View Full Version : MOOR disapointment
G U L L Y
09-10-2006, 09:09 PM
Ok this game is pretty smooth in single player first off:up: . But its not user friendly at all. The intruction manuel is useless and as a newb u basically have to learn everything form trial and error or asking another player online. Speaking of online thinking about it gives me a headache. You can never keep track of your friends as they disapear in thin air in the middle of a conversation. The club feature is useless cause you cant invite anyone (i invested $500,000 into a club know one can join). And can sum1 please tell me y is there like 15 chairs in the club houses but u can only see urself. Oyea lets not even get started on the overated "custom performace tuning". The TDU server itself is unavailable atleast 50% of the time. Either Atari overated the MOOR feature, or the server is only 50% complete. But it is definately a disapointment either way. I wonder if this is why the game was only $40bucks for 360. I hope FORZA 2 breaks the ice this fall in the online racing category.
BlackZ06
09-10-2006, 09:10 PM
They are working on a patch to fix the problem. So relax and enjoy your life.
shaken_bacon
09-10-2006, 09:26 PM
as Blackz06 said there working on a patch and these topics have already been discussed in other threads.
Lectoid
09-10-2006, 10:59 PM
Has it been officially stated that they are working on a patch? If so, link please. Or does everyone assume this because the current state of the game is horrible.
KLRSKIR
09-10-2006, 11:11 PM
There IS a patch in the works!
Ryencool
09-10-2006, 11:25 PM
patch wont fix mutiple open wounds. Online is a joke, custimization is a joke. I could choose my car color in tokyo extreme racer 8 billion years ago. Im already tired of the current cars cause its so generic. There are no custom/rare parts, some cars cannot even be painted. How custom can your gto be when there all the same color?....
I will agree though the single player is good, im on the island tour race and man is it a doozy, had to pause half way through.
Lectoid
09-11-2006, 12:01 AM
There IS a patch in the works!
Proof? Link?
Dark2552
09-11-2006, 12:06 AM
i just got done with the island tour. ALFA ROMERO W00T!
G U L L Y
09-11-2006, 12:34 AM
patch wont fix mutiple open wounds. Online is a joke, custimization is a joke. I could choose my car color in tokyo extreme racer 8 billion years ago. Im already tired of the current cars cause its so generic. There are no custom/rare parts, some cars cannot even be painted. How custom can your gto be when there all the same color?....
I will agree though the single player is good, im on the island tour race and man is it a doozy, had to pause half way through.
Ya...
BlackZ06
09-11-2006, 01:08 AM
There is a post about this and it was official and it said that there is a patch that should fix all these issues. So please don't be so desperate and chill. Why are you being such a cry baby. It's just a game.
Ryencool
09-11-2006, 01:17 AM
Cry baby? Patch to fix it? The patch will fix online issues and maybe stuff like the 288 gto going 154mph in reverse. It wont fix lack of depth in the custimization department, or change the fact that you get tired of these cars fast because of it.
I got lucky and found a miura with gold rims but thats the extent of rare items? come on this isnt what we were promised..
This patch you speak of better be a new game..
FlyingPee
09-11-2006, 01:18 AM
It's not that bad if you would of read the forums. I got the game on friday and already knew buying/selling to other players didn't work and I knew that clubs didn't work.
plus there isn't that much of a learning curve. You drive around to races and along the way you find some missions.
And if you want to talk to friends just do private chat so everyone else doesn't have to listen to the conversation. I am kinda glad that part is bugged just so I don't hear people talking all the time when I am driving around.
Just think that you may of spent 500k on a club, but at least you got 10 gamer points :cool:
BlackZ06
09-11-2006, 01:36 AM
Ryen, I'm pretty sure they will add new content with time. The game has only been out for a few days.
Ryencool
09-11-2006, 03:24 AM
Ryen, I'm pretty sure they will add new content with time. The game has only been out for a few days.
Its not about more cars, htere gonna add maybe 25-30 right? there are some people who have every car in the game already. Granted I dont play that much and niether does the average person but what are you gonna do after that? I have seen games with much much more depth. The said every cars was custimizable and not one would be alike, thats complete poo poo. They can add more cars and ill buy em, as well as everyone else. Theres no exclusivity or bonus to owning a car that eveyone else can have.
Im hopeing TDU2 can deliver and Ill be able to drop Forza2.
But dont get me wrong TdU is a beautiful looking game.
