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GodzillaGuy89
02-13-2007, 05:17 PM
Godzilla: Unleashed was, of course, great news to for me to behold when I first heard of it. Now, I am becoming bored with no recent news. I only know that it will feature Gigan (GFW Version), Godzilla 2000, Mechagodzilla(Kiryu), and Megalon. I am also aware that the game is "being built from the ground up", according to Mark & Simond in the article on the IGN website. I am also aware of the game being for the Nintendo Wii, Nintendo DS, and Sony Playstation Portable. I would think that by now more news would have leaked out. I just hope that the people who play the Godzilla: Unleashed demo at the New York Comic Con will fill us in on the details. I know it's about 10 days away, give or take, but that just seems like an eternity to me.

D.D.R.U.S.
02-13-2007, 05:40 PM
I wish I had alot of money.

SG-17
02-13-2007, 09:28 PM
we all want more news, but we will have to wait until the convention

GodzillaGuy89
02-14-2007, 03:54 PM
Yeah, I know we will have to wait until the convention. Still, I constantly ponder over all the possibilities, so much so that I end up having dreams about it.

gvamp
02-14-2007, 04:47 PM
Yeah, I know we will have to wait until the convention. Still, I constantly ponder over all the possibilities, so much so that I end up having dreams about it.

Then you have a serious problem and if I where you I'd seek help.

Timothy2035
02-14-2007, 05:01 PM
you are joking aren't you gvamp ;)

gvamp
02-14-2007, 05:49 PM
No I'm not actually if you get that obssed over a game then there is something wrong.

Timothy2035
02-14-2007, 05:54 PM
its fandom... I recall when hearing the news that Jet Jaguar was going to be in STE, I got happy with anticipation and even got a few goosebumps. Just the anticipation for JJ in a game was really exciting to me.

I suppose the announcement of a new game, coupled with there perhaps being past speculation that a new game wouldn't come soon (with the license expiring at one point that we all discussed here not long ago) gives some new energy to the fandom, especially with Godzilla being in hibernation filmwise. I know some of the boards slowed down at other sites, so this news does make some fans really excited. Not that there is something necessarily wrong.

GodzillaGuy89
02-14-2007, 06:13 PM
Thanks, Timothy! Actually, gvamp, I've only had two dreams I can think of; the rest of the time I have been trying to find even the smallest grain of new information that may have leaked out. Sorry, I should have specified more when I implied that I obsessed over it. It has not been an obsession, perse, but I still wonder and wonder about the game. I remember doing this over Godzilla: Destroy All Monsters Melee back in the summer of 2002. I remember laying in bed (or rather, on the couch) at night and thinking: Fully destructable buildings, lots of monsters, wow.

Timothy2035
02-14-2007, 06:29 PM
I was excited about Destroy All Monsters as well. Thinking about using the moth form of Mothra made me rush right out to K-Mart on the release day. Though I had my hopes smashed when Mothra was just a "summonable" character. Though I kept some of the excitement, but I really was disappointed. How fanboyish of me. :haha:

Well hopefully soon new information will become available regarding GU.

chris55
02-14-2007, 08:28 PM
Thanks, Timothy! Actually, gvamp, I've only had two dreams I can think of; the rest of the time I have been trying to find even the smallest grain of new information that may have leaked out. Sorry, I should have specified more when I implied that I obsessed over it. It has not been an obsession, perse, but I still wonder and wonder about the game. I remember doing this over Godzilla: Destroy All Monsters Melee back in the summer of 2002. I remember laying in bed (or rather, on the couch) at night and thinking: Fully destructable buildings, lots of monsters, wow.

More news on the way! Just up to Atari to do it :)

Timothy2035
02-14-2007, 10:13 PM
More news on the way! Just up to Atari to do it :)

We should also start to monitor Godzilla dot com. Official news from Atari should be hitting there. Yet at this time there is only the news feed. Though the news and also the game itself should integrate there (at Godzilla dot com).

kpa
02-15-2007, 06:11 AM
Atari is still in the early stages of development for GODZILLA: UNLEASHED and the game isn't scheduled to come out until late in the year, so don't expect a ton of updates right away. There will be occasional announcements, then things will pick up steam as the developers lock down details in the months to come. If you're expected a bunch of news now you're in for a very long year.

As has been reported elsewhere, there will be a playable demo at Classic Media's booth at NYCC. Atari reps will also be at the convention so I expect more early info will circulate from there.

chris55
02-15-2007, 01:21 PM
I didn't want to make a new thread for this so I'll just post it here. I've bolded points of interest in this morning's Gamespot article:

"Atari games playable at Comic Con
Gamers will be able to get their hands on upcoming Atari titles at New York convention; Godzilla: Unleashed also to be shown.
By Emma Boyes, GameSpot UK
Posted Feb 15, 2007 7:01 am PT

Bullet Witch, Godzilla: Unleashed, and Dragon Ball Z Shin Budokai: Another Road will all be shown to the public for the first time at the New York Comic Con 2007. Bullet Witch and Dragon Ball Z Shin Budokai: Another Road are likely to be playable, says Atari, and there will also be a non-playable demo of Godzilla: Unleashed.

Godzilla: Unleashed was recently announced by the company for the Wii, DS, and PlayStation Portable, and will be released in "fall 2007." Gamers play as Godzilla, or a choice of other giant monsters, and rampage through a series of cityscapes wreaking destruction. Bullet Witch is an Xbox 360 title, and has just gone gold--it is due for release in the US on February 27. The game describes itself as "a neo-apocalyptic action adventure," and blends Japanese fantasy with "American action." Dragon Ball Z Shin Budokai: Another Road is the latest release in the popular Dragon Ball Z series, and features 50 new fighting skills and ultimate attacks. The title is due for release in March 2007 for the PSP.

Atari's vice president of marketing and sales, Nique Fajors, commented, "While Godzilla: Unleashed, Bullet Witch and DBZ Shin Budokai: Another Road offer different gameplay features, storylines, and visual flair, all three share a common bond of Japanese art and influence--a bond that has been extremely prevalent in comics and other popular art forms."

The New York Comic Con 2007 will be held on February 23-25 at the Jacob Javits Center. "


Now if the demo is non playable, GREAT. More valueable time spent developing the game. What stands out in the 2nd bolded portion is interesting. Could we be seeing Japanese box art this time?


[UPDATE]

IGN article:

Atari to Unleash Godzilla at NY Comic Con
Bullet Witch and Dragon Ball Z will be in attendance as well.
by Daemon Hatfield

February 15, 2007 - Today Atari announced the games it will be showcasing at the second annual New York Comic Con. Godzilla: Unleashed for the Wii and DS, Bullet Witch for the Xbox 360, and Dragon Ball Z Shin Budokai: Another Road for the PSP will all be available for the public to get its hands on.

"Comic Con is a natural environment for Atari to showcase several of the company's upcoming games, especially those titles that lend themselves to the anime and popular culture worlds," said Nique Fajors, VP of marketing and sales, Atari. "While Godzilla: Unleashed, Bullet Witch, and DBZ Shin Budokai: Another Road offer different gameplay features, storylines and visual flair, all three share a common bond of Japanese art and influence -- a bond that has been extremely prevalent in comics and other popular art forms."

The New York Comic Con will take place February 23-25 at the Jacob Javits Center in New York City.

Now, what gets me is that IGN seems to say that the public WILL be able go Play Godzilla Unleashed. So, what's the deal here?

Timothy2035
02-15-2007, 05:19 PM
I believe there won't be any playable offerings. Much like the E3 showing of King Kong in 2005. If there is any demonstration Atari reps may be doing it, rather than spectators trying it out.

kpa
02-16-2007, 12:15 AM
I believe there won't be any playable offerings. Much like the E3 showing of King Kong in 2005. If there is any demonstration Atari reps may be doing it, rather than spectators trying it out.

You're absolutely right, Tim. I spoke to Atari today and they confirmed that "As for the demo, it’ll be played by Atari demo people and will be highly interactive".

KG Kaiju
02-16-2007, 01:17 AM
I believe there won't be any playable offerings. Much like the E3 showing of King Kong in 2005. If there is any demonstration Atari reps may be doing it, rather than spectators trying it out.

You're absolutely right, Tim. I spoke to Atari today and they confirmed that "As for the demo, it’ll be played by Atari demo people and will be highly interactive".

Thanks for the info, guys! :D Does anyone know what website that we could expect to see the pics of the demo posted on? :confused:

Timothy2035
02-16-2007, 01:22 AM
Thanks for the info, guys! :D Does anyone know what website that we could expect to see the pics of the demo posted on? :confused:

G4TV may be there to do coverage. So set your recorders to record shows during the convention week. That is if you have G4TV. As far as other sites having pictures or video uploads, that may not be done this early in the stage.

KG Kaiju
02-16-2007, 02:08 AM
G4TV may be there to do coverage. So set your recorders to record shows during the convention week. That is if you have G4TV. As far as other sites having pictures or video uploads, that may not be done this early in the stage.

No cable = no G4TV. Oh well....*sigh*

gvamp
02-16-2007, 02:43 AM
Check IGN.com or Gamespot.com

kpa
02-16-2007, 04:32 AM
I'm hoping to have something for SciFi Japan. One of our writers will be meeting with the Atari reps at the convention.

xenotactics
02-16-2007, 05:44 AM
It seems very likely that if any pictures emerge, Toho Kingdom will have some posted. They've always been good about that in the past.

gvamp
02-16-2007, 03:49 PM
Simon Strange said something about the demo that it would feature a level not shown in screens. I'm assuming that the four monsters that have been revealed will be the ones demestrated by the reps because he hadn't mentioned anything about new monsters being shown at the convention.

