle (boxshot, motorcycle behind Edmondson in that picture) if you won't be able to do that in the game?... that's really not fair. :(
stuntdriver
02-10-2004, 07:07 PM
Maybe, Hopefully it is just not in the code yet. Perhaps something they are having problems with.
IceKing
02-10-2004, 08:48 PM
They will add the guns in 1st person view right?
stuntdriver
02-10-2004, 09:30 PM
We will have to wait and see if they add the gun on screen for 1st person mode, so far it does not seem to be going in there.
In the one article at eurogamer.net the guy says
"And before you ask, this is another game that's been designed to make the most of the PS2, and then ported swiftly to Xbox. There was precious little difference between the two save for a slightly improved frame rate on the Xbox, and the lack of general texturing on areas such as the vegetation was more apparent on the Xbox, and uglier for it. If anything, the game looked far more at 'home' on the PS2, if that makes sense."
Now I have heard from 2 Devolopers, wanchansan at the IGN boards and kotatsu at the teamXBOX boards, although he has already replied to the article.
kotatsu's reply,
"Sometimes I wonder why I even bother. Perhaps best if I just leave Driver threads alone from now on- I could do without the juvenile insults.
The Xbox version doing the rounds at the moment is early, pre-alpha, missing lots of those nice Xbox effects and generally very unfinished.
When the game is done, and both versions can be compared no-one will think the PS2 version is prettier. The version I've been playing on my debug kit today looks beautiful. Still unfinished, but full of Xbox eye candy."
stuntdriver
02-10-2004, 09:55 PM
Just got back from teamXBOX forums and they had a huge debate over there, kotatsu has confirmed a load of things (for XBOX) and it is just refreshing to here from the inside.
Here is what he said so far,
Originally posted by kotatsu:
"It's just going to wash over me from now on. When IGN do a head to head, I'll be happy. Until then I'll just ignore NeoX and the rest of the haters.
The game's still in development, things change. As of now, the differences in the Xbox version are:
-Normal mapping on main characters and roads.
-Per pixel specularity on main characters, roads, many buildings, smashable objects.
-2x FSAA
-Higher res textures on just about everything
-Cubic environment mapping on the cars
-Custom soundtracks
No Live of any kind, sorry. As you'll have gathered from the previews recently, we have many things to fix before release.
And more as time goes on. If some people still think it's a PS2 port, then it's not for a lack of us trying to ensure that it isn't. "
quote:
--------------------------------------------------------------------------------
Originally posted by VibratingDonkey
Answer honestly now.
What's the on foot action like?
Or rather, what will it be like when it's done?
That's my only concern at the moment.
--------------------------------------------------------------------------------
kotatsu answer:
"It's buggy, but fine. Dual thumbstick control, trigger to fire. You walk, run, crouch, roll, jump, shoot. And hijack cars.
The Tanner model itself looks great though. Normal mapped so the detail is amazing up close.
Obviously all bugs will be fixed up before release."
Well it is all good to me, All I can do is sit back and anxiously wait.
Valermos
02-10-2004, 11:12 PM
Your right that onelastlaugh was an a$$ trust me I know (He's my Lil' Bro) he was going around braging about screwing with some kids about a game called driver 3, So I looked into it And the game rules (So I beat his a$$ for being a mean a$$ face) And no Games_Guru is not him (He's banded from the computer for hacking and crap) But Games Guru is most likely lying (If someone can get me his name I will find out) because I bet that if they do make codes they would not allow a low worker to know about them. And if anything I could see the codes only being Gameshark codes. And man I wouldn't ming if they had Drive-Bys available but I don't think of it as a nessecity (Sorry about my spelling)...
... Come On June 1st Hurry Up and Get Here!!!
stuntdriver
02-13-2004, 04:31 PM
I gotta Q, what does this mean USK : 16+ ?
You can view it at UK.ATARI (http://www.uk.atari.com/?pg=game_detail&productID=138 )
Thanks!!!
*edit* It is a rating scale, but the only ones I found so for are:
USK: 12+ (Designates games that involve armed conflict as a method of problem-solving, which would be unsuitable for small children. The visualization of battles is toned down enough to allow teenagers to differentiate between game and reality.)
USK: Not free for minors (Designates games that are one-sidedly aimed at violence and its realistic visualization.)
And I found this huge article on the USK rating system HERE (http://www.gamasutra.com/features/19990827/killing_games_printer.htm)
So from what I read we are looking at a TEEN rating in the US as according to the said article, "18+" is adult material and can be bought by whom ever and "18+ ONLY" can be purchased by 18 years and up. But we will not know for sure until it is official.