BlackZ06
09-11-2006, 06:02 AM
Yeah I think they released the game too early. The game has so much potential. I'd think the day would change into night and stuff like that. I'd rather wait a couple more month if I knew that they gonna enhance it with all the cool stuff like that. But since they released it now I don't think they can make major changes, unless ofcourse they release downloadable expansion packs - which I HOPE they will, and they really should. I mean why the heck not? Alot of other games for 360 have expansion packs. That's the beauty about xbox live and they should not forget that.
Grimlakin
09-11-2006, 06:28 AM
BlackZ06 oh they won't forget expansion packs... gotta pay for the servers somehow right with a renewable pipe to get that cash.
Remember microsoft points = your money!
OOLuigiOo
09-11-2006, 08:28 AM
Yeah I think they released the game too early. The game has so much potential. I'd think the day would change into night and stuff like that. I'd rather wait a couple more month if I knew that they gonna enhance it with all the cool stuff like that.
I'm sick of waiting.....
snakesBBQ
10-08-2006, 05:12 PM
I agree, they should have done some testing before the game was released, I mean wtf? there are so many problems and gliches it is crazy, I challenge anyone to find a xbox360 game the was released with as many problems as test drive. This could have been a great game but now I am sick of waiting to be able to complete it 100%, the only good news is that the person who bought my game for $20 didn't get ripped off as bad as i did.
snakesBBQ
10-08-2006, 05:13 PM
....plus they promised new car packs and stuff like that but I guess they have been too busy trying to fix the f'ed up game to release more cars............
FastFreddie
10-09-2006, 09:00 AM
Has it been officially stated that they are working on a patch? If so, link please. Or does everyone assume this because the current state of the game is horrible.
Here's one....
http://www.ataricommunity.com/forums/showthread.php?t=538149&page=2
Second post from the bottom of the page...
"The patch is now scheduled for mid October. Hopefully this will address every issue users have currently reported. It has taken longer than expected but I am certain it will be worth the wait."
Parallax Abstraction
10-12-2006, 11:41 AM
There is a post about this and it was official and it said that there is a patch that should fix all these issues. So please don't be so desperate and chill. Why are you being such a cry baby. It's just a game.
People like you are the reason more and more games are being released incomplete and broken. Rather than rightly demand that the game you paid money for works out of the box (like console games used to before they were allowed to patch them), you tell poeple to stop whining because a patch is maybe coming someday (which is not guaranteed to fix anything, let alone everything that's broken.) If you buy a game that advertises certain features, the publisher has a responsibility to make sure they work, not break them and ignore them after the good review scores come in. That you defend them peddling broken products makes you as much of the problem as they are. Some of us work hard for the money we buy our games with and don't like getting burned by greedy publishers and their apologists.
Vasilia
10-12-2006, 04:00 PM
I think the release date came early because of Forza 2. Management made the decision that it is better to early release a product with some bugs than to delay and have it hurt sales because of the competition. But there are things to remember:
* all games freeze. this one freezes no more than any I've owned.
* server lag is caused by more than the game servers. It is also caused by your ISP, your router, your modem, etc. If your router isn't synched with your modem, your connection suffers. Reset both of them periodically.
* make sure you're running no computer probrams that use internet at the time you're playing. That uses bandwidth.
* main bugs I've seen in the game are the non-working trade, and the absolutely unreal times obtained through some kind of glitch exploitation on some of the "diner" challenges. And how can a Corvette do over 300 mph?
* the flying cars is lag.
NeMoGas
10-12-2006, 04:49 PM
The first thread on the first page of the forum has a sticky about the patch.
Also the clubs work for me and yes there are 15 chairs and yes your friends will be sitting in them if they are at the club with you. Also I dont lose my friends during free roam because I use the lock function so that **** dosnt happen. Most your your complaints have already been stated and answered in other threads so use the search tool at the top of the page to find your answers.
NeMoGas
10-12-2006, 04:53 PM
Infact I will make this easy on you. Here (http://www.ataricommunity.com/forums/showthread.php?t=538149) is the link to the thread about the update.
quaddity
10-12-2006, 06:03 PM
Now is it any suprise why the PC and PS versions were pushed to February? As long as live exists with downloadable patches we'll see more and more games like this just the PC (release now fix later).
Game design issues like lack of customizing options, etc can't be patched of course.
As for some of the issues:
I have had the game freeze on me once when I let it sit for a while and came back the whole xbox was frozen.
I've never had servers go down on me. I've seen laggy glitches a few times with a car going forward and backward in a burn out over and over. Another online driver so the same thing because he came up and parked right in front of the lagging car. But most of the time I have no problems with lag.
