View Full Version : "Saiyan Overdrive" system?! WTF
kurai saiya-jin
10-22-2004, 09:39 AM
Does anyone else think that, yet again, we've been betrayed by Dimps/Atari? When I first heard about B3, one of the major things that got me excited was that the fighting engine was going to be improved this time around. Then, when it turned out that the "big change" was nothing more than some added in-fight cutscenes, I was really pissed. This isn't an improvement at all. This "Saiyan Overdrive" thing is just a fancy way of labelling yet another cut-scene we'll wish we could turn off after seeing it 50 times. Not to mention that this stuff takes away from the number one aspect of dbz fighting...speed!!! All these special attacks slow things down, and now this new thing just adds to the problem. It looks cool, but really, how much is involved when all you're doing is pressing one button and hoping that your adversary isn't pressing the same one?! C'mon, do things have to be THAT easy?? Are we all 8?
I don't want flashy cut-scenes, extensive voice-overs (which by the way are the EXACT SAME sound clips from B1...christ they couldn't even update those), 8 modes of play, or 50 frigging characters who fight exactly the same. I don't need to spend 4 hours unlocking all the fighters just so I can see their ONE unique special move either. All I want is to play a good fighter with a few dbz characters, a game that keeps my interest. I used to play Virtua Fighter 4 and DOA 3 to death, and I always seemed to find a new combo or move each time I played. Is that really too much to ask for?? No, its not, and THAT'S the reason why games like that are always at the top of the list for best fighting games...notice how they don't have in game cut scenes either? They don't use tricks to cover up a lackluster engine they threw together in less than a year...
Ardor
10-22-2004, 11:05 AM
well, from the characters that we've seen so far not one of them fight useing the same style. granted we've only seen 6 or 7 different fighters but the fact that they've changed some of the older fighters styles is a step in the right direction. dont forget that there are also supposed to be more than just the mode that we've seenin the previews. there is also something else called backlash. not sure what it is yet but lets wait to see all that they have to offer before we condem everything that they've done. but hey, i can see where your concerns are comming from.
Ultimate Gohu
10-22-2004, 02:09 PM
Considering that I've seen shots and movies of Piccolo doing the same damn thing is like... "ummmm how is this a 'SAIYAN' over anythingy."
I'm not buying this game unless it costs $20, no more.
SSJDon
10-22-2004, 04:47 PM
you rly can't say this game sucks until u have played it.If your so concerned rent it first instead of buying it. I understand why u are feeling this way though. Everyone thought b2 was gonna be a major hit and it turned out to suck and the samething looks like its happening with b3 but lets hope it doesn't suck.
Firetoss
10-22-2004, 06:19 PM
I'm going to have to agree here. Budokai 2 was better than Budokai 1, sure. But it was no where near what it should of been. Instead of trying to release a game every year, maybe Dimps should take an extra year and actually develop the system a little better.
Ultimate Gohu
10-22-2004, 07:23 PM
Originally posted by SSJDon
you rly can't say this game sucks until u have played it.If your so concerned rent it first instead of buying it. I understand why u are feeling this way though. Everyone thought b2 was gonna be a major hit and it turned out to suck and the samething looks like its happening with b3 but lets hope it doesn't suck.
I'm not saying that it sucked, just that I'm not gonna buy it until the price drops to $20, and with the PS3 comming around the corner, that prolly won't take too long.:D
SSJDon
10-22-2004, 07:46 PM
there better be dbz games for the ps3 or im gonna be pissed.
Off-Topic: I like the colors on this forum.
cr3beast
10-23-2004, 03:06 AM
If you are so worried about spending a few bucks on the game...get a mod chip for like $15...rent the game...that cost what $2.....burn it onto a dvd-r which are like 60cents a disk....so for $17.60 you can own the game...and if you spend some time on it and it sucks u wasted 60cents on it cuz you were gonna rent it anyway...stop cryin about the game and just find out what it has to offer when it gets here:alien:
gary white
10-23-2004, 05:17 PM
BOYCOTT THIS GAME
You've seen the previews at gamespot, and I promise you on my life there's only a few different ways of fighting like saiyan overdrive,but from what I've played this game isn't worth buying, the people at dimps are a disgrace to gaming progress,I don't know who said something about the game having more time, but November is right around the corner. They all still have the same combos and everything, and they act like they can't spend another year on this game. I'd advise everyone to rent this game and since you can use your memory card from B2 to get in the characters and capsules it takes away from the replay. I've played it and I'll give this game a 5.0 out of 10. They are using the same strategy to sell there games just like the people who create dynasty warriors and that's why you can use the same memory card to get access to the newer game, because they have not created a new game they've just tweeked it a little bit. think of it as a weak remix. Don't buy this game they need to suffer and lose money for making this sorry excuse known as a sequel.
