View Full Version : Blender, Would it work? Thinking about fantasy space objects. Ships ect
shaun allsop
09-25-2006, 06:59 PM
just a question, would blender work to create models for rct?
Ow and erm there not laminated so keep the druling to a minimum please.
http://img88.imageshack.us/img88/6599/1gy6.jpg
http://img156.imageshack.us/img156/3107/2qe9.jpg
http://img208.imageshack.us/img208/5504/4rs4.jpg
infiniteblue
09-25-2006, 07:09 PM
As long as it can export to a suitable file type, I'm sure it'll work fine. And, my God, how did you make that model? It's incredible! You must really know that program.
shaun allsop
09-25-2006, 07:14 PM
All the export types are:
http://img58.imageshack.us/img58/4421/untitledrw5.jpg
infiniteblue
09-25-2006, 07:16 PM
It looks like it can export in .obj format...hmmmm, would that work?...Now I'm really not sure if that would, but I'm gonna take a look at the CSO tutorials and see what I come up with.
wabigbear
09-25-2006, 07:16 PM
I think Belgabor has been suggesting Blender to a lot of people, he uses it.
shaun allsop
09-25-2006, 07:32 PM
theres 2 that exsport into OBj format, ones in videoscape and the other in wavefront
http://img99.imageshack.us/img99/6114/untitledch2.jpg (http://imageshack.us)
Belgabor
09-25-2006, 07:43 PM
Forget about obj, get the ase export plugin =)
It should be available from the blender custom scenery tutorial linked in my facts & figures thread. Tell me if it's no longer available.
And, yes, Blender works great for Custom Scenery :D
Read the hints I gave for it (forget the one about obj, that one is out of date).
vBulletin® v3.7.2, Copyright ©2000-2009, Jelsoft Enterprises Ltd.