If a computer on your home network is uploading files via P2P or something similiar you'll get major lag in the game.
The online trade not working sucks but it also was the cause of game save corruption. I'd rather it not work until they have it fully tested and fix then lose my save.
Even with the problems I still love TDU and am looking forward to some patches to fix the problems.
The speed exploiting really is just cheaters using their cable modems to pause the connection and then the game gets off track and calculated too high of a speed value.
Parallax Abstraction
10-12-2006, 06:10 PM
I think the release date came early because of Forza 2. Management made the decision that it is better to early release a product with some bugs than to delay and have it hurt sales because of the competition.
That may very well be the reason, but that's not our problem as paying customer's and it isn't an excuse for the game being in this condition.
* all games freeze. this one freezes no more than any I've owned.
Then your 360 is screwed up. All games don't freeze. I own four other titles (and have rented half a dozen more) and only one other title has had freezing problems for me.
* server lag is caused by more than the game servers. It is also caused by your ISP, your router, your modem, etc. If your router isn't synched with your modem, your connection suffers. Reset both of them periodically.
The problems most are having recently with the game is not ISP related, is it related to Atari's insufficient server capacity. Atari has repeatedly stated that their server capacity was not high enough to meet demand. Why it takes weeks to put more servers in the rack though I don't understand.
QA Lead01
10-12-2006, 07:06 PM
LOL…Please pardon the rant, but this covers a few issues…
LOL….I’m sorry, but I am not laughing at you. I am laughing at the thought of a game getting released without being tested. OMG’s…if you could see the state of the games developers give to QA to get tested (even as close as 6 months away from release), you would never have thought that. And as for the “old console games” … ever since the industry surpassed Super Pong [yes, it was a real game] I haven’t played a video game that didn’t have bugs. Never. The old console games couldn’t be patched by updates and it was WYSIWYG. Those “old games” were also (maybe) a tenth of the size and complexity of games now days. Now days the developers can take feedback (both bugs and design suggestions) and make changes to (hopefully) improve the game experience for everyone. How many times has World of Warcraft been patched or updated? Yet almost everyone continues to play (I’ll bet money you play). Not everyone is pleased all the time, but the game evolves to try to be as fair to everyone as possible. [Ok, so I will probably always hate Pally’s. Oh, well…] TDU was designed to be as much fun as possible for as many people as possible, hence the “generic” style of tuning. Personally, I would love to be able to choose cam’s, pistons, plug’s, ignitions, intakes,…etc, but not everyone could handle that level of detail and still have fun racing against others. That would be like going into a first person shooter (without any gun knowledge) and having to choose your guns’ barrel length, caliber, porting, counterweights, bullet type, bullet manufacturer, …etc., while hoping to be able to compete effectively against firearms experts. [Especially if you are 10 years old.]
Another problem here is the advance in technology, and even Microsoft is continually updating their firmware (on the PC and Xbox 360). As the platform advances/changes, the developers can try to keep up and add/modify their games or fix issues effected by the updates. It is amazing how many people blame “the game” for issues caused by the platform they are playing on. Also, as the internet is not always the most stable environment, many issues are created by internet fluctuations not directly connected to the game, server, Xbox Live, etc. Internet games are much more connection dependent than just surfing the web or downloading files. [How many times have you tried to open a file/web page and have it take way too long, or not load, and need to be refreshed.] If you have a problem while playing, please try to get as much detail as possible and report it. Investigate it. Others may have had the same problem and it may not be caused by what you think. The more information you have and the clearer your report, the better chance there is of the developer being able to fix it. The Xbox 360 is so new that both dev’s and Microsoft are still working out issues and trying to enhance game play.
Now, the big shocker … every game you play has to be approved by the platform manufacturer. See their seal/trademark on the box? That’s right…Play Station (et al) games are tested and approved by Sony, Xbox and Xbox 360 games are tested and approved by Microsoft, etc., etc. With the size and complexity of these new games (especially the online games), there is no way to test every possible combination and aspect of the game. Of the thousands of people playing, the number of bugs being reported is a good testament to the dedication of all parties involved that the game ships in as good a condition as possible. Everyone would like to see games “bug free” and no one is taking pleasure in the bugs found after the game hits the shelves. It costs time and money (yours, the dev’s, everyone’s) to get patches and updates out to the public. No one wants to do it, but they do them to support their game and improve your game play experience. Your support, by reporting issues and suggestions in a clear positive/helpful way, is greatly appreciated.
FYI - I haven't had a problem connecting to the TDU servers in the past month, from home or work.
shaken_bacon
10-12-2006, 08:11 PM
thanks Qa lead 1 for the response I know many people will appreciate it.