EXAMPLES OF GAMES RATED WITH USK 16+
RESIDENT EVIL DEAD AIM - USK: 16+
SOUL CALIBUR II - USK: 16+
GTA: Vice City - USK:16+
Enter the Matrix - USK: 16+
stuntdriver
02-14-2004, 02:46 AM
A few new pics HERE (http://www.worthplaying.com/article.php?sid=16094) Some we have seen.
A new interview with Martin Edmondson (http://uk.playstation.com/features/featureStory.jhtml;jsessionid=W2VXADJ1IJEEMCQSBLWSMFQ?storyId=105132_en_GB_FEAT&linktype=MPC) is up at Playstation.com with some bits of new info.
matt__jon
02-14-2004, 09:29 AM
Nice find. Unfortunately I can't view the actual size versions because my dad installed pop up blocker. I'll have to look on my other computer.
stuntdriver
02-16-2004, 09:02 PM
In the Official XBOX Mag March 04 issue, they have a 2 page preview and in the whole article I read a few things I never knew about.
1) If you end up belly up, you can do an instant flip-over (L1 & Y together)
I feel this kinda takes away from the realism, and you should have to exit the car and get a new one. I do not remember being able to do that in D2. I thought you had to get out when the car flipped.
2) You have to come to a complete stop to exit your car.
3) It literally takes 20-30 minutes to drive from one end of Miami to the other. (Now that is impressive)
And some cool news I went to Gamespot, a place I don't normally go but they have a 10 minute interview with Martin E., Michael M., Michelle R., & Sean Mullens (the director of RtG)
I joined their basic membership. I was not able to download it but I was able to stream it. It is well worth a look. He talks about it a lot and says the DRIV3R team is at 100. Here is the link (http://www.gamespot.com/ps2/action/driver3/index.html) There is also some footage in it that I have not seen with some cool looking car crashes.
El_Nach0
02-16-2004, 09:31 PM
You have to come to a complete stop to exit your car!You have to come to a complete stop to exit your car! Dammit Reflections are you crazy! What are you smokin to not let us jump out of cars!:mad:
It literally takes 20-30 minutes to drive from one end of Miami to the other!Damnit Reflections your crazy! What are you smokin to give us so much replay value!:p
If you end up belly up, you can do an instant flip-over, thats a plus It gets frustrating dying just cuz you hit a curb at the wrong speed. It won't take away from the realism if its optioninal, im guessing the car can only flip back over on Take a Ride like n Stuntman, you can only flip back over in the arena.
stuntdriver
02-16-2004, 09:44 PM
Good to see some replies, it has been kinda quiet here lately.
I can agree that the flip over is nice. It would suck to be on a timed mission and almost done then suddenly you roll your car and have to get out and waste time, you then lose your missing and have to start over. Either way it is a good feature depending on the player. It is just like the Thrill Cam, which looks awesome. You do not have to use it if you do not want to.
El_Nach0
02-16-2004, 10:09 PM
It feels kinda like cheatin if I flipped my car back over in the undercover mode, but im perfectly fine flipping the car back over in Take a Ride.
Any more stuff in OXM?
matt__jon
02-16-2004, 10:21 PM
"2) You have to come to a complete stop to exit your car."
Have they learned anything from VC, or even D2?! Jeez! It must be cause there is no ragdoll and they don't want that to be obvious if you jump out of your car at 100mph.
"You do not have to use it if you do not want to."
Yeah, but I'll be very tempted to flip my car back over. Hopefully its only on Take a Ride or easy mode (if you can do it on missions) for wusses who can't stand the real deal. There was a cheat code for flipping your car on D1+2. Didn't work very well cause it dropped your car from 3 stories up with a spin so it'd hit the ground and spin more.
stuntdriver
02-16-2004, 10:30 PM
They did touch on shooting. When on foot, you can press the R-trigger to pull out whatever weapon you have equipped. Doing so will enable a targeting reticule so you may aim at specific objects or people.
For XBOX the gas is R-trigger and brake is L-trigger. (Which I figured was a given.)
The X button opens the door of the car you want and you automatically pull out its driver and hop in.
Not to much else new, however it is funny that they still list March as the release date. I know Mag publishers release their zines a month in advance but they must have their mags ready way way to early. They announced the delay on January 27th and I have yet to see a mag with the June 1st release.
stuntdriver
02-16-2004, 10:37 PM
I like the realism Reflections has taken, If the instant flip-over is in the mission segment I WILL not use it as I also feel it would be cheating. Unless there is a group of guys near a bar willing to help me flip my car over, I am not gonna have it done automatically. Get out, shake it off, and get a new ride. If you fail your mission well then maybe you shouldn't roll your car then.
