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View Full Version : Istanbul better NOT be flat and boring (e.g., Driver 2)


swoffenden
01-29-2004, 12:09 AM
I remember (unfortunately, very well) Driver 2 and the pop-up every couple of blocks and the sheet framerate.
Stuntman had AWESOME physics, but the amount of slow-down really caused a problem when trying to navigate in tight situations.
I hope this puppy was like Driver 1... that was the best! I used to play (name?) the mode where the cops where CRAZY and you had to stay alive as long as possible and I used to love it!! I would play it on the San Francisco level because the jumps were totally addictive and the outcome was NEVER the same.
Cop cars jumping right over my car, landing on my car, sliding past me on their side/hood... awwww yeaahhhh.

Good times.

Anyway, please Atari, please, give me JUMPS and lots of different ones... NO flat, dirt, boring circular layouts. That city made me sick (Driver 2, can't remember the name - Big status of Jesus in it).

Peace. Out.

matt__jon
01-29-2004, 07:23 AM
Rio. Anyway, Nice is a hilly town, and you can go up into the mountains, so its the Frisco of this game.