D.D.R.U.S.
02-16-2007, 07:11 PM
Simon Strange said that no NEW monsters will be shown which is alright with me. It just they're taking this game really serious if Atari is willing to hide it so energetically.

chris55
02-16-2007, 08:33 PM
Simon Strange said that no NEW monsters will be shown which is alright with me. It just they're taking this game really serious if Atari is willing to hide it so energetically.

What makes you think that they're hiding it?

D.D.R.U.S.
02-16-2007, 11:24 PM
What makes you think that they're hiding it?
Well two reasons:

1. When Godzilla Save The Earth came out there wasn't any front page announcement on IGN about it and the pics they released were no where near as hideously beta as the GSTE pics.

2. Mr.Strange also has a feeling Atari is taking this seriously which gave me the feeling mainly.

Oh yeah that wasn't very related to your question, um I can't be really sure if they are hiding right now but it doesn't seem like they want anyone to know at the moment since there's next to nothing on Godzilla.com and absoluetly nothing at the Atari website.

chris55
02-17-2007, 03:36 AM
It's only Feb right now. The game has a fall release. Give it time.

KG Kaiju
02-17-2007, 07:43 AM
Check IGN.com or Gamespot.com

Thanks for the info. :cool: I will keep those sites in mind.

I'm hoping to have something for SciFi Japan. One of our writers will be meeting with the Atari reps at the convention.

:cool: :cool: :cool: I'll will be checking your site for updates as the show is just around the corner. :up: Thanks for having a writer cover the event. :cool: I can't wait to hear the details! :nuts: :nuts: :nuts:

Timothy2035
02-17-2007, 05:40 PM
Heads up...

We may start to get some exclusives here at the forum for information and pics regarding GU soon. Other details also I will let you know as soon as possible.

:wink2:

KG Kaiju
02-17-2007, 07:51 PM
Heads up...

We may start to get some exclusives here at the forum for information and pics regarding GU soon. Other details also I will let you know as soon as possible.

:wink2:

I have one word for Atari.......Bringiton!!!!! :nuts:

chris55
02-17-2007, 08:21 PM
I have one word for Atari.......Bringiton!!!!! :nuts:

Hey! that's 3 words run together to make 1 word! No fair! :)

KG Kaiju
02-18-2007, 12:22 AM
Hey! that's 3 words run together to make 1 word! No fair! :)

KG fans are exempt from the "3 words in one" rule. ;)


@Tim: I have a feeling that you know more than you are telling. C'mon Tim.....just a little clue. Paleeeeze. :p

GodzillaGuy89
02-18-2007, 02:07 AM
I was just thinking: I hope they include Mothra again! She is one of my favorite kaiju! Although, my favorite will ALWAYS be GODZILLA himself!

Timothy2035
02-18-2007, 02:09 AM
I was just thinking: I hope they include Mothra again! She is one of my favorite kaiju! Although, my favorite will ALWAYS be GODZILLA himself!

Ahhh!!! Now you are talking my avatar there. :haha: I am sure Mothra will be there. It was almost demanded for STE so I expect Mothra to return. Improved greatly I hope.

KG Kaiju
02-18-2007, 02:20 AM
Ahhh!!! Now you are talking my avatar there. :haha: I am sure Mothra will be there. It was almost demanded for STE so I expect Mothra to return. Improved greatly I hope.

Mothra is a given as is King Ghidorah, I suspect. It would be crazy for Atari not to include KG or Mothra, especially since Megalon is already slated.

So Tim, do you think that Jet Jaguar will be in GU? :confused:

Timothy2035
02-18-2007, 02:21 AM
I believe we will be looking at the return of all the STE cast.

D.D.R.U.S.
02-18-2007, 02:24 AM
I believe we will be looking at the return of all the Godzilla cast. All of Toho's A-list Monsters

Godzilla
King Ghidorah
MechaGodzilla
Mothra
Rodan
etc...

KG Kaiju
02-18-2007, 02:28 AM
I believe we will be looking at the return of all the STE cast.

This doesn't surprise me since the computer generated kaiju have already been created. :up: Do you know if Atari is going to be looking at the suggestions that we posted concerning what we would like to see in GU? Is there any way that the thread can be stickied until the game is released or is it too late to give them input? :confused:

D.D.R.U.S.
02-18-2007, 02:31 AM
I think it's to late to give them input on major stuff like character additons, and system changes but while the games waiting released they will be tweaking things every day so we may give them input on things like....I don't know you decide!

Timothy2035
02-18-2007, 02:33 AM
This doesn't surprise me since the computer generated kaiju have already been created. :up: Do you know if Atari is going to be looking at the suggestions that we posted concerning what we would like to see in GU? Is there any way that the thread can be stickied until the game is released or is it too late to give them input? :confused:

well not to overstep my boundary for the time being, put it this way, Atari will be monitoring more often to see what is at work here. :)

Is that Perry Mason enough for ya. :haha:

D.D.R.U.S.
02-18-2007, 02:37 AM
Cool.

I wannaknow if this game will be a nicely done game, I mean I want to know if this game will give that "Well done" feeling to the developers and publishers and the happy-go-luckyers.

KG Kaiju
02-18-2007, 02:40 AM
well not to overstep my boundary for the time being, put it this way, Atari will be monitoring more often to see what is at work here. :)

Is that Perry Mason enough for ya. :haha:

Well, they may have to dig for that thread. Should we revive it, create a new one, or incorporate our ideas in one of the existing front page threads? :confused:

Timothy2035
02-18-2007, 02:45 AM
we may get some feedback here from the closing of the Comic Con this week coming in. :)

gvamp
02-18-2007, 02:51 AM
I hope you guys realize that Atar is only publishing the game and not actually making it. It will be up to Pipeworks what monsters and arenas make it into the game. The only decision Atari has over the game is wether or not it'll get ported to other systems.

Timothy2035
02-18-2007, 02:53 AM
well that also takes into play who actually bought the licensing rights to the monsters in the game.

kpa
02-18-2007, 04:09 AM
Pipeworks develops the Godzilla games for Atari. Atari has the licensing deal with Toho.

chris55
02-18-2007, 05:31 AM
I hope you guys realize that Atar is only publishing the game and not actually making it. It will be up to Pipeworks what monsters and arenas make it into the game. The only decision Atari has over the game is wether or not it'll get ported to other systems.

They do have SOME say. They are putting the publising/marketing behind it.

Godzillafan26
02-18-2007, 09:40 AM
I hope Battra's in it. It would be kinda cool having Battra in it.

D.D.R.U.S.
02-18-2007, 05:01 PM
Atari has a big say because isn't it Atari who tells Pipeworks what monster are gonna be in the game. Pipeworks makes the monsters attacks and ect... and ask Atari for what monster they would like but Atari is in charge of who get's in and who doesn't. Atari is also in charge of making the game in a way because without them then the game would have never been started sense Godzilla: Unleashed would probably be an illegal product due to Toho not knowing about it from Atari.

So Atari and Pipeworks are both very very important in the out come of Godzilla: Unleashed. If Atari denied the game then it would be cancelled so thanks Atari!

KG Kaiju
02-18-2007, 05:04 PM
I hope Battra's in it. It would be kinda cool having Battra in it.

A Battra vs Mothra battle would be interesting. :up: :up: :up:

Brianzilla2004
02-19-2007, 02:23 AM
A Battra vs Mothra battle would be interesting. :up: :up: :up:

I've pondered that before...

Battra's larval form would be much more powerful than Mothra's, but his adult form's armor would be weaker and he wouldn't have all the powers Mothra would have. It would be awesome.

D.D.R.U.S.
02-19-2007, 12:25 PM
Battra's adult form will be really weak against edged attacks and blunt attacks but more to edged. Yet his speed is nearly as fast a Megaguirus and his resistence to energy attacks is way more impressive than Mothra's. He'll be way more physical than Mothra due to his minimal arsenal of energy attacks the only energy attacks he'll have is the Prsim Beams from his eyes while Mothra has alot of energy based weapons he'll have much more variety in attacks with his spikey body and clawed feet.

Timothy2035
02-19-2007, 01:51 PM
Pipeworks develops the Godzilla games for Atari. Atari has the licensing deal with Toho.

They do have SOME say. They are putting the publising/marketing behind it.

Yeah that is what I was telling gvamp. That Atari holds the license and they have a degree of control in the situation.

@ Brian and DDRUS
Battra is also Mothra...that is Battle Mothra. :cool:

D.D.R.U.S.
02-19-2007, 06:30 PM
Battra can also be known Mothra black man version.

GodzillaGuy89
02-19-2007, 08:25 PM
It would be real nice to be able to roam freely, without those barriers around the city. For example: You can play as Godzilla and travel around the world at your own free will: you would have to spend some time swimming and even dispatching military defenses out in the ocean, and then eventually make landfall. Then you can destroy whatever city you are in, and if there is another kaiju there, you can challenge it to a battle by means of making Godzilla, or whichever kaiju you are playing as, and attacking that monster first. If you are playing as a kaiju capable of flight, you fly around the world doing as you please. However, I do not mean this to be how the WHOLE game should be, just a mode. I would call it Roam Mode.

KG Kaiju
02-20-2007, 12:00 AM
It would be real nice to be able to roam freely, without those barriers around the city. For example: You can play as Godzilla and travel around the world at your own free will: you would have to spend some time swimming and even dispatching military defenses out in the ocean, and then eventually make landfall. Then you can destroy whatever city you are in, and if there is another kaiju there, you can challenge it to a battle by means of making Godzilla, or whichever kaiju you are playing as, and attacking that monster first. If you are playing as a kaiju capable of flight, you fly around the world doing as you please. However, I do not mean this to be how the WHOLE game should be, just a mode. I would call it Roam Mode.

