View Full Version : Lulujarre Chauteau Magic
RCT-Spanky
03-31-2006, 01:52 PM
I need a little help ... I have download the new version of Lulujarrre's Castle. This set contains three different versions, but every time, when I place a castle the game crashed completey. I get no special eror, "just" a crash, Has anyone an idea or can lulujarre test his scenery again? Maybe the new version is not wild compatible, but normally i must get an error then.
This new castle is so big and looks so fantastic so any help is really welcome.
THANKS!!
marnetmar
03-31-2006, 01:57 PM
I'm not certain, but I think this set has an extra folder in it if I remember right. I saw a post from someone about it, but it's been awhile ago.
RCT-Spanky
03-31-2006, 02:10 PM
I have checked this, but it looks like a correct installation.
wabigbear
03-31-2006, 04:28 PM
I have Wild! and it works for me RCT-Spanky. It was an .exe file and I had to change it's destination since my version of the game doesn't use the little copyright symbol...
iceatcs
03-31-2006, 04:28 PM
If the model is very high polygon counts and it will close the RCT3 down cos of overdue memory.
I have tested while ago with 8000 one and it will crash about few mins or esp it will crash straight away if you change the land while this model is around..
RCT-Spanky
04-01-2006, 06:07 AM
I will try to re-install the set again like wabigbear descriped it, but it could also be that the high polycount crashes the game. i use it in a park with hundreds of objects, run Winamp and some more applications in the background, so it could be an out of memory error too.
Too bad ... this castle looks so good ....
Lulujarre if you read this, please make single parts out of this castle. It's a more than perfect addition to the MaxInfintys Castle Set.
apet08
04-01-2006, 09:33 PM
RCT-Spanky, if you read from this post onwards (http://www.ataricommunity.com/forums/showthread.php?s=&postid=7450133#post7450133), you'll find out that Lulujarre himself was having some problems with the large castle. Read my first post in that thread (which I try to update regularly) to find a two-castle version, without the large one. I think iceatcs is right, however, and that it really is a matter of polygon counts.
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