I was d^mn sure you could not auto flip you cars in D2. Thanx for the confirmation matt.
PSgamer262
02-16-2004, 10:53 PM
Didn't I hear somewhere that the button to exit/enter the cars on the PS2 was R3 or L3, one of those?... if it is, then maybe not being able to jump out was their only way to go... But I can't understand how they wouldn't see the cinematic effect of that feature... They even used it in Stuntman and it looked terrific, like a car chase movie, and that is what they're going for... I just hope I can find something I can do to help save the action when a mission just involves driving from one place to another. Like hitting someone. My whole Driver 3 experience will revolve around car chase replays... I'm dying for more stuff to do when driving.
El_Nach0
02-16-2004, 11:09 PM
I agree, Damn technology! I remember a while ago someone developed a program that accuratly created the human body with joints and bones, they were throwing boulders at it, throwing it down the stairs and lots of other things. They used the same program to make Spiderman look realistic why can't reflections just use that program!
matt__jon
02-17-2004, 07:26 AM
Yeah, on PS2 L3 exits the car, stupid IMO. I don't know what they were thinking, why can't they just do something everyone expects like triangle? Are they using triangle for something other than handbrake this time?
stuntdriver
02-17-2004, 05:19 PM
Tons of ingame shots and it is looking good.
These are mostly PS2 HERE (http://www.xboxworld.nl/index.php?show=news&id=4786)
And thes are XBOX HERE (http://www.xboxyde.com/news_448_en.html)
Enjoy!!!
*edit*Driver Extreme (http://driver.theextremenetwork.com/driv3r/screens/screens12.html) Has them all and then some.
ROOF damage, SWEET!!!!
http://media.xboxyde.com/gallery/public/284/353_0002.jpg
stuntdriver
02-17-2004, 05:40 PM
I was at work today and was in deep thought of a sequel to Stuntman. This is how it could go and get to us quickly.
Stuntman 2
After they finish DRIV3R, Reflections can take a well deserved break. But upon returning to work they can get started on Stuntman 2: The Wheelman (working title). To save time they can basically use the D3 game, and to possibly make it more interesting they could base it on the "real" happenings of D3. You know how Hollywood always exaggerates the truth so all the stunts can be over the top. The story can be changed around because They never keep to the truth anyhow in Hollywood.
You have the cities all ready built, Film all your scenes in a city then change locations when complete. Plus all the cars and physics are done. (things can be changed around, car added/removed ect...)
When doing a stunt, streets are sectioned off as it is normally done. So instead of pedestrians on the street it can be the film crew, cameramen, ect... (You could even hit Injure/kill a crew member and then the stunt would be failed.) Just imagine ramps and skids placed where they need to be to complete all the stints demanded by the director.
The out of car would still be in place. It is said, when on foot you will be able to walk, run, crouch, roll, jump, shoot.
and have Dual thumbstick control (Max Payne) So being a stuntman you can do some gunfight stunts like shoot at those three bad guys, crouch when they shoot back, roll past a desk, jump through a window and get into your car. Speed away. Again there would be film crew present, but not during the reply as they would be the cameras point of view.
The gameplay could be endless along with the stunts you would have to perform. I think it would be a unique take on a sequel parodying a game that is serious in nature.
And in his free time being a stuntman and all. He could go off with a few friends to a Destruction Derby (Multi-player) & have the Stunt Arena return as well. But the Destruction Derby mode would be the best for good times. Just imagine, say you have a section of the city or traditional arena. But in the city you could have a vehicular deathmatch via four player split screen, system link or better yet LIVE (online).
Well just wanted to speak out my idea. Take it as you like.
IceKing
02-17-2004, 08:06 PM
New pics on driver.theextremenetwork.com
matt__jon
02-17-2004, 10:13 PM
Well, although I think it would be more cost effective if they'd just use all the files from D3, they might as well make a Stuntman mini game. Might also help sales of Stuntman since it'd basically be a demo and Stuntman is an iffy game, while D3 is a must have, so some people who weren't sure whether or not to buy Stuntman could see what its like and see if they like it.
But I think they could possibly use scenes from the Driver movie or Run The Gauntlet on Stuntman 2.
taner da driver
02-17-2004, 11:22 PM
Ya I'm scared to waste money on stunt man so i havent got it yet but maybe I will when it gets really cheap $20 bucks maybe.
