View Full Version : Two time periods official!
Anonymous
12-08-2005, 09:24 PM
Visit the Driver-Dimension.com site and on the first headline it says that ther are indeed two time periods thirty years apart. This is from Australian. Visit the site to find out more.:up:
Bowarcher
12-08-2005, 11:01 PM
Why are all these Driver sites always in French?
pirjay
12-09-2005, 01:34 AM
Old news. That's exactly where we got it first.
It's definitly not a confirmation.
#1theman
12-09-2005, 07:03 AM
Because I emailed there webmaster the link ands he post the news. Thats why its like that.
Anonymous
12-09-2005, 09:03 AM
Sorry i didn't know. i havent been on the forum all week exept for yesterday. I will check next time.
Undercover
12-09-2005, 02:22 PM
I cant belive it. I still think that it's just BS.
Is there an official confirmation from Atari yet?
I hope it's not true. If it is, I'll stick to GTA SA and buy another game instead of Driver PL. I mean, 2 NYCs, one old, one new. It would be confusing and fustrating IMO so I dont think it will happen.
Driv3r_fool
12-09-2005, 04:00 PM
sorry, but yeah, its true. the last article was written by atari. i dont know why you think this is a bad thing... its a whole new idea that has never been used in a game like this before.
Undercover
12-09-2005, 04:12 PM
Originally posted by Driv3r_fool
sorry, but yeah, its true. the last article was written by atari. i dont know why you think this is a bad thing... its a whole new idea that has never been used in a game like this before.
Well, then screw Driver PL. Yes, i think it's sad. Why 2 cities but just in different times. Why not making a larger city instead of making another one. :dunce: I was just hoping for a late big 70's new york city but not :grumpy:
I'm off to play Sa.
I'm disapointed. I am a huge Driver fan but damn.....
Driv3r_fool
12-09-2005, 06:19 PM
Well, if you think about it, the city is going to be different. way different. sure, many streets and buildings will be the same, but its going to be great to see the different cars and styles of clothing, and all of the old memories TK had gone forever. and if they made a bigger city you could go to, it would just ruin the whole 'open mission' structure they talked about. Driver is turning itself around for the better, and they are doing it differently then any other game in this genre. Well anyway, go have fun with your San Andreas.
Undercover
12-09-2005, 06:44 PM
Originally posted by Driv3r_fool
Well, if you think about it, the city is going to be different. way different. sure, many streets and buildings will be the same, but its going to be great to see the different cars and styles of clothing, and all of the old memories TK had gone forever. and if they made a bigger city you could go to, it would just ruin the whole 'open mission' structure they talked about. Driver is turning itself around for the better, and they are doing it differently then any other game in this genre. Well anyway, go have fun with your San Andreas.
BTW. Could you give me the link where Atari confirms it, officially.
:noob:
Undercover
12-09-2005, 07:01 PM
Ok. I'v read the article and I think it stinks bad!
So, they do a 70's NY and one in our time, right?
70's veichles and veichles from our time, that's right? Eh?!
And they re-do The Kid as well? Right? Waste of time,
I dont like the idea at all. Bad move IMO. :down:
But I still want this game for it's unbelivable feeling. The driving psychics and the cars, but what the heck.....I'll buy it for god's sake!
I cant resist! Bring on the videos and the screenshots Atari!
I'm gonna rule the streets!
:heart: Driver!
#1theman
12-09-2005, 07:25 PM
LInk to Atari confirmation of 2 time periods (http://www.atari.com.au/news/details.do?newsId=561¤tNewsItemPage=1)
Heres the link
pirjay
12-09-2005, 07:59 PM
Well I hate street gangs and people who can't speak correctly, but I love GTA San Andreas.
I personally think the 2 cities is a great idea. Streets won't necessary be the same, there may be changes and some things added. Anyway, it's a matter of opinion.