SuperSaiyanCell
10-23-2004, 05:32 PM
Originally posted by cr3beast
If you are so worried about spending a few bucks on the game...get a mod chip for like $15...rent the game...that cost what $2.....burn it onto a dvd-r which are like 60cents a disk....so for $17.60 you can own the game...and if you spend some time on it and it sucks u wasted 60cents on it cuz you were gonna rent it anyway...stop cryin about the game and just find out what it has to offer when it gets here:alien:
why are you using dark colors on a dark background? not all of us have supervision ya know :o
kurai saiya-jin
10-23-2004, 07:31 PM
Originally posted by SuperSaiyanCell
why are you using dark colors on a dark background? not all of us have supervision ya know :o
it looks more mysterious that way because he's talking about something *hush hush* illegal:confused: LOL
eXagoN
10-24-2004, 01:14 PM
hmmz yea i agree but to be honest i liked the other 2 games i live in the Netherlands and they stopped playing DBZ episodes for a long time now so i just have to do it with the budokai games ;)
antcoh1791
10-24-2004, 02:22 PM
First of all the game you played wasn't not the complete version....Do you own DBZ 1 and 2....if so don't complain about 3.....why talk about 3 an improvement is an improvement....would you rather it just be the a game with no improvement. Think about it....Think about it really hard....ATARI is doing a GREAT job on these DBZ games....They just started and they are making a massive improvement over the game....Or do you perfer to play games created by bandai which isn't as fun and enjoyable like ATARI......Look at it this way the game is a stepping stone for a even better game on the Next generation systems.....For example when virtua fighter was created not only was it just a stepping stone it brought out games like soul caliber, dead or alive, and tekken.....ATARI is making DBZ GAMES not everybody makes DBZ GAMES....so please be happy they are making a DBZ game and improving on the game. I don't think all the game companies was standing in line to make the DBZ game atleast ATARI is giving it a try.
Cell_Shaded
10-24-2004, 03:25 PM
I have to agree with the original poster.
Kurai is actually referring to the "Dragon Rush Attack", since its just one component of the 'Saiyan Over Drive', which includes Bukujutsu Flight Mode, Teleportation Counter, Teleportation Tornado Combo, Dragon Rush Attack, ect...
The Dragon Rush attack has taken a turn for the worse in just the last month or two. I remember seeing videos of older versions of the game, and being very impressed at the action and speed of the battles.
I was horrified when I saw the new videos over at Gamespot. The time it takes for the Dragon Rush cut scenes to finish was increased significantly. It slows down the action of the game to sceeching halt. It can take over 30 seconds to finish the Dragon rush. This may not seem like much to some, but when you consider that an average battle takes little over 2 minutes, over have the fight can consist of a "guess which button I pressed" mini-game. Completly unacceptable for a DBZ game, and especially considering this was not the case just a month or so ago.
This is something that was modified just recently it seems. The older Dragon Rush Attack took -At MOST- 18 seconds, and that was rare. Not only that but the cutscene's background never blacked out like it does now, so even though it was a cutscene, it flowed better with the battle. And since the Dragon Rush was faster, you were constantly pressing a button throughout the cutscenes, so it made it feel like you were in much more control of what was going on. Overall I just don't see the point of the change. The older Dragon Rush was a lot more consistant with the DBZ shows.
Simply look at the first trailer, it uses the older Dragon Rush. If you look at the new Trailer (the french one) it uses the newer Dragon rush, however they edited the video so that it appears faster. It obvious to anyone who has played and seen both version that the newer Dragon Rush version compeletly kills the flow and speed of the gameplay.
I can only hope that Dimps has added some sort of game option that allows us to control how long or short the Dragon rush is. I also hope they make the option to not blackout the background. It simply adds to the feel that it is a cutscene, and not something you are controlling.
Ultimate Gohu
10-25-2004, 10:10 AM
Originally posted by cr3beast
If you are so worried about spending a few bucks on the game...get a mod chip for like $15...rent the game...that cost what $2.....burn it onto a dvd-r which are like 60cents a disk....so for $17.60 you can own the game...and if you spend some time on it and it sucks u wasted 60cents on it cuz you were gonna rent it anyway...stop cryin about the game and just find out what it has to offer when it gets here:alien:
Nah I'd rather not **** up my ps2, and just buy it when the price drops. And I'm not whining, I'm just stating a fact, that I don't have the time, money or interest to spend $50 on a game that will cost $20 in only 7 months
I'm honestly not worried about it sucking really.
And yeah what's with Dragon Rush changing too? that's kinda dumb. :bulb:
antcoh1791
10-26-2004, 10:30 PM
The dragon rush didn't change....the dragon rush is operated by pressing a button in which there is a time limit. Depending on how fast both 1st and 2nd player presses the button will determine the conintuation of the cut scene....observe the bars on the bottom middle of the screen....this will show the timer and the computer never hits the button faster than the player for some reason but when you play against another player it will be a lot faster.
