Pyros
07-22-2005, 06:44 PM
IGN has done 10 quick questions with Dave Perry, and add a bunch of new screenshots. Check it out:
http://ps2.ign.com/articles/635/635358p1.html
Here's one of their questions:
IGN: Enter the Matrix had a variety of different gameplay modes, but from what we've so far, Path of Neo looks a little more specific in its focus. Can players still expect to see a large variety of different play styles and mini-games?
Dave Perry: Enter the Matrix was an ambitious concept, where we spread the talent thin across the various modes. This time we focus on fighting / flying / breaking the rules (the last game only bent them) / exploration & training. These are what the Directors felt were the core elements that made Neo. These elements are then used to make different game experiences. You fly in a Helicopter, you can fight Agent Smith in the Air, you can sword-fight through an old black and white training program, you can fight in a movie theater, etc. The path and events should surprise you
http://ps2.ign.com/articles/635/635358p1.html
Here's one of their questions:
IGN: Enter the Matrix had a variety of different gameplay modes, but from what we've so far, Path of Neo looks a little more specific in its focus. Can players still expect to see a large variety of different play styles and mini-games?
Dave Perry: Enter the Matrix was an ambitious concept, where we spread the talent thin across the various modes. This time we focus on fighting / flying / breaking the rules (the last game only bent them) / exploration & training. These are what the Directors felt were the core elements that made Neo. These elements are then used to make different game experiences. You fly in a Helicopter, you can fight Agent Smith in the Air, you can sword-fight through an old black and white training program, you can fight in a movie theater, etc. The path and events should surprise you