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john cena
12-17-2005, 12:46 PM
I think that they should work on a driving/action game that should be about Tanner, but it shouldn't be called Driver and instead should blend both action and driving. It should have every real feature that a cop should be able to do and others should be for stealing cars, realistic damage to everything, 50% action, 50% driving(you get to drive motorcycles, boats, and cars in the missions), realistic range and accuracy for every weapon, punching, kicking, grapple moves, and online play as well as powerful physics and poweful graphics. I think that this would be the best idea that Reflections should come up with and I would rather want to see some of this rather than there to be more driving when they could work for 1 or 2 years and have 50% action and 50% driving. That way the fans would be getting an equal amount of everything from the game and that would make it an even better game.

pirjay
12-17-2005, 12:58 PM
That just sounds like an improved driver, except for the 50/50 part, which I would disaprove.

Sounds like an improved Driv3r, actually.

john cena
12-17-2005, 12:59 PM
Well then why should they have a cop who does driving more often when a cop would normally do more of the action part?

Driv3r_fool
12-17-2005, 01:01 PM
I like the idea, but I don't think Tanner should star in it. I've always thought Tanner looked like a flamer, and his virtual reputation is basically dead. If Tanner was the main character I just don't think it would sell. But overall, a nice idea.

john cena
12-17-2005, 01:01 PM
Yeah you're right. There should be a different character.

youcan'tseeme
12-17-2005, 05:07 PM
what about ray from DPL? i don't know if he's a cop though maybe rays and undercover cop and gets you in jail?

john cena
12-18-2005, 12:19 AM
I think that a cop for an action game should be someone a lot more similar to Tanner or perhaps a guy similar to Jericho. I got a great idea. How about if you were able to play as a good guy who is Tanner and a bad guy who is Jericho. I think that it would be a pretty good idea. Or the good guy and bad guy could be someone else.

Mr. Tanner
12-27-2005, 11:59 AM
How about if Reflections makes The Blues Brothers game for PS3, XBOX 360, PC, and PSP? Based on the movie. You should chose to play as either Jake or Elwood. It would be great if Reflections made this because you could drive, dance, sing, earn money, etc, etc. Also most or all of the state of Illinois would be there and licensed vehicles would be drivable. I understand John Belushi's dead, but they should get clips of him from the movie to give him phrases for the game that would be cool. Dan Akroyd could still do Elwood for the game. Ray Charles died too, but they could do the same thing to Jake to get Ray's voice in the game (voice clips). We'd have a lot of celebraties doing voices in this game for the characters. That would be VERY cool!

fordgt40
12-28-2005, 05:18 AM
I like the idea, rather doing the same routine double agent job and kill unnecessarily.

How about the role of low profile investigator where you need to take pictures or evidence of illegall trades, like drug smuggling,arms trading,car theft syndicate and submit it to headquarters so that you can act with brute force.The mission involves following vehicles without being noticed then take pictures as evidences.If the baddies have notice the same car and person, you need to disguise further yourself by going to the make up shops or change vehicle.All this little stuffs make gameplay wonders.


I just like the role of cleaning up the society.

Mr. Tanner
12-28-2005, 11:56 AM
How about if Reflections makes a driving game called "Planes, Trains, and Automobiles" for PS3, PC, PSP and XBOX 360? Not like the movie with Steve Martin and John Candy. But you play as a 35 year old man who has a license to fly aircraft, drive trains, and drive cars. The story should be this guy will do whatever it takes to be the best man in driving/flying history. Working overtime, racing, risking his life, showing his rivals a thing or 2. The vehicle amount should be at least 40 cars and any other vehicle with 4 wheels and a seat (cars, trucks, limos, busses, etc). At least 20 locomotives, mostly diesel, a few steam (maybe as secret ones), and electric (if it takes place in the Northeastern US). At least 10 choppers (ranging from small Bell choppers to armored military ones with machine guns). At least 10 planes (ranging from little stunt planes to 747s) This will be the most destructive/fastest driving and flying game ever!

john cena
12-29-2005, 03:54 PM
I like those ideas guys. And I think that Reflections should really read this topic while we keep on posting as many ideas for an driving/action game as we can come up with. That way maybe Reflections will be so impressed that they'll try to make a game that's similar to our ideas.

matt__jon
12-29-2005, 06:43 PM
Sorry, but that last one planes trains and autos, that story is really lame, just trying to be the best in history? Lame. Try a real story. Best train driver? Whats so hard about train driving, its all on rails, go fast and slow down for turns if necesary

john cena
12-29-2005, 08:34 PM
Or how about a game that's all about the movie XXX. I mean think of how cool that would be. You get to do several missions in the game including those that have to do before and after you've become an NSA agent. You will do missions that have to do with working for the NSA and others will be helping out the Mafia like having to kill someone. You can choose between two paths and the game has 2 endings like if you decide to be with the Mafia then you will kill cops, murder civilians, and more. If you're going to stick with the NSA then you'll try to do whatever it takes to stop You get to use awesome gadgets, fly a parachute, ride on a snowboard(just like in the movie), ride various types of cars and motorbikes including those that were in the movie and you get to use the weapons from the movie as well even more. In the singler player mode you get to play as Xander Cage and later you get to play as Yelena. There's even a co-op mode where you get to play with a friend while one person plays as Xander and the other person plays as Yelena. The missions are those as the single player ones and the other ones are exclusive and can only be played in Co-op. There should be muscle cars, hotrods, sedans, limos, buses, monster trucks, trucks, vans, and any other types of cars that there is. And there should be a feature so that you can steal any car or bike and use it in the missions. To get weapons you must buy them or kill certain people who have weapons. You can get as many cars and bikes as you want, store them in lots of garages, and use them for any missions. You can store weapons in your hotel room or any other places that you have. To attain more properties you must have enough money to buy the building and usually the buildings will have a garage or more than one garage so that you can store not only your cars and bikes, but also your weapons there too. You can upgrade your cars by tuning them and even equip weapons onto them just like in the movie. You can store weapons not only in garages, but other parts of your properties too. You'll have to watch out for cops and gangs while playing the game. Some of the missions will feature stealth, driving, and others will just feature action.Throughout the game you'll need to get to an airport or the NSA in order to get to your next destination. There should be a Free Mode where you can do whatever you want when you're not busy doing any missions and there you can drive your cars and bikes, use weapons and shoot at anyone. Cause violence and even damage environments when using destruction weapons like flamethrowers, grenades, rocket launchers, bazookas, and heat seekers. Go into clubs, stores, and other places to hang around at and perhaps even buy stuff for your places and yourself. You can travel to any destinations in the game when going to an airport at anytime and when you're in Virginia you can go inside the NSA and blast everyone until they're dead. There should also be minigames where you can play cops and robbers, deatmatches, pursuits, and more. If you beat the NSA single player missions then you unlock Yelena and her missions. If you beat the Mafia single player missions then you unlock to play as a 3 bad guys who are all in the mafia. Yelena is one of them who this time does missions with the mafia and is on the bad side.

Mr. Tanner
12-29-2005, 09:00 PM
Sorry, but that last one planes trains and autos, that story is really lame, just trying to be the best in history? Lame. Try a real story. Best train driver? Whats so hard about train driving, its all on rails, go fast and slow down for turns if necesary
Hey Matt Jon, I tried my best OK man. Show some respect. I have a better idea for the story of Planes, Trains, and Automobiles. Our character has a driving family. His dad worked for the railroad. His brother's a racecar driver and his uncle was a pilot. So he wants to do all of the above to impress his family. At first, he (you as the player) needs to take driving and flying schools for all of these vehicles. Once that's been accomplished, he then works for engineers, reckless drivers, and pilots. But these men aren't the most trusting. They have other employees that hate you so much because you're a rookie. They turn into your rivals. So our character gets really pissed and races these guys in anything on the road, rails and air. Racing trains as fast as he can from San Francisco-L.A. on the California coast. Racing cars from L.A.-Vegas crossing state lines. Racing planes from Miami-L.A. crossing the nation. Our character should also be able to do drivebys in any vehicle to make the races more exciting and able to go out on foot. My dad will love this game because he loves planes, trains and cars, and I do too! I think this game will be a great automotive, train and flight simulator with an exciting story to it. It'll be a great game for driverfans, railfans, and aircraft fans! Young and old people will love it and Reflections will make $MILLIONS$!

pirjay
12-29-2005, 10:07 PM
Hey Matt Jon, I tried my best OK man. Show some respect.

He hasn't really been disrespecting you. You take everything the wrong way.

Mr. Tanner
12-29-2005, 10:09 PM
You think I'm a stupid idiot?

pirjay
12-29-2005, 10:14 PM
Yes, Mr.Tanner, my good friend, that's exactly what I'm thinking. :bulb:

Mr. Tanner
12-29-2005, 10:17 PM
Come on man! If we're friends, let's help each other out. I'm a respectful man.

pirjay
12-29-2005, 10:18 PM
So am I, you're an interesting human being.

Mr. Tanner
12-29-2005, 10:19 PM
Thanx Pirjay!

Driv3r_fool
12-29-2005, 10:55 PM
lol :)

pirjay
12-30-2005, 12:32 AM
That was fun. We should do it again soon.

xtsubarublazin
12-30-2005, 01:00 AM
:bulb:

pirjay
12-30-2005, 01:15 AM
The humanity of it all!


Sorry my posts are getting more pointless everyday.

john cena
12-30-2005, 02:01 AM
Yes they are.

matt__jon
12-30-2005, 12:18 PM
I meant no disrespect, just telling you what I thought of the story. But if they did all the gameplay parts right, it could be a great game, cause all those things were in SA and thats a great game.

john cena
12-30-2005, 12:45 PM
I agree because the story is a very important part of the game and Driv3r's story was awful, which was one of the reasons why the game didn't do well so if they do the story right this time then the game will do better than Driv3r.

pirjay
12-30-2005, 02:13 PM
Yes they are.

I agree, John Cena. :rolleyes:

Mr. Tanner
12-31-2005, 12:00 PM
So do you now like the more "Revised" story and gameplay for Planes, Trains, and Automobiles that I came up with? Be honest.

matt__jon
12-31-2005, 12:26 PM
Yes, its better this time.

I don't think the story is what brought down D3, I think it has more to do with the game not living up to the hype, people thinking its a clone of GTA, and review websites overplaying the glitches to make it sound like everything in the game is a glitch.

john cena
01-01-2006, 03:33 AM
It seems a little better, but I don't see why there should be any weapons in the game unless you get to do some law enforcement like maybe as a cop. Other than that there doesn't need to be any weapons and it would feel better if the game had all it's work put into driving so that it could possibly become the best driving game. Also I think that if Reflections would focus more on vehicles rather than on foot and weapons that Driv3r would be the best driving. Maybe Parallel Lines will be the best driving game if the team has worked hard enough to make it the biggest driving experience.

matt__jon
01-01-2006, 10:47 AM
Its a tough decision. On the one hand, if they took out the on foot section all together, they're relying on fans of the first game in the series to buy the game. But when you think about it, is no on foot really that far out of the question? It seems backwards to take out on foot, but when you look at nearly every other game involving cars, 90% of them have no on foot, and they're just fine (well, the better racing games are still good). Look at Stuntman, that had no on foot, and that was just fine, it was better than D3 I think, even without free roam. But if they took out on foot altogether, they would loose some of the fans they've built up since Driver 2.

I think they should go back and look at the drawing board for Driver 1, what were they thinking when they made that game that is different from now? But they should also not move backwards either, always keep moving forward. So some of the stuff they did last time wasn't good. Don't fall off the horse and quit, get back on. They could use the extra 1 year 9 months since D3 to fix that stuff. Did any of them ever playtest D3? They worked on it for 4 years. And oh no I've soiled myself.

Mr. Tanner
01-01-2006, 12:50 PM
I just wanted to touch it up a little for Planes, Trains, and Automobiles. So if you get bored driving a car or train or flying aircraft, you could then get out of the vehicle and shoot at something. It's just a bonus for gameplay like in Driv3r and D:PL. I REALLY want to drive and fly any vehicle I see and everyone of them should have extremely realistic physics. It should be 50% car driving, 30% train driving, and 20% flying. But still, if the game comes out, I want you to enjoy it. It's my idea and I'm sure everybody in and outside the forums will love it!

john cena
01-01-2006, 01:56 PM
Its a tough decision. On the one hand, if they took out the on foot section all together, they're relying on fans of the first game in the series to buy the game. But when you think about it, is no on foot really that far out of the question? It seems backwards to take out on foot, but when you look at nearly every other game involving cars, 90% of them have no on foot, and they're just fine (well, the better racing games are still good). Look at Stuntman, that had no on foot, and that was just fine, it was better than D3 I think, even without free roam. But if they took out on foot altogether, they would loose some of the fans they've built up since Driver 2.

I think they should go back and look at the drawing board for Driver 1, what were they thinking when they made that game that is different from now? But they should also not move backwards either, always keep moving forward. So some of the stuff they did last time wasn't good. Don't fall off the horse and quit, get back on. They could use the extra 1 year 9 months since D3 to fix that stuff. Did any of them ever playtest D3? They worked on it for 4 years. And oh no I've soiled myself.
Well the on foot should kinda stay becayse that's how you get from one vehicle to another and to buildings, but the weapons seem useless because overall it's a driving game and instead of weapons they could've perhaps had a few extra features. I know that it would be senseless to get rid of the weapons now because of the storylie, which is great. I think that it isn't a good idea to try and steal everything that GTA has. Maybe instead they should be working on their own and maybe they'll think of something new. If Hideo Kojima is doing that for MGS4 then I sure as hell know that Reflections can do the same.

matt__jon
01-01-2006, 07:01 PM
Who said just because it shares some features its automatically copying.