Cell_Shaded
10-27-2004, 01:43 AM
Originally posted by antcoh1791
The dragon rush didn't change....the dragon rush is operated by pressing a button in which there is a time limit. Depending on how fast both 1st and 2nd player presses the button will determine the conintuation of the cut scene....observe the bars on the bottom middle of the screen....this will show the timer and the computer never hits the button faster than the player for some reason but when you play against another player it will be a lot faster.
If this is the case then great!
Can you confirm it though? Its hard to by just looking at the new videos, since all of the ones I've seen have the comps presssing the button at the last second. Are there any new vids showing players pressing the buttons immeaditately?
kurai saiya-jin
10-27-2004, 01:31 PM
the main point i was trying to make is that there should be NO random button pressing sequences in a dbz fighting game. it doesnt matter how long the cut-scenes take or whatever, they shouldnt be in there in the first place
Cell_Shaded
10-27-2004, 03:23 PM
I agree Kurai, but having them faster makes them a heck of a lot more bearable.
BTW, check out Vegeta vs Goku Vid where they fight on the Island. They both press the botton 1/3 through the timer bar, but the game still waits for it to finish before continuing.:down:
kurai saiya-jin
10-29-2004, 11:08 AM
Originally posted by antcoh1791
First of all the game you played wasn't not the complete version....Do you own DBZ 1 and 2....if so don't complain about 3.....why talk about 3 an improvement is an improvement....would you rather it just be the a game with no improvement. Think about it....Think about it really hard....ATARI is doing a GREAT job on these DBZ games....They just started and they are making a massive improvement over the game....Or do you perfer to play games created by bandai which isn't as fun and enjoyable like ATARI......Look at it this way the game is a stepping stone for a even better game on the Next generation systems.....For example when virtua fighter was created not only was it just a stepping stone it brought out games like soul caliber, dead or alive, and tekken.....ATARI is making DBZ GAMES not everybody makes DBZ GAMES....so please be happy they are making a DBZ game and improving on the game. I don't think all the game companies was standing in line to make the DBZ game atleast ATARI is giving it a try.
i just noticed this post and have to comment on it. yes, i DO own B1 and B2, and I already know that I'll buy B3 just because I'm such a huge fan of DBZ in general. And if my $50 contributes to the hope that maybe the next sequel will actually be fun and have replay value, then it's almost worth it...almost. But you'll never see me make a post like this about the games. They're NOT "doing a great job" on these games. The only thing they have going for them is the fact that because of the power of the current systems, they can make decent graphics without working too hard...please, one year development cycle is shameful. I am happy there are new games at least, but it doesn't mean they should exploit my excitement year after year with sub-par titles.
friggin fanboy
Ultimate Gohu
10-29-2004, 11:11 AM
I'll be buying this game eventually as well, but as my sig states, only under certain sets of conditions...
budokaizforums™
10-31-2004, 04:43 AM
Originally posted by Ultimate Gohu
I'm not saying that it suced, just that I'm not gonna buy it until the price drops to $20, and with the PS3 comming around the corner, that prolly won't take too long.:D
I agree on both of what you said.
kurai saiya-jin
10-31-2004, 06:56 PM
..............
great :weird:
Ultimate Gohu
11-01-2004, 03:13 PM
I guess they just fell in love with random button smashing... at any rate it looks like they changed power struggles a little bit... they should make that easier depending on the strength of your customised character, cuz it sucks when you can't win a power struggle no matter how hard you try against the super computer mode.:sulk:
Pongster
11-03-2004, 06:53 PM
Wow...you guys are some angry people....I never choose to cut a game down unless ive played it. mostly i choose to do that because there is no reason that I should trust reviewers who may have little to no experience with dbz games...imagine if you knew nothing about something as complex as DBZ and tried to understand and critique a game based on it. its just too difficult. so thats where i stand...i cant wait for this and look forward to its potential. plain and simple!
dkcamp
11-08-2004, 05:04 PM
ultimate gohu, im going to agree with your last statement...
in what world could krillin's kamehameha defeat ssj4 goku's 10x kamehameha?
i think the beam struggles should be more relative to the power level of the character. and going ssj should increase their power by more than 10%...
Ultimate Gohu
12-01-2004, 02:12 PM
Originally posted by dkcamp
ultimate gohu, im going to agree with your last statement...
in what world could krillin's kamehameha defeat ssj4 goku's 10x kamehameha?
i think the beam struggles should be more relative to the power level of the character. and going ssj should increase their power by more than 10%...
