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Dkimber1974
06-13-2006, 03:22 PM
ok i started to build a roof and this is what happened.

in 3ds max it looks like this.

http://i2.photobucket.com/albums/y9/dkimber/roof.jpg

in the game it looks like this.

http://i2.photobucket.com/albums/y9/dkimber/Shot0167.jpg

Does anyone know why it became hollow?

Vodhin
06-13-2006, 03:41 PM
Your object is not "closed" in the 3D program- you must have deleted vertexes- don't do that. If you are starting with a box, maybe it's best to just snap the vertexes ov two edges together, though I would take advantage of the extra side to have a little lip over the bottom edge perhaps?

DarkRidePerson
06-13-2006, 04:00 PM
That is correct.
to avoid this problem, it may be best to model from splines. For all of the non "pre-fabricated" shapes, that is. You can still use the presets, but f you want to make an abstract shape, splines are the best way to go.

BTW, nice texture. ;)

Dkimber1974
06-13-2006, 08:59 PM
Can someone make a roof template for me. I cant seem to get it right no matter what i do. I can build a playset in sketchup, but cant make a simple roof. lol