View Full Version : New Driver: Parallel Lines Screens - November 9th, 2005!
Mattlab
11-09-2005, 10:39 AM
Here are 5 new screenshots for all of you!
Enjoy,
Mattlab
http://img.gamespot.com/gamespot/images/2005/303/reviews/928571_20051031_screen001.jpg
http://img.gamespot.com/gamespot/images/2005/303/reviews/928571_20051031_screen002.jpg
http://img.gamespot.com/gamespot/images/2005/303/reviews/928571_20051031_screen003.jpg
http://img.gamespot.com/gamespot/images/2005/303/reviews/928571_20051031_screen004.jpg
http://img.gamespot.com/gamespot/images/2005/303/reviews/928571_20051031_screen005.jpg
Getaway Man
11-09-2005, 05:17 PM
Thanks Mattlab, but unfortunally we aready have those screens, but thanks anyways.
#1theman
11-09-2005, 06:07 PM
Originally posted by Getaway Man
Thanks Mattlab, but unfortunally we aready have those screens, but thanks anyways.
What he said. sorry
Mattlab
11-09-2005, 06:08 PM
Just making sure. Also good incase anyone new comes and hasn't seen them.
DRIV3R MAN
11-12-2005, 07:41 AM
those cars look very Boxy and ****ty Graphics
fastdriver
11-12-2005, 01:11 PM
every game is like that in alpha stages:rolleyes:
Pyros
11-12-2005, 04:29 PM
Don't forget, Matt is using the SHOT tag, which compresses the images to 640x480. Which looks REALLY bad because these are widescreen shots, so they end up looking boxing and sort of silly. Click on the image to get the full images.
albrozdud3
11-12-2005, 08:20 PM
I have to say, the damage looks good. I popped Driv3r back in the other day, and it reminded me how the series really captures the feel of driving. The cars actually feel powerful, and heavy, and fast, and the damage is realistic. That's something missing from games like GTA. I'm really looking forward to D4.
Sedans_is_back
11-12-2005, 08:51 PM
Yeah This one's looking good, Hopefully, everything I have read.
Most of the shots look nice but the damage Still doesn't look as If th frame bends..
matt__jon
11-13-2005, 01:55 AM
Yeah, I played GTA3 and VC PC today and the cars were pretty slow, a few are good.
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