I suppose you could then say Hideo Kojima copied Splinter Cell for MGS3 in that Snake could climb trees and pounce on people. Or Splinter Cell copied James Bond, or James Bond copied an earlier spy film, or earlier spy films are copied from real life spies.

What someone needs to do is make a game where you can interact and manipulate anything you see.

john cena
01-01-2006, 09:37 PM
Who said just because it shares some features its automatically copying.

I suppose you could then say Hideo Kojima copied Splinter Cell for MGS3 in that Snake could climb trees and pounce on people. Or Splinter Cell copied James Bond, or James Bond copied an earlier spy film, or earlier spy films are copied from real life spies.

What someone needs to do is make a game where you can interact and manipulate anything you see.
I'm just saying that maybe they could come up with something of their own so that their games will become more popular that's all and I don't mind if they use the same features as gta or any other game. Or maybe they could use both some existing and non-existing ideas to improve upon their games.
Maybe if the team found a better creator then they would've done well on driv3r and maybe that would give them a huge advantage because you need really good ideas for games so that the games will have good gameplay. Like for example: The creator of the grand theft auto games is David Jones. Without him they're probably be no gta because he's the one with the brains and no one else would've been able to come up with this. When he became part of Rockstar North the games got bigger and bigger in gameplay, thusly the games started to make lots and lots of money. That's the key to having a great game. Although you also need good designers so that they take that idea or ideas and put it right into the game. I hope that you're getting a better understanding this time Matt_Jon.

Mr. Tanner
01-04-2006, 04:04 PM
How about the Dukes of Hazzard game for PS3, XBOX 360, PC and PSP? Based on the Movie. We can drive the General Lee!

john cena
01-04-2006, 10:01 PM
You know, that wouldn't be such a bad idea. I think that it would be pretty cool if they do. It should be so that you play as the 3 main characters and you do plenty of missions that have a lot to do with the movie. Play minigames like pursuit, cops n' robbers, and even getaway. The mini games should be somewhat similar to the Driver Series's mini games. Also online would be awesome. That would be cool if they did something like this.

Mr. Tanner
01-04-2006, 10:04 PM
Well Stuntman already had a Dukes of Hazzard style movie "A Whoopin' and A Hollerin'" that you had to make. So I guess they can make another hill billy driving game.

john cena
01-05-2006, 01:28 AM
Oh yeah I almost forgot about that. I haven't played the game in a while.

matt__jon
01-05-2006, 12:13 PM
There was also a Starsky and Hutch game last year I think, one of the years. I heard it wasn't that spectacular though.

john cena
01-05-2006, 02:54 PM
I find it a lot better if they focus on Stuntman 2 and Driver 5 for the time being and maybe after that they should work on an action game.

Mr. Tanner
01-05-2006, 03:34 PM
I've seen Starsky and Hutch the movie in theaters in 2004. It was AWESOME!

matt__jon
01-05-2006, 04:58 PM
Newsflash: Stuntman and Driver ARE action games.

john cena
01-06-2006, 03:40 PM
I already know that. And since Driver is an action driving game then they should have more action in the driver games. I hope that they do work on a driver series game that lets you experience everything a cop experiences like arresting people, giving tickets for speeding, throwing people into jail, guarding the jail so that everything is under control, calling in back-up(I've been waiting so long to have a feature like this), the ability to set a spikes strip, and even all of the driving skills that you've seen in all the other driver series games. There should really be a driver series game like this one because I think that it would be able to earn game of the year if they did this.

Mr. Tanner
01-06-2006, 03:56 PM
If the Dukes of Hazzard movie video game came out, we should play as Bo and drive the vehicles he drove in the story part. The General Lee (1969 Dodge Charger) and Cooter's tow truck. When you beat the game we should drive and unlock every other character's cars. Boss Hog's Cadallac Eldarado, Rasco P. Coltrane's cop car, Daisy's "Dixie" Jeep, the Mustang in the race with Boss Hog's picture on it, an Atlanta cop car, a tractor, and a Lexus IS300. We should have Atlanta and the Georgia countryside modeled for this game. Hazzard County isn't a real county in Georgia though. But it should still be on the map!

john cena
01-06-2006, 04:03 PM
Well the truth is that Reflections probably won't bother working on any of these action games that we talk about in this topic and all we can hope is that all of their future games will not be good, but great or even better.

Mr. Tanner
01-06-2006, 04:05 PM
Really, how do you know?

john cena
01-06-2006, 04:07 PM
I don't, but that's just what I think.

matt__jon
01-06-2006, 05:22 PM
We were doing that anyway, as with any game. Now back to hoping someone makes an aweful game.

john cena
01-06-2006, 05:56 PM
Why do you say that?

Driv3r_fool
01-08-2006, 01:48 PM
I think that he's saying all of the game ideas in this thread are awful.

john cena
01-08-2006, 02:35 PM
No they aren't. I think that they're pretty good.

Driv3r_fool
01-08-2006, 10:18 PM
I personally think they are creative, but they wouldn't sell. But thats my opinion.

matt__jon
01-09-2006, 11:14 AM
I was being sarcastic, with the hope for a bad game. Why wouldn't we hope for a good game? "I don't want to have any fun, so I hope this game sucks so I can waste $50 on it"

john cena
01-14-2006, 08:25 PM
Now why the hell would you do that? And why do you think that our ideas are so horrible? Who knows maybe they'll take one of these ideas and make them into a great game.

Driv3r_fool
01-14-2006, 08:40 PM
Actually, chances of that are slim. Reflections does look on the forums to see what the fans are discussing and thinking, but many artists in music and other sorts of entertainment don't use massive well-thought-out ideas they hear from the public, unless they are small things such as: adding more weapons, different styles of cars, custom paintjobs.... just little things to get the public excited. They don't take big ideas because they have many of their own, and are busy getting ready to create them for the future. They have a schedule mapped out for games that will take years to create and they definitely don't have time to say "hey, that kid on this forum has an idea. lets put thousands of dollars into that."

But like I was saying - putting your idea for a game on a forum really isn't going to get you anywhere. I mean, maybe they saw this thread, but the only thing they are going to see is a fan that is so excited for an upcoming game that he is coming up with ideas for his own.

So, keep coming up with ideas, because they are creative and they are fun to look at. But don't think that in 2008 your idea will be on the shelves.

john cena
01-14-2006, 08:54 PM
Yes, but it was just a thought that I had. The truth is that you may never know what will happen unless you're psychic.

matt__jon
01-15-2006, 12:26 AM
I was just saying that you said all we can do is hope the game is good. What I was saying is, why wouldn't we hope the game would be good? Good games are better for us, and Reflections.

brok
01-15-2006, 08:39 PM
Nevertheless, it's not easy to get over the massive dent in faith that driv3r delivered...

Mr. Tanner
01-15-2006, 09:57 PM
It seems a little better, but I don't see why there should be any weapons in the game unless you get to do some law enforcement like maybe as a cop. Other than that there doesn't need to be any weapons and it would feel better if the game had all it's work put into driving so that it could possibly become the best driving game. -John Cena
Very true John Cena. But every driving-action game nowadays HAS TO have GTA style gameplay (on foot, shooting, killing, etc.) I'm not blasting or flaming you. It's what the public wants. You could still do drivebys with weapons in a vehicle which still matches the genre and gameplay.

pirjay
01-15-2006, 10:18 PM
Parallel lines having curse words and strip clubs (in the cinematics, anyways) annoys me a bit already. They're excessively rubbing GTA on their game.

Mr. Tanner
01-15-2006, 10:40 PM
I know, Driver is becoming more and more like GTA no matter how hard they try to hide it. Even D:PL looks more like GTA than Driv3r did!

brok
01-16-2006, 05:53 AM
I don't think they're trying to hide it- I think they're just finally realising that the seamless world with the full day cycle is a winning way to go. I think it's a huge improvement. As for the strippers, language etc- can you really expect a story about the criminal underworld to go without them?

Driv3r_fool
01-16-2006, 03:00 PM
Actually, I kind of like it in a way. I mean, GTA is an awesome game, but one thing that makes me not play it as much is the car handling. It's terrible. And the damage is retarded. Now, we have a "GTA" with awesome physics.

Plus, I don't think that TK is going to get too involved with the strip clubs and the drugs and all of that..... remember that he is in it for the money, so going to these places is necessary.

Reflections is also trying to give you the feeling of the underground crime world of new york - so they pretty much have to add bad not-for-little-kids crap.

matt__jon
01-16-2006, 04:26 PM
Hiding the fact that you're trying to be like another game makes your game worse, look at D3. I think what I'm trying to say is that they hold back some so it doesn't seem so much like GTA. Look at DPL, they're not trying to hide it (although they say they're going back to their roots), and the game already looks 10 times better, and took half as long to make.

john cena
01-19-2006, 05:06 PM
You're right about that matt_jon. Maybe if Reflections would continue working on their games for a little longer and we wait patiently then their games will turn out good.

Mr. Tanner
01-20-2006, 06:49 PM
How about a game for PS3, XBOX 360, PC, and PSP based on the movie Vanishing Point? Think about it, we could have EVERYTHING modeled between San Francisco and Denver!

john cena
01-22-2006, 03:31 PM
Yeah that would be awesome.

luvmygames
01-22-2006, 05:46 PM
john cena, I'm sure this isn't the correct place to ask but can you help me with something. I noticed you put two quotes in one post earlier. How did you do that? For the life of me, I can't figure out how to do that. Once I hit the quote button, it goes to a screen where I don't have the option to quote again. If I go back for a second quote, my first quote is lost. Could you explain how you do that? Thanks

pirjay
01-22-2006, 07:34 PM
I can help with that.

Press quote.. then copy whatever you see in the white field. And then quote the other person/post you want to quote, and paste. You'll have two quotes, and you can type in between.

luvmygames
01-22-2006, 08:05 PM
I can help with that.

Thanks pirjay.

Press quote.. then copy whatever you see in the white field. And then quote the other person/post you want to quote, and paste. You'll have two quotes, and you can type in between.

It works! :up:

Mr. Tanner
01-29-2006, 02:21 PM
Reflections should make the Transporter (based on the movie series) games. Miami and Nice can be put back in and we'd have some awesome driving and shooting action!

#1theman
01-29-2006, 02:48 PM
I wouldn't want them do that. Games based solely on Movies are not that good. Driver the movie and Driver were similar but not so much the game sucked. Because Driver PSX was great.

brok
01-29-2006, 10:27 PM
Games based solely on Movies are not that good.

cough cough GOLDENEYE cough RIDDICK sneeze BATTLEFRONT burp EMPEROR'S TOMB fart GODFATHER (maybe, anyway)

Hmm, I seem to be coming down with something...

#1theman
01-30-2006, 08:34 AM
I played most of them and Goldeneye and TWINE are THE best games there are from movies

foot goes down

pirjay
01-30-2006, 09:37 AM
I think it's movies based on video games that suck. But I might be wrong, cause I don't go out to see them :P

Mr. Tanner
01-30-2006, 03:42 PM
How about a game for the current day and next-gen systems called "State Trooper"? You can choose any form of police work, or law enforcement, or activity you can do as any kind of cop. You should also choose what state you want, California, New York, and Illinois. We could drive and ride in a lot of different law enforcement vehicles and lots of cool weapons to use! This game will RULE!

Getaway Man
01-30-2006, 06:43 PM
Am I the only one here who doesn't believe that Driver is becoming GTA like. To me, it was less like GTA. Oh sure there is language, partial nudity and sexual themes, whatever. But it's more like The Getaway, THE GETAWAY. Let's compare.
GTA: Blood, language, sexual themes, driving*, shooting# and a decent story line.
Driver Parallel Lines: Blood, language, sexual themes, driving**, shooting#, and a good storyline.
The Getaway: Blood, language, sexual themes, driving**, shooting#, and a good story.
See a pattern here?

* The driving here is not as action packed. Your car acts like you want it to, turns are simple, a six year old could drive a car in this game easy
** Driving here is damn close to reallity. Before you go "But the cars in the getaway don't handle like they do in driver!" well guess what? The european cars are built like that and handle that way, and our american sports cars and just normal cars handle the way they do in Driver. It means you need some good enough skill to turn a corner in The Getaway at high speeds, and now how to drift around a corner without hiting a lightpost in Driver. Driver's car chases are more intense and are more action packed, not cop just tailing you, your actually given a challenge. In The Getaway, it's the same, cops will try the P.I.T manuveure on you and try to spin you out.
# Shooting in GTA is just bascially pushing a button and there was a gun, pushing a button to aim and shoot away, and if you get shot, meh, you lose some heath. Who needs cover when you can blow the sh*t out of an enemy with a rocket launcher. While in The Getaway, it's like freakin' reality where you have to hide behind a corner, because if you took as many shots as you did in GTA you would be dead in seconds. In D3 you needed skill to manually shoot the hell out of people, and now with auto aim, well you just need cover, but you still need to holster and reholster your gun. The fact that you can crouch makes enemies aiming for you harded, games that have this are The Getaway and D3 and D:PL, and just recently is R* coming to the fact that hey, you are gonna get shot, why not duck when a bullet comes to you. Also, in GTA with a gun holstered, the cops wouldn't care, untill you shot it. If you have a gun hostlered in The Getaway and in D3 you would have the cops all over you, and I'm guessing it's the same in D:PL.

In other words, why not compare it to The Getaway will ya? Both have one big city with lots of cars.

matt__jon
01-30-2006, 07:11 PM
Its too hard to tell right now what Driver is doing. I mean, PL looks great, looks like the most fun in a Driver game since the original. And then, the two share even more features with every sequel. Sure, the hype machine will say they're focusing on driving, but thats only the missions, in actuallity you'll spend more than 10% out of the car, unless you hate on foot. I'll probably be somewhere like 70% driving, cause sometimes I just wanna **** **** up with an M16.