That would be a good idea IMHO, though my idea would expand on that principle. GU could start out showing a world map with blinking lights corresponding to the locations of the various kaiju.....Zilla in Sydney, Rodan in NYC, Jet Jaguar in Seattle, etc. As you enter a city, the inhabiting kaiju would engage you in battle. Also, I posted this in an earlier thread:

"I like the idea of connected environments where a monster could battle in one city and just stomp over to the next.:D I would, however, add 1 detail. Each city would have an invisible threshold which, if crossed, would activate the monster in that city! :cool: This would make it possible for you to get double-teamed. :eek: Also, I would include an Alliance Mode which, with the invisible threshold scenario, could give you a double-team against the computer opponent.:D Your alliance partner would be chosen at random and would be placed in a random city. I would also have a vs alliance mode for online play. The computer, again randomly choosing your partner and your opponent's. I would keep the melee mode for those wanting to make their own decision."

Timothy2035
02-20-2007, 12:01 AM
Battra can also be known Mothra black man version.

:haha: touche'.

Timothy2035
02-21-2007, 09:36 PM
Up at IGN, more pics...

Here is the link: Godzilla is looking great.

http://media.wii.ign.com/media/881/881519/imgs_1.html

http://img408.imageshack.us/img408/5618/gukt1.jpg

Though looking at the detail on Godzilla in all the pics, its a big improvement over STE graphics. Strangely though Kiryu isn't that much improved.

If Godzilla looks this good, I can't wait to see Mothra!!!

EDIT: A VIDEO IS UP: http://media.wii.ign.com/media/881/881519/vids_1.html

GODZILLA 1985
02-21-2007, 09:40 PM
Wow that looks amazing Godzilla looks so much better then he did in previous games. It looks like Atari is trying hard to make this game good:)

Timothy2035
02-21-2007, 09:43 PM
did you see in the video how the beams don't really connect like they did in STE?

they buidlings are destroyed similar to the way it happened in STE.

GODZILLA 1985
02-21-2007, 09:53 PM
yeah at first I couldn't tell they were connected. I was a liitle disapointed in that.:(

P.S: I posted before I saw the video on my above post so that is why I didn't say anything:haha:

Blue Cup
02-21-2007, 09:54 PM
Everything about that video screams "FAN SERVICE!!" Just from how the monsters move is signs that Pipeworks went the extra mile.

Un-freakin'-believable.

And guys, the video is more than likely from an early build so the beams probably haven't been properly coded yet to do so.

Edit:The textures are still low, but that is to be expected on a lower-end, non-HD system. The graphics all around however are fantastic! Mucho better than ANYTHING the past two games did in their final versions.

Custom Soundtracks or not, this game WILL be mine come release day.

gvamp
02-21-2007, 09:58 PM
The article also mentions that there will be two original monsters

Timothy2035
02-21-2007, 10:06 PM
Everything about that video screams "FAN SERVICE!!" Just from how the monsters move is signs that Pipeworks went the extra mile.

Un-freakin'-believable.

And guys, the video is more than likely from an early build so the beams probably haven't been properly coded yet to do so.

Edit:The textures are still low, but that is to be expected on a lower-end, non-HD system. The graphics all around however are fantastic! Mucho better than ANYTHING the past two games did in their final versions.

Custom Soundtracks or not, this game WILL be mine come release day.

though what you think of the way the buildings were destroyed. I see some familiar STE treatment. Some new debris tossing, but I saw the characteristic "straight down" crumble to the ground.

I wonder if Kiryu can fly a little higher this time around?

Blue Cup
02-21-2007, 10:11 PM
though what you think of the way the buildings were destroyed. I see some familiar STE treatment. Some new debris tossing, but I saw the characteristic "straight down" crumble to the ground.

I wonder if Kiryu can fly a little higher this time around?

The building destruction was one of the first things I noticed in the videos. It does still have some of the StE flare, but everything else is so sweet.

I love the slower animations and gameplay. It gives the monsters what they were missing in the past two games:A sense of scale!.

The new screenys are a sight to behold aswell;I love the movie-like angles that are in some of them.

GODZILLA 1985
02-21-2007, 10:11 PM
The article also mentions that there will be two original monsters

you mean monsters that they made up from scratch

Blue Cup
02-21-2007, 10:17 PM
you mean monsters that they made up from scratch

Which to me is nothing more than a excuse to not license anymore already made Kaiju.

Not too happy on that decision.

GODZILLA 1985
02-21-2007, 10:19 PM
well is long as they have a lot of Toho monster in the game I am fine

gvamp
02-21-2007, 10:27 PM
http://ds.ign.com/articles/766/766429p1.html

DS Game :D

chris55
02-21-2007, 10:27 PM
Here's the Ds version WITH BIOLLANTE

http://ds.ign.com/articles/766/766429p1.html

GODZILLA 1985
02-21-2007, 10:33 PM
will the Wii version have Biollante:confused:

Blue Cup
02-21-2007, 10:38 PM
Here's the Ds version WITH BIOLLANTE

http://ds.ign.com/articles/766/766429p1.html

Good god all mighty.

I'm more in love with the DS version than I am the Wii version. I've always wanted a 2D Godzilla Beat-em.

Timothy2035
02-21-2007, 10:50 PM
Well we do see that Battra is in the DS version. ;)

Atari was in the office today showing off Godzilla: Unleashed, and while the Wii version's more of a fighting game, the DS edition's taking the form of an old-school arcade-style action game. The Wii version was way early, but the Nintendo DS version was even further away from "not quite ready for Prime Time". At least in this early stage we could see the concepts that the designers at Santa Cruz are aiming for as their game's working through its development cycle.

New player in kaijudom is Santa Cruz games. They are doing the DS version. Pipeworks is doing the Wii version. So I wonder who is doing the PSP version? Maybe there will be some info from Atari soon. Though I bet the PSP version is going to be very nice.

darthzilla99
02-22-2007, 12:01 AM
This has me worried though. In this production, gamers play as more than 16 :eek: different city-destroying titans of four different factions. http://wii.ign.com/articles/766/766597p1.html

Does this mean that there will be less kaiju in this then GSTE?

Blue Cup
02-22-2007, 12:09 AM
This has me worried though. In this production, gamers play as more than 16

Huh.

darthzilla99
02-22-2007, 12:18 AM
Huh.

17 is higher then 16, but lower then 18. Besides, with that coming to mind, that means this may be at the most, a couble more then 18.

Timothy2035
02-22-2007, 12:32 AM
STE had

Anguirus
Baragon
Destoroyah
Gigan
Godzilla 90's
Godzilla 2000
King Ghidorah
Jet Jaguar
MechaGodzilla II
MechaGodzilla III
Megaguirus
Megalon
Mecha-King Ghidorah
MOGUERA 2
Mothra - both forms as 1
Orga
Rodan
and Space Godzilla


Okay that is 18 right there.

Yet we have seen Final Wars Gigan is in, so is the Showa Gigan most likely gone (maybe). Question remains if Godzilla 2000 is in and Godzilla 90's is out? MechaGodzilla II is out and Kiryu is in? We are getting two brand new monsters in the game, so I wonder who could have been made up for this game. Please don't let the Bagan fans start rejoicing in speculation. **intense coughing** :cry: :D

D.D.R.U.S.
02-22-2007, 01:04 AM
Two Atari made incarnations of Bagan are a big possibility.

KG Kaiju
02-22-2007, 01:23 AM
We are getting two brand new monsters in the game, so I wonder who could have been made up for this game. Please don't let the Bagan fans start rejoicing in speculation. **intense coughing** :cry: :D

You took the words right out of my mouth.......however, it could be 2 different monsters that may end up being like Bagan (in that they may never see the big screen either). To hear "more than 16" makes me a little uneasy. If it has a bigger lineup than G:STE, why not say "more than 18"? I was hoping for at least 24 kaiju to be included. :downcast: *sigh* Perhaps there is still a chance for this to occur......I can only hope. :up:

Timothy2035
02-22-2007, 01:37 AM
Thing is Bagan may mean an additional license, but the article said "toho approved", so this could be anything. Well we know its not Kong. Too much money. If its original monsters, then what will they look like and what will be their capabilities? Will they end up in a Godzilla movie down the road? Perhaps this is a jumpstart to a future movie later on. If Godzilla sells GOLD or PLATINUM then Atari could seek to do future Godzilla game before Godzilla returns from hibernation.

gvamp
02-22-2007, 01:37 AM
Bagan won't be in the game they said original monsters not monsters that have been created and where consider for a movie but will never be in a movie. ;)

Also something for you all to ponder
A projection when Save the Earth was in production

The game stars more than 18 classic Toho movie monsters, such as Godzilla 2000 and 90s, King Ghidorah, Gigan, Mothra, SpaceGodzilla, Biollante and more.

There was supposed to be 19 monsters in Save the Earth with the inclusion of Biollante but as we all know Bio. got cut from the roster and thus making the toal 18 so if history repeats it's self then that means we'll get 16 monsters two of which will be these original creations meaning no new monsters or two monsters from Save the Earth are going to get cut.

Just something for you to think about.

chris55
02-22-2007, 01:38 AM
Already a backlash on the game happening at TK. It'll spread I'm sure

Timothy2035
02-22-2007, 01:41 AM
Just something for you to think about.

