View Full Version : Darkrideperson's ROCK ' N ROLLER COASTER custom scenery (FINISHED)
DarkRidePerson
12-27-2005, 06:27 PM
Happy Holidays everybody. I first wanted to start off by saying that I am doing a holiday oriented theme, but it isn't finished yet. This set, however, is finished, so I will post it.
Ok, now that that is out of the way, here is the theme. It is a collection of roadsigns from inside of Walt Disney World's "Rock 'n Roller Coaster: Starring Aerosmith" ride. The signs have various rock and roll lingos as well as some signs from real life. I did my best to create most of the signs from the ride, but seeing as how that would be very hard, please bare in mind that not all of the signs are included.
Here are the signs:
http://img.photobucket.com/albums/v318/ASSAS/coasters/RideSigns.jpg
The signs that are included are:
-5 freeway sign
-101 freeway sign
-Civic Center Sign
-VIP sign
-Exit Rock and Roll sign
-Parking signs (3)
-VIP Parking
-Slow Parking
-Concert Event Parking
-Corkscrew Ahead sign
-Donut sign
-Prepare to Rock sign
Here are some screenshots of how it was used in the ride:
http://img.photobucket.com/albums/v318/ASSAS/coasters/Donuts.jpg
http://img.photobucket.com/albums/v318/ASSAS/coasters/Donuts2.jpg
I hope you enjoy them. I also have a video of the ride with the scenery for download. The park download and the custom fireworx downloads will be up later today, after I am able to compress them properly...
Scenery Here
http://rapidshare.de/files/9932656/DRP_Rock_n_Roller_Coaster.exe.html
Instructions: This is a self extracting file, but to make sure there is no confusion, the destination folder has to be chosen by the user. Please click browse before installing to make sure that the custom scenery goes to the right folder. The default folder is c:\program files\atari\roller coaster tycoon 3\style\themed
Video Here
RAPID SHARE LINK
http://rapidshare.de/files/9925418/Rock_n_Roller_Coaster_0001.wmv.html
MODS TO THE MAX LINK
http://modstothemax.net/games/rct3/d...lercoaster.zip
Please let me know if there are any problems.
RCT-Spanky
12-27-2005, 07:08 PM
The signs are very good ... but in my opinion, the donut could be a little bit rounder. Anyway ... A great addition.
DarkRidePerson
12-27-2005, 07:10 PM
The signs are very good ... but in my opinion, the donut could be a little bit rounder. Anyway ... A great addition.
thanks
the donut was just at default cylinder settings with 12 stacks and 6 slices. I figured it would look ok.
anyway, thanks alot
Disfan1
12-27-2005, 07:16 PM
AWSOME!!!!! This is so cool! Thanks for your hard work.
DarkRidePerson
12-27-2005, 07:19 PM
AWSOME!!!!! This is so cool! Thanks for your hard work.
thanks, and your welcome.
flaminlambo
12-27-2005, 07:21 PM
ooh, this is sweet. the doughnut could be rounder though, as said by RCT-Spanky. I can use these a lot. Thanks :up:
apet08
12-27-2005, 07:22 PM
Thanks for your set. I actually think the donut looks nice. Your scenery has already been added to the main list started by jonwil.
DarkRidePerson
12-27-2005, 07:24 PM
Thanks for your set. I actually think the donut looks nice. Your scenery has already been added to the main list started by jonwil.
thanks. I am glad it has been added. I might fix the donut and release it as version 1.1 or something...
DarkRidePerson
12-28-2005, 01:09 AM
hmm, I would think that people would be a little more interested.
marnetmar
12-28-2005, 01:10 AM
Nice work DRP, I especially like those signs :up: :up:
DarkRidePerson
12-28-2005, 01:12 AM
Nice work DRP, I especially like those signs :up: :up:
thanks, it was my first set, so I figured that I would do something simple. although, it is hard to get the donut under 300 polys
marnetmar
12-28-2005, 01:13 AM
it is hard to get the donut under 300 polys
I'll see if I can get you another version in the next few days that isn't too high in poly count.
DarkRidePerson
12-28-2005, 01:16 AM
I'll see if I can get you another version in the next few days that isn't too high in poly count.
thanks, but it is low poly now. The problem is, that I am trying to "round it out" a little more because people were complaining about how it looks too "blocky". However, if I use the torus under "extended primitives", than I have a 600 poly mesh that I have to cut down...
marnetmar
12-28-2005, 01:17 AM
I was planning on making it rounder, but not a monster in poly count, that's the idea anyway lol
You have a PM ;)
DarkRidePerson
12-31-2005, 12:54 AM
I was planning on making it rounder, but not a monster in poly count, that's the idea anyway lol
You have a PM ;)
thanks, my e-mail is ***
I will send you the model later
Edited by marnetmar to remove e-mail to prevent spam
DRP Could you pease upload the pack to someware other than rapidshare cause rapidshare ain't working for me
DarkRidePerson
12-31-2005, 12:25 PM
DRP Could you pease upload the pack to someware other than rapidshare cause rapidshare ain't working for me
do you use aol?
if you do, all you have to do is download it from internet explorer instead.
also, it will be up at mods to the max as soon as marnetmar gets my e-mail.
marnetmar
12-31-2005, 01:32 PM
<snip>
DarkRidePerson
12-31-2005, 03:36 PM
<snip>[/url]
thanks alot mnm
jman771
01-01-2006, 06:48 PM
What did you use to get the sign to change above the track in the beginging. Is it something from wild?