It's okay if you think it's a bad idea.
matt__jon
12-10-2005, 09:48 AM
Why does 2 time periods suddenly make the game suck? I can't think of any reason why it would make the game worse, please explain.
john cena
12-10-2005, 11:26 AM
Me neither. I think that it's the best idea that Reflections has ever thought of and I think that it'll be a lot of fun doing missions in the 1978 and then having to go forward more into the future at 2008 although I hope that the kid won't be too old. He's probably going to be 38 years old because he's 18 in 1978 so it seems alright. I wouldn't want him to be in his fourthies and nor would anyone else. I hope that the also have motorcycles and maybe even scooters in the game cuz that would be awesome and you'd be able to do more driving missions.
TimeLine
12-10-2005, 03:44 PM
Since it makes the game more realistic...im all for it.
matt__jon
12-10-2005, 05:37 PM
Good point Cena, I wonder if Reflections is gonna make old TK run slower or aim more shakily then young TK. But its not like he's gonna be 80, I doubt he'd shake that much at the age of 50 (shouldn't be any older than 50.)
I like the idea of having an old set of cars and a new set of cars, plus seeing the difference between 70's NY and todays NY. Everyone likes new cars, plus since its two time periods, its like the best of both worlds, for anyone who thinks old cars are ugly, they got new cars, and vice versa.
pirjay
12-10-2005, 06:21 PM
Why wouldn't there be motorcycles? There were a couple in Driv3r.
matt__jon
12-11-2005, 10:21 AM
yeah, plus the latest article sayd there are a few motorcycles.
I'm thinking though, I hope the 80 cars are not divided up between the 2 NY's, because Reflections likes to do stuff like that that makes the game worse. I bet it is 80 cars divided between the two cities, if they made more, they would've told us, cause more is better
Driv3r_fool
12-11-2005, 11:54 AM
if there really is 40 cars to 2 cities (which isn't that cool), why are they wasting their time making tanks, bulldozers and tow trucks?
pirjay
12-11-2005, 01:00 PM
I don't see what that has to do with.
They could still make bulldozers and crap, and still have 40 cars per city.
matt__jon
12-11-2005, 09:08 PM
I think what he was saying is why are they making unlikely road vehicles if theres such a limited number, rather than stuff you always see on the road.
pirjay
12-11-2005, 11:03 PM
Oh, now I get it.
Bud Ugly
12-13-2005, 04:18 AM
Why are they wasting our time with anything from the modern era? The reason I bought Driver in the first place is because it was in the era of the BEST car chases ever, the musclecar era, the 60's and early 70's. I don't think a car any later than 1977 should even be considered for a car chase game. I mean what's the point? Anything after then looked like hell and performed worse than William Hung.
john cena
12-14-2005, 06:50 PM
I think what he was saying is why are they making unlikely road vehicles if theres such a limited number, rather than stuff you always see on the road.
Yeah and the game is called Parallel Lines so it wouldn't make much sense to do driving missions like bulldozer and it certainly wouldn't make much sense if they include helicopters and boats.
Driv3r_fool
12-14-2005, 10:09 PM
I'm pretty sure they have more than 80 cars --- probably 160. 80 for each city. I'm just waiting for a good article from an unnofficial magazine that explains the car situation. because thats what this game is about, right? cars. why have a limited number of them?
Getaway Man
12-14-2005, 11:15 PM
Two eras, whoa! I am still mind bogged at it. Oh smokes, it's amazing for me, I never have done a time traveling with cars. I mean, this will be freaking awesome, I just hope we can return to each time period at will. I mean is would suck if we could only be in 2008 and never return to the 1970s. Man, this really shocked me.
I hope it's not true. If it is, I'll stick to GTA SA and buy another game instead of Driver PL. I mean, 2 NYCs, one old, one new. It would be confusing and fustrating IMO so I dont think it will happen.
So you think an open ended city game can't work well with different time periods? You, good sir, have obviously never played Mafia.
Seriously though, I can't see any way that 2 time periods could in any way be confusing. Just one glance around should surely be enough to work out which time setting you're in from the decor, clothes and technology.
If, however, you're thinking that an entirely seperate 'modern' NY was built for the game instead of that much game space being used for a larger 70's city, then that's unlikely as well. Like in Mafia, it's more likely that the changes will be mostly with cars and textures, with maybe a few building changes- nothing that would take up too much space on the disk.