I did an edit. ;)

@ Chris...
What backlash are you talking about?

gvamp
02-22-2007, 01:44 AM
how did you edit my post Tim

KG Kaiju
02-22-2007, 01:45 AM
...so if history repeats it's self then that means we'll get 16 monsters two of which will be these original creations meaning no new monsters or two monsters from Save the Earth are going to get cut.

Just something for you to think about.

Well, I wonder if KG will be able to change into MKG. If this is the case, one of the monsters would be accounted for. Also, it is possible that "more than 16" will be readily available at the start, while other kaiju could be hidden and need to be unlocked. If that is the case, there is a chance that those kaiju might not be included in the count. :confused: ....Yeah....:up: :up: :up:

Timothy2035
02-22-2007, 01:46 AM
how did you edit my post Tim
information after the Bagan info. Though this was more hypothetical in a joke form as I don't fully expect Bagan to be in it, but its a conversation piece. Perhaps the monster will resemble Bagan a little. Who knows. More will be revealed over time.

chris55
02-22-2007, 01:47 AM
I did an edit. ;)

@ Chris...
What backlash are you talking about?

This. Just started

http://www.tohokingdom.com/forums/viewtopic.php?t=14180&postdays=0&postorder=asc&start=30

gvamp
02-22-2007, 01:48 AM
I wouldn't be so optimistic KG.

Timothy2035
02-22-2007, 01:51 AM
Well looking at the DS screens it appears Battra and Showa Gigan are firing beams at something that looks like a huge brain (or it could have been a giant eye creature as seen in the Johnny Sokko and his Giant Flying Robot show. A lot of monster games have an "eye" or "brain" looking opponent.)

Any thoughts?

gvamp
02-22-2007, 01:53 AM
I'm more concerned about the roster cuts

Timothy2035
02-22-2007, 01:56 AM
Well since Biollante and Battra are showing up in the DS, more than likely we are going to see them in the Wii version. Though with the preliminary number of 16 plus, people just see that at least 16 are in. The plus is undetermined I suppose.

chris55
02-22-2007, 01:57 AM
Yeah seriously, the DS game looks like a crappy cash grab anyway. The Wii game is what I'm looking at

gvamp
02-22-2007, 02:03 AM
Tim read my post number 81. ;)

Save the Earth was toted as having 18+ monsters and we got exactly 18 so if history repeats itself then where getting 16 monsters two of which will be cut monsters from previous game(s) and leaves no room for any new monsters. :mad:

KG Kaiju
02-22-2007, 02:04 AM
I'm more concerned about the roster cuts

Can we actually verify that roster cuts are going to occur? I have seen games that used the scenario that I posted above. Perhaps I am being optimistic but.....

chris55
02-22-2007, 02:05 AM
Can we actually verify that roster cuts are going to occur? I have seen games that used the scenario that I posted above. Perhaps I am being optimistic but.....

Read the IGN article

gvamp
02-22-2007, 02:06 AM
hopefully IGN made a typo with 16.

KG Kaiju
02-22-2007, 02:13 AM
Read the IGN article

I already have. :downcast: Nothing was said about whether there are any hidden monsters that might not be included in the count. Perhaps I am giving Atari a hint here. ;)

gvamp
02-22-2007, 02:16 AM
KG if you have to unlock them then they're included in the roster ;)

Timothy2035
02-22-2007, 02:18 AM
how did you edit my post Tim

oh you misunderstood. I edited my post.

Yeah seriously, the DS game looks like a crappy cash grab anyway. The Wii game is what I'm looking at

well those graphics can improve and the DS fan base has a good number of units in players hands out there. Its good to get it on the handheld and Atari feels that it will sell. I can't wait to see how it works for the PSP. There may have been demand for handhelds before when STE was released.

KG if you have to unlock them then they're included in the roster

that would be true. Hidden characters are a part of the total count.

chris55
02-22-2007, 02:19 AM
I already have. :downcast: Nothing was said about whether there are any hidden monsters that might not be included in the count. Perhaps I am giving Atari a hint here. ;)

http://www.tohokingdom.com/forums/viewtopic.php?t=14180&postdays=0&postorder=asc&start=30

Go here and read the posts KG

KG Kaiju
02-22-2007, 02:22 AM
http://www.tohokingdom.com/forums/viewtopic.php?t=14180&postdays=0&postorder=asc&start=30

Go here and read the posts KG

I am one step ahead of you. That is one reason why I am trying to compensate. I have been waiting too long for this game and don't want to even consider that there may be roster cuts. Roster cuts = no purchase. :down: :down: :down: :down: :down:

KG if you have to unlock them then they're included in the roster ;)

that would be true. Hidden characters are a part of the total count.

I have seen games that employ the "hidden characters not included" tactic but, admittedly, the game was not an Atari title. WHAT I REALLY NEED NOW IS FOR ATARI TO READ MY PREVIOUS POSTS. Sorry, I just wanted to drop Atari a subtle hint. :p

gvamp
02-22-2007, 02:24 AM
If there are roster cuts for this game then you can kiss my sale for the Wii version good bye.

Fighters are supposed to increase in roster not decrease and by increase I don't mean cut existing kaiju to make way for original monsters that fans won't give a damn about then yeah.

KG Kaiju
02-22-2007, 02:36 AM
I just hope that Atari is looking at this forum and reading the remarks being made. What about all of the feedback regarding "monsters that we want to see in the next game"? Until everything is finalized, I will hold out hope. It just wouldn't make any sense for Atari have forums and then not listen to the members' suggestions. :weird:

As far as GU is concerned, I will not make a purchase until I know that there are at least 20 monsters included. What is the purpose of a sequel if no roster improvements are made? :confused: :confused: :confused:

Timothy2035
02-22-2007, 02:37 AM
Maybe the cuts are for the meaningful better.

Two Godzillas in a game who have pretty much the same moves with the exception of some different supers costs money and memory space. Perhaps the Final Wars Gigan will be so awesome that the Showa Gigan will be a memory. In the use of the 2 Mecha Godzillas, maybe Kiryu is the clear favorite and most often used. They also have similar moves on a few things. Two Ghidorahs who had somewhat different moves, but they may wonder who is the better or favorite of the two.

So much to wonder.

Well I hope that some new ones are in the place like Hedorah (which is unconfirmed as yet) and GINO.

Mothra is returning for sure and some like Rodan and Anguirus.

gvamp
02-22-2007, 02:40 AM
What if Mothra is on the cutting floor tim what then? Who's next Baragon, Space Godzilla? Who?

No roster cuts are for the better as I said your supposed to increase a roster regardless if the fighters are similar or not.

Roster Cuts = no sale or rental for gvamp. Looks like atari is dropping the ball AGAIN :mad:

chris55
02-22-2007, 02:43 AM
Maybe the cuts are for the meaningful better.

Two Godzillas in a game who have pretty much the same moves with the exception of some different supers costs money and memory space. Perhaps the Final Wars Gigan will be so awesome that the Showa Gigan will be a memory. In the use of the 2 Mecha Godzillas, maybe Kiryu is the clear favorite and most often used. They also have similar moves on a few things. Two Ghidorahs who had somewhat different moves, but they may wonder who is the better or favorite of the two.

So much to wonder.



You're alone in this way of thinking Tim. Cutting monsters that fans know and love and putting in 2 new creations does not sit well with real fans obviously. Also, no fighting game has ever CUT characters with a sequel. Yes the 2 Godzilla's were similar fighting wise but why not develop different moves rather than a cut? Same goes for the 2 KG's.

gvamp
02-22-2007, 02:45 AM
MKG could be made more diffrent from KG by adding his machine hand. And I agree with Chris' previous post 110%

KG Kaiju
02-22-2007, 02:49 AM
Maybe the cuts are for the meaningful better.

Two Godzillas in a game who have pretty much the same moves with the exception of some different supers costs money and memory space. Perhaps the Final Wars Gigan will be so awesome that the Showa Gigan will be a memory. In the use of the 2 Mecha Godzillas, maybe Kiryu is the clear favorite and most often used. They also have similar moves on a few things. Two Ghidorahs who had somewhat different moves, but they may wonder who is the better or favorite of the two.

So much to wonder.

Well I hope that some new ones are in the place like Hedorah (which is unconfirmed as yet) and GINO.

Mothra is returning for sure and some like Rodan and Anguirus.

What they can do is just have a slot for G2K and make G90's as a different skin. This would not work when dealing with KG and MKG, due to the fact that their moves are very different. They could merge them together, making a KG to MKG transformation possible, but I would rather see MKG as a seperate entity.

If Atari adheres to the 16+ guideline, that begs the reinstatement of a question that I asked earlier: So Tim, do you think that Jet Jaguar will be included in GU? :confused: This is a question that doesn't need to be asked! C'mon Atari!!! :up:

Timothy2035
02-22-2007, 02:54 AM
You're alone in this way of thinking Tim. Cutting monsters that fans know and love and putting in 2 new creations does not sit well with real fans obviously. Also, no fighting game has ever CUT characters with a sequel. Yes the 2 Godzilla's were similar fighting wise but why not develop different moves rather than a cut? Same goes for the 2 KG's.

well some are speculating a cut, based on gvamp talking about a history repeating itself. On one tier some of us think its more than 16 and on the other there is the assumption of it being no more than 16. So if I was analyzing it, somebody is getting cut and I already typed out the full roster from STE. Personally I don't want any cuts. Though we will see what is in store.

What they can do is just have a slot for G2K and make G90's as a different skin. This would not work when dealing with KG and MKG, due to the fact that their moves are very different. They could merge them together, making a KG to MKG transformation possible, but I would rather see MKG as a seperate entity.