But anyway, the two have similar elements executed differently, and thats something that everyone seems to overlook when they compare the two. I personally like the way driver handles driving, and I actually did like the on foot controls in 3, they were like Halo, whats not to like? You can run and shoot, something GTA finally added, somewhat, you can walk, and most of the time, still have to stop just to shoot. And that sucks.

Mr. Tanner
01-31-2006, 04:27 PM
#1theman, you're going to hate this idea, it's another movie/game on my mind Reflections should make. Anybody see the movie "Switchback" with Dennis Quade and Danny Glover? That movie was awesome! We could use hand-to-hand combat (as Dennis Quade's part in the movie as an FBI agent) drive stuff, and have Colorado recreated in the Rocky Mountains. For what we can drive, we could drive a 1997 Ford Explorer and a few other cars in the movie. Then once you beat the game, you could unlock more vehicles to drive and operate: Danny Glover's El Darrado (with sexy ladies inside it!), the suspected Rio Grande/Southern Pacific freight train, the BN freight train at the beginning, R.L. Ermey's cop car, a Colorado state chopper, and some FBI vehicles. This game would be awesome for the next gen/current gen systems.

brok
02-01-2006, 09:08 PM
Pirjay, you're right. It's the movies based on games that always suck. Not one movie conversion has EVER been decent. It doesn't look like the trend is set to change, either.

john cena
02-20-2006, 02:28 PM
Well The Punisher video game turned out better than the movie so I don't think you're completely right. Maybe most of the games based on movies are bad, but games like The Punisher, Spider-Man, Spider-Man 2, and King Kong are awesome. So maybe Reflections would be capable of turning out with a good game based on a movie.

Sub Zero
02-20-2006, 02:33 PM
one like troy or something like that, i think it would be fun as hell! :haha:

john cena
02-20-2006, 02:36 PM
Yeah I agree. That movie looked awesome.

Mr. Tanner
02-21-2006, 11:20 PM
How about for PSP, PS3, XBOX 360, and PC a game called "Rider" It's a game like Driver but not about cars. It's about skateboards, bikes (both pedal and motorcyles), scooters, any other ridable vehicle. It should have a feature where you could ride in cars, cabs, trains, subways, limos, trucks, busses, and ammusment park rides!

jake893
02-22-2006, 12:06 AM
^^ I think this is quite a good idea Mr Tanner. They really need a game like that where you can ride/drive ANY type of vehicle or bike etc. I like the idea of having amusement park rides as well

Mr. Tanner
02-22-2006, 12:14 PM
I've said this before, the #1 priority of Driver 5 should be EVERY vehicle drivable (like a GTA SA style roster). We could drive every vehicle known to man kind. We could drive cars, boats, trains, trucks, busses, bikes, aircraft, tuk tuks, snowmobiles, jetskies, and MANY, MANY others! In Driver 5 I want to drive EVERYTHING. No matter what it is. Anything that runs on the road, rails, air, and water. Like SA, but more realistic physics and bigger roster!

john cena
02-22-2006, 11:09 PM
I've said this before, the #1 priority of Driver 5 should be EVERY vehicle drivable (like a GTA SA style roster). We could drive every vehicle known to man kind. We could drive cars, boats, trains, trucks, busses, bikes, aircraft, tuk tuks, snowmobiles, jetskies, and MANY, MANY others! In Driver 5 I want to drive EVERYTHING. No matter what it is. Anything that runs on the road, rails, air, and water. Like SA, but more realistic physics and bigger roster!
Yeah it would be so awesome to be able to drive every vehicle. There should be over 200-500 vehicles driveable so that you would never get bored of driving. Also there should be jobs for those vehicles and you should be able to pick any kind of job you'd like. For example, you can become a pilot and do missions like having to fly people from one place to another. I hope that Reflections tries to go with an idea somewhat like this. It would eventually bring so much attention to everyone that we all would be playing the game.

Mr. Tanner
03-03-2006, 04:14 PM
How about if Reflections makes a game for PS3, XBOX 360, PSP, and PC called "The Flying Yankee". This game's not too much of a story, more of a career (like Stuntman) but it takes place in the 30s, 40s, and 50s in New England (From Boston, Massachusetts to Portland, Maine) and in the battlesites of Germany & Japan. Anyway, in this game, you're playing as a Boston man who drives the Flying Yankee train (was a real streamlined train on the Boston & Maine Railroad) and is a flying ace when it comes to flying planes! So, you will earn money for driving the Flying Yankee from Boston-Portland, and fighting out in the war with WW2 planes like Mustangs and Corsairs. This guy is a train engineer and an army troop (mostly pilot) at the same time who's from Boston. The story should be lots of different things like your career, money, friends in America, saving troops lives and making it home ontime champ! It sounds a little lame for a game, yes I know, but it's very heroic, historic, scenic, and fun!

brok
03-04-2006, 04:04 AM
And Patriotic. No thanks.

john cena
03-04-2006, 07:02 PM
How about if Reflections makes a game for PS3, XBOX 360, PSP, and PC called "The Flying Yankee". This game's not too much of a story, more of a career (like Stuntman) but it takes place in the 30s, 40s, and 50s in New England (From Boston, Massachusetts to Portland, Maine) and in the battlesites of Germany & Japan. Anyway, in this game, you're playing as a Boston man who drives the Flying Yankee train (was a real streamlined train on the Boston & Maine Railroad) and is a flying ace when it comes to flying planes! So, you will earn money for driving the Flying Yankee from Boston-Portland, and fighting out in the war with WW2 planes like Mustangs and Corsairs. This guy is a train engineer and an army troop (mostly pilot) at the same time who's from Boston. The story should be lots of different things like your career, money, friends in America, saving troops lives and making it home ontime champ! It sounds a little lame for a game, yes I know, but it's very heroic, historic, scenic, and fun!
So you're saying that they should make somewhat of a army video game. Yeah it would be awesome if they would and there should be every kind of army vehicle and weapon accessible. Also you should be able to do everything that a soldier can do. You can join the army and become a marine soldier, an army pilot, a navy seal, and any other jobs that there are for being a soldier. You have to eat and drink to survive. At the beginning of the game you take training missions and once you've completed them you'll do real missions. If you go to war then you'll carry all the kinds of equipment that a soldier carries with them. I'll add more a little bit later.

Mr. Tanner
03-04-2006, 07:07 PM
So you're saying that they should make somewhat of a army video game. Yeah it would be awesome if they would and there should be every kind of army vehicle and weapon accessible. Also you should be able to do everything that a soldier can do. You can join the army and become a marine soldier, an army pilot, a navy seal, and any other jobs that there are for being a soldier. You have to eat and drink to survive. At the beginning of the game you take training missions and once you've completed them you'll do real missions. If you go to war then you'll carry all the kinds of equipment that a soldier carries with them. I'll add more a little bit later.
You're sort of right, this guy's an engineer for the Boston & Maine railroad at the beginning driving the Flying Yankee from Boston-Portland. There's a plot twist in the story (like D:PL). You know how in 1941 FDR passed the draft law? Well, the twist is this train engineer gets drafted in the war and becomes a flying ace, but his troops of his infintri (I don't think I spelled that right) call him "Flying Yankee" because he's from New England and he drove that train and becomes the best pilot in the US Army in WW2. The story ends in 1945, after surviving on aircraft carriers, stopping Kamakazies, dropping the A-bomb on Japan, fighting for the US of A! As a reward, the president of the B&M railroad will give you rights to drive all of their locomotives. Also, you will have the ability to drive all military vehicles and aircraft, fly all & any aircraft when you're back in the USA, go to Washington D.C. and get congradulated by Harry Truman, you can keep all of the weapons you used out in the battle fields & sites, and get a veteran's/retirement fund for you're future and pay!

john cena
03-05-2006, 01:00 AM
Or the storyline could be just like the one in Stripes. You're a cab driver and you lose your job. Then you lose your girlfriend and you decide to join the Army. After you're done with training, you'll do all sorts of missions that a soldier would do and you may even participate in the army. At the end of the game, you win some medals for doing very well in the Army and you go back home where you are congratulated on being such a good soldier. I don't know if this is a good idea, but I think that it would be okay.

Mr. Tanner
03-05-2006, 09:37 AM
Or the storyline could be just like the one in Stripes. You're a cab driver and you lose your job. Then you lose your girlfriend and you decide to join the Army. After you're done with training, you'll do all sorts of missions that a soldier would do and you may even participate in the army. At the end of the game, you win some medals for doing very well in the Army and you go back home where you are congratulated on being such a good soldier. I don't know if this is a good idea, but I think that it would be okay.
Yeah I saw that movie, it was very funny! That's the fact, Jack.

matt__jon
03-05-2006, 10:13 AM
You have the weirdest ideas Tanner. You'll go to whatever great length just to have something in a game. You want a WW2 game, but for the first, who knows, 20 hrs, you want it to be about driving a train, aka, a vehicle that takes no skill to drive (on a videogame).

Thats like making a Mario game where the first half of the game you have to clean septic tanks or something. Wee! Fun!

Sorry to be an *******, but your ideas are too random, people will be thrown off by it I think. Its not that fun to drive trains in videogames, you hold x... and then you hold x.

If they want to make something like that, they should make a steam engine train that you have to keep track of all the gauges or else it'll blow up.

john cena
03-05-2006, 02:40 PM
You have the weirdest ideas Tanner. You'll go to whatever great length just to have something in a game. You want a WW2 game, but for the first, who knows, 20 hrs, you want it to be about driving a train, aka, a vehicle that takes no skill to drive (on a videogame).

Thats like making a Mario game where the first half of the game you have to clean septic tanks or something. Wee! Fun!

Sorry to be an *******, but your ideas are too random, people will be thrown off by it I think. Its not that fun to drive trains in videogames, you hold x... and then you hold x.

If they want to make something like that, they should make a steam engine train that you have to keep track of all the gauges or else it'll blow up.
You know, that would be a pretty good idea. Also there should be missions where you have to deliver things using a train and driving past each train station until you meet your destination. I think that they should have this feature in a game that includes trains.

pirjay
03-05-2006, 03:09 PM
Then buy a train simulation game.

Mr. Tanner
03-05-2006, 03:40 PM
You have the weirdest ideas Tanner. You'll go to whatever great length just to have something in a game. You want a WW2 game, but for the first, who knows, 20 hrs, you want it to be about driving a train, aka, a vehicle that takes no skill to drive (on a videogame).

Thats like making a Mario game where the first half of the game you have to clean septic tanks or something. Wee! Fun!

Sorry to be an *******, but your ideas are too random, people will be thrown off by it I think. Its not that fun to drive trains in videogames, you hold x... and then you hold x.

If they want to make something like that, they should make a steam engine train that you have to keep track of all the gauges or else it'll blow up.
Matt Jon, give me some credit please. This is both a military game and a train driving game. Also, you're playing as the hero, not the bad guy. In SA, when CJ drives a train, he's using many controls at 1 time (when he starts it in forward, he releases the train and locomotive brakes, puts the reverser in forward, and applies the throttle) so in games that have drivable trains, you should drive trains with EVERY control in the cab. Like X and up on a PS2 controller can put the reverser or johnson bar in forward, X to apply throttle (notched throttle with 8 notches on diesels), Square to decrease throttle (notched throttle with 8 notches on diesels), L3 for horn (push up on left analog stick & press L3 to sound horn, pull down on left analog stick & press L3 to sound bell, and many other controls can and should be activated, unlike SA where it's all done by 1 button to activate many features.

john cena
03-05-2006, 04:48 PM
Yeah it would be much better if they did this.

matt__jon
03-05-2006, 05:41 PM
Well if you want to get that creative with the controls, why no do that for every vehicle?

Lets say you're walking down the street:
How about you have to move the sticks the way you'd move your legs. Then you could dance too.

Lets say you're stealing a car:
you have to jiggle the right analog stick around to make tk pop the lock with a screwdriver, then you have to press R1 and hold to lift the handle, and at the same time sweep the analog stick from right to left or vice versa depending on which side of the car you're on to open the door.

What I'm saying is, you can't overcomplicate things either, or no one will want to use it.

Although it would be pretty fun to have complete control over the character, imagine tk dancing. You wouldn;t be able to do much else though, cause you;d run out of controls

Mr. Tanner
03-05-2006, 05:44 PM
Well if you want to get that creative with the controls, why no do that for every vehicle?

Lets say you're walking down the street:
How about you have to move the sticks the way you'd move your legs. Then you could dance too.

Lets say you're stealing a car:
you have to jiggle the right analog stick around to make tk pop the lock with a screwdriver, then you have to press R1 and hold to lift the handle, and at the same time sweep the analog stick from right to left or vice versa depending on which side of the car you're on to open the door.

What I'm saying is, you can't overcomplicate things either, or no one will want to use it.

Although it would be pretty fun to have complete control over the character, imagine tk dancing. You wouldn;t be able to do much else though, cause you;d run out of controls
That's what I'm talking about. Every vehicle acts like the real kind in every sense. Like I'd like to shift manually on stick shift cars and push the clutch down.

Comaro
03-05-2006, 06:14 PM
Why am I in your sig matt_jon? Whats that about? :confused:

pirjay
03-05-2006, 09:07 PM
Let's not go off topic for the 20th time for something stupid, please, thank you.

luvmygames
03-05-2006, 09:38 PM
I'll be the first person to admit that some of Mr. Tanner's ideas are pretty crazy, but I still enjoy reading them.
Mr. Tanner gets my vote for the nicest guy here. He's always respectful, fun loving, and just generally pleasant.
The boy has a fantastic imagination! I predict he'll be a CEO of a fortune 500 business some day while most of us are middle aged old men sitting around in our underwear playing video games.
I think we could all (including me) take a lesson from Mr. Tanner.

pirjay
03-05-2006, 10:11 PM
most of us are middle aged old men sitting around in our underwear playing video games.

Well.. you said it.