There's really nothing to worry about there, although personally I would have chosen San Fransisco over NY any day, since the hills create great jumps and chases, and SF is pretty much Hollywood's car chase capital of the world.
Mr. Tanner
12-23-2005, 03:52 PM
Yeah and the game is called Parallel Lines so it wouldn't make much sense to do driving missions like bulldozer and it certainly wouldn't make much sense if they include helicopters and boats.
What are you on man? The more drivable vehicles the better! Sure I know the boats are gone. But why don't you have any faith for more and unusual vehicles? Sorry I have to say this, but shame on you John Cena. Change your ways.
pirjay
12-23-2005, 04:09 PM
Shut up, Tanner... lol
It's only his opinion. I, too, am against the game having drivable trains and planes. That way, they could work even more on the cars and detail.
I won't cry if there ARE drivable trains and planes, though.
Driv3r_fool
12-23-2005, 04:16 PM
I'm with pirjay. We are already on a "shortage" of cars (there are currently 80 vehicles and two time periods, thats not that many cars), and boats and swimming were taken out so more driving could be implimented. I'm pretty sure there might be a train somewhere in the game, but I'm almost positive there will only be one and it won't be drivable. planes, trains, and other vehicles are not what driver is all about. they are going back to the roots for some good car chases, and driving in 90% of the game. I'm not saying its bad if you want other vehicles in the game --- the point is, its just not going to happen. I'm sure of it.
Mr. Tanner
12-23-2005, 04:37 PM
We need to branch off a little bit. Cars are WAY too common in Driver. I like them. But let's go big, rare and exotic! EVERY VEHICLE MUST BE DRIVABLE IN D:PL. I DON'T CARE WHAT IT IS DANG IT! As I said before, Reflections needs to learn their lesson about the vehicles in SA. Driver had very nice cars in all driver games. They rocked! I won't cry if aircraft or trains aren't in there. But I'm for them to be drivable/flyable. Why don't you guys have a little confidence about what will be in the game? Give me some support, please. Just do it, fight with me and I'll make you happy, I promise. At least I'm wishing for more gameplay. I want to be happy and all of you to be happy too. Merry Christmas to all!
Driv3r_fool
12-23-2005, 04:53 PM
But thats what driver is about. Cars. Thats the reason boats were taken out. Because the root of driver was cars. So thats all it's going to be. Basically, the ideas you have are good Mr. Tanner (the train stuff), but they were not meant for D:PL. Maybe D5, but who knows, we aren't there yet. Actually, I don't know if the Driver series will ever branch out, because of the car focus. One possibility is that the next Driver will be on a next gen system, giving reflections the power to impliment everything else (boats, trains, plains). Another possibility is that this is the last Driver (it may just be), and reflections will move on and create an all around sort of game, including all the types vehicles equally, like GTA.
Kulu911
12-23-2005, 05:02 PM
I cant belive it. I still think that it's just BS.
Is there an official confirmation from Atari yet?
I hope it's not true. If it is, I'll stick to GTA SA and buy another game instead of Driver PL. I mean, 2 NYCs, one old, one new. It would be confusing and fustrating IMO so I dont think it will happen.
How would it be confusing if its the same city? Same roads and buildings? The only difference would be the detail. The cool thing is that you might see a building under construction in the 70s and finally seee it built in the modern era. Vice versa for the old bulings. You might get to see run down buildings from the 70s to the modern era. Just like in the gta games. When the bridge is under construction and crap, things like that.
pirjay
12-23-2005, 05:16 PM
Mr.Tanner, I'm not fighting for something I don't want!
Just do it, fight with me and I'll make you happy, I promise. At least I'm wishing for more gameplay. I want to be happy and all of you to be happy too. Merry Christmas to all!
I think I have something in my eye...
