View Full Version : Question about Google SketchUp Pro 5 importing
Rct3Mania
09-22-2006, 12:37 PM
Oh help, i've had a problem.
Today I will start up Blender, so I will objects importen from Google SketchUp Pro 5 into Blender.
But, in the list of importprogrammes is GSUP5 not available yet.
http://i110.photobucket.com/albums/n112/Rct3Mania/Ditdus.jpg
No SketchUp!
How?
I know something was made objects with GoogleSketchUpPro5 and was import that into Blender.
Belgabor
09-22-2006, 01:07 PM
See my facts & figures thread. I used Google Sketchup and a kml plugin for Blender (link in said thread).
Usf geek
09-22-2006, 01:17 PM
You've got Google sketchup, So It wont work. You'll need this instead (http://www.sketchup.com/?section=downloads)
Novix
09-22-2006, 01:51 PM
You've got Google sketchup, So It wont work. You'll need this instead (http://www.sketchup.com/?section=downloads)
Well, smart guy, why do you think that the topic title is: Question about Sketchup PRO 5? :p
Usf geek
09-22-2006, 02:49 PM
But he Isnt using Sketchup pro 5 and that's what he needs, So that's why I gave him the link to It.
Obi_Wan_Cannoli
09-22-2006, 03:06 PM
yes he is, read the title.....
hotroddude
09-22-2006, 04:04 PM
the title says..Question about Google SketchUp
Obi_Wan_Cannoli
09-22-2006, 04:16 PM
yeah, but it says google SketchUp Pro 5 importing....i don't know, whatever...
hotroddude
09-22-2006, 07:48 PM
^ lol i was refering to Novix's post.
can you tell us what version your using? cause i dont think theres a google version of pro 5.
hag365
09-22-2006, 09:26 PM
heres how to do it:
in sketch up go to export as 3d model (or whatever it is, i forget) and in the file type drop down menu click on 3ds max (.3ds) and then in blender click import 3dsmax(.3ds)
Rct3Mania
09-23-2006, 04:02 AM
Thanks for all your help! The version that I have is SketchUp 5.
That's actually the same as SketchUp PRO 5. But it seems it's not.
Aah thanks, it works!
It seems i must texturing at Blender? Because the collours and textures are gone when I import it in Blender.
So, my next problem;
How do I import my model in Blender TO Rct3, and how do I paint my objects? Sorry, but it's easier when you guys me help with a thread.
hotroddude
09-23-2006, 01:08 PM
^ well when you get it into blender there should be a list with all of the textures you used in sketchup, im not positive but the textures should still be there wether the colors apear or not. ( i cant help you with the blender part but i can help with the importer. ) when your finished doing what ever you need to do to your object just save it and open up biturn, find your blender file and convert it to an .ASE file and you can start with the importer. once your using the importer the first few tries probably wont work, keep trying or you can just ask,( learning the importer is probably the hardest part of making custom scenary, it'll take you a while to get the hang of it ) so if you get stuck just ask :D
Rct3Mania
09-24-2006, 06:18 AM
About the textures, it's failed. But about Burnit..
Where can I find Burnit? I do research but I can't find a download. Cause, it's a wrong version but there's no install-icon.
Novix
09-24-2006, 06:59 AM
i think you mean biturn :p
just check google: http://mirex.mypage.sk/index.php?selected=1
Rct3Mania
09-24-2006, 11:39 AM
Lol. Haha, daarom deed hij het niet :P
Thanks Novix.
Rct3Mania
09-24-2006, 11:50 AM
How do I import objects then? Now I have an .ASE file.
Belgabor
09-24-2006, 12:02 PM
You've got Google sketchup, So It wont work. You'll need this instead (http://www.sketchup.com/?section=downloads)
Arr, Google Sketchup works! Just read my facts & figures thread :p
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