Mr. Tanner
03-05-2006, 10:13 PM
I'll be the first person to admit that some of Mr. Tanner's ideas are pretty crazy, but I still enjoy reading them.
Mr. Tanner gets my vote for the nicest guy here. He's always respectful, fun loving, and just generally pleasant.
The boy has a fantastic imagination! I predict he'll be a CEO of a fortune 500 business some day while most of us are middle aged old men sitting around in our underwear playing video games.
I think we could all (including me) take a lesson from Mr. Tanner.
Thank you Luvmygames, I'm glad you're here to support me. You're a good friend. I hope we all meet at the Atari HQ in NYC someday. We could meet eachother in person and share our ideas with eachother. Some people here are some of my best friends. I had no idea the games I came up with and gameplay for them was crazy. Might as well put a scene in all of those games I came up with and have The Mexican from D:PL say "You makin' me crazy":mad: :bulb: :haha:

john cena
03-06-2006, 10:58 AM
Well I think that most of us here have got some really good ideas. I think it would be awesome if all those things that we have in our wishlists would come true and happen in the next D5. I doubt that all of our ideas will be there, but perhaps the ones that we agree mostly on will appear like when we were talking about Driv3r, Reflections read our comments and they understood what they did wrong so technically I guess that Reflections has been more about our likes and dislikes of the driver series. I hope that they can learn even more after DPL is released.

matt__jon
03-06-2006, 12:49 PM
I was playing D1 today, and I thought, wouldn't it be great if I could make like a tribute game or something? like a Driver fanfiction, something along those lines. The graphics wouldn't be that good, probably around D1 levels, still probably not that good, but the gameplay would be the key.

I know how to do basic computer programming, but not enough to make an actual game. And of course, if I ever did it, I'd put it online for free. And update it when bugs are reported, add more cities, or more area. While we're at it, maybe build up a mod community and make the game support that. It would be awesome. Almost makes me want to learn how to do games, but then I remember I'd rather play guitar and just tell Reflections my ideas.

And Comaro, you;re in my sig because the way you said that, i knew you didn't mean it but it sounded like you were talking about something else.

#1theman
03-06-2006, 03:08 PM
^ now that's thinking. If i didn't quit my computer programming class i might have been able to do that. If someone was able to change my one of my GMAX cities i made, then some adds some **** cars too, and add then in to the city, and program them then we could have a """""""""""hit"""""""""""""""".

Comaro
03-06-2006, 10:13 PM
Mr. Tanner does have some funny ideas for Driver. Sometimes I thought you were serious and I might have called you some stuff. But I didn't mean it offensive. You're a cool guy Mr. Tanner. :) You have my respect.

[Edit] On topic: I think Reflections should make a new Driver with a character like Tanner, but not exactly Tanner. Some undercover cop that gets into trouble by different things. The city is Miami and only Miami, a life size Miami. With life size cars and characters. The cut-scenes are more like the game-play like GTA and Resident Evil 4. Bring the boats back and swimming. But it's still allot about Driving. You're the Driver, but sometimes you have no choice but to do other things to getaway. Just picture a more realistic DRIV3R but only in Miami and maybe Havana Cuba. It should be called DRIVER: something about wheelman.

I would love to see a Driver like that more gritty and with suspense action.

matt__jon
03-07-2006, 12:16 PM
No! Enough of Miami! If they're going to do something tropical, definately go back to Rio or Havana, (or both), have the game about taking out cocaine dealers who have their countryside in a stranglehold, killing anyone who speaks out against them. Alright, maybe not Rio or Havana, but somewhere in Columbia. Set it back in the day when it was a bigger problem. Driver: Scarface. lol, I don't know why I keep making up these little subtitles. I'm gonna keep doing it though, it'll be somewhat of a trademark.

Mr. Tanner
03-07-2006, 03:55 PM
Mr. Tanner does have some funny ideas for Driver. Sometimes I thought you were serious and I might have called you some stuff. But I didn't mean it offensive. You're a cool guy Mr. Tanner. :) You have my respect.

[Edit] On topic: I think Reflections should make a new Driver with a character like Tanner, but not exactly Tanner. Some undercover cop that gets into trouble by different things. The city is Miami and only Miami, a life size Miami. With life size cars and characters. The cut-scenes are more like the game-play like GTA and Resident Evil 4. Bring the boats back and swimming. But it's still allot about Driving. You're the Driver, but sometimes you have no choice but to do other things to getaway. Just picture a more realistic DRIV3R but only in Miami and maybe Havana Cuba. It should be called DRIVER: something about wheelman.

I would love to see a Driver like that more gritty and with suspense action.
Thank you Comaro, I like the idea of Miami, it's a great city!:up: Why is it in Driv3r Miami it sucks more because of its style? Is it the fact that it takes place in the 2000s and not the 70s? Miami did have a colder look to it in Driv3r. In Driver 1 I felt like I was actually in Florida, with the sun, bright colors, southern style/Florida style, I felt like I was in New York with palm trees for Driv3r Miami. Curse you stupid new decade!:sour: Miami's better in Driv3r because it's way more accurate. When I die, I hope my vision of heaven looks like Driver 1 Miami in every way. When I play Driver 1 Miami, I felt like I died and gone to heaven.;) :)

matt__jon
03-08-2006, 09:03 AM
It might be more accurate but its less fun. The bridges no longer let you jump them, which dissapointed lots of fans because that was one of the best things about D1 Miami.

Mr. Tanner
03-08-2006, 06:05 PM
The bridges and causeways are much more detailed in Driv3r Miami. They were very jagged, like stairs in Driver 1. At least Miami in Driv3r has a crap load of awesome ramps!:cool: :)

john cena
03-27-2006, 08:59 PM
Well maybe if Reflections was to make another Driver series game that would take place in Miami with a lot of similar things to the ps1's version of Miami then it would be a really good game. I agree with you Mr. Tanner. I just loved Miami in Driver 1. It was a lot of fun when doing the missions and I think that Driver series would've been on top of GTA if they were to have similar missions to those of the first game. I mean those are that made the game such a hit and I think that if they do the missions like that then their games will become better than gta. Also it would be a good idea to remake the first game while adding more miles, both old and new missions(old missions that are of the first game), old and new characters, old and new vehicles, and better vehicle chases then it will be a really big game. I hope that Reflections does bring back the first game and from there and on they could become one of the best games at E3 whenever D5 comes out.

Mr. Tanner
03-28-2006, 03:50 PM
Here's my idea for an action game Reflections should make for PS3, PC, XBOX 360, and PSP. I don't have a title for it, but you be the director here!
Plot: It's about gangs in New Haven, CT. Our character's name is Tom C. Tom was a New Haven boy. Never went any place outside of it, always wanted to go and live in New York City. Born in 1970, now 36 in 2006, he is a member of a New Haven gang called "The Southside & Bay Gang" (Fictional gang) They are the oldest gang still standing in New Haven, since when Tom was born. His dad's the leader, his mom, no body knows about her whereabouts, rumors say she's in New York, but was a New Haven prostitute in the 70s. So anyway, the Southside & Bay gang has been stealing boats and cars for 36 years and chopshopping them. Now Tom wants to leave New Haven for good and move to New York City (in a silent way) because he hates New Haven. The only car he owns is a 1972 Chevy Nova, so that's what he'll drive from New Haven, CT to New York, NY. So for the big mission of the gameplay, you have to drive for more than 80 miles on the Connecticut and New York coast to reach your "Heaven". You will get into chases by the police. So I have a cool idea. In Milford, CT (2 towns away from New Haven) there's a drawbridge that crosses the Housitanic River (which is Fairfield county and New Haven county lines) that'll lift you up in the air and the Milford cops will just stop, calling for backup for Stratford PD (town on the otherside of the river.) Along the way, you'll stop at a drive-thru at Burger King in Stratford. You meet a pretty girl 24 year old girl there at the pick up window, her name is Angela and she's been to New York and knows the city, and she'll help you, and you tell her to come with you so you can have a new friend to help you get there (the Stratford cops come onto you when you meet her, so that's why you've got to make it quick). Then in Bridgeport (now's your turn to be the director), do you want Tom to drive onto the ferry bound for Port Jefferson, Long Island, NY; or do you want Tom to drive on I-95 straight to New York? This is an endless car chase that will end when you cross statelines into New York, I got that from the Blues Brothers. When you arrive in New York (that's the end) Tom's amazed of how beautiful it is. Finds a place to live in in Queens, and thanks Angela for all of her help. They become friends best friends (Tom now has a girlfriend!), Tom registers his car in New York and now has New York plates and no more Connecticut plates, Tom's clean so he's not wanted anymore, but Tom's dad and gang are really sad and they're looking all over New Haven for him because he was they're best wheelman since the 80s. Please don't say it's a lame idea, and give me ideas for the title and that Bridgeport part of the game.

john cena
03-28-2006, 07:47 PM
I think that we should be posting our ideas about action games I mean we've given out too many driving game ideas and so now we should be focusing more on games like First Person Shooters. Oh and that's a great idea Mr. Tanner. It would be pretty cool to travel a long way to a different state. Here's an idea that I would possibly want Reflections to use:
You're part of an elite team of soldiers that are willing to protect the world from any type of destruction. In the game you command a team and you'll be able to give them direct orders. You'll be able to detonate a bomb, remove a bomb, order the men to fire at will, order the men to stay in their position, order the men to move along, order the men to hide, and more. You'll be able to use all kinds of weapons that range from knives to guns to bombs. You'll be able to use guns that are light and heavy, have good or bad accuracy, have good or bad fast rate. Weapons include rocketlaunchers, shot guns, rifles, pistols, knives, detonators, grenades, and more. You'll be able to use stealth, interrogate opponents, use enemies as shields, destroy environments and objects, fight terrorists and any other bad people like track down gangs if they're causing a lot of trouble, and even be able to drive any kind of vehicle. You'll do missions in over 15 different locations. If you beat the game then you unlock the ability to play as the bad side and be as a group of terrorists.

Mr. Tanner
03-29-2006, 03:23 PM
I think that we should be posting our ideas about action games I mean we've given out too many driving game ideas and so now we should be focusing more on games like First Person Shooters. Oh and that's a great idea Mr. Tanner. It would be pretty cool to travel a long way to a different state. Here's an idea that I would possibly want Reflections to use:
You're part of an elite team of soldiers that are willing to protect the world from any type of destruction. In the game you command a team and you'll be able to give them direct orders. You'll be able to detonate a bomb, remove a bomb, order the men to fire at will, order the men to stay in their position, order the men to move along, order the men to hide, and more. You'll be able to use all kinds of weapons that range from knives to guns to bombs. You'll be able to use guns that are light and heavy, have good or bad accuracy, have good or bad fast rate. Weapons include rocketlaunchers, shot guns, rifles, pistols, knives, detonators, grenades, and more. You'll be able to use stealth, interrogate opponents, use enemies as shields, destroy environments and objects, fight terrorists and any other bad people like track down gangs if they're causing a lot of trouble, and even be able to drive any kind of vehicle. You'll do missions in over 15 different locations. If you beat the game then you unlock the ability to play as the bad side and be as a group of terrorists.
So, as a game/movie director, what would you name this game, and do you want a better getaway (the ferry) or a better long interstate chase? I think Reflections should make a this game a movie too out of their D:PL and Driv3r outstanding cutscene graphics, that would rule!

john cena
03-31-2006, 09:47 AM
Well they really need to work on the storyline the most because I heard that DPL wasn't better than SA because the story wasn't that well. So if I were trying to make sure that a game would be good then I would wanna focus on the storyline the most. They should work on the chases too, but more on the story in order to make it more enjoyable. Maybe if they were to make the missions very similar to as Driver 1 then it would be the best game. Ever since they made Driv3r they've been working a little on having gta gameplay elements which aren't really that necessary so they should focus more on their old and new ideas. I hope that they could get the story to be really good in D5.

Mr. Tanner
03-31-2006, 10:15 PM
Well they really need to work on the storyline the most because I heard that DPL wasn't better than SA because the story wasn't that well. So if I were trying to make sure that a game would be good then I would wanna focus on the storyline the most. They should work on the chases too, but more on the story in order to make it more enjoyable. Maybe if they were to make the missions very similar to as Driver 1 then it would be the best game. Ever since they made Driv3r they've been working a little on having gta gameplay elements which aren't really that necessary so they should focus more on their old and new ideas. I hope that they could get the story to be really good in D5.
Well in D:PL the big thing that brought it closer to GTA than Driv3r's closeness to GTA was that this time you're a bad guy. THAT CHANGES EVERYTHING.

Comaro
04-01-2006, 01:10 AM
It mostly only changes the story. In the other Drivers, Tanner was a undercover cop. Then you really never did any cop missions like you would in a game like, perhaps True Crime. But Tanners cop style is more of a undercover cop style than what True Crime has.

Mr. Tanner
04-03-2006, 06:48 PM
How about if Reflections makes an action/driving game called "1-800-MUSTANG" for PS3, XBOX 360, PC, and PSP? It's a game where you're a wheelman, people will call you if they need a driver. So you're the guy! This game should be set in L.A. and you should be able to drive and customize every Mustang car ever made (by Ford or Shelby). There should be no on-foot action in this game, but drivebys should be included, driving and destruction's good enough for this game. This would basically be a modern-gen/modernday Driver 1, but being the bad guy.

matt__jon
04-03-2006, 08:25 PM
They should make an ultra realistic game where if you die, the game destroys itself so you can't play it anymore, that would be so realistic it'd be awesome.

BTW that was sarcastic since most here don't seem to catch on to sarcasm.

pirjay
04-03-2006, 09:26 PM
They should make an ultra realistic game where if you die, the game destroys itself so you can't play it anymore, that would be so realistic it'd be awesome.

BTW that was sarcastic since most here don't seem to catch on to sarcasm.