Mr. Tanner
12-23-2005, 05:48 PM
I have Tanner's attitude from the previous Driver games. So I'm sorry I have been very demanding, please forgive me. I've always loved the driving action. Replaying some driving movies like The Blues Brothers and Starsky and Hutch was fun. It will live on! Remember this "He who dies with the most requests for gameplay/drivable vehicles, Wins!" I guess that's me. Maybe the drivable trains should ONLY be in the 2006 part of the game. By the time Kid is 46 he'll have more intellagance to drive more vehicles. I don't want the 70s ruined by having unnessessary vehicles like trains. Are you guys agreeing with me now? Maybe we can come up with an agreement. Hey, I know how to drive every vehicle in the world like Tanner. Any questions, just ask me!
Driv3r_fool
12-23-2005, 07:34 PM
Mr. Tanner, this isn't a matter of agreement. We are not trying to "attack" or "flame" you for you ideas, if thats what you think. It's just that your asking for more gameplay in a game that doesn't need it. The game has been made, it's out of the "design" stage, and it's about driving cars, and following T.K.'s life as a wheelman. Not driving trains, having uberly awesome realism, or having a million bazillion cars. The point is that what you are hoping and wanting for the game is just too much, and doesn't fit Driver's purpose. I encourage you to make a thread though, on what you want to see this series do in the future, because what you want right now is out of D:PL's league and your just adding to the hype. And all the people in this forum that were here before the release of D3 know that hype = bad.
Mr. Tanner
12-23-2005, 07:54 PM
Sorry, I just want Reflections to take my ideas. I just want the game to be worth it to most people. I'm taking the negatives of Driv3r and turn them into positives for future Driver games. So I thought it would be a positive to have drivable trains. Driv3r fool, you have good ideas to, I'm proud of you. I'm REALLY sorry for all the trouble man. I'm sure SOME of the gameplay will change in the next 3 months. I think Reflections still has a few surprises up their sleves. Maybe I'll be lucky, and if not, I'm still going to play it. The driving physics sound really good so far!
pirjay
12-23-2005, 10:06 PM
I have Tanner's attitude from the previous Driver games.
Video games influence kids so much ;)
matt__jon
12-23-2005, 10:25 PM
I will say, it would seem that Driver and GTA may be starting to head their seperate ways. Driver more towards what it was originally about, GTA towards every game ever created. I'll keep playing Driver for the car chases, and have to put up with the crappy physics and damage and overall shallowness of individual features of GTA for the other stuff.
If there are train tracks, there need to be trains. If you can't drive them, they need to be going fast, like 70mph (for a train its fast, a freight train anyway), and they should have open cargo trailers like Stuntman, so we can jump through them, jump in and shoot people, park inside, and we should also be able to get on top of the train like on Stuntman.
Mr. Tanner
12-23-2005, 10:45 PM
I really see no problem driving them. Trains are like 18-wheelers on rails. Nothing too different. 18-wheelers will be drivable, trains should be too, or at least a subway. If I were Gareth Edmonson, I'd approve of them in the game. But it would be cool to do drive through open boxcars on moving freight trains. I totally agree with you Matt Jon about GTAs crap. Although, only the trains and aircraft have realistic physics in that game. That's why I play it. Driver never offered those vehicles (YET!). Car physics and traffic AI suck in Sa. Cars smash into each other and you in the game all the time. You made a good observation about GTA's and Driver's directions.
matt__jon
12-23-2005, 10:51 PM
I still like GTA, but they do a lot, and most of it they don't do well.
Driver and GTA collided with D3, and Driver seems not to be following the GTA path as closely as it once had been.
Uhh- I have to disagree with you there- since driver is finally implementing a day/night cycle, licensed period music, and using locations in the city to start missions- just like GTA. Driver: PL is more like GTA than ever, and as long as you can still have great car chases, then it's all the better for it.
matt__jon
12-24-2005, 09:52 AM
Well, nevermind then.:bulb:
john cena
12-24-2005, 10:45 PM
Yeah that would be awesome. And here's another suggestion that Reflections should've added into the game. I think that they should have a stuntman job in the game since the game's based on all kinds of driving jobs. I think that it would be perfect if they would add it and it could be some of the best things about the game. In fact, I hope that they have every driving job in the game even though that may seem impossible.
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