If Atari adheres to the 16+ guideline, that begs the reinstatement of a question that I asked earlier: So Tim, do you think that Jet Jaguar will be included in GU? :confused: This is a question that doesn't need to be asked! C'mon Atari!!! :up:

Well if MechaKG is a transformation, then it would come about due to the death of KG. It would be an interesting story for them to pull off a transformation. Though the skin solution for the Godzillas sounds good. Jet Jaguar being in we wouldn't know right now, though hopefully JJ is in. JJ was the main reason I bought STE.

gvamp
02-22-2007, 02:57 AM
If I remember correctly Simon said that skins wouldn't work due to diffrent animations.

Keep in mind they did change the move list around for Godzilla 90s and gave him a diffrent rage then G2K.

Tim I'm not the only one saying that the owner and operator of Toho Kingdom thinks that as well as most of the posters there

Timothy2035
02-22-2007, 02:58 AM
yeah that is what I was saying about the Gs. That they had similar moves like punches, uppercuts and beams. The main difference were the throws and supers. What could be done is to give alternate selection of supers you want. We see that in many fighting games.

KG Kaiju
02-22-2007, 03:02 AM
All I know is that none of us wants to see a roster cut. Tim definitely doesn't because JJ would be in jeopardy, especially when you consider that Biollante is a strong possibility and 2 new kaiju are supposed to be included. If there are 18, that means that 3 will probably be left out. Two of the top contenders are probably going to be Jet Jaguar and Moguera. Personally, I don't want to see either of them go. :(

If disc space is an issue, Atari needs to take a cue from the Final Fantasy series and give us 2 discs instead of one! :up:

Timothy2035
02-22-2007, 03:06 AM
Well there were characters who could have been improved upon from STE. Though I don't know the popularity of MOUGERA in that game. One thing for sure, I enjoyed nailing you with MOGUERA KG and keeping you pinned to the ground. :haha:

I will look to see what is coming back from this weeks convention. Atari forum staff will be there. Though this week may not be a great deal more than what we saw from IGN tonight where I posted the new info. I have some people who live close or in New York who said they were going to the convention so I will see what they say is the presentation for the GU game.

KG Kaiju
02-22-2007, 03:19 AM
I just got an idea! Why not consider the four groups mentioned! Now each of the four groups is going to have at least 4 members in order to satisfy the 16+ roster. Here are the groups and who I think will be in them.

Earth Defenders
1. Godzilla
2. Mothra
3. Anguirus
4. Rodan

Aliens
1. King Ghidorah
2. Gigan (GFW)
3. Orga
4. Megalon????

Mechas
1. Kiryu
2. Jet Jaguar
3. Moguera
4. Mecha-King Ghidorah

Mutants
1. Space Godzilla
2. Biollante
3. Megaguirus
4. Destoroyah

Baragon just doesn't seem to fit in anywhere. :(

EDIT: What about the 2 new kaiju? Will they be bosses or will they fit into one of the four groups?

What do you all think? :confused:

chris55
02-22-2007, 04:00 AM
EDIT: What about the 2 new kaiju? Will they be bosses or will they fit into one of the four groups?

What do you all think? :confused:

I think they shouldn't be allowed in the game. When you start making up characters like that, it ceases to be a true Godzilla game. It becomes a monster game that just happens to have Godzilla in it.

xenotactics
02-22-2007, 06:48 AM
Godzilla's proportions in the new Wii pics look much better than they had in previous games to me. The DS game is a bit cartoonish, but it looks pretty. I hope that the characters will get shaped up a bit more realistically. I've also always another good G side scroller - something more in keeping with the original NES game. This one definitely has that sci fi platformer vibe. We'll see.

The biggest disappointment is that the monster roster may be reduced. I can understand, of course, but why then create two new monsters when that time could have been spent on Dogora or Bagan?

GODZILLA 1985
02-22-2007, 09:44 AM
Even though there might be roster cuts it might be for monsters that are useless. Godzilla90's is almost an exact copy of Godzilla2000 same for King Ghidorah and Mecha-King Ghidorah their attacks are just slightly diffrent so there is not much of a point in keeping monsters in games that are exact copies of other monster.;)

xenotactics
02-22-2007, 10:18 AM
I don't want to make anyone angry, but there are actually monsters I'd be happy to see go. Personally, I hate Jet Jaguar. I think he was a campy, cheesy, ugly character. I don't like Mecha King Ghidora either. I think it was silly to make this piloted cyborg out of a great monster. I also don't like Mecha G Hesei. There is never any explanation for why he is shaped like Godzilla. It was a silly idea. The 70's and 2000's versions are much better explained and both much cooler designs. I wouldn't mind seeing Godzilla presented in only one form either. As far as I'm concerned, when a new time line starts, Godzilla returns as the same character he was before. It's a new story with the same monster. I like the Hesei Godzilla best, but if they want to go with 2000, that's ok with me.
What I'm not happy about, of course, is the idea that new monsters may very well not be coming. That's a shame, and like GVAMP says, if they don't add new monsters, it really does feel as though the ball has been dropped. Maybe downloadable characters are what they have in mind, allowing them to release the game earlier while concentrating on a core group but then later release another wave of monsters.

Blue Cup
02-22-2007, 11:40 AM
I could care less about roster cuts.

If G90's is gone, who cares! G2000 looks much better now design-wise and if Mecha KG, MG-II, Godzilla 90's and Gigan Showa are out then I have a reason to rejoice.

The way I see it;with the game being built up from the ground Pipeworks doesn't see the need to spend extra time developing different move sets for the clone monsters(Gigan Showa, MKG, G90, MGII) So if they were to give them the boot(or maybe just a second skin for its base with no new effects rather than a beam color swap) Doing so would allow four extra spaces:Two for Pipeworks creations and 2 for Toho Kaiju.

That's not to say that, with the game so early in development, they could bump up the roster before release. Just keep those three monsters out of my sight and I'll be sure to pick it up.

AND keep the Pipeworks Creations to a 2 to 1 ratio. Don't need it turning into just a Monster brawler featuring Godzilla & two friends.

chris55
02-22-2007, 12:39 PM
What really hit home with some people is Arbok's post over at TK

"I'm very, very dissapointed about the roster size news. 16+ is a pretty low figure, considering Save the Earth had 18. I hope that's a very conserative estimate, as that would mean either heavy cuts from the previous roster or hardly any new characters, or possibly both.

However, that information with this little tidbit about "2 all new original characters" really blows, to put it bluntly. Forget about coming up with all new characters, don't waste the time on those. Instead put those resources to better use in just making sure we have all of the monsters from Save the Earth back. I couldn't care at all about these original characters if it meant cutting out someone like Megaguirus, or one less new character like Zilla.

It seems almost disrespectful that someone thinks we would rather see original monsters over the Toho kaiju we know and love. This news really kills a lot of enthusiam I had about the title honestly. I hope the backlash is strong enough that this "original character" concept is left on the cutting room floor like that "increasing stats" idea that was considered for Save the Earth."

Blue Cup
02-22-2007, 12:55 PM
as that would mean either heavy cuts from the previous roster or hardly any new characters, or possibly both.

Oh boo hoo. So we lose a clone character or two. Big deal.

If everyone is acting like big babies over this, I can only imagine what the world would do if Nintendo announced Dr. Mario has been *GASP* cut from the roster in Super Smash Bros.

We haven't seen the final list license symbols yet and possibly won't until Pipeworks decides it would be time to cut off adding any DL content to the game(assuming that we get downloadable monsters).

Soak it up and shut up.

chris55
02-22-2007, 01:00 PM
Oh boo hoo. So we lose a clone character or two. Big deal.

If everyone is acting like big babies over this, I can only imagine what the world would do if Nintendo announced Dr. Mario has been *GASP* cut from the roster in Super Smash Bros.

We haven't seen the final list license symbols yet and possibly won't until Pipeworks decides it would be time to cut off adding any DL content to the game(assuming that we get downloadable monsters).

Soak it up and shut up.

The meat of his complaint was the replacement of Toho monsters with Pipeworks/Atari made monsters. I agree with what he said along with the roster cuts. It's a step backwards.

Timothy2035
02-22-2007, 01:14 PM
I don't want to make anyone angry, but there are actually monsters I'd be happy to see go. Personally, I hate Jet Jaguar. I think he was a campy, cheesy, ugly character. I don't like Mecha King Ghidora either. I think it was silly to make this piloted cyborg out of a great monster. I also don't like Mecha G Hesei. There is never any explanation for why he is shaped like Godzilla. It was a silly idea. The 70's and 2000's versions are much better explained and both much cooler designs. I wouldn't mind seeing Godzilla presented in only one form either. As far as I'm concerned, when a new time line starts, Godzilla returns as the same character he was before. It's a new story with the same monster. I like the Hesei Godzilla best, but if they want to go with 2000, that's ok with me.
What I'm not happy about, of course, is the idea that new monsters may very well not be coming. That's a shame, and like GVAMP says, if they don't add new monsters, it really does feel as though the ball has been dropped. Maybe downloadable characters are what they have in mind, allowing them to release the game earlier while concentrating on a core group but then later release another wave of monsters.

passionate post there. I do agree about 1 Godzilla. As in both the game intros of Destroy All Monsters and Save the Earth, its Godzilla 2000 who is featured.

Sorry you feel that way about Jet Jaguar. Though Jet is a character with a specific move set much different from the others and is offering a unique experience. Some of the other clones (our term) all share some similarities. Perhaps the downloadable part is what will be an added feature. I know many of the X-BOXERS were wanting downloadable content when STE was released. Especially having to wait about about a couple of weeks later to get their copies.

I could care less about roster cuts.