I'll say.

luvmygames
04-04-2006, 11:05 AM
Better yet, for even more realism, how about inserting an electrode from the console into your body, so that when your character dies, you're electrocuted and die as well. Now that's realism!

matt__jon
04-04-2006, 06:20 PM
lol. Sounds excellent! Wheres the patent office when you need them? "If you die in the game, you die in real life" ~from that new bull**** movie no ones going to see anyway

Comaro
04-04-2006, 11:23 PM
Lol, you guys have some awesome ideas. :)

In the sense Reflections are pretty good with the on foot action and driving physics, they should make a total action game with a story to link to those action opportunities with a totally new character and story. That is basically my plan for my games in my game developing future.

On many occasions I wouldn't of said that, because I wouldn't want anyone to steal my ideas. But in the case that action games seam to be going down the drain, we need some good action games in the near future. Cause many action games these days haven't been very action, if you know what I mean.

john cena
04-05-2006, 12:06 AM
Yes I know what you mean Comaro. Today there aren't that many action games. I have seen a lot of games that have come up and were trying to look like GTA. Quite francally I think that we need more games like the Splinter Cell, Rainbow Six, Ghost Recon, Metal Gear Solid, and Resident Evil series. I would most definetly want to see a new stealth action series being born and it should combine the elements of Metal Gear Solid along with Splinter Cell so you'd be able to do almost everything that you were able to do in those games.There aren't too many first person shooters either so I hope that more teams will be working on that type of stuff too.
Quite francally I think that it would be an awesome idea if Reflections went into this type of genre instead of having their games to be based on driving, which they've been doing for almost 10 years now and they've never become any better than the Gran Turismo series and nor are they as good as the Burnout games so it would be very interesting if they were to go into this type of stuff. I think that there are a lot more action gamers in this world then there are those of driving and any other type of game genre so it would be a smart thing to attract this type of audience.

Comaro
04-05-2006, 03:01 PM
Yeah, Resident Evil 4 was a awesome shooter, and MGS 3 had some good action missions, but it got too weird for me. :p I never had got to finish it, my brother played it more though, I usually sit back and watch my brother play to judge a game.

Use paragraphs some john cena. Because of the big box of words, you force me not want to read your posts.

I learned that from another forum member in another thread. Paragraphs make a difference.

john cena
04-05-2006, 04:57 PM
Alright Comaro. I'm sorry about that. Well I'll make it look neater and feel free to read it when I fix my post.

Mr. Tanner
08-04-2006, 09:32 PM
Why did this thread die?! It shouldn't have! OK, I have a new idea for a game. It's called "Last Song at Sing-Sing" for PS3, XBOX 360, PC, and PSP. It's a game where you play as a criminal in New York City and you get thrown in Jail. The Judge sentences you to 30 years in Sing-Sing Prison in Ossining, NY for robbing a major bank in Manhattan. So you and the prisoners need to break out (that's the big mission of the game) and you need to make such a mess of Sing-Sing 'till there's nothing left and NO survivors. Sound cool?

john cena
08-04-2006, 11:24 PM
Yeah, but there's honestly going to have to be a lot more than just escaping a prison. I do recall The Great Escape first being a movie and turned into a game, which turned out poor. The only good game that has ever done well with the thought of escaping a prison is The Chronicles of Riddick: Escape From Butcher Bay. And to think that the movie was bad. This game is notably one of the best shooters on the PC and Xbox console. It's too bad that it didn't sell much, but it surely would've sold millions of units. If Vin Diesel hadn't screwed it up with the movie, then maybe people would've believed that the game is good and it would've sold good. I played the game and it is one of my all-time favorite games.

Mr. Tanner
08-05-2006, 01:56 PM
Well it was like a play on words when I came up with the idea. You know, "Last Song at Sing-Sing". Get it?

john cena
08-06-2006, 12:01 PM
Alright. Going back to the topic, I think that the prison idea would need to have a concept as good or similar as to that of The Chronicles Of Riddick: Escape From Butcher Bay and also a futuristic world.

Mr. Tanner
08-06-2006, 06:58 PM
I saw some cool movies back in history class. Do you think any of these movies would make good games?
"Raid on Entebbe" (set in the 1970s in Uganda and Israel)
"All Quiet on the Western Front" (set in WW1 on the German-French border)
"Nicholas and Alexandra" (set in WW1, the story about Czar Nicholas II)
"Escape from Sobibor" (set in WW2 at the concentration camp "Sobibor")
"The Day After" (set in the late 1970s in the Midwestern USA about A-bomb attacks on the USA [which never happened])

john cena
08-07-2006, 01:47 AM
I don't really see that a good game should always come from a movie. It could actually be an original title, meaning that it's well thought of by the creator himself and that's usually how games like Gears of War, Splinter Cell, and Metal Gear Solid came about as they weren't based off movies by the same names as themselves. This is something that we need to see more of.

Mr. Tanner
08-12-2006, 02:26 PM
Here's a cool idea for a game. It's for PS3, XBOX 360, PSP, and PC. It's called "Driven Not Trailered". It's about a car show that takes place in New York at Central Park that's going to be the greatest car show in the country with the best prizes like the $1,000,000.00 prize and a new 2006 Dodge Challenger. You play as a guy from Connecticut who likes cars, but he doesn't have a muscle car to enter. So a rival (your arch-rival) has an 18-wheeler truck to carry his cars into New York. Now it's up to you to find muscle cars all over Connecticut and Massachusetts and enter them into the show to win big bucks and a new car and to not let the trucker win. I think it sounds like a cool idea for a game.

john cena
08-12-2006, 03:10 PM
Maybe it could work, but while it may be about driving, having the car chases is a better choice to make because finding cars when driving all around town would tricky as there would need to be a lot done.

It's sounds a bit similar to what the movie "Gone After Sixty Seconds" is about since all you do is steal cars and bring them to some location. I like the thought of that.

Mr. Tanner
08-12-2006, 03:23 PM
Maybe it could work, but while it may be about driving, having the car chases is a better choice to make because finding cars when driving all around town would tricky as there would need to be a lot done.

It's sounds a bit similar to what the movie "Gone After Sixty Seconds" is about since all you do is steal cars and bring them to some location. I like the thought of that.
Not just all over town buddy, but all over the states! That being Connecticut and Massachusetts. "Driven Not Trailered" is a GTA like game because you need to steal cars in order to win the car show prizes. No guns, that won't be necessary. You just need to go up and down CT & MA hotwiring the cars and drive them to New York before the big day!

john cena
08-12-2006, 03:28 PM
Come to think of it, I think that it would be a spectacular idea for Reflections to do the focus on with improving everything they have for the driving now and maybe even adding more elements to the driving. This would enhance their chances to do well with the Driver Series and even to show how much effort and work they put into the driving.

If I may suggest, it would be a good idea for you to send this idea to Reflections. Good job coming up with the idea for the game Mr. Tanner. Now this is really going to influence them to do a lot more work on the driving than that what we've seen them do in the past.

matt__jon
08-12-2006, 03:30 PM
I'll just wait for the next Driver

john cena
08-12-2006, 03:33 PM
You know what? I think that it was a wise choice to make a thread like this in the first place. See what we've done? Mr. Tanner has come up with a good concept for a driving game that Reflections could put the focus on and only being the driving, which would make their chances of having an excellent game be done if they include any driving elements from Driver like the tricks you do, the damage, and of course the physics as well as new ones too.

This will really put Driver's focus on the driving more if they decide to make a game like this and maybe it'll be one of their best games. Who knows, but all I know is that this concept could actually work for a game.

matt__jon
08-12-2006, 03:38 PM
I guess I don't see what you see. It sounds like a boring game to me, you would have to drive ever seperate vehicle 500 miles (don't know how far Conn is from NY) to NY, then go back and search the area of TWO ENTIRE STATES for another car. Sign me up. He never mentioned police chases, will that happen? If so, how will you make a car last the 500 mile trip while being tailed?

Mr. Tanner
08-12-2006, 03:40 PM
You know John Cena, you can get this thread stickied if you wish. PM the address to Mattlab and he'll do it for you!


It's good that Reflections makes these games that we're wishing for. It's like a "Fundraiser" for the next Driver game. Stuntman was like that.

john cena
08-12-2006, 03:40 PM
Yeah maybe you're right, but if they could work on a seperate game that's all focused on the car chases much like the NFS games, I think that it would be a good idea.

I would even say that they should finish up the Driver series and focus only on car chases. It would give them the opportunity they need to make better games than that of NFS, Burnout, and any other racing or driving titles.

I just feel that it's a smarter choice to be competing at one genre than having a whole bunch of stuff as you know that everything won't be at its best so why have the urge to even bring it up, especially when talking about the GTA games.

Mr. Tanner
08-12-2006, 03:43 PM
I guess I don't see what you see. It sounds like a boring game to me, you would have to drive ever seperate vehicle 500 miles (don't know how far Conn is from NY) to NY, then go back and search the area of TWO ENTIRE STATES for another car. Sign me up. He never mentioned police chases, will that happen? If so, how will you make a car last the 500 mile trip while being tailed?
Oh yes there would be chases. Plus, on the highway you can stop to get gas. From Bridgeport, CT to NYC is about 56 miles (that's CT's biggest city). But I'd like to see this game modeled in NYC (Uptown, Central Park, Harlem, The Bronx, Westchester County), and all of the CT towns that are along side I-95 and I-91, same with MA towns too. And as for time, you have a month before the show starts, so you have time to collect cars.

john cena
08-12-2006, 04:55 PM
Or better yet, this game could take place in NY instead of the next Driver game. It would really help make the driving better. At least they should work on a a different game with the PS3 or any other nex-gen console because they won't know exactly how it'll be unless Sony gives them every bit of information in order for the next Driver game to turn out good.

Actually the truth is, it wouldn't be any hard job for them to make a good Driver series game for the PS3 or 360. If you take a look at some new development teams like those who are finishing up their work with Gears of War, they pretty much know how to make games for a nex-gen console so I wouldn't expect Reflections to be any dumber than them and completely mess up their next Driver title.

Mr. Tanner
08-12-2006, 05:10 PM
Or better yet, this game could take place in NY instead of the next Driver game. It would really help make the driving better. At least they should work on a a different game with the PS3 or any other nex-gen console because they won't know exactly how it'll be unless Sony gives them every bit of information in order for the next Driver game to turn out good.

Actually the truth is, it wouldn't be any hard job for them to make a good Driver series game for the PS3 or 360. If you take a look at some new development teams like those who are finishing up their work with Gears of War, they pretty much know how to make games for a nex-gen console so I wouldn't expect Reflections to be any dumber than them and completely mess up their next Driver title.
If I made "Driven Not Trailered", I'd have it so you can customize your cars along the way. And at Hunts Point in The Bronx, I'd have Ray's Auto Shop there and you can customize your cars there before the big show! So I'd make Ray a character in the game.

john cena
08-12-2006, 07:18 PM
That wouldn't be such a bad idea, but I think that Reflections have another Driver game on their minds right now so there won't be any chance of seeing a different title. However, we can just keep on adding more and more ideas because we may come up with some really good titles one day (if we ever get the job in the video game business).

JAV_Swedish
08-13-2006, 06:05 AM
I agree with matt__jon.

john cena
08-13-2006, 10:14 AM
Well yeah. The story isn't all that good, but maybe if they'd get the gameplay right, it would turn out as a good game.

matt__jon
08-13-2006, 10:47 AM
Well, since they sold off the rights to Stuntman and DD, I think it'd just be better to stick to the Driver series, maybe they've thought of something else, but do they really need a game to test the next console out? Actually, come to think of it, I'm pretty sure that was a bull**** claim they made when they released Stuntman, it was really just to raise more money for D3. No one needs to make a mini game before their big one to test the console. They can test the console as they go, throughout development.

Now with Ubisoft backing them, they probably won't need to make a little game between now and D4/5 to raise some money. But the question is, what is Ubisoft up to? They may just be out to have a GTA game of their own, and Driver could be more like GTA next time around than ever. Its all about the money, if Ubisoft says we'll pay you $10 mil to add parachutes, don't you think Reflections will bite? If they need the money.

JAV_Swedish
08-13-2006, 11:38 AM
If Ubisoft says that they WANT something in the game, then Reflections have to try to implement it.

Mr. Tanner
08-15-2006, 12:43 PM
I have a cool idea for a game. It's called "It's Never Sunny in Philadelphia" for the PS3, XBOX 360, PSP and PC. It has nothing to do with the show "It's Always Sunny in Philadelphia". It's basically another D:PL in terms of the story, but has the same butt-load of gameplay (but more realistic) that SA had, and more. You play as a 20 year old man named Tom Martin (AKA TM or Man) who's from L.A. and wants to make good in the place he's always wanted to go to, Philadelphia. In fact, you know how TK's phrase is "From New Jersey to Queens, from the Bronx down to Battery, this was my patch, my backyard"? Well TM's phrase is "From Camden to Valley Forge, from Jenkintown to Wilmington, and all places in between, this was my patch, my backyard." So the game will extend out to Camden, NJ; Valley Forge, PA; Jenkintown, PA; and Wilmington, DE. The game will take place in 1976 in Philly. The soundtrack should have all the songs in D:PL before 1977 with more artists like the Beach Boys, E.L.O., Jimi Hendrix, Stevie Wonder, and the Rolling Stones. The weapons are the same as in D:PL, but you can use more melee weapons. You can drive ANYTHING you want in the game (cars, trucks, bikes, trains, boats, aircraft, etc, etc). The game starts off when you're in jail. You've been arrested for burglary for 12 months. Now it's your sixth month and you and the prisoners are going to break out. So you break out of jail and you build your way up through the criminal career doing all kinds of criminal activities and also being on a revenge killing spree until a partner of yours throws you back in jail, this time for 30 years and no paroll. Then you're released in 2006 on a very deadly killing spree. So it shows that you're a loser in the 70s, but you're death in 2006. The 2006 soundtrack will have all of D:PL's songs on in (both '78 and 2006) with more artists like Green Day, Jimmy Eat World, The Sterophonics, Guns & Roses, ACDC, Ash, Unwritten Law, and others. The vehicle roster is all different (with new cars, trucks, bikes, trains, aircraft, and boats) you can still see some 70s vehicles sometimes and customize and bring out other 70s vehicles to drive too. The weapons are all back from the 70s and with new weapons (those in D:PL in 2006), and they just get deadlier. And like in '76, you'll never experience a Miami-sunny day in Philly, always cloudy or with some wierd-funky weather with a real time clock (1 minute on earth=1 minute in the game). There'd be dynamic weather patterns like snow, rain, fog, overcast, and little sun. Yes this would be a game with no front end menu, but you can replay missions and cutscenes when you beat the game. I would love to have a game like this!

matt__jon
08-15-2006, 01:40 PM
So basically DPL in Philidelphia. I got to hand it to you, its very original:up: :rolleyes:

john cena
08-15-2006, 09:12 PM
Well, since they sold off the rights to Stuntman and DD, I think it'd just be better to stick to the Driver series, maybe they've thought of something else, but do they really need a game to test the next console out? Actually, come to think of it, I'm pretty sure that was a bull**** claim they made when they released Stuntman, it was really just to raise more money for D3. No one needs to make a mini game before their big one to test the console. They can test the console as they go, throughout development.