Maybe I will get it sooner if one of my freinds get it and i can try it out or get a demo or something.
matt__jon
02-18-2004, 07:36 AM
Well, I think Stuntman is a Greatest Hit, so it should be 20 or 30 dollars in the Greatest Hit section if it is in that section (or if you even have one, some stores don't).
Plus, it would give Xbox and PC gamers a chance to play Stuntman (they should make Stuntman 2 for all platforms, it should be the test game for them so they can use each console to its full potential.)
taner da driver
02-18-2004, 07:11 PM
Ya i'll check it out and see if i can get it used from Game Stop.(Even cheaper!)
stuntdriver
02-19-2004, 07:40 PM
I just read the absolute best interview with Martin Edmondson to date.:up:
It explains all, such as why it is not on GC, The reasons for the delay, and Iggy Pop has a small role in the game. He also confirms all the types of vehicle you can drive including the wished for crane, along with a go-kart, forktruck and I am sure a few surprises. And news on the PC release which may not hit until Oct. :(
Check it out HERE (http://www.computerandvideogames.com/r/?page=http://www.computerandvideogames.com/news/news_story.php(que)id=101443) at www.computerandvideogames.com It is well worth a look!!!
t3h_nOob
02-19-2004, 11:44 PM
Dude, walking in Stuntman 2!? That seems a bit on the wild side for me. I love Stuntman because it's just flat out a hardcore racing game that focuses more on stunts than anything else. Walking seems too gimmicky to me.
stuntdriver
02-20-2004, 12:44 AM
I agree, walking is gimmicky. Even in DRIV3R. And I have been and always will be about the driving, which is why I am not to worried about how the out of car turns out in the finished game.
I just figured it was there so why not use it a little. BTW, I hope they do end up making a Stuntman 2.
matt__jon
02-20-2004, 07:13 AM
I just hope Driver doesn't go the way of DD. They'd be stupid to stop making Driver games, unless they weren't selling.
t3h_nOob
02-20-2004, 10:27 PM
Haven't you heard!? They're putting a Stuntman 2 demo in D3, the whole 1st movie. (well actually it's a rumor I started, but lets just keep it going until it gets so wide spread even Atari believes it).
stuntdriver
02-21-2004, 01:03 AM
They could throw a teaser in there, it would be hella-good advertising.
matt__jon
02-21-2004, 11:38 AM
I wonder what generation S2 would be on, since theres still 2 years left in this one. On the ond hand, they could start developing it for next and have plenty of time (better I guess, since they want to test out the new platforms, they should put Stuntman on every console next time to use each one to its fullest for D4), or they could release it at the end of this generations life cycle. Probably the worst idea, since more people will be paying attention to the next generation waiting for that, then buying current gen games.
I wonder if they are working on S2, if they'd even have enough of the graphics finished to have a trailer on D3. I suspect they might be working on the next round of both games by now, since its taken them over 3 years to make D3. Also if they put more work into S2, it might sell better than the first.
El_Nach0
02-21-2004, 12:29 PM
They could release S2 on N5,PS3, and push the X-Box to the limit I think the X-Box2 will come out later than most consoles and this should be the game that pushes "the most advanced" hardware to the edge.
stuntdriver
02-21-2004, 12:41 PM
Remember, PS3 and XBOX NEXT will be backwards compatible (Xbox not confirmed yet, but extremely likely)
When I bought my PS2, Driver 2 was one of the first games I bought for it. So they could make S2 and D4 for the current consoles and still release them near the end of their life cycle.
matt__jon
02-21-2004, 03:19 PM
Good point. But theres still a possibility with the low sales of Stuntman (well, not low, it is a greatest hit) and the high prices of next gen consoles people might be saving up for those. I hope game prices don't go up again, 50 is a lot to spend on a game, especially when you're not sure how good it is.
stuntdriver
02-21-2004, 06:20 PM
I do not think games will go any higher than $50, if anything they will start to come down due to competition. You can all ready see it in some titles, mainly in house.
t3h_nOob
02-21-2004, 06:56 PM
There needs to be a Stuntman 2 board...
Anyway, I don't care about the console realease of S2, I want PC.
Sure, it was a great game on PS2: the first 10-20 times through. But then it starts to get less fun.
But if it were for PC and they included a level editor it would be a true (or truer) colt classic.
