mytherceria
11-27-2006, 12:39 AM
5 newer gameplay videos (at IGN):
http://media.pc.ign.com/media/791/791205/vids_1.html (http://media.pc.ign.com/media/791/791205/vids_1.html)
http://media.pc.ign.com/media/791/791205/vids_2.html (http://media.pc.ign.com/media/791/791205/vids_2.html)
2 newer reviews:
Gamespot - November 17th --> http://www.gamespot.com/pc/rpg/silverfall/news.html?sid=6161989&q=silverfall (http://www.gamespot.com/pc/rpg/silverfall/news.html?sid=6161989&q=silverfall)
IGN - November 17th -->
http://pc.ign.com/articles/746/746644p1.html (http://pc.ign.com/articles/746/746644p1.html)
All I can say after seeing the videos of gameplay and reading the reviews is that the graphics in this game and the fast-paced action make it look mighty tasty. I thought that the graphics were cell-shaded, but as I read in the IGN preview, "Though the game's visual style may lead you to believe it's cel-shaded, it actually isn't. The characters of the game are merely surrounded by a black outline, lending the illusion of cel-shading... standout elements were the lighting effects when running through dim cave systems and some cool water animations. Monsters seem to widely vary in size, with some huge enemies accosting your character, and most of them had interesting designs and smooth animations."
I can't wait for this game!
http://media.pc.ign.com/media/791/791205/vids_1.html (http://media.pc.ign.com/media/791/791205/vids_1.html)
http://media.pc.ign.com/media/791/791205/vids_2.html (http://media.pc.ign.com/media/791/791205/vids_2.html)
2 newer reviews:
Gamespot - November 17th --> http://www.gamespot.com/pc/rpg/silverfall/news.html?sid=6161989&q=silverfall (http://www.gamespot.com/pc/rpg/silverfall/news.html?sid=6161989&q=silverfall)
IGN - November 17th -->
http://pc.ign.com/articles/746/746644p1.html (http://pc.ign.com/articles/746/746644p1.html)
All I can say after seeing the videos of gameplay and reading the reviews is that the graphics in this game and the fast-paced action make it look mighty tasty. I thought that the graphics were cell-shaded, but as I read in the IGN preview, "Though the game's visual style may lead you to believe it's cel-shaded, it actually isn't. The characters of the game are merely surrounded by a black outline, lending the illusion of cel-shading... standout elements were the lighting effects when running through dim cave systems and some cool water animations. Monsters seem to widely vary in size, with some huge enemies accosting your character, and most of them had interesting designs and smooth animations."
I can't wait for this game!