View Full Version : Icon Problem
Jonnyears
01-13-2007, 05:58 PM
I have finished my set apart from one thing,
In the 'scenery' menu (in the importer) When
you select the icons, there are 40+ for each piece
Which one do you pick?
Belgabor
01-13-2007, 07:30 PM
If you've followed the beginner's tutorial you are looking at a list of automatically created icon references. Which one you choose depends on where the icon for the item is on your icon texture. The important information is the last bit. For example x03/y05 tells you it references the third icon from the left in the fifth row from the top.
Jonnyears
01-14-2007, 04:38 AM
Thank you very much, i've just sorted the problem out
Now they are back-to-front and upside down like J-Playa's
icons. I'll have to talk to him later
Belgabor
01-14-2007, 09:33 AM
What file format did you use for the icon texture? How big is it?
Open the settings for the icon texture and press the "I" button, what does it say for origin?
Jonnyears
01-14-2007, 09:47 AM
I fipped each of the icons uside down hoping that they would be the right way round then IT CRASHED!
I changed it from BMP format the PNG format but IT CRASHED!
Here is the information though:
File: C:\Documents and Settings\Owner\My Documents\My Pictures\Plinths PNG\Graveyard Plinth.PNG
Size: 64x64
Origin: Upper Left
Format: RGB
Type: Unsigned Byte
Bits per Pixel: 24
Colours: 1229
Palette Type: None
Palette Bytes per Pixel: 0
Palette Colours: 0
Thank you for your help
Belgabor
01-14-2007, 09:51 AM
Um, as I've said to JPlaya, the default is a 512x512 png with 8x8 64x64 icons. There seems to be something going wrong with 64x64 icon textures, so use the default.
Jonnyears
01-14-2007, 09:54 AM
Ah, I suddenly understand that now,
I'll try it now
thank you so much for all of your help,
I'm hoping to release it really soon
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