AR81
03-30-2004, 12:51 AM
I am still playing act 1, practicing freighter assault.
For some reason "I need Ore" mission can't be completed. What am I doing wrong? I go to Aldo and I find no Ore freighters.
I find the game very "atmospheric", which means that it involves you and you don't feel the "nothing happens" event as in IWar 1.
The first time I made the freighters drop cargo, I fought desperatelly because I was conditioned by the idea that someone else could get the pods. Fortunately it doesn't happen.
I recall when I harshly criticized the planet textures... Steve will remember (sorry Steve) and I find the planet textures very good.
Nebula seems Ok, but Since I am playing Freespace 2 too, the IWar 2 nebula seems a bit simple... but what the hell, it looks good. I won't throw a great game to the garbage can because of a nebula.
Lucrecia's base looks good. I love the music very much. I feel like playing an upgraded version of X-Beyond the Frontier. That's realli great IMO.
I also find that the learning curve is not yet as steep as it was in IWar 1. In IWar 1 it caused frustration problems.
The only problem I have is that I am not yet able to fight 2 opponents at a time. May be that's because of the bulky tug performance... or my lack of skills.
For some reason "I need Ore" mission can't be completed. What am I doing wrong? I go to Aldo and I find no Ore freighters.
I find the game very "atmospheric", which means that it involves you and you don't feel the "nothing happens" event as in IWar 1.
The first time I made the freighters drop cargo, I fought desperatelly because I was conditioned by the idea that someone else could get the pods. Fortunately it doesn't happen.
I recall when I harshly criticized the planet textures... Steve will remember (sorry Steve) and I find the planet textures very good.
Nebula seems Ok, but Since I am playing Freespace 2 too, the IWar 2 nebula seems a bit simple... but what the hell, it looks good. I won't throw a great game to the garbage can because of a nebula.
Lucrecia's base looks good. I love the music very much. I feel like playing an upgraded version of X-Beyond the Frontier. That's realli great IMO.
I also find that the learning curve is not yet as steep as it was in IWar 1. In IWar 1 it caused frustration problems.
The only problem I have is that I am not yet able to fight 2 opponents at a time. May be that's because of the bulky tug performance... or my lack of skills.