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View Full Version : Where is the Gamecube edition


jrricky
10-07-2005, 02:22 AM
What is atari doing. they brought the first matrix game to the cube, and now that you get to play with neo and the game looks really good, the gamecube is not getting its own. There is a weird company relationship here. This stinks, it really does.

Iron Surfer
10-07-2005, 09:13 AM
So get a PS2. My PS2 was dying, so I bought a new one because I know that this was coming out, plus Soul Calibur 3 is PS2 exclusive.

They probably decided to only make it on 2 consoles (plus the PC) so they can minimize the time spent porting it. So they chose the console that likely sold the least copies (and that the least people have) to exclude.

jrricky
10-07-2005, 04:05 PM
I am not going to buy a ps2 for one game. I am not that desperate. I am just saying that they will lose a lot of fans. And also this is how a game gets a lot of downsides when it is released because they don't spend enough time doing what they are supposed to do to make the game flawless. This game might get a lot of hype now, but it might turn out to have some problems when it is released (just to name one game of the sort,i.e. Marvel Nemesis)

Iron Surfer
10-07-2005, 04:16 PM
You don't seem to understand. Excluding a console means MORE TIME to make the game better, since that's time they don't have to spend making it run and look pretty on the GC, which means MORE time to make it look even prettier and crush any bugs on the versions that are coming out. And they won't lose that many (if any) fans. I'm sure they did proper market research before they came to the decision to exclude the GC.

HannibalKing
10-07-2005, 08:26 PM
That's what worries me about the game, Superman Returns.

Systems: GC, PC, PS2, X360, XBOX.

Hope they have two different versions, because I don't want them to dumb it down so it can be on the 360 as well as the current gen consoles.

jrricky
10-07-2005, 08:51 PM
what about games that were being planned and they cancelled them and made it a console exclusive. You think those companies have made a proper marketing plan.(for eg. take a game that has been on the gamecube and the xbox exclusively for a good while, and they chose to only make the next series in the game a gamecube exclusive, would it have been a proper marketing plan seeing that the xbox has a good selling.)

Smood
10-07-2005, 10:46 PM
No offence, but what your saying makes 0 sense.

First you say the game will be worse because its not made for the gamecube?

Then you say its poor marketing to not release it on gamecube.

I think you need to make a clear and concise argument rather then whining and making statements with no clarity or support.

Iron Surfer
10-08-2005, 08:04 AM
Originally posted by jrricky
what about games that were being planned and they cancelled them and made it a console exclusive. You think those companies have made a proper marketing plan.(for eg. take a game that has been on the gamecube and the xbox exclusively for a good while, and they chose to only make the next series in the game a gamecube exclusive, would it have been a proper marketing plan seeing that the xbox has a good selling.)

I don't know, as I don't have a degree in marketing. But I'm betting that you don't, either. I only said that I'm sure they did some market research before making their decision.

Pyros
10-08-2005, 03:03 PM
Actually, you'll find quite a few publishers have abandoned the Gamecube. The resources it takes to develop, port, test, market, and publish a game for the Gamecube is quite a bit, and often the Gamecube is forgotten for this reason, there are less returns than on other consoles. Which disappoints me, Gamecube is my favorite console :(

jrricky
10-08-2005, 03:35 PM
So nintendo is not pushing the publishers to bring anything to the gamecube? They say the gamecube's life is not up yet and look at what they are doing? SO NOT UNDERSTANDING.

Iron Surfer
10-08-2005, 05:24 PM
I would guess that Nintendo is too busy trying to actually be a contender in the next generation of consoles to try to court developers right now.

Pyros
10-08-2005, 05:39 PM
Originally posted by jrricky
So nintendo is not pushing the publishers to bring anything to the gamecube? They say the gamecube's life is not up yet and look at what they are doing? SO NOT UNDERSTANDING.

Well, there isn't really much Nintendo can do, at this moment the Gamecube has the lowest market share, and it's regarded as a "kiddy console', so it's guarenteed that PoN would sell better on the Xbox/PS2. Besides, Nintendo has recently admitted the Cube's life is nearing it's end (http://news.bbc.co.uk/1/hi/business/4319364.stm).

Smood
10-08-2005, 06:47 PM
Games like Matrix: PON are secondary to the system in terms of the demands of Nintendo and the percentage of games of this genre on the Gamecube.