Now with Ubisoft backing them, they probably won't need to make a little game between now and D4/5 to raise some money. But the question is, what is Ubisoft up to? They may just be out to have a GTA game of their own, and Driver could be more like GTA next time around than ever. Its all about the money, if Ubisoft says we'll pay you $10 mil to add parachutes, don't you think Reflections will bite? If they need the money.
Good point Matt_jon. They don't have to make a sequel. It all depends on what the publisher wants there to be. I don't even know how Ubisoft would feel if Reflections took a break from the Driver series and worked on another project when the whole point was to only be focused on the Driver series since Ubisoft bought the franchise. I doubt that Ubisoft would be happy if this happens so it's best for Reflections to stick only with the Driver series.

Mr. Tanner
08-15-2006, 09:15 PM
So basically DPL in Philidelphia. I got to hand it to you, its very original:up: :rolleyes:
True, very true. But there are more kinds of missions not in D:PL. It's more of a GTA game really, but the chases and every playable thing in the game is more realistic than SA. There's also much more too than SA.


To tell you the truth, Philadelphia is a city you don't see too much in games. Tony Hawk's Proskater 2 is the only game I can think of. So a gritty crime-sim game like "It's Never Sunny in Philadelphia" is what we need, set both in 1976 and 2006 in Philly with extentions to Camden, NJ; Jenkintown & Valley Forge, PA; and Wilmington, DE.

john cena
08-15-2006, 09:28 PM
Philadelphia wouldn't really work that well as I've been there and there isn't much of any interest to be found in that state. Pittsburgh is perhaps one of the ugliest cities that I've ever been to and I sure don't want it to take place there.

I would rather see a mountain region, but else where like maybe California or Colorado because it's much nicer in those states than it is in Philadelphia.

Mr. Tanner
08-15-2006, 10:28 PM
Philadelphia wouldn't really work that well as I've been there and there isn't much of any interest to be found in that state. Pittsburgh is perhaps one of the ugliest cities that I've ever been to and I sure don't want it to take place there.

I would rather see a mountain region, but else where like maybe California or Colorado because it's much nicer in those states than it is in Philadelphia.
So you've been to Philly before. Pennsylvania is a cool state to me. But I'd love to have Philly in both 1976 (the bi-centenial in the city our country started in) and in 2006 (to get a glimps of what it looks like today). But also, the TV show "It's Always Sunny in Philadelphia" made me come up with the name, and how D:PL has it so you can play in a city in both the 70s and 2006. I personally like my idea of "It's Never Sunny in Philadelphia" because you play as a young Californian who wants to make good in his dream city, Philly. Sure it sounds like D:PL all over again, but at least it's original to Reflections. Here's my vision of TM (Tom Martin or "The Man") say his part about Philly at the beginning of the game when in jail in the intro scene, "Philadelphia, Pennsylvania. The coolest place in the world. I've always wanted to go there, I left L.A. in December of '75, and now, it's 1976 and I'm 20 years old and I'm a Californian in Philly. I was new to the city of brotherly love, just a Californian looking to make good. From Camden to Valley Forge, from Jenkintown to Wilmington, and all places in between, this was my patch, my backyard. So why did I want to live in Philly? Well it's famous for lots of cool things like Independence Hall, The Liberty Bell, The old Pennsylvania Railroad, The Declaration of Independence, Ben Franklin, and many other things. I also wanted to make big bucks by showing the city a thing or two by being somewhat of an "Outlaw". Now, I'm locked up for 12 months for burglary in the city of brotherly love. Six months so far of pure f**king hell. Me and the other prisoners are going to escape for good..." Sound cool for the intro? I think it does.

matt__jon
08-15-2006, 11:14 PM
I've never been to Philly, been through Pittsburgh on the highway, not basing this on the drive through, but Philly doesn't seem to interesting to me. I'm more into tropical places, but really what I'd want is a wide variety of geographical areas. I hate dull color schemes, like The Getaway, and Philly doesn't strike me as a pretty looking city.

What I would want out of a city is a flat beach area, islands connected by bridges, hills (a la frisco), mountains, maybe even a volcano. There'd be snow on the mountain, and a small village on top of it, big enough for some interesting driving in the snow. Some rapids with waterfalls you can take boats over. And since a mountain takes up so much space, they might as well use it and let us snowboard/ski. But I know thats not Reflections focus, so don't bother pointing it out (Cena I'm looking at you)

brok
08-15-2006, 11:25 PM
Driver: Hawaii! It sounded pretty daft at first, but I'm warming to the idea. Hell it's so crazy it just might work!

john cena
08-16-2006, 12:02 AM
Yeah and it sounds just as an intriguing area to have in a game as that of JustCause. I mean how smart it was for the development team to think of having it take place in a tropical destination? There is a lot of ways that it can made for the player to experience great gameplay and this simply wouldn't be a bad idea for a Driver game.

I think that Hawaii would do just fine as it is a state from the U.S. and therefore, it would be perhaps the best state from America to choose because of its climate and different kind of gameplay that of which most games don't have.

matt__jon
08-16-2006, 06:57 PM
Hawaii could be cool, they could even include a hidden park in the mountains called Triassic Park with dinasours on the run, or it could be an island seperate, but it'd be cooler to be connected to the mainland, that way you could blow up the fence and let the dinasours loose in the city.

More realistic for those who care, we could release animals from the zoo to rampage through the city, imagine sitting on a rooftop watching a tiger tackle someone. Especially if they let you control the tiger as if it were a weapon, point and shoot and it attacks someone.

I'm carrying this idea a bit far, a cheat code for flying sharks! I'm putting this all in the wishlist/cheat thread

brok
08-17-2006, 07:08 AM
I'd say keep those for take a ride- it'd be a bit twilight zone if it was in the missions...

john cena
08-17-2006, 02:54 PM
Hawaii could be cool, they could even include a hidden park in the mountains called Triassic Park with dinasours on the run, or it could be an island seperate, but it'd be cooler to be connected to the mainland, that way you could blow up the fence and let the dinasours loose in the city.

More realistic for those who care, we could release animals from the zoo to rampage through the city, imagine sitting on a rooftop watching a tiger tackle someone. Especially if they let you control the tiger as if it were a weapon, point and shoot and it attacks someone.

I'm carrying this idea a bit far, a cheat code for flying sharks! I'm putting this all in the wishlist/cheat thread
You may be taking the ideas a bit far, yes as Reflections needs to spend most of their time trying to perfect the driving and maybe a little bit of time working on the other stuff like the cheats and weapons.

I know that this is an idea you would like to see and I'm not against it, but I don't want Reflections to be focusing on too many things at once. Who knows whether or not the next game will turn more to the side and focus of what GTA is doing or if it will go more closer to its roots. I would rather want to see a different game than GTA since it will give me more of a reason to spend my money on the game and experience something different. Otherwise, we'd all just be wasting our money on a GTA-clone. That's what it basically is with all those other Crime games.

If I had a choice to play True Crime, The Godfather, and any other crime open-ended game out there, I would most likely rent them and not spend a single penny or have a change of thought of ever having to buy the games. It just would feel too much of a ripoff.

Different concepts is what I want to see more of in the video gaming industries and it is what will make more room for different elements that can actually keep us far from being bored because playing a similar game kind of makes you feel bored all of a sudden. I certainly wouldn't recommend any Development team to always go with the most similar concept.

This is why most similar games aren't being seen as the best games out there whether it's for winning any awards or getting a big critical acclaim. Games like God of War, Resident Evil 4, F.E.A.R., Half-Life, and Call of Duty 2 take gaming beyond what we've seen it before and this is what we need to see more of. I would want the best for the Driver series and this is possibly the best choice that they can ever make.

matt__jon
08-17-2006, 04:43 PM
I don't think the ideas are too far at all, we need more interaction with the environment, so then, tearing down a wall would actually cause something else to happen (given something was behind that wall, a la tiger)

And the Jurassic Park idea was because they filmed Jurassic Park in Hawaii, really the only reason I said it. I don't think thats going too far either, its just a game.

I will say one thing though, we need some dirt roads, out in the country, give us the outskirts if the cities with bumpy dirt roads, even if they;re not there in real life, dirt offers a new variety of driving elements, so does ice and snow, also water.

john cena
08-18-2006, 12:33 AM
You know what? When you think about it, we don't really need all that stuff that has nothing to do with the driving because Reflections would be better off cramming every bit of driving into their franchise so that it would go beyond their expectation, which is for their games to be all about hollywood-style car chases. I think that this too would turn out as a good idea.

Otherwise, I'll probably expect someone else to do that and that they'll have perhaps the best driving game or franchise around. Why is it that Reflections doesn't care about the driving that much anymore in the first place?

matt__jon
08-18-2006, 05:55 PM
You're a lot smarter than I originally thought

:rolleyes:

Mr. Tanner
08-19-2006, 10:04 PM
I have another cool idea for a game. It's called "A Tale of Twin Cities" for the PS3, XBOX 360, PC, and PSP. The game takes place in 1958-1959 (around fall and/or winter for that cold edge) in Minneapolis and St. Paul, Minnesota. This is a ganster game (a Godfather-like game) set in those 2 cities. The gangs are the "St. Paul Saints" (St. Paul) and the "Minneapolis Meanies" (Minneapolis). You can create your character in the game the way you want him. You can drive or operate anything (cars, trucks, trains, bikes, aircraft, boats, etc, etc) all from the 50s or before, sort of what you saw in Havana in Driver 2 and the Godfather with realistic physics and chases. You can use weapons that are melee, grenades, shotguns, pistols, revolvers, and many other weapons in the time period. The soundtrack ain't too impresive, although there would be songs by Sonny Boy Williamson, Duke Ellington, Ray Charles, Glenn Miller, Elvis, Frank Sinatra, Buddy Holly, Richy Vallens, and many other artists from around the 50s. It won't be required of you to be a member of both gangs to complete the story, but at the beginning, you choose what gang you want to be in (and when you finish the story of that gang, you can move on to the next if you want), and you can always change your character's outfit. There'd be no front end menu, but many options can be activated in the pause menu. In my opinion, I honestly wouldn't want to spend my time making a game like this, but, it's just an idea. What I'm saying is, that all of the games I came up with in this thread, this game wouldn't be my favorite. I guess it would be cool to have a game set in the 50s in Minnesota, that's original.

brok
08-20-2006, 07:38 AM
Well I recon it's the closest you've got to a winner so far, though no self respecting gang would call themselves the "Minneapolis Meanies", and the 50's isn't really that much of an interesting period. Nice game name, but again I don't see why there's the console predjudice going on. The 2 rival cities is a great idea. Really.

john cena
08-20-2006, 02:18 PM
You're a lot smarter than I originally thought

:rolleyes:
Thank you Matt_jon. I really appreciate it.

Mr. Tanner
08-24-2006, 01:10 PM
I have a cool idea for a game. It's for PS3, XBOX 360, PSP, and PC. It's a game that's a combination of Driver 1, Driv3r, Midnight Club 2, Midnight Club 3: Remix, L.A. Rush. In fact, the name can be called "The Driver Club". The game will be set in Miami, L.A., Nice, Paris, Istanbul, and Tokyo. You play as an undercover cop of the LAPD who needs to take down a gang that really is into illegal stuff (street racing, vehicle theft, drugs, guns, and anything you can imagine). The game will have a front end menu, and the main mode is the mode that has all elements of gameplay in it, the other modes are just broken-down elements such as online, multiplayer, races, free style, replay missions, options, etc, etc. You can operate any vehicle you want (cars, trucks, bikes, trains, aircraft, boats, etc, etc), although it won't be necessary all the time, just in free time in the main mode and free style mode, you'll mainly be racing and doing missions in cars and bikes. Lots of on foot action including shooting, walking, crouching, jumping, swimming, and a ton more of on foot actions found in GTA and Driver. The maps of the cities will be the same, although Miami's map will be more filled in so it doesn't look like an octopus, L.A. will be the same as in L.A. Rush, Nice will be more filled in as well so it doesn't go all over the place, Paris will be the same as in MC2, Istanbul will be the same as in Driv3r, and Tokyo will be the same as in both MC2 & MC3: Remix. All vehicles from Driver 1 (Miami & L.A.), Driv3r (All cities), MC2 (All cities), MC3: Remix (Tokyo), and L.A. Rush will be in the game. So that would maybe be a whopping 400+ vehicles (those that were and weren't operable), woah woah woah!!!

