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Dexter Doherty
08-01-2006, 01:35 PM
ive looked at the stickys but i just dont get it, all i want to do is be able to make my own scenery and make a good park? BUT I CANT

Cyberleader
08-01-2006, 01:39 PM
It really isn't easy.

Let me answer what isn't a question.

I aint no pro,

How many are?

i can't make scenery,

Very few can (compared to all the peeps on the forum)

so i make the best i can with what i got

Thats what the rest of us do :o

And just to say when I read the word 'Foolz' - :bored:



Hope that helps! :D

EDIT (BTW): I guess I'm just trying to say that it ain't easy, and that very few eventually succeed. I once made a bit of scenery, it had loads of problems and now I can't remember how I did it. so :P

Dexter Doherty
08-01-2006, 01:43 PM
doesnt help. ty anyways

rctmaniac
08-01-2006, 01:48 PM
check phil's guide (its a sticky) or I did a guide randomly one day :p http://sebar.com/rctman/customguide.zip (this isnt really advertising)

Phil
08-01-2006, 02:19 PM
My guide would be more the run up to using the importer. It also requires general knowledge of modelling.

LuckyGirl
08-01-2006, 09:46 PM
I am currently learning how to make my own scenery (I am very new to this and only started about 2 weeks ago or so - to be fair, I have a LOT of time at the moment :D )
I have done the following:

A 3D modelling program:
Download the MilkShape trial (after 30 days trial you will have to register it for a fee of $25/£25).
I have found the "Coaster Car 101" tutorial the easiest (so once in a while I got still stuck or it looked slighly different then in the pics :D)
Go to You can find it on this website http://modstothemax.net
Just register, then go to the download section (this is not possible before you register).
Go to those sections: Ultimate Ride/UR Tutorials.
Although the coaster car was modelled for another game, the tutorial will explain all the basics - I think I spent about 1-2 days doing this, but it depends on how much time you have. I know, you want to start modelling right now, but you need to learn the basics first.

You can download MilkShape here:
http://www.swissquake.ch/chumbalum-soft/ms3d/download.html



A file converter program:
Then download Biturn - this program will convert your MilkShape files into ASE files, so that you can use them in the importer. Biturn is very simple. You just click on the file you would like to convert and the file type you would like to convert it into. That's it :D
You can download it here:
http://mirex.mypage.sk/index.php?selected=1
I think I have the latest (top) version under the section "Biturn"

Jonwil's importer program:
This program is required to import your ASE files into RCT. It will allow you to set your scenery up as loudspeakers, walls, etc.
I personally have used "Klinn's importer tutorial". It's on the http://modstothemax.net website. Go to the sections "Roller Coaster Tycoon3"/RCT Tutorials.
You can Jonwil's importer here:
http://sebar.com/jonwil/


The order in which I have lister the programs, is the order you will use them.
Also, you need a program to create textures with. If you have a good program and are familiar with it, that's great. If not, I would recommend concentrating on learning modelling first, and use MS Paint for textures at the beginning.
Your textures need to be 64x64/128x128/256x256/512x512 pixels. In Paint, just click on "Image"/"Atributes" > you can change this here.
Make sure you save the texture as a 256 colours bmp

Once you are familiar with everything, you can download this free paint program:
http://www.gimp.org/

Again, you probably wanna read tutorials to learn this, as it is quite a complex program - but worth while.
Before you save tetxures in it, make sure you click on "Image"/"Mode"/"Indexed" and index it.
Save it then as a bmp file. You might get the option to save it "RLE" encoded -> do NOT do this (it won't be accepted by the converter).

To ensure it was safed as the correct bmp file, I usually open it in MS Paint and save it under a different name "x2.bmp" with 256 colours. For some reason GIMP sometimes saves bmp files as 16 colour mode files (if I do something wrong i don't know) and it won't work in the importer.

So, I hope this helps. Oh, and for further questions and answers, I have a current thread here, that shows all kind of problems that could come up.

@Mods - Please do not delete/modify this post, I really would appreciate it. It took me a long time to find all the links to write a quick overview how to do things and where to get programs and help. This post is NOT intended to advertise for programs or other websites.
I wrote this overview to help others, who have the same problems as I did - finding broken links, tried complicated tutorials on modelling, looked through a lot of threads to find answers to my problems :p

Eletigna
08-01-2006, 10:44 PM
... And also it requires much dedication and patience. :noob: and something of imagination. :) :noob: :) :noob: :)

studiortaboy
08-02-2006, 02:56 AM
Just use any simple modeling program such as Cinema 4D which is the best and I use. ;) You can dload it for free at www.cinema4d.com. It says that it's a demo but it's really not you can use it for ever with all features.

LuckyGirl
08-02-2006, 09:24 AM
@Studiortaboy - is Cinema4D working with the importer?

studiortaboy
08-03-2006, 02:24 AM
@Studiortaboy - is Cinema4D working with the importer?

What do you mean?

LuckyGirl
08-03-2006, 07:46 AM
Can you import the files into RCT3?

rctmaniac
08-03-2006, 08:17 AM
^well if they export into .obj or if biturn can convert cinema4d files to .ase then yes it should-aligning the objects would be the problem-milkshake is well worth the $25 though

LuckyGirl
08-03-2006, 09:08 AM
@Maniac - I will definitely register MilkShape - once you get the hang of it, it's brilliant.

studiortaboy
08-03-2006, 12:48 PM
See I am more high skill lvl'd and need better stuff. So I use offtopic stuff. I don't know about whole import thing if it does do that beacuse I convert my own formats. I use 2 modeling programs...

-Cinema4D
-Zmodeler 2

LuckyGirl
08-03-2006, 12:51 PM
Well, great that you are so skilled :rolleyes:
But this thread is about customer scenery for RCT3 - and you can have the greatest scenery ever, if you can't import it, it is useless :p

Phil
08-03-2006, 01:21 PM
Don't kill me mods.

Studiortaboy clearly has an illegal version of C4D if he can make scenery with C4D. Considering the demo version can't actually save.