ZeroPatience
10-09-2005, 08:09 AM
Well on a recent GameFaqs poll the Nintendo revolution seemed to have a lot of support. So at the moment it doesn't look like it will be going the way of the DreamCast :p

But I am a PS2 and PC guy, so while I think Nintendo are great and they have some real good characters exclusive to their console/s, I am overjoyed that PoN is comeing out on the PS2 :heart:

Pyros
10-09-2005, 05:43 PM
Nintendo will never go the way of the Dreamcast, they still make a huge amount of money from portables, will never quit the console business, and are sitting on 6 billion in cash :p

HannibalKing
10-09-2005, 05:58 PM
Which begs the question, Nintendo. Can I have some money?

Iron Surfer
10-09-2005, 07:47 PM
Originally posted by HannibalKing
Which begs the question, Nintendo. Can I have some money?

LOL, you could ask Shiny that same question after all the copies of EtM they sold. :)

xXxCold_ShotxXx
10-10-2005, 12:26 AM
Gamecube can't handle Path of Neo

Pyros
10-10-2005, 12:38 AM
Originally posted by xXxCold_ShotxXx
Gamecube can't handle Path of Neo

If the PS2 can, the Cube certainly can.

jrricky
10-10-2005, 12:50 AM
that's true

santimeau
10-13-2005, 03:05 PM
Personally, I don't think the Cube has what it takes to run this game. The graphics, the 1500 animated characters at once yaddayadda. But I'm just guessing, and if it can, then they should make it on GameCube. More Money.

Alienjf
10-13-2005, 11:40 PM
the gamecube is more powerfull than ps2,but still very different architecture.
i not a tech its just a ....fact
http://www.nintendo.com/techspecgcn

for ps2 they dont tell much of the chipset and memory
http://www.us.playstation.com/consoles.aspx?id=3/info/specs_70000.html

i think the gamecube is closer to the xbox than ps2

MarkPALGn
10-15-2005, 09:12 AM
GameCube doesn't have enough buttons to support the title, and I'm guessing Shiny are thinking that bringing the title to the GC will be unprofitable.

Just invest in the PC version.

Iron Surfer
10-15-2005, 07:23 PM
Originally posted by MarkPALGn
GameCube doesn't have enough buttons to support the title, and I'm guessing Shiny are thinking that bringing the title to the GC will be unprofitable.

Just invest in the PC version.

I'd rather get it for the platform it was developed on.

jrricky
10-19-2005, 04:32 PM
Originally posted by MarkPALGn
GameCube doesn't have enough buttons to support the title, and I'm guessing Shiny are thinking that bringing the title to the GC will be unprofitable.

Just invest in the PC version.

Even though I play games a lot and learn the gameplay quite quickly, having a lot of buttons is just what I am running away from. It is very hard playing a game with a lot of buttons to remember what to push *cough* ps2 *cough*, especially with 4 different back buttons :bulb:. I love the gamecube controller just the way it is. Hey, and if enter the matrix worked, why wouldn't path of neo?

dom_2283
10-20-2005, 04:26 AM
I think that the game is going to be vastly improved from ETM and that part of it's success will be because they've used more buttons effectively. The game needs to have a balance between simplistic controls and being able to get lots of depth of gameplay from those controls. If they were to put it on the gamecube whose pad is further limited by lack of buttons then it would in fact probably be harder to control because they'd have to use button combinations to perform functions that you could perform with just 1 button on the PS2, that would lead to gamers doing things that they didn't intend to do leaving them frustrated.

jrricky
10-20-2005, 09:19 AM
Originally posted by dom_2283
I think that the game is going to be vastly improved from ETM and that part of it's success will be because they've used more buttons effectively. The game needs to have a balance between simplistic controls and being able to get lots of depth of gameplay from those controls. If they were to put it on the gamecube whose pad is further limited by lack of buttons then it would in fact probably be harder to control because they'd have to use button combinations to perform functions that you could perform with just 1 button on the PS2, that would lead to gamers doing things that they didn't intend to do leaving them frustrated.

Actually, doing button combinations is not as bad as you think it is. It is actually quite fun when you push combinations to do a special move of such. Button combinations give the game more challenge. Saying 'depth' in gameplay doesn't seem like pushing just one button to do special stuff. And if you're a hardcore gamer and have a problem with that, i don't see why you call yourself that.

dom_2283
10-20-2005, 11:37 AM
Originally posted by jrricky
Actually, doing button combinations is not as bad as you think it is. It is actually quite fun when you push combinations to do a special move of such. Button combinations give the game more challenge. Saying 'depth' in gameplay doesn't seem like pushing just one button to do special stuff. And if you're a hardcore gamer and have a problem with that, i don't see why you call yourself that.

