Valdarez
11-22-2004, 03:41 PM
The mechanics of this game are great, however the single player game is extremely lacking. Here are a list of problems
o Horrible Voice Overs for combat entry (British/German are the worst)
o Very little FMV intros (where is the eye candy / mission reward?)
o Lack of Quality Maps (additional scenarios)
o Lack of Naval/Air Squadrons (possibly saved for an addon)
o WWII story not told well at all
Of the problems listed above, the 'WWII story not told well at all' is the major failing of the single player Campaign. I was looking forward to seeing how the war started, how it unfolded, and how the battles played out during the war and what each battle meant during the war. Instead, we are given a paragraph intro along with a cheesy voice over prior to each mission.
Game Rating
Mechanics and Gameplay receive an A.
Multiplayer recives an A (assuming all of the crashes & bugs are fixed)
Production of Single Player Campaign an F (or the lowest value one can assign).
WWII Mode an F (once again the lowest value possible)
So I applaud the developers for creating a great game that is fairly well balanced, regardless of many complaints otherwise. It makes for a very enjoyable multiplayer experience.
At the same time, I am extremely dissatisfied with the single player mission and I hope the appropriate people within Atari are held responsible for such a subpar experience.
One thing I know about software, or business for that matter, is you do one thing well, be the best at it that you can, and then build upon that success. Providing mediocre solutions never wins approval. It's better to do one thing well than many things mediocre.
The mechanics of the game was something that could have been built upon, ufortunatley the Single Player Campaigns did not succeed nor did the WWII mode. Atari should have left off the WWII mode and focused on the single player mode. Once they got the Single player mode done, they should have then focused on the WWII mode.
At best, I think Atari tried to do more than they could deliver based on their resources. Unfortunately it is us, the gamers, that suffer.
At worst, the project was mismanaged, and the product had to be delivered early, when it was not complete, in order to receive some type of ROI, thus allowing the project and development to continue.
Either way, we the gamers recieve a subpar product. :(
Atari, take note.... this is not how you maintain a customer base for your products.
o Horrible Voice Overs for combat entry (British/German are the worst)
o Very little FMV intros (where is the eye candy / mission reward?)
o Lack of Quality Maps (additional scenarios)
o Lack of Naval/Air Squadrons (possibly saved for an addon)
o WWII story not told well at all
Of the problems listed above, the 'WWII story not told well at all' is the major failing of the single player Campaign. I was looking forward to seeing how the war started, how it unfolded, and how the battles played out during the war and what each battle meant during the war. Instead, we are given a paragraph intro along with a cheesy voice over prior to each mission.
Game Rating
Mechanics and Gameplay receive an A.
Multiplayer recives an A (assuming all of the crashes & bugs are fixed)
Production of Single Player Campaign an F (or the lowest value one can assign).
WWII Mode an F (once again the lowest value possible)
So I applaud the developers for creating a great game that is fairly well balanced, regardless of many complaints otherwise. It makes for a very enjoyable multiplayer experience.
At the same time, I am extremely dissatisfied with the single player mission and I hope the appropriate people within Atari are held responsible for such a subpar experience.
One thing I know about software, or business for that matter, is you do one thing well, be the best at it that you can, and then build upon that success. Providing mediocre solutions never wins approval. It's better to do one thing well than many things mediocre.
The mechanics of the game was something that could have been built upon, ufortunatley the Single Player Campaigns did not succeed nor did the WWII mode. Atari should have left off the WWII mode and focused on the single player mode. Once they got the Single player mode done, they should have then focused on the WWII mode.
At best, I think Atari tried to do more than they could deliver based on their resources. Unfortunately it is us, the gamers, that suffer.
At worst, the project was mismanaged, and the product had to be delivered early, when it was not complete, in order to receive some type of ROI, thus allowing the project and development to continue.
Either way, we the gamers recieve a subpar product. :(
Atari, take note.... this is not how you maintain a customer base for your products.