If G90's is gone, who cares! G2000 looks much better now design-wise and if Mecha KG, MG-II, Godzilla 90's and Gigan Showa are out then I have a reason to rejoice.

The way I see it;with the game being built up from the ground Pipeworks doesn't see the need to spend extra time developing different move sets for the clone monsters(Gigan Showa, MKG, G90, MGII) So if they were to give them the boot(or maybe just a second skin for its base with no new effects rather than a beam color swap) Doing so would allow four extra spaces:Two for Pipeworks creations and 2 for Toho Kaiju.

That's not to say that, with the game so early in development, they could bump up the roster before release. Just keep those three monsters out of my sight and I'll be sure to pick it up.

AND keep the Pipeworks Creations to a 2 to 1 ratio. Don't need it turning into just a Monster brawler featuring Godzilla & two friends.

Like your points here.

What really hit home with some people is Arbok's post over at TK

"I'm very, very dissapointed about the roster size news. 16+ is a pretty low figure, considering Save the Earth had 18. I hope that's a very conserative estimate, as that would mean either heavy cuts from the previous roster or hardly any new characters, or possibly both.

However, that information with this little tidbit about "2 all new original characters" really blows, to put it bluntly. Forget about coming up with all new characters, don't waste the time on those. Instead put those resources to better use in just making sure we have all of the monsters from Save the Earth back. I couldn't care at all about these original characters if it meant cutting out someone like Megaguirus, or one less new character like Zilla.

It seems almost disrespectful that someone thinks we would rather see original monsters over the Toho kaiju we know and love. This news really kills a lot of enthusiam I had about the title honestly. I hope the backlash is strong enough that this "original character" concept is left on the cutting room floor like that "increasing stats" idea that was considered for Save the Earth."

Thing about this is...if Toho approved the original creations then it must be something to:

1. Present a significant improvement to the game cast
2. Be functional enough to be enjoyed by most playing the game
3. Not be a distraction to the Godzilla community
4. Could be fully a force to be reckoned with onscreen
5. Designed as in a way to give some intrigue to the game (a Kong like design or Gamera like design perhaps)

Reasoning behind these points is that when Bagan showed up, many here say how they loved that totally NEW creation. Never before seen. ;) Bagan was also stated to be awesome in the game and a true challenge, thus a force to be reckoned with. His design in the SNES game kind of resembled Gomora from Ultraman, so its possible that since people want to see King Kong or Gamera fight Godzilla, then a little quasi kaiju design could be going on. Why not? As in War of the Monsters that released in 2003 featured Congar, a King Kong like creation. Preytor also appeared which is a Kamacuras like creation. We will have to see what is in store.

One thing about it for sure, Bagan, a mere video game character sparked a base of interested fans wanting to see him show up in a Godzilla movie. Which in fact kpa (Sci-Fi Japan) showed stills of where Bagan was going to fight Mothra.

The only thing in my mind about the new characters are if they will be incorporated by Toho? It said in the article "Toho approved", and it gives clarity that Toho didn't create the monsters. We will have to see the events later down the road.

I will post this at TK also.

D.D.R.U.S.
02-22-2007, 01:28 PM
That just seems big and scary because someone important panicked now everyone's panicking. IGN isn't a fan of Godzilla so I doubt they will say every word as it was said because they don't care as much as we do. When pipeworks says Atari said no additions then theres something wrong. 16+ let's see that can be:

Godzilla 2000
Kiryu
Megalon
Gigan GFW
Anguirus GFW
MechaGodzilla '74
Biollante
King Ghidorah
Rodan GFW
Jet Jaguar
Battra
Spacegodzilla
Mothra
Mougera
King Ceasar
Monster X

Original 1
Original 2

Making 18 which is more than 16 and justs as much as STE

OMG now it doesn't look that bad eh and this is just if you take IGN's word as absolute law. What if Gamespot says more than 20 playable characters then we'll feel better thinking IGN just screwed up, then when the game comes out and we have like 30 monsters featured in the game everyone will be like "A-duhhh, Holy Spadoinkel Batman!" just wait for updates, news, and more hands-on before we start beast'in over the little info remember it hasn't even been a month since the game was announced.

shadio2
02-22-2007, 01:54 PM
both godzilla 2000 & G 90's are A MUST HAVE. they both are totally dif creatures in comparisions & both look very dif. G_90's has thicker LEGS & G-2000 doesent. G-90's has his classic red burn em up ray, which is the greatest finisher to me. this is a GODZILLA game & should be mainly focused on the king himself (lets not loose focus people). im not to joyfull with the G-2000 look in the game or outside of the game(legs are to thin). i just THANKGOD they didnt put the FW godzilla suite in the game.

G-FAN

D.D.R.U.S.
02-22-2007, 01:57 PM
Godzilla has to be in it for the fact that he's many times more representable as Godzilla than 2000 will ever be. Who wants a Godzilla game with no blue atomic blast huh?

Timothy2035
02-22-2007, 02:01 PM
Godzilla has to be in it for the fact that he's many times more representable as Godzilla than 2000 will ever be. Who wants a Godzilla game with no blue atomic blast huh?

I know I want that blue blast in it. :noob:

KG Kaiju
02-22-2007, 02:43 PM
Thing about this is...if Toho approved the original creations then it must be something to:

1. Present a significant improvement to the game cast
2. Be functional enough to be enjoyed by most playing the game
3. Not be a distraction to the Godzilla community
4. Could be fully a force to be reckoned with onscreen
5. Designed as in a way to give some intrigue to the game (a Kong like design or Gamera like design perhaps)

Well Tim, I hate to say it but, as I learned at G-Fest, Toho is resistant to change. They are still using popularity stats that are way out-of-date to determine what kaiju to include in movies. For example, the inclusion of the monsters seen in GMK were from a popularity poll back in the '70's! Toho doesn't always adhere to what the public wants. That is why Godzilla is taking some time off. ;)
Unless Toho shortens Godzilla's vacation, the inclusion of any GU monsters in a movie probably won't happen. By the time that a movie would be made, these "new monsters" could be forgotten, however, if Toho takes a poll after the game is created.....;)

As far as #5 is concerned, it is definitely possible. :up:

BTW, did anyone see my previous post where I theorized what kaiju would be in the 4 groups? Where does Baragon fit in? :confused: According to that '70's poll, he is one of the 4 most popular kaiju in Japan!

Timothy2035
02-22-2007, 02:53 PM
maybe they will bend a little. :cry: Though I do agree with your experiences about Toho, but maybe something can occur. Afterall they agreed to let Devlin and company make GINO, who was a radical departure from the classic Godzilla design and also allowed "Godzilla" to be killed by "2" missles. :haha: Well I will be back, I have some things to do here. I will stay signed in though.

xenotactics
02-22-2007, 03:23 PM
One of Toho's biggest problems lately has been a distinct lack of sincerity. They haven't been making the Godzilla movies that they might have wanted to make or that filmmakers have wanted to make. Instead they've tried to make films based on assumptions about what they public may or may not have wanted. That's really a recipie for disaster no matter what creative industry you're in. You have to make something passionately and based on what you feel. If you can't do that, then you're screwed creatively. If you try to look into the future and determine what an audience's response may be and make your film based on that, you've got very little chance of making an interesting film. No one will connect with it, because the audience will get out of it precisely what you put into it, which is basically nothing.
Though it's a bit different, something similar could be said for the new Godzilla game. As much as I would like (as a fanboy at heart) to sit in a director's chair at Pipeworks and say, "hey do this and that with this and that monster," I really can't. The next best thing is that they'll read my mind. That won't happen either, so the best I can really hope for is that they make a game that they can be passionate about and that they would want to play. I don't like the idea of newly created monsters at all, but I'm inclined to view what they're doing as an artform, and it really doesn't have to answer to what I want specifically. I don't understand the sense of entitlement that alot of posters have about the game.

Timothy2035
02-22-2007, 09:26 PM
well we are just hours away now before the event gets underway. :noob:

gvamp
02-22-2007, 10:31 PM
Roster Size is getting cut

I am not commenting on roster size directly. But I will say this:

To make the best use of the Wii hardware, we are creating all of our monsters from scratch. We are not re-using any models or animations. This means that we started the project with zero monsters, not 18. We cannot simply "bring over" older monsters. So the roster size we end up with will represent the total number of monsters we were able to create from scratch in the time allotted.

We could have used our old models- but that would have meant incremental improvements to the gameplay. We all wanted to take a big leap in controls, feedback, and visual quality. So that's where we're headed.

From Simon Strange over at Toho Kingdom. Well looks like I'll be skipping this game then.

Timothy2035
02-22-2007, 10:44 PM
This is actually good news in a way...

He used the word "incremental" which means "small". So to say the least, some of the people who said this kaiju needed this or that was going on the same foundation as before, but just small enhancements. Technically, if people complained about STE, then this game is going to add new ways of doing things and make it totally different. This game will stand apart from STE and D.A.M.M.

We saw the video and I noticed how the close up attacks were. The punches and kicks were closer and more in your face than in STE. It also looked more natural. I also saw the dash attack of Kiryu and it looked sneaky in comparison to what happened in STE.

Though if there are cuts, the most desired ones will be there most likely. So basically we are looking at a roster size that is more than what D.A.M.M. was right? D.A.M.M. had 11 characters that were playable, then it increased to 12 when it was released on the X-Box.

Now if things be told, people that bought D.A.M.M. loved it and it was a sales success. There wasn't a huge cast of monsters there. People weren't all cranky but were happy to play this game.

Same here, and yet in this Nintendo rebirth ;), there are more than 11 to 12 monsters, plus a new system of playing, along with 2 surprise characters. This says a WIN, WIN, WIN to me.