The point that i'm getting at is the devs seem to have already implemented buttons combinations on the PS2 to allow the gamer to do certain functions and special moves, which may mean that with the lack of buttons on the gamecube that you'd have to use 3 or more buttons at a time to be able to pull off the same function (and remember that with each extra function you have, you have to use a different button combination, so once the devs have run out of dual button combinations they'd have to start using treble button combinations and so on). now i don't think that it would bother me too much but other gamers who are less dextrous (for whatever reason) may find it too fiddly and as i said before may end up perfroming the wrong action leading to frustration.

The overall aim for the devs is to balance out simplistic handling (which as i have stated in another thread allows the gamer to feel comfortable and as if they are part of that world - you want to be able to feel that punching, kicking, walking, jumping etc are as easy to do in the game as they are in real life) with the complexity of the controls that will allow gamers to perform all of the different abilities that Neo has.

Lets face it, if you listed all of the different abilities that Neo has then you'd find that you have a long list and i personally don't feel as though the devs could incorporate them all onto the gamecube pad without isolating certain gamers for the reasons that i've stated above.

ZeroPatience
10-20-2005, 11:52 AM
Well if it is to do with the buttons (which I am doubtful of), they are going to have a load of fun trying to get future games to run on the Revolution with its new "Innovative" controller design.

I look forward to seeing more of the Revolutions controller (saw the Tokyo show clip where it was shown off) and more specifically its ability to then have ports from other consoles.

- ZP

FBX
10-20-2005, 12:01 PM
I bet it has something to do with small discs, a lot of FMV's and lots of gamedata...just thinking out loud here. If i remember correctly the gamecube version of a tony hawk's pro skater game had some stuff cut (or extra compression?) aswell because it wouldn't fit.

Pyros
10-20-2005, 12:06 PM
Originally posted by FBX
I bet it has something to do with small discs, a lot of FMV's and lots of gamedata...just thinking out loud here. If i remember correctly the gamecube version of a tony hawk's pro skater game had some stuff cut (or extra compression?) aswell because it wouldn't fit.

It would have had extra compression.

megahertz
10-20-2005, 06:16 PM
I was reading the previous posts, people come on the Gamecube could definately handle the path of neo. And yes the gamecube is stronger then the ps2... its a fact.

The Gamecube is also easier to develop for .... shading, lighting effect, particle effect... etc. if you want proof in port comparisons check out Resident Evil 4 for GC vs PS2... GC owners know what i am saying. :D

Also on the comment about the GC discs not having enough storage... it didn't stop RE4 and they just shipped it on 2 discs. So cut-scenes and all the path of neo could be 2dics long if they wanted...

I wanna see some in-game footage already.... :cry:

FBX
10-20-2005, 06:55 PM
Originally posted by megahertz
I was reading the previous posts, people come on the Gamecube could definately handle the path of neo. And yes the gamecube is stronger then the ps2... its a fact.

The Gamecube is also easier to develop for .... shading, lighting effect, particle effect... etc. if you want proof in port comparisons check out Resident Evil 4 for GC vs PS2... GC owners know what i am saying. :D

Also on the comment about the GC discs not having enough storage... it didn't stop RE4 and they just shipped it on 2 discs. So cut-scenes and all the path of neo could be 2dics long if they wanted...

I wanna see some in-game footage already.... :cry:

You have a point there :up:

Mayby it's to hard to port a game to gamecube fast so it won't make the release date but will still be availible later?

jrricky
10-20-2005, 11:01 PM
Originally posted by FBX
You have a point there :up:

Mayby it's to hard to port a game to gamecube fast so it won't make the release date but will still be availible later?

Thank you people for making some reasonable arguments here.

jrricky
11-01-2005, 10:51 PM
i hope this game makes a good amount of money so atari could port this to the gamecube to make some extra cash.

Mr. Llama
11-01-2005, 10:57 PM
GC is a good system, but as others have said, it's the "family friendly" console. It detracts a great deal from its popular appeal in the U.S.

jrricky
11-01-2005, 11:11 PM
Originally posted by Mr. Llama
GC is a good system, but as others have said, it's the "family friendly" console. It detracts a great deal from its popular appeal in the U.S.