You'd better agree!!!.. t was a good and solid statement.;)
PhattMann
12-28-2004, 07:55 PM
Look At It This Way The Budokai 3 Is Better Than Its Predissors
ssj4vegetarules
12-29-2004, 03:48 AM
exactly just be happy there are dbz games out there. sheesh.
SSJDon
12-29-2004, 02:59 PM
the game is great. I love the leveling up element they added to it. Thats what i like most about the game, replay value.
TheGreatTinHead
12-30-2004, 11:59 PM
just noticed this post and have to comment on it. yes, i DO own B1 and B2, and I already know that I'll buy B3 just because I'm such a huge fan of DBZ in general. And if my $50 contributes to the hope that maybe the next sequel will actually be fun and have replay value, then it's almost worth it...almost. But you'll never see me make a post like this about the games. They're NOT "doing a great job" on these games. The only thing they have going for them is the fact that because of the power of the current systems, they can make decent graphics without working too hard...please, one year development cycle is shameful. I am happy there are new games at least, but it doesn't mean they should exploit my excitement year after year with sub-par titles.
friggin fanboy
I'm not going to talk about how great the game is and how good Atari made it like that guy nor am I going to get all angry of Atari's "poor-job," as you would like to criticize. I'm just goint to list some facts:
-No cinematics in the story except in ultimate attacks which aren't really IN the story.
-Battle system has improved and feels much better and more fun as well as with more options. There is now teleporting which adds a lot to the game, attack damage (it shows the damage when you hit someone and damage increases with level), more health for you and your enemies, the ability to fly whenever you want, better graphics, larger variety of moves, cooler ultimate moves.
However I caution: Do not think that the game WILL be DBZ. It won't. There are still several flaws: Slight Lag, Dragon Rush is annoying, somewhat slow, only about 2 moves per character (press circle and forward to do one and circle and back to do the other) and a few minor flaws while you are battling. It is still a much more worthwhile experience than in Budokai 1 or 2.
-Story Mode involves you actually playing a character and flying around the world. The idea for the story mode is a great innovation and it is quite fun I'll admit but the stories are still somewhat small except for the Buu Saga, there are only 2 maps (Namek and a part of Earth) and the game doesn't go from Dragonball to GT.
-There is a new mode called Dragon Arena which is a big step above "Babidi's Spaceship" or the Hercule challenge featured in Budokai 1.
-Atari did work on this project pretty hard. Have you ever tried designing a videogame? You are quite demanding especially when you consider how hard it is to do level design. I imagine the Dragon Universe alone took a long time to make + they really refined the graphics this time around. They could have added a little more depth, cinematic cut-scenes and villain stories in Dragon Universe but this Budokai is a HUGE step up from 1 or 2. I would give it 1 7/10 to a 9/10 and compared to other fighting games it's WAY better because it has pick-up-and-play controls and there is a story mode.
SSJ4_Truhan
12-31-2004, 12:10 AM
Originally posted by TheGreatTinHead
I'm not going to talk about how great the game is and how good Atari made it like that guy nor am I going to get all angry of Atari's "poor-job," as you would like to criticize. I'm just goint to list some facts:
-No cinematics in the story except in ultimate attacks which aren't really IN the story.
-Battle system has improved and feels much better and more fun as well as with more options. There is now teleporting which adds a lot to the game, attack damage (it shows the damage when you hit someone and damage increases with level), more health for you and your enemies, the ability to fly whenever you want, better graphics, larger variety of moves, cooler ultimate moves.
However I caution: Do not think that the game WILL be DBZ. It won't. There are still several flaws: Slight Lag, Dragon Rush is annoying, somewhat slow, only about 2 moves per character (press circle and forward to do one and circle and back to do the other) and a few minor flaws while you are battling. It is still a much more worthwhile experience than in Budokai 1 or 2.
-Story Mode involves you actually playing a character and flying around the world. The idea for the story mode is a great innovation and it is quite fun I'll admit but the stories are still somewhat small except for the Buu Saga, there are only 2 maps (Namek and a part of Earth) and the game doesn't go from Dragonball to GT.
-There is a new mode called Dragon Arena which is a big step above "Babidi's Spaceship" or the Hercule challenge featured in Budokai 1.
-Atari did work on this project pretty hard. Have you ever tried designing a videogame? You are quite demanding especially when you consider how hard it is to do level design. I imagine the Dragon Universe alone took a long time to make + they really refined the graphics this time around. They could have added a little more depth, cinematic cut-scenes and villain stories in Dragon Universe but this Budokai is a HUGE step up from 1 or 2. I would give it 1 7/10 to a 9/10 and compared to other fighting games it's WAY better because it has pick-up-and-play controls and there is a story mode.
You see? This is why this dude is a genius!
TheGreatTinHead
12-31-2004, 12:12 AM
I'm not a genius I'm just listing a few straight facts about the game lol.
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