Blue Cup
02-22-2007, 10:44 PM
Now if Nintendo would only shapen up and the same and cut Dr. Mario, Falco and the other clones.

Hurray for Pipeworks for NOT messing something up for once.

gvamp
02-22-2007, 10:53 PM
You guys don't get it do you of course not because one of you well I won't say.

Tim please revoke my membership here I'm tired of Atari screwing over the fans. It's complete and utter BS. It was nice knowing some of you but I'm not going to post at a forum of a company who doesn't give a damn about it's fans. :rolleyes:

Blue Cup
02-22-2007, 11:01 PM
You guys don't get it do you of course not because one of you well I won't say.

Can't help but feel that someone is me and that was about my seemingly "Forget Toho kaiju, gimme something original" opinion on the matter.

Tough luck there, hope you find better forums to express your anger on the matter.

gvamp
02-22-2007, 11:05 PM
No it's not directed at you but if you want to support a sub-par game then be my guest.

Oh I have found MUCH better forums to post at in fact I consider this the bottom of the barrel of the kaiju fandom. It's like all the tards come here first. You enjoy conversion with your special ed friends why I have intelligent disucssions at much better forums

Timothy2035
02-22-2007, 11:05 PM
You guys don't get it do you of course not because one of you well I won't say.

Tim please revoke my membership here I'm tired of Atari screwing over the fans. It's complete and utter BS. It was nice knowing some of you but I'm not going to post at a forum of a company who doesn't give a damn about it's fans. :rolleyes:

If you read my post above I comment on comparisons between D.A.M.M. for roster size and the fans' acceptance and enjoyment of the game. Surely if you see the game in action, you mean to tell me you won't be interested?

There are plenty of people who do get it, but if you have your opinion that is otherwise that's fine...its your opinion.

At Atari I don't revoke memberships, I ban people. That is the only absolute on that effect. Don't forget that these games come with a high cost per character, and we see that license issues are always going to affect what can come out of a situation. Who knows, in the short long-run maybe there will be downloadable content.

gvamp
02-22-2007, 11:07 PM
Tim they already have the licenses for the monsters it's just Atari isn't giving Pipeworks the time to work on the game hence the roster cut.

We fans don't want a cut roster we want more monsters, we don't want original monsters we want monsters we know and love. Therefore I will not be supporting this game in any way shape or form UNLESS they provide for the fans.

Blue Cup
02-22-2007, 11:09 PM
No it's not directed at you but if you want to support a sub-par game then be my guest.

Oh I have found MUCH better forums to post at in fact I consider this the bottom of the barrel of the kaiju fandom. It's like all the tards come here first. You enjoy conversion with your special ed friends why I have intelligent disucssions at much better forums

My, my. Take a way a few skins and the whole forum gets smack talked. You really have no place to insult those who visit this forum just from ONE bad decision of a game developer, or for any other reason for that matter.

Timothy2035
02-22-2007, 11:09 PM
No it's not directed at you but if you want to support a sub-par game then be my guest.

Oh I have found MUCH better forums to post at in fact I consider this the bottom of the barrel of the kaiju fandom. It's like all the tards come here first. You enjoy conversion with your special ed friends why I have intelligent disucssions at much better forums

Based on your "personal feelings" I say goodbye to you.

Don't diss people here. It only shows how shallow things can be because things don't suit you. This is a fine board, with fine people. If this wasn't the case, you should or would have exited long time ago. ;)

KG Kaiju
02-23-2007, 12:30 AM
Tim they already have the licenses for the monsters it's just Atari isn't giving Pipeworks the time to work on the game hence the roster cut.

I agree that Pipeworks needs more time. In fact, I would be willing to wait until 2008 if it meant that the roster wasn't being cut. :up:

We fans don't want a cut roster we want more monsters, we don't want original monsters we want monsters we know and love. Therefore I will not be supporting this game in any way shape or form UNLESS they provide for the fans.

I know that all evidence seems to be pointing toward a roster cut and I stand by my decision if this does occur. To me, purchasing another Godzilla game would have to involve the monsters that I have gotten used to in G:STE. If Godzilla '90's was cut, I could probably live with that but the other kaiju are different enough to warrant their existence as seperate characters.

Oh I have found MUCH better forums to post at in fact I consider this the bottom of the barrel of the kaiju fandom. It's like all the tards come here first. You enjoy conversion with your special ed friends why I have intelligent disucssions at much better forums

While I share your dissappointment regarding the news about GU, I don't agree with your assertion that this forum is "bottom of the barrel". I am just as dissappointed as you are, but I refuse to leave the forum. To me, this forum is more than just Atari and Godzilla.....this is a family. We all have different opinions of what we want to see in a game. Although I may not agree with Blue or Tim on the matter, I respect their opinions and look forward to further discussions. If you decide to leave, gvamp, I will respect your decision to do so, but I hope that you will change your mind and stay. Whatever your decision is, take care. :up:

gvamp
02-23-2007, 12:32 AM
I'm going to take a break from here until I get some more concrete evidence on what's going on so I guess this is good bye for now.

Timothy2035
02-23-2007, 12:47 AM
I'm going to take a break from here until I get some more concrete evidence on what's going on so I guess this is good bye for now.

Really gvamp if you decide to return, one thing you need to ponder for sure, do you really need to? This is a 3rd or 4th reference in which you have talked about this board in such a manner. If it is not what you like or want, why put in time here? A serious question for you to ponder.

I am not allowing people to diss this place. If it was someone else making those comments, I would be objecting to that, especially on your behalf.

Though I don't want a roster cut at all, but if you remember all the costs involved in doing a game, do we know all the fine points on how & why? None of us do. Yet what game comes I will be happy and purchase it. I was happy to purchase D.A.M.M. when it had only 11 characters and no chance for online or improvements on a large scale. We have to allow Atari to show us what they have. Until then, its like dropping a rock into a hole with no end.

GODZILLA 1985
02-23-2007, 08:47 AM
A rosterr cut is not bad if they cut out the useless monster.;)

Don't say you are not going to buy the game because of roster cuts. That is not a good reason to not buy it. Like Tim said G: D.A.M.M had only 11 monsters in it and it was a bigger hit then G:STE.

Blue Cup
02-23-2007, 12:41 PM
A game site that thought to ask questions popped up with a preview today about Godzilla Unleashed on the Wii and DS.

First, the DS:

In the DS version, gameplay on the top screen plays like a shooter, while on the bottom screen the game plays more like a typical beat-em-up. Single players will be tag-teaming, but the main draw is the two player co-op. A playthrough consists of five levels (out of the total eight), so depending on what combination of the 10 (including two unlockable) monsters you pick, a different arrangement unfolds.

Each stage contains a monument to destroy and a boss -- some bosses are two screens high. Flying monsters are able to dive-bomb onto the screen below, while walking monsters can super jump onto the screen above, so the action can get pretty hectic. Most of your time is spent fighting "minions" who charge your surge meter when they die. Tapping the touch screen with a full meter releases a screen-encompassing energy blitz. If both of your monsters release simultaneously, the effect is even more powerful.

Now the Wii(parts of intrest in color):

On Wii, Unleashed will feature graphic novel style cut-scenes in between levels where players make menu-free in-game choices as to who they would like to fight. The monsters left alone can later become allies.

The game takes advantage of the Wii Remote controls for its fluid control system. To perform a rush attack, shake the Nunchuck. You can rip buildings out of the ground and throw them provided you use both hands, and when beam attacks (controlled in 3D with the remote) cross, an energy tennis match begins. 16 classic monsters will be included -- each with their own special fierce attack -- plus two originals that Toho, keeper of Godzilla, has allowed the developers to design. Multiplayer supports up to four people (Atari is not sure if there will be online play).
Source (http://www.1up.com/do/previewPage?cId=3157436)

16 Monsters + 2 Originals = 18(same total as StE, minus the NPCs)

I can see them cutting monsters like MKG, MGII, Mothra Larvae and Gigan Showa for the time being and add some more Kaiju that haven't appeared yet in-game and then add the others at a later time as downloads(seeing as they already have the license).

I predict that we will see at the least 4(minus pipework creations) new Kaiju in GU and no clones aside from the two Godzillas, leaving the roster with an different play style no matter who you choose.

I'm actually excited about the two new monsters and if Toho approved of them, they have to be somewhat worthy of being in their films. I can't wait to have Godzilla face off against a new monster whom he never had the chance to battle with! It'd be just like the Darkhorse comics.

Timothy2035
02-23-2007, 12:51 PM
Blue Cup I said the same thing about those Toho Approved monsters, that they have the potential to end up in a future Godzilla film.

Good Job Blue Cup on that find. :up:

The online part I will see what can be said about that, one thing though, we need an online petition thread.

I will do it and I will go to various forums and let people know to make this thread count. What forums you are members at, make threads and give the link to the thread to that community.

This should have online play. I was thinking yesterday that the Mothra larval form may be ditched, unless you do Wii controls for a morphing capability. Mecha KG was to me not as good as the regular KG in the game. That wind gust was something to witness and the improved flying was a plus.

Brianzilla2004
02-23-2007, 01:30 PM
Yikes, what happened!? I come in here and some sort of ruckus broke out.

The roster cut isn't what upsets me, it's the two new monsters. If Toho had released a movie in the past with them, they'd be welcome, but I'm not too thrilled with non-canon Godzilla monsters.

As to what Tim's saying about GDAMM's roster, I was actually fairly disappointed with the roster. I was able to look past that though, since it was Atari's first attempt, and the game just just so "DAMM" fun. GSTE would've never been acceptable if it hadn't expanded upon the roster of monsters.