DarkRidePerson
01-02-2006, 11:09 AM
What did you use to get the sign to change above the track in the beginging. Is it something from wild?
that is a bilboard from wild. I think, however, that you can get the billboards to work in rct3 and soaked by using a patch.
Awesome work.I can't honestly say I can find a use for them though.
DarkRidePerson
01-02-2006, 11:22 AM
Awesome work.I can't honestly say I can find a use for them though.
I don't think that most people can... I just thought I would try something simple for my first attempt.
Fair enough, we all start somewhere, can't blame you for that.
DodgyDavid
08-03-2006, 09:28 PM
I know this is a dead thred, but please please can someone re-upload this somewhere, rapidshare does'nt work for me, and the other link is invalid now
DJ Screech 09
07-19-2007, 06:33 PM
^Veeeeeeery old, but agreed, rapidshare is crap.
PeDrO--RCT3 SW
04-15-2008, 06:20 PM
Congratulations!! You've done a good work! I want it too!!! But probably it will crash my game like gadget space mountain mission 2 !
What can I do for this ??
That is so boring !!!
I have one more question! What's the name of the program for create custom scenarys???
Help me!
Thanks,
PeDrO--RCT3 SW
RCT3robin
04-15-2008, 06:23 PM
PLEASEEE dont make up old threads the last post was in 2007 man!
about making cs look HERE (http://www.ataricommunity.com/forums/showthread.php?t=556048)
and about the crashes.
The thing to remember is that the game engine is designed so it follows a specific path to access each scenery file. If that path is altered - by placing the file in the wrong spot or extra files being created - the game is unable to access the file.
The most common error is where an extra folder holding the CS files is created. The way to check for this is to navigate to where Scenery folders are stored. Most people will know how to access this, but I'll lay out the steps for those who may not be sure:
If you are running XP, you probably have an icon on your desktop called "MyComputer", double-click that icon to open.
Most people have the game installed on it's default position, so find where it lists your hard drives and find "(C: )", double-click on that entry to open.
Now you need to find a folder named "Program Files", again double-click to open.
Among the individual folders should be one labeled "Atari", go ahead and double-click to open.
Inside you'll find the folder for "RollerCoaster Tycoon 3", open that.
Inside are lot's of files and folders required in the game, scroll down and find the one labeled "Style", double-click to open it.
Customs Scenery goes in the folder entitled "Themed", yep, go ahead and open that one too.
Here you will see all the different scenery folders - in-game and custom. This is where you place your custom scenery folders. Find the folder for the set you are having problems with and open it.
This is the important part, as soon as you open that folder you will see one or more files or folders that are the actual individual object files PLUS there should be two OVL files...one named Style.common and the other Style.unique.
Those two OVL files MUST be there for your CS to function properly. That's where the path the game follows to access them says they must be. If they aren't, then usually an extra folder has been created during the zip process.
If the two OVL files are missing, is there instead just a folder with the name of the scenery set on it present?
I thought so. Go ahead and open that folder. Chances are when you open it you'll find those two missing OVL files plus the actual scenery files/folders.
What's this mean? Well, the path the game is looking for when you see those two OVL files is C:\Program Files\Atari\RollerCoaster Tycoon 3\Style\Themed\Set (you can see the path up at the top of your screen).
The path if there's an extra folder will show C:\Program Files\Atari\RollerCoaster Tycoon 3\Style\Themed\Set\Set. Note how that folder at the end appears twice? We need to get rid of that extra layer. It's simple to do...
Find the folder that holds the two OVL files (along with the actual object files/folders that were there with them.) and drag that entire folder to your desktop.
Now in Style\Themed you should have a folder with the name of the set that is empty. Delete that extra folder.
Now you can drag the correct folder (the one with the two OVL files) from your desktop back into Style\Themed. That should make the path correct for the game to access the objects and the set should now work.
How does an extra layer get formed by mistake? Well, there's several ways but one way to make sure it doesn't occur is to always unzip new CS set's to your desktop FIRST, and then find the correct folder (with the two OVL files) and drag it to your Style\Themed folder yourself. If the CS set comes with an .exe file, I always change the destination to have it go to my desktop as well.
Bulby4040
04-15-2008, 07:43 PM
umm well this doesnt look like it had enough effort encluding the text
rct3rules3
07-20-2008, 01:50 PM
How do you download it every time i try it says file not found
stu-2693
07-20-2008, 02:02 PM
thats becouse it was released in 2005
apet08
07-20-2008, 05:04 PM
Still, you can always check the complete list for working links.
whitts
04-22-2009, 02:55 PM
Hi,
i seen the billboards on Rock'n'roller coaster n i tried to download n it the website was Unavailable do you know were i can't get them again i would just like them if there possible to download :)
sweetman
05-11-2009, 12:09 PM
+1 id also like this reuped
WDWRemaker
10-15-2009, 09:54 PM
Same here.
Weber
10-16-2009, 01:03 AM
Hi,
i seen the billboards on Rock'n'roller coaster n i tried to download n it the website was Unavailable do you know were i can't get them again i would just like them if there possible to download :)
It's here:
http://www.vodhin.org/e107/download.php?view.328
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