I understand what you are saying but depriving the system of its abilities and the fans is just not good in my eyes.

I AM THE ONE
11-02-2005, 10:16 AM
hold it GC aint got nuttin on the ps2 atleast i dont think so and besides no one has a GC Y because it sucks i remember reading an article about the new game consoles that were out and they compared them all and ps2 they said was the best console out of the 3 then xbox then gc but i still think ps2 is way better then gc.But next year will be different because the ps3 is supposed to be more high tech then the xbox 360 and the gamecube revolutions is supposed to be more high tech then the 360 but thats just wat ive read so who knows.

Pyros
11-02-2005, 10:51 AM
Originally posted by I AM THE ONE
hold it GC aint got nuttin on the ps2 atleast i dont think so and besides no one has a GC Y because it sucks i remember reading an article about the new game consoles that were out and they compared them all and ps2 they said was the best console out of the 3 then xbox then gc

How can you even really compare them? Not by technical specs, the Xbox wins hands down. Not by exclusive games, or else the Gamecube probably wins that. It's really hard to say what is the best one :p

I AM THE ONE
11-02-2005, 11:59 AM
wat do u mean by exclusive games??????????

Pooeypants
11-02-2005, 12:41 PM
Originally posted by I AM THE ONE
hold it GC aint got nuttin on the ps2 atleast i dont think so and besides no one has a GC Y because it sucks i remember reading an article about the new game consoles that were out and they compared them all and ps2 they said was the best console out of the 3 then xbox then gc but i still think ps2 is way better then gc.But next year will be different because the ps3 is supposed to be more high tech then the xbox 360 and the gamecube revolutions is supposed to be more high tech then the 360 but thats just wat ive read so who knows. Is there any chance that you could use more punctuation? A single block of text is quite hard to read...

jrricky
11-02-2005, 12:45 PM
Originally posted by I AM THE ONE
wat do u mean by exclusive games??????????

I think he meant first party exclusives.

Iron Surfer
11-02-2005, 12:50 PM
Originally posted by Pyros
How can you even really compare them? Not by technical specs, the Xbox wins hands down. Not by exclusive games, or else the Gamecube probably wins that. It's really hard to say what is the best one :p

And if you are into fighting games or RPG's, then you would be dumb to not have a PS2. But isnt't this whole console thing kinda off topic on a PoN board?

Mr. Llama
11-02-2005, 03:41 PM
PS2 is the best all-around system, IMHO. X-Box, even with its powerful specs, seems overated as far as games are concerned. Only Halo managed to really capture my attention, and one game isn't worth buying a system over. I still get a kick out of how they tried to revive Conker's Bad Fur Day by just updating the graphics and adding a more expansive multi-player. Ergo, beyond Halo, nice graphics, and a few other titles, X-Box lacks in the creativity department.

GC... it's alright. Its saving grace for me was SSB, MGS:TS, and True Crime. Otherwise, most of the other games feel somewhat lackluster. Then again, I haven't played too many others.

PS2 is nicely balanced. Plus, they have some of the longer standing game franchises still running. Sure, it's definitely older when compared to X-box and GC, but it's still a good system.

Again, it's just my opinion. I'm really looking forward to PS3, and I probably won't bother with 360 or whatever Nintendo pulls out of their Revolution project (on second thought, I may perhaps buy the latter if looks appealing enough).

jrricky
11-08-2005, 02:35 PM
Originally posted by Mr. Llama
PS2 is the best all-around system, IMHO. X-Box, even with its powerful specs, seems overated as far as games are concerned. Only Halo managed to really capture my attention, and one game isn't worth buying a system over. I still get a kick out of how they tried to revive Conker's Bad Fur Day by just updating the graphics and adding a more expansive multi-player. Ergo, beyond Halo, nice graphics, and a few other titles, X-Box lacks in the creativity department.

GC... it's alright. Its saving grace for me was SSB, MGS:TS, and True Crime. Otherwise, most of the other games feel somewhat lackluster. Then again, I haven't played too many others.

PS2 is nicely balanced. Plus, they have some of the longer standing game franchises still running. Sure, it's definitely older when compared to X-box and GC, but it's still a good system.

Again, it's just my opinion. I'm really looking forward to PS3, and I probably won't bother with 360 or whatever Nintendo pulls out of their Revolution project (on second thought, I may perhaps buy the latter if looks appealing enough).

I give you respect though for saying all that.