Valdarez
11-17-2004, 09:00 PM
The Supply Zone concept is a really good one, I think it increases the complexity of overtaking an opponent. To add to the complexity, I would like to introduce the following 'Control Zones'.
The Control Zones would allow the Engineers to create a special defensive supply unit (much like the way they create the bunkers, anit-aircraft, and cannons are created). The initial unit/buildingwould be very small, the same size as the other units an engineer builds, and would be upgradable from the initial red zone, to a yellow zone, and finally to a green zone. Each increasing color would increase the resupply rate, and the defensive rating of the units within the defensive zone. These wouldn't be huge boosts, but something along the line of 5% to 10% to 15%, or perhaps even 20%.
Not quite sure what to call these units/buildings, perhaps intelligence agency or Control Tower? They know how to defend against the enemy, while increasing supply line replenshments within a given radius.
In any event, I think this would help in thwarting early rushes during the game, and would make it more difficult to be overrun defenses later in the game.
The Control Zones would allow the Engineers to create a special defensive supply unit (much like the way they create the bunkers, anit-aircraft, and cannons are created). The initial unit/buildingwould be very small, the same size as the other units an engineer builds, and would be upgradable from the initial red zone, to a yellow zone, and finally to a green zone. Each increasing color would increase the resupply rate, and the defensive rating of the units within the defensive zone. These wouldn't be huge boosts, but something along the line of 5% to 10% to 15%, or perhaps even 20%.
Not quite sure what to call these units/buildings, perhaps intelligence agency or Control Tower? They know how to defend against the enemy, while increasing supply line replenshments within a given radius.
In any event, I think this would help in thwarting early rushes during the game, and would make it more difficult to be overrun defenses later in the game.