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View Full Version : About the Belgabor's importer futur 1.5!!


gadget
09-23-2006, 07:40 AM
Hi everybody
how do you about import own coaster cars in RCT3??
Is it possible or not?
and Belgabor after my spacemountain model I am interesting to ehance the jonwil importer like you done? we can work together to import our first model?

Cyberleader
09-23-2006, 07:57 AM
It's not possible yet, but I bet it soon will be. But one word of advice, that pic is way too massive! You'll probably get in trouble for it (I have done in the past) as the limit is 800x600. So what you can do is replace the tags with or

Usf geek
09-23-2006, 08:23 AM
To Import a coaster car I'm sure It will need to be animated In some way or another. But with all the stuff Beglabor has done to the Importer recently, I'm sure we'll be able to get animated objects very soon.

reillysix
09-23-2006, 03:46 PM
I would like to see custom cars soon.

Obi_Wan_Cannoli
09-23-2006, 04:42 PM
yeah, that would be sweet....I would definatley use like vertical drop cars on the extended coaster.

Belgabor
09-24-2006, 12:10 PM
Sorry, but I have to dampen you optimism. First we'll have to get animation to work to even think about new Coaster Cars, which won't be that easy. Even if we get animation, these things maybe hardcoded into the game so it might not be possible at all without some heavy patching :( (which is a LOT more difficult than custom scenery with animation).