PoLoMiNt06
08-24-2006, 02:17 PM
I have a cool idea for a game. It's for PS3, XBOX 360, PSP, and PC. It's a game that's a combination of Driver 1, Driv3r, Midnight Club 2, Midnight Club 3: Remix, L.A. Rush. In fact, the name can be called "The Driver Club". The game will be set in Miami, L.A., Nice, Paris, Istanbul, and Tokyo. You play as an undercover cop of the LAPD who needs to take down a gang that really is into illegal stuff (street racing, vehicle theft, drugs, guns, and anything you can imagine). The game will have a front end menu, and the main mode is the mode that has all elements of gameplay in it, the other modes are just broken-down elements such as online, multiplayer, races, free style, replay missions, options, etc, etc. You can operate any vehicle you want (cars, trucks, bikes, trains, aircraft, boats, etc, etc), although it won't be necessary all the time, just in free time in the main mode and free style mode, you'll mainly be racing and doing missions in cars and bikes. Lots of on foot action including shooting, walking, crouching, jumping, swimming, and a ton more of on foot actions found in GTA and Driver. The maps of the cities will be the same, although Miami's map will be more filled in so it doesn't look like an octopus, L.A. will be the same as in L.A. Rush, Nice will be more filled in as well so it doesn't go all over the place, Paris will be the same as in MC2, Istanbul will be the same as in Driv3r, and Tokyo will be the same as in both MC2 & MC3: Remix. All vehicles from Driver 1 (Miami & L.A.), Driv3r (All cities), MC2 (All cities), MC3: Remix (Tokyo), and L.A. Rush will be in the game. So that would maybe be a whopping 400+ vehicles (those that were and weren't operable), woah woah woah!!!

Sounds like a great game Mr Tanner, although they'd have to come up with a really, really good story to go with it, so that there is a reason why you're doing streetracing and everything you mentioned.

Mr. Tanner
08-24-2006, 02:25 PM
Sounds like a great game Mr Tanner, although they'd have to come up with a really, really good story to go with it, so that there is a reason why you're doing streetracing and everything you mentioned.
Well I'm glad you like it. But the game will have street races and missions. So street races mainly have you driving cars and bikes, while all the other stuff can be done in missions (hopefully). Basically, the story progresses by doing missions and street races in all 6 cities. And another thing I forgot, I would put in for the soundtrack all songs from MC3: Remix, Driv3r (all songs on the sountrack CD, no more of those boring gameplay tunes), and L.A. Rush. The game would be set in 2006 and you can use all weapons from Driver and GTA too.

JAV_Swedish
08-24-2006, 04:02 PM
Mr. Tanner, thatīs your best idea so far :up: :)

blackbelt3dgr
08-24-2006, 06:02 PM
i consider the driver series an action series itself so if u ask me this thread is basically useless no offence

john cena
08-25-2006, 02:10 PM
Hey. Don't call a thread that of which I make as a bad idea. If you ask me, I think that it's just best for you to not make a post like this because that ruins the whole point of the post. If you don't like the thread, then just leave it alone and that'll make things a lot easier.

Mr. Tanner
08-25-2006, 02:27 PM
This thread is important, Reflections should read this if they have ideas for a new game.

john cena
08-25-2006, 02:29 PM
Yes. They certainly should take a look at this thread as it may teach of bit of things for them and maybe even help them come with a new kind of action game.

Mr. Tanner
08-25-2006, 02:30 PM
If only the employees of Reflections were members...

john cena
08-25-2006, 02:34 PM
Yeah. It would certainly make all of things easier this way.

Mr. Tanner
08-25-2006, 02:37 PM
Yeah. It would certainly make all of things easier this way.
But that might be a bad thing. They might flame members like you and me so badly. Like "What? You want boats back in the next Driver game? Go play GTA or Driv3r you Driver haters, you stupid and evil motherf**kers!:devil:"

john cena
08-25-2006, 02:47 PM
I don't expect that from Reflections. They would be loyal to their own fans rather than hit on them so hard. They take us great for any good ideas we ever come up with and with D3 turning out bad, Reflections took a look at a lot of the things we wanted to see in a Driver game and that went well. They could be doing the same thing for the next game even though we'll be spending our time at Ubisoft Forums. I don't whether or not they have been reading any of the posts up until now, but I'm pretty sure that they'll do that most likely when we get to spend our time at the Ubisoft Forums.

Mr. Tanner
08-25-2006, 02:50 PM
They said in the Dev chat they spend all day, everyday reading 1000 flame wars on forums. Not just here.

blackbelt3dgr
08-25-2006, 03:54 PM
Hey. Don't call a thread that of which I make as a bad idea. If you ask me, I think that it's just best for you to not make a post like this because that ruins the whole point of the post. If you don't like the thread, then just leave it alone and that'll make things a lot easier.

hey sorry cena i just thought that the driver series was a action series itself. dont be mad its just my opinion and btw im and edge fan so dont get mad or ill spear u lmmfao:up: jk jk

john cena
08-25-2006, 05:33 PM
I'm not mad anymore so don't worry about it. And I forgive you blackbelt3dgr.

blackbelt3dgr
08-25-2006, 05:35 PM
thanks lol i didnt mean anything by it though

john cena
08-25-2006, 05:55 PM
Here's an idea I have for a game that of which I also said in another thread.

The burgulary missions in SA gave me a good idea of game that the concept is based all about stealing and getting away. Actually at first, I was trying to come up with a game and when I thought of the game "Thief", I thought I would be able to come up with a cool concept that has you stealing and either doing it quietly or loud enough that the cops are on your tail. Then the car would take damage and probably blow up after some time so you'd have to kill the cops. You'd be able to shoot either the one who's driving and cause the car to make a big accident or shoot the one who's shooting at you and all the other cop would have a choice of doing is either stopping or having to try and ram into your car. It's a great idea for combining driving and drive-bys as well as stealth and the whole robbing thing. Nobody has really ever thought of a game exactly like this and I'm sure that it would do great as being one of my first games.

There should be two choices for you what you can do in the missions (instead of the game modes), which are to go steal in the day time (people would be around and you'd get yourself in a pursuit by the cops) or in the night time where you'd have to be quiet and make sure you wouldn't be spotted, otherwise it would turn into a car chase, which would require you to either drive or shoot just like with the other choice. There'd be several different missions, customizations for vehicles, different vehicles to choose from, a set of different weapons, and a Ranking system for how good you did in the missions. Personally, I think this idea is better than having a set of different game modes.

blackbelt3dgr
08-25-2006, 06:06 PM
thats a good idea 4 a new game

john cena
08-25-2006, 07:37 PM
Thanks blackbelt3dgr. I appreciate it and hopefully you'll come up with great ideas for games too.

Mr. Tanner
08-25-2006, 07:45 PM
Here's an idea for a game. Most of you guys will piss on my shoe because you'd hate it so much. OK, as always it would be for the PS3, XBOX 360, PC, and PSP. It's called "Wreck of the old 97" which is based on a true story of the Essex Steam train crash on 8-14-06 when it crashed into a garbage truck. That was the train I was on if you remember in the Driver 5 Wishlist. And the steam train's number was "97". So it's a play on words really. It would be a heroic game in some ways (as well as driving a steam train back and forth in the CT Valley). Like I said, you're not going to be too thrilled with my idea. I was just trying to think of a game that was a play on words. Please don't flame me about it.

john cena
08-25-2006, 07:48 PM
Well a movie of it is what I'd consider more. I don't see we'd be able to experience any good gameplay if it were like this. Games tend to be a lot better if they're not based off movies or events, except if they have to do with action, racing, driving, or any other game genres, but this idea really doesn't do well. I'm sorry to say this, but it probably wouldn't make for a good game.

Mr. Tanner
08-25-2006, 07:50 PM
Well it made it all over the news and rescue crews came in everywhere. It would be a good movie though now that you mentioned it. Maybe I would be a character lol! That event was sort of like "World Trade Center" the movie because nobody knew it was going to happen. But I think the title matches the game at least, that's important.

john cena
08-25-2006, 08:42 PM
Yeah. If there was to be a movie about that, I'd be willing enough to know what it is about.

blackbelt3dgr
08-26-2006, 03:50 PM
yah i think it would be a better movie then a videogame

john cena
08-26-2006, 09:48 PM
Here's an idea that I had a couple of weeks ago and since it was about a game, I'd figure that I should also bring it to this thread and get all of your thoughts on it. I copy and pasted it so it looks exactly like that one post I made.

I've thought of a great idea that a totally new project should turn out to look like of what Reflections can work with. How about if they could simply turn the focus towards something else for once that of which is a bit different of what they've been doing for their Driver series? I would suggest them to focus less on the Open-Ended world and make room for the weapons, good dialogue, great cutscenes, and even work maybe a little with the Horror genre.

They've had experience with making games such as Shadowbeast and they have included monster killing in the game so they could turn the focus to that again, but this time focusing on the survival as well as a bit on Horror, Action, and Driving.

They could possibly have you playing as a new character of which had driven to a deserted city (sounds a lot like Raccoon City in the Resident Evil games) when driving on a vacation. He gets to the town and has almost nowhere to hide. He has a ton of things that can and will be done, which are use weapons, solve puzzles, drive over monsters, and even go to another location by either walking or driving (doesn't have a tire so you'll need to find a way to resolve the problem so that you can move onto a different location in the city. The only bad thing is that there won't be a lot of fuel for you to drive the car with, making the game feel more suspense). The player will have a whole set of actions that can be done when on-foot such as climbing, moving on ledges, pushing objects, using switches, and even combining items for you to move on in the game. The game should feature a huge city with tons of places that are available for you to explore and it should allow you to enter almost or if not every building in the game. Not only that. The game should have a great camera view for the character like the shoulder view and first-person view (when about to use a weapon) as well as the camera views that you've seen in the Driver series of which have to do with the driving.

Other additions for the game to have is unlockable items and costumes for the character that can be used at the end of the game, lots of vehicles that can be hotwired and used to move around in the game, the use of vehicles when trying to escape from a huge enemy after you or just to make it easier for you to run and do shooting while you're driving, driving skills from the Driver series, maybe some stealth (to hide from enemies in dark areas or even by crawling into a small place where enemies can't get to you), hidden minigames like running over as many enemies as possible, gunning down as many enemies possible, realistic reloading, realistic firing and range for all weapons, and even have a huge bit of characters to make the game more interesting.

I believe that this would be an astonishing idea that Reflections can work upon as it would combine the things that they've done for their driving games as well as Shadow Beast games so it would honestly attract a huge audience and change a lot of the ways that we've seen gaming. If this is not something Reflections will consider on doing, I guess that means that I'll put it to use myself after I get the job I want.

Mr. Tanner
08-26-2006, 09:54 PM
Uhhh, no thanks if it's a horror game. Horror movies and games aren't my cup o' tea. I'm more into comedy and action and both of them combined.

john cena
08-26-2006, 10:12 PM
Ok. I understand you wouldn't like it. I'll try to think of something else.

This is kind of the same as Need For Speed and Driver combined. You're a driver that can choose from any kind of driving job he wants. You can choose from a huge variety of jobs that are of driving including taxi driver, police man, illegal street racer, stuntman, rescue helicopter pilot, or even an ambulance driver. You'd deal with different kinds of storylines and paths that can be taken and will affect the game one way different than the other. It'd have a Film Director with as much features as that of D1, realistic damage modeling, realistic physics, realistic sounds for cars, exploring the city on-foot with the ability to go into buildings, cool cheats like those in the Driver games, a ton of different vehicles to choose from, realistic pursuits, real car chases, and even feature weapons (only for use if you chose to be a cop). It would also have a realistic living and breathing city from the people to the traffic.

What do you think of the idea so far?

Mr. Tanner
08-26-2006, 10:22 PM
It actually reminds me of Driver 2 in some ways when it comes to what you can drive plus a flyable chopper. And it sounds like SA of how you can be earning money and doing minigames with commerical and company owned vehicles too. It sounds good.

john cena
08-27-2006, 01:58 PM
Thanks Mr. Tanner. I wouldn't really consider any of the jobs to be minigames. It would be a lot more like Midtown Madness 3 where you're doing all these kinds of job and your story evolves more and more after each time you finish the jobs. The flow of the storyline would have to do with any or every job that
you're working at. This would seperate it from being more like a GTA game if it took a similar concept as that of Midtown Madness.

Mr. Tanner
08-27-2006, 02:04 PM
Cool. Here's a dumb idea (in maybe your opinion for a game). It's a comedy-action game based on the episode of Chappelle's Show of Charlie Murphy's True Hollywood Stories of him and Rick James. Watch it here. http://www.youtube.com/watch?v=KqudvHb1b2Y. The game would have nothing censored. You play as "Rick James" and you can punch, dance, drink, sing, flirt with girls, wreck Eddie Murphy's couch, and more. The cutscenes would be when Charlie and Rick talk about what happened when they're next to the green walls. No driving or going outside in this game. All enviornments are interiors. This would be a good game for Rick James and Chappelle's Show fans like me.

john cena
08-27-2006, 02:16 PM
I'm not a fan of the show so I wouldn't really be all that interested in this game, but maybe the fans would be interested.

Mr. Tanner
08-27-2006, 02:20 PM
Yeah, I would buy it. Do you remember the game in the mid-90s called "Beavis and Butthead in Bunghole in one?" That was based on the TV show and they made a golf game out of it. I suppose a lot of fans of the TV show bought it. I don't have it though, it's outdated. But I do love the show. I'm a fan of The Simpsons too, but those games just suck, the show's much better. I guess TV show games will attract more fans of the shows.

john cena
08-27-2006, 02:23 PM
Well I would rather be interested in something else that's original. Usually games based on shows won't turn out as good than that of the games which are big hits like Halo and GTA for example. The more the idea is creative (meaning not taken from something else), the better chance you have of making a good video game so I'd be better off with games like this rather than ones based off tv shows.