Aswell about connection problems several things can cause issues.
1. settings on your router.
2. computer taking bandwidth.
3. bad internet connection.
4. computer virus!
Yes you name it and it can effect TDU. As for "It only affects TDU not other games." I always kept this in mind and I notice alot more lag in games such as Perfect dark and such now then I did. I also noticed how bad that game dysyncs and such just like TDU. I have noticed this through private chat and much testing in various games. I also notice my perect dark connection as well as my TDU works much better with my PC shut down maybe you should give it a try? It is just with racing games you notice bad connections way more then in other games. also the fact the TDU is in such a huge area and demands so much from your internet you can't possible expect it to run smooth because many people just don't have that kind of connection.
PS. I have gone through my connection problems as well through xbl and TDU.
for some strange reason my private chat stoped working half the time and I had trouble connecting to TDU servers and when I did it was laggy. My xbl said my nat setting were open but I went ahead followed the steps and opened them on my router. It then ran smooth for a week or so but my pc picked up a virus (unrelated btw) and I notice I started disconnecting from club races and such alot so what I did was shutoff my pc and tried it. It works fine no lag and never discconect. Now when I have my virus gone and my pc on it works just as well.
Hope this can clear up some things as well. ;)
Parallax Abstraction
10-12-2006, 09:05 PM
OK, well now I know why most people don't bother posting here more than once. Between the employees saying that the game being broken is something we should understand and the fanboys sticking up for them, it's not hard to see why. With Microsoft now acknowledging many of the problems with other games such as Dead Rising and Chromehounds, it's clear that their badge doesn't mean much. The fact is that many people are having problems with this game (to the point that podcasts such as 1UP Yours are talking about it) and just because you deny it and make ridiculous excuses like router settings doesn't make it otherwise. Atari has released many games in an unfinished state over the last few years and it's pretty obvious that they haven't been acting as quickly as they could be to fix up this one. That many of the server problems began after people put their money down for the game combined with the slow resolution from Atari speaks volumes. You can apologize for them all you want, it won't change what this game is. It is the last Atari title I will be buying for a while.
P.S. WoW is a bad analogy. Yes, it's always being patched but at launch, all the social aspects and trading functions worked and didn't break a week in. They also added new, free content in those patches which I'd be surprised if we see in TDU. I also don't play WoW anymore. I quit when they had login problems for over a month.
FastFreddie
10-13-2006, 01:20 PM
"I am laughing at the thought of a game getting released without being tested."
Yea, I had the same laugh....but when it comes from an Atari employee, should we believe what they say, or not?
From this thread:
http://www.ataricommunity.com/forums...d.php?t=541350 (http://www.ataricommunity.com/forums/showthread.php?t=541350)
(end of page 1)
"The simple fact is that Xbox Live is a relatively new platform to be coding on, because of the way it is currently structured it is not even possible to Beta Test on it first. This means bugs do escape into the final relase and are never found until we have thousands of people playing the game and really pushing it. What we do offer is continual support and help. Problems will be fixed and all we can ask is that people are patient while they are first identified, fixed, tested and then released."
According to that post from baker011, Beta testing is not even possible.
So, which is it?
Is Beta testing done or not?
Judging by the game I'd guess not, but I find it really difficult to believe it can't be done....so what's a man to think?
Which Atari employee should we believe?
quaddity
10-13-2006, 02:54 PM
But it can be done. The Phantasy Star Universe beta began this morning. They are having server problems but I got about an hour of play in before I fired up TDU again. Nice to see someone from Atari posting something though!
Parallax Abstraction
10-13-2006, 03:10 PM
Which Atari employee should we believe?
Interesting. That certainly deflates the argument about the Xbox Certification that the game needs. Clearly it doesn't mean much if it's not even possible to test the online components of a game before getting certified. Not to mention, all the features that are currently broken did in fact work for the first few days. So clearly they were in a position to be functional from the start.
MaddyPaulus
10-29-2006, 12:08 AM
So there's a patch due in Mid October?
FAN-tastic.. I'm looking forward to this, the game is NOT playable online here (the only game I own on PC and 360 that WILL NOT WORK online), please can somebody give me a nudge in mid-october so I can blow the dust off my £50 waste of money TDU disk. (Also where are the published rates that say that £50 roughly = $40USD - only in cloud cuckoo atari-eden land it seems)
Nudge me mid octbe please and I'll download the patch which, I assume will take our copies out of BEAT status!
regards,
Angry Bloke!
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