El_Nach0
02-21-2004, 07:13 PM
Stuntman gets boring way after 20, if you get bored of stuntman quickly you-
A: SUCK at this awsome game
B: Have A.D.D. or another condition
C: Need Medical Atention
If they don't give us free-roam in S2 they can at least give us movie director and pass it off as "Cinimotographer Mode" or some other crap.
matt__jon
02-21-2004, 08:58 PM
They need a stunt creator in S2, and I'm not talking about Stunt Arena. In S1 at the end you're promoted to director or something like that. Well, I think they should've let you make up your own stunt sequences in the cities after that. It also needs a free roam of course, I'd love to speed down that highway in Bankok in the last movies cars. Anyway, back onto the director thing, you could set up ramps wherever, set up where the traffic is driving, when they start driving (so you can do near misses). Put nitro and other stunt things like the explosives on your cars. Also you should be able to do stunts you've completed in different cars.
Anyway, stuff like that, Stuntman needed more depth to it, thats what makes a game. You can't just promote someone to film director, then end the game, what good is it? (and what was the money for, we unlocked toys for free? Use it for something like upgrading cars (I know I say this all the time)). A car creator would be good, it would take time to make one that works easily, but they have 2 years, so get going (and include it in future games with more features everytime).
IceKing
02-21-2004, 09:19 PM
Originally posted by stuntdriver
So they could make S2 and D4 for the current consoles and still release them near the end of their life cycle.
I seriously doubt they would do that, if they are pushing PS2 to its limit with D3, then I doubt they would bother making another Driver on this hardware, but they will probably wait for the next consoles...
t3h_nOob
02-22-2004, 01:34 AM
Stuntman never gets boring, but look at it from my point of veiw. I have most of the Scenes entirely memorized and can do all stunts except for three effortlessly. While indespensible, it's no longer better than sex. You might call it impotence, buy I call it time for a sequel.
And if your familiar with UnrealEd you'd know exactly what I mean when I say level editor. Basically, they take the program they use to design the levels and give it to you with the game. That way the only limits one how complex you want things to get is measured in Mhz and RAM.
matt__jon
02-22-2004, 10:31 AM
Plus not all consoles have a hard drive, but maybe when they do they'll give us a city editor and building creator, so we can layout our own city and save it to the hard drive.
stuntdriver
03-06-2004, 05:47 PM
Well here is a few things they have done. I got the April 2004 issue of OPM and M.E. says a few things I have not heard before.
He admits that Stuntman was a testing ground for the new systems and what may become of the next Driver (And man are we gonna get a game!)
The physics are flawless! (but we knew that:D )
M.E. quotes:
"You can put 20 bullet holes in a car and drive it around a city with out any problems, with all the damage reflected on the panels"
"It hasn't been rushed. It was tempting to release the PS2 Driver in a quicker time frame, but then we wouldn't have the game we have today"
Quick facts:
The same guy who flipped the police care in Run the Gauntlet also flipped cars for The Dukes of Hazzard.
DMA Design (Rockstar North) used to port games to other platforms, including Reflection. (I thought that was funny)
matt__jon
03-07-2004, 09:09 AM
DMA Design (Rockstar North) used to port games to other platforms, including Reflection. (I thought that was funny)
What exactly does that mean, like both of them ported games from PS1 to PC or something? (Trying to find out whats funny)
stuntdriver
03-07-2004, 05:56 PM
It meant that, before Rockstar North (formally DMA Design) Made there name as developers of their own games the ported other companys games nd one of them happend to be a game Developed by Reflections.
That is what the article says, They have a screen shot of the game but I can not make it out.
matt__jon
03-07-2004, 06:27 PM
So they took Destruction Derby or something and ported it to PC? Is that kinda what you're saying?
stuntdriver
03-07-2004, 08:08 PM
Yeah kinda like that, accept I think it was before DD, perhaps for the Amiga.
Inigo
03-16-2004, 04:42 PM
quick question:
will Driv3r be available on Macintosh?
i don't know much about computers, so i don't know if this is even possible.
thanx for any feedback.
anendel
03-16-2004, 05:41 PM
Available for Mac? I don't think so
matt__jon
03-16-2004, 05:48 PM
No, just PC.
MaHoMeT
03-16-2004, 06:01 PM
hey visit http://www.gametrailers.com/ and see trailer 5 it's probably the one from the magazine there's more than 1 new scene in this one ;)
matt__jon
03-16-2004, 06:27 PM
Sweetness, nice find. Only seen the first few seconds but it looks great so far.
MaHoMeT
03-19-2004, 07:45 PM
weee driv3r on the main page
http://www.playstationmagazine.com/?kc=zdf
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