Mr. Tanner
08-27-2006, 02:46 PM
Here's a good idea for a game for PS3, XBOX 360, PSP and PC. In 1979 a movie called "Disaster on the Coastliner" came out. Now I know you hate games based on movies. It's a train simulation game, with crime simulation in it too. The game would be set on the California Coast between Frisco and L.A. on the coastline train line that runs along the beaches and the beautiful coastline of California. You'd be driving the L.A. bound train. While the Frisco train was jacked by a guy from New Hampshire who's on a revenge killing spree because his family was killed on Amtrak, so he jacks an Amtrak train in L.A. bound for Frisco and is trying to smash into the Amtrak train heading towards L.A.. So a scenic train drive on the California coast turns into a day of chaos. I thought it was an awesome movie, you should check it out! It would be an awesome game to play over and over!

john cena
08-27-2006, 03:24 PM
I have a question. Who would your enemies be? Like what obstacles do you consider for the player to be facing in this game if it were real Mr. Tanner?

Mr. Tanner
08-27-2006, 03:32 PM
What game are you basing it on? Disaster on the Coastliner? Well your "enemy" is the Frisco bound train. While your friends are the men and women at Amtrak and your passengers. No guns in this game. But yes there would be train derailments (very realistic) and it's very simulated to an Amtrak EMD (GM) F40 diesel locomotive with passenger cars with innocent passengers. So you'll get a 1st person view behind the throttle and with working controls and making you feel like the engineer in the movie. You'll have to do things like call the dispatchers and have full responsibilities for all of your passengers to avoid a derailment or crash.

john cena
08-27-2006, 04:49 PM
Oh I see. Well I would rather see a Train simulator game like the ones we've seen in the past.

Mr. Tanner
08-27-2006, 04:50 PM
Yeah, but it's full of action and suspense with a story and you get to experience railroading in the 70s in California.

john cena
08-27-2006, 04:56 PM
I don't know very much of how a game like this would turn out really. What do you expect the outcome of the game to be?

Mr. Tanner
08-27-2006, 05:28 PM
I'd say it would be good for a train driving game. But certainly not a GTA kind of a game. I'd rate it a 10 as a train-game. And maybe an 8 for a game in general. That's what I'd expect. Because we all know SA has still been rated the best game by critics (not me).

john cena
08-27-2006, 05:41 PM
Well the critics can get a few things wrong sometimes because GTA:SA isn't the best game that I would consider to see from RSN as it had a lot of glitches, traded in hidden packages for horse shoes and sea shells as well as graffiti and the simulation was terrible that it wouldn't even have needed to make its way into the game. Also the camera view is a bit harder so most of the concepts that RSN came up with for SA weren't all that good.

Mr. Tanner
08-27-2006, 05:45 PM
I wonder what the next high-score game will be... Saints Row? GTA 4? Driver 5?

john cena
08-27-2006, 06:08 PM
Yeah me too. It'll be really hard to see which game will come on top of the others, but Saints Row doesn't look all that impressive nor does it look any better than GTA:SA so I expect the top game to be either D5 or GTA4.

Mr. Tanner
08-27-2006, 06:59 PM
Lots of "punks" I know always say that GTA will always be better than Driver. Losers.

john cena
08-27-2006, 11:32 PM
Well they don't have respect for us and there's really nothing we can do about that, but if Reflections come up with a bigger game than that of GTA4, a lot of people might consider Driver to be a lot better than they had thought of in the first place.

Mr. Tanner
08-28-2006, 01:27 PM
It's up to Reflections to make a GTA-beater of a Driver game. That way the punks I know will stop b!+ching about it and say Driver's better than GTA.

john cena
08-28-2006, 02:12 PM
Yeah. You're right about that Mr. Tanner. Well I don't think that they'll be so generous enough to make a game as close and similar as GTA. They feel that the car chases and driving is much more important than anything else.

Mr. Tanner
08-28-2006, 02:19 PM
Well if they aren't going to wise up at Reflections, then it ain't my problem. I really don't think we need another GTA rip off. At least outsmart it. And I've got the tactics to accomplish that.

john cena
08-28-2006, 02:24 PM
Outsmarting Rockstar North may take some work, but I don't feel that it can't be done. If we help out by posting a lot of the really good ideas, I'm sure that we'll be able to help Reflections out more.

Mr. Tanner
08-28-2006, 06:53 PM
I don't mean to go off topic with this conversation, but going back to my idea on "Disaster on the Coastliner" you can choose your engineer. So you can play as the good guy or the bad guy. I think that movie inspired R* to put in a diesel locomotive similar to the one in the movie and how you can steal it (with also being set in a California-like setting). But you'd see that train engineer and train jacker are 2 different guys with different methods of operation, giving you different gameplay. 25 to Life has something like that.

I_Am_Spartacus
08-28-2006, 11:34 PM
Interesting idea. Perhaps the third-person phsyics of Saints row (Love the phsyics) and the driving physics of Driver. Perfect mix! Saints row is a pretty good game (Although I've just played the demo) It's sort of a cartoony twist on thug life. Nothing better then stopping at Freckle *****'s (Spoof of wendys) to get a burger. Saints row offers stuff that other games like driver dont however, like the ability to change your clothes, hop fences, fight rival gangs, ROB STORES, steal weapons from others when you kill em and even shop for items like weapons, beer, drugs, and even repair your vehicle at a garage (Oh wait driver has that). ANYWAY. Action game by Atari. It could be done, I would buy it. Maybe not tanner though, maybe they can create a new character who is too cool for school (Like tanner) that is SIMILAR (Undercover cop with a dark side). And then they could put my ULTIMATELY SUPER HARDCORE WEAPON LIST OF ASS-KICKING into use.

john cena
08-31-2006, 08:18 PM
No. Lets just leave Driver how it is because making the concept like this is going too far with what the Driver series has been all about. They could simply improve more in the on-foot with each Driver game they make for the Next-gen consoles, but I wouldn't recommend them to go too far with the on-foot like GTA:SA did with simulation. They should always remember to focus first and most on the driving to make sure that we'll feel great when driving in the game.

Mr. Tanner
09-03-2006, 09:04 PM
Here's an idea for a game. It's for PS3, XBOX 360, PSP, and PC. It's called "Nitrous Wars" it's really a parody of Star Wars, but with street racing. You play as the character "Duke Roadwalker" (parody of Luke Skywalker) and you're trying to take down the infamous racer "Dark Traitor" (parody of Darth Vader), Dark Traitor got his name because he was on your force's side a long time ago, and now he wants to kill you. Now we all know how Star Wars ends right with Darth Vader and Luke? Very similar ending after battling the crap out of eachother in street races. The game would be set in New York, Miami, Barstow (California), and Tokyo. The street racing is just as insane as Midnight Club 3, but drivebies are included too (like in D:PL), no on foot action necessary.

john cena
09-03-2006, 11:41 PM
I thought that we were supposed to be trying to come up with action games not anything else. I mean the topic specifically refers to having Reflections Make An Action Game so why should we put up an idea from a different video game genre here?

Mr. Tanner
09-04-2006, 12:12 AM
Well I'm sorry, was that last post off topic? To me I thought that would be an action game.

john cena
09-04-2006, 01:32 PM
Oh ok. Well if it were to include vehicular combat, I'd say that it's pretty much an Action game.

Mr. Tanner
09-04-2006, 01:33 PM
Yeah, it's a street racing game. But it's a parody of Star Wars really.

blackbelt3dgr
09-07-2006, 09:29 PM
I wonder what the next high-score game will be... Saints Row? GTA 4? Driver 5?

sadly probably none :down: gta sa will probably still be considered the best :cry: :pout: and i thinkit really isnt that good

Mr. Tanner
09-08-2006, 08:31 PM
sadly probably none :down: gta sa will probably still be considered the best :cry: :pout: and i thinkit really isnt that good
Really? Huh, after all these years...

blackbelt3dgr
09-08-2006, 08:33 PM
ya ud be suprised some ppl all say that gta sa will never be beaten it really bothers me

Mr. Tanner
09-08-2006, 08:42 PM
I still have the game "It's Never Sunny in Philadelphia" in my head. I guess it's telling me that that's the game I really want to play right now. And I wish I could make and play it right now the way I'd like it. I had that game in my thoughts for the last few weeks. Amazing! Should I post a thread about it or jot down more ideas and details about it here?

blackbelt3dgr
09-08-2006, 08:50 PM
i havent ever heard about that game

Mr. Tanner
09-08-2006, 08:52 PM
i havent ever heard about that game
Go to page 6 of this thread. I made a couple posts about it there. It's an idea for a game. It's basically D:PL and SA combined set in Philadelphia in both 1976 & 2006. You'll love it!:D I know I do!:)

blackbelt3dgr
09-08-2006, 09:01 PM
sounds like a good game=) i dont care if it sounds like dpl i love dpl so i guess i would love that

blackbelt3dgr
09-08-2006, 09:01 PM
btw is it 4 ps2 or no cause u said only ps3

Mr. Tanner
09-09-2006, 11:16 AM
It would be for PS3, XBOX 360, PC, and PSP.

matt__jon
09-09-2006, 11:20 AM
You know, despite my distaste for your ideas Tanner, the name Nitrous Wars is a pretty good name for a racing game.

So at the end of the game, Dark would cut off Dukes hand, but save him from the emperors lightning hands, in turn killing him?

Mr. Tanner
09-09-2006, 11:22 AM
Well I'm glad you like it Matt Jon.

blackbelt3dgr
09-09-2006, 12:49 PM
that sucks i would have liked it for ps2

Mr. Tanner
09-09-2006, 01:44 PM
that sucks i would have liked it for ps2
Why? I mean, I'd make it next-gen so it could have way more. But anyway, do you still think I should come up with more details about "It's Never Sunny in Philadelphia"? Like I said, it's only an idea for a game.

blackbelt3dgr
09-09-2006, 01:58 PM
ya have more details the game sounds good

Mr. Tanner
09-09-2006, 03:59 PM
OK, more details on "It's Never Sunny in Philadelphia". The game takes place in 1976 and 2006 in Philly with extentions to Camden, NJ; Valley Forge, PA; Jenkintown, PA; and Wilmington, DE. All roads, railroad track, highways, and bodies of water are implemented too! So the map is huge, even, and accurate, as well as historically accurate too.
Characters: (1976 biographies)
Tom Martin: The character you play! AKA "Man", "TM", and "Tommy". Tom is from L.A. and he's 20 years old and has always wanted to live in Philly since he was a boy and make good there with his recklessness. Tom gets thrown in jail for 12 months for burglary, time for the first mission!

Santino: Tom's idol. He's a mexican-american vehicle machanic. Born in L.A. from a couple of mexicans. He is 25 years old and moved to Philly as soon as he could get the gas and money so he could open up a more "sophisticated" auto shop in a city where he could make more money. He'll customize all sorts of vehicles for you at good prices and he'll make your vehicle look like the one you've always dreamed of.

Stevie: The biggest pimp in all of Pennsylvania, New Jersey, and Delaware with the hottest chicks of those 3 states too. He sets up jobs for you.

The Canadian: Off-roader guy from Toronto. He sets up jobs for you. Most of them require some off-roading. He brings his ex-driver from Quebec to Philly and it's up to you to beat him and be the new driver.

Carissimi: The gang leader. He'll do anything for you, set up jobs, be a helpful aid, and more. He's 23 years old and he's got everything you want... Except a badge.

Kit-cat: A New Yorker who always had to have his wallet out if he wanted to "Do it" with a chick because he's overweight and 40 years old. Although to your gang, he's a cool cat. He works feverishly for you and the gang day and night. You can't go wrong!

The first misson: You're in jail for a year and so far, you've been in for 6 months. You need to break out by killing all of the prison guards, jacking a bulldozer to plow through the gates, and to jump in the getaway car (a 1966 Lamborghini Muira, what the hell would that be doing at a prison?!). Then drive to Santino's shop with the cops lost.

OK, that's all I can think of for now. I'll come up with more ideas for this game later. What do you think?

Chillin@dawheel
09-09-2006, 04:12 PM
that's just pl's story with minor tweaks...come up with something original please

Mr. Tanner
09-09-2006, 04:14 PM
that's just pl's story with minor tweaks...come up with something original please
Well, at least it would be original if Reflections made it.;)

matt__jon
09-09-2006, 05:41 PM
It wouldn't be original if anyone made it because it IS dpl

Mr. Tanner
09-09-2006, 10:03 PM
It wouldn't be original if anyone made it because it IS dpl
No... It wouldn't be D:PL. But identical. The differences are that the characters are all new and have different biographies than in D:PL. The game is set in Philadelphia, not New York. And it's set in both 1976 and 2006. There'd also be much broader gameplay than in D:PL, so there's more freedom. And the story does have some new missions never found in Driver, so the story is a little different.



Here's a new idea I have about this game. In 1976 it's set it summer, but never sunny. You'll see water flowing (and it's swimmable) and leaves in vegetation. It will rain (with different and dynamic rain patterns). And you can drive water vehicles like boats and others. While in 2006, it's set in winter, but never sunny. You won't see any leaves in the trees, the water's iced over (meaning no boats in 2006), and it snows instead of raining. The snow would accumulate and melt, it's plowable, and I'd like to put missions in that require you to drive in the snow or iced-over rivers (like the Deleware River) just like in Stuntman with cars or snowmobiles in these kinds of missions. Boy, my ideas for this game are getting better and better! (That's how I feel, I don't mean to be selfish).

john cena
09-09-2006, 11:33 PM
I can tell you guys now that I've already got plenty of original ideas, but I wouldn't share them here because that might have someone steal them so I'm keeping my game ideas to myself.

Mr. Tanner
09-10-2006, 12:20 AM
I can tell you guys now that I've already got plenty of original ideas, but I wouldn't share them here because that might have someone steal them so I'm keeping my game ideas to myself.
It's OK, I understand.