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Maverick2007
01-13-2007, 11:45 AM
When I tried to install a test version of my Cityscape- Concrete Walls set with the importer, I got a no svd: for sid: error. Is it because I tried to use texture referencing? I made a Texture OVL and used it in all the pieces. But in-game the one piece that does work has a odd pic of a green splat thing (I can't get it to screenshot). Any suggestions?

iceatcs
01-13-2007, 11:54 AM
Copy the texture OVL to the dir same you put the reference box in the importer. (If it only show just same name as texture in the box, mean you only copy this texture OVL to the same dir as model OVL.)

The importer doesn't import the texture OVL.

Belgabor
01-13-2007, 01:23 PM
If you get a no sid error the usual problem is that you renamed an ovl, you need to recreate them.
The green blob indeed is a texture referencing problem, it means RCT3 couldn't find the texture. Read Vodhin's tutorial (http://www.vodhin.net/RCT3Community/e107_plugins/content/content.php?content.9).