While 16 is a good number, I'll miss any monsters cut out of the latest installment. One of the main problems I have with this however is not the prospect of losing enemies so much as losing MY fighter, Godzilla 90's. With a cut roster, I'm sure Pipeworks decidedly developed a diverse roster, with all of the monsters different from one another. I wouldn't doubt it if Godzilla 90's and Mechagodzilla 90's (that's what he should've been called) are the two that got cut.

I exclusively played as Godzilla 90's for GDAMM and GSTE (with the exception of unlocking content). Sure, there'll still be a Godzilla in there (now THAT would be a misstep if they didn't include him:haha: ), but he's just not the same. I'll miss G90 version G2K (if 90's is indeed cut, which he probably will be)...:cry:

Something I just thought of, since there will supposedly be "16 Toho monsters, 2 originals," that means that they could've simply reused the GSTE roster if they hadn't decided to add new monsters: monsters I will NEVER use (unless Toho releases a movie in the future that will feature them, then I'll accept them, just like I would've accepted Bagan or Super Godzilla... well, Bagan at least).

As to gvamp's reaction, I don't think I could ever just turn my back on a Godzilla video game until I've at least played it enough to not like it.

If G90's is gone, who cares! G2000 looks much better now design-wise and if Mecha KG, MG-II, Godzilla 90's and Gigan Showa are out then I have a reason to rejoice.

Why rejoice? Any loss is a drag, and even if they were designed to be clones with minor stat reconfigurations, I'd still welcome them at this point. Monsters that were already included deserve more to be in the game than others.

That's not to say that, with the game so early in development, they could bump up the roster before release. Just keep those three monsters out of my sight and I'll be sure to pick it up.

What three monsters? Are you saying that if the game features those monsters (I'm assuming you mean the 'clones'), you WON'T be sure to pick it up? Mecha-King Ghidorah can be plenty different from the original, and Godzilla 90's has abilities Godzilla 2000 does not. Why would you want anyone dropped from the game. I'd rather just get the game pushed back to 2008 so we can enjoy all of the monsters that have appreciated a place in the series. After all, games that aren't given as much time as they need can turn out disappointing (look at Sonic 360).

Blue Cup
02-23-2007, 01:42 PM
I assume that we will still getting two Godzillas, just not the G2k and G90s that we're so used to.

I'm hoping that if we get Godzilla FW that they make him stand more up-right than Godzilla 2000 and give him a totally wild move list that really sets him apart from 2k as a different fighter(2k and 90s were okay in StE, but there were still way too many similarities).

Brianzilla2004
02-23-2007, 01:51 PM
I assume that we will still getting two Godzillas, just not the G2k and G90s that we're so used to.

I'm hoping that if we get Godzilla FW that they make him stand more up-right than Godzilla 2000 and give him a totally wild move list that really sets him apart from 2k as a different fighter(2k and 90s were okay in StE, but there were still way too many similarities).

But here's the thing: GFW Goji DOESN'T stand out from G2K. His breath is blue, he's faster, and that's about it. If Pipeworks were to implement another Godzilla wit diversity in mind, Showa Godzilla is the way to go. They could even use his infamous charge-kick thing from GvMeg, or allow him to launch himself at opponents wit his Atmoic Ray. If Showa Godzilla were included, I'd switch to exclusively using him. If GFW Godzilla were in, I'd probably play as a new monster, because none of the Millenium Godzilla deserve my time, except perhaps Kiryu Goji, and he's not in.

Godzilla 90's and Mothra FTW.

D.D.R.U.S.
02-23-2007, 02:34 PM
Godzilla GFW version looks like a athlete version of Heisei Godzilla while Heisei Goji looks like a juggernaunt. I think if they do do the unthinkable to G'90's then I'd like FW Goji to be a step in because his spikes have a way more classic look than 2000 and his breath is the oh so wonderful blue blast. Yet if the incarantions are 2000 and GMK then heck yeah I wouldn't mine because GMK Goji looks like a Godzilla Heisei if the Heisei series went into the 2000's.

Godzilla 90's ain't out thou so you forget about that.

Brianzilla2004
02-23-2007, 03:09 PM
Well he ain't in either. I'm not going to remain optomistic (I always thought of the glass as half full, but Atari seems to have managed to drop the ball), but if Godzilla 90's is announced, it'll make a ton of difference.

KG Kaiju
02-23-2007, 03:57 PM
I can see them cutting monsters like MKG.......

Mecha KG was to me not as good as the regular KG in the game.

Okay, what's up with the MKG hate people? Please put your picketing signs away. :p MKG is the bomb. Please just admit this so that we can continue in peace. :p :p :p

Brianzilla2004
02-23-2007, 04:08 PM
Mecha-King Ghidorah is great KG, but because of the apparent slimming of the roster, we all have reason to believe that they'll get rid of characters similar to those announced, and those who are obvious:

Godzilla 90's
Mechagodzilla 2
Mecha-King Ghidorah
Gigan

Those four are likely to not be included simply because they're both: a) alternate versions of a monster already included (or obviously included), and b) similar to the alternate versions, leaving them as clone-like alternatives to the already existing versions.

You and I are in the same boat here KG. You want Mecha-King Ghidorah, and I want Godzilla 90's. Good luck to both of them returning. If they don't I'll miss both greatly.

Heh, this reminds me of those Survivor-esque reality series. You develop a bit of a bond with the contestants, and all the sudden they're in a perdicament where they might not come back next episode...



Simon Strange: I have three photographs in my hand, one for each of the returning fighters... Gigan.

Gigan: Oh my god, phew.

Simon Strange: You are still in the running to become Amer- the King of the Monsters.

Blue Cup
02-23-2007, 05:03 PM
What three monsters? Are you saying that if the game features those monsters (I'm assuming you mean the 'clones'), you WON'T be sure to pick it up?

I got caught up in my ramblings by time I got there, just ignore that :P.

And yeah, I meant clone monsters.

Okay, what's up with the MKG hate people? Please put you picketing signs away. MKG is the bomb. Please just admit this so that we can continue in peace.

I love MKG as a monster, but game-wise; he is nothing more than a Ghidorah with a different skin and roar and a chunk of space taken up on the game disc that could be used for a different monster.

D.D.R.U.S.
02-23-2007, 05:12 PM
I wanna know who has played the Godzilla demo at comic con yet.

Blue Cup
02-23-2007, 05:21 PM
I'm not really all that interested in hearing about the demo now since we got that video. It's not like we're going to be seeing anything new.

Brianzilla2004
02-23-2007, 05:46 PM
I love MKG as a monster, but game-wise; he is nothing more than a Ghidorah with a different skin and roar and a chunk of space taken up on the game disc that could be used for a different monster.

I highly doubt that the space taken up on the disc will be missed. I'm sure that another ten monsters could easily be added to the disc. Of course, I'm sure you weren't actually saying that the amount of space was important, and you were just speaking generally about adding him as opposed to another monster. I'm just nit-picky.:D

Blue Cup
02-23-2007, 05:53 PM
I'm sure you weren't actually saying that the amount of space was important, and you were just speaking generally about adding him as opposed to another monster. I'm just nit-picky.:D

Of course. I only ever played as MKG in DAMM during Survival mode(17000+ points on Hard) and never touched him once in StE.

I'd much rather have new additions over carbon copies, but I've said that enough times already.

Timothy2035
02-23-2007, 06:28 PM
I wanna know who has played the Godzilla demo at comic con yet.

Well as far as I know, no spectators will be playing the demo. Only Atari staff will be doing this, which are more likely betatesters.

Blue Cup
02-23-2007, 07:04 PM
It's amazing how whiney those "guys" over at TK are. I thought that even with the current broken news stories circulating, that they would atleast be a little more supporting of the game.

I feel sorry for Simon Strange. He's working on what possibely could be the greatest Godzilla game yet and all they want to do is whine and complain about two Toho-approved Monsters. I mean come one, they HAVE to be good if Toho likes them; and if you want to play as a Toho Monster, then go ahead and pick from the other 16+, give the new guys a chance.

Brianzilla2004
02-23-2007, 07:06 PM
Strange is handling the situation very well. He brought some faith back to me on the GameFAQs boards.

Blue Cup
02-23-2007, 07:14 PM
Strange is handling the situation very well. He brought some faith back to me on the GameFAQs boards.

I noticed his little comment on the Some Potential Bad News topic

The game will ship with 16+ monsters.

And yet, the babies will whine.

Timothy2035
02-23-2007, 07:22 PM
It's amazing how whiney those "guys" over at TK are. I thought that even with the current broken news stories circulating, that they would atleast be a little more supporting of the game.

I feel sorry for Simon Strange. He's working on what possibely could be the greatest Godzilla game yet and all they want to do is whine and complain about two Toho-approved Monsters. I mean come one, they HAVE to be good if Toho likes them; and if you want to play as a Toho Monster, then go ahead and pick from the other 16+, give the new guys a chance.

Well I posted over at the TK board about the roster count for G.D.A.M.M. and how people loved it. It was specific to the Gamecube at one point and it was tuned to take advantage of the Gamecube controller. The game was a success and a sequel was expected. Here again, on the Nintendo rebirth, a new Godzilla game and again built to take advantage of the different Nintendo controller. History repeating itself. :noob:

Brianzilla2004
02-23-2007, 07:38 PM
Hopefully history will repeat itself with an Microsoft port too.

Timothy2035
02-23-2007, 07:39 PM
Hopefully history will repeat itself with an Microsoft port too.

touche' :D

Brianzilla2004
02-23-2007, 07:43 PM
Hopefully a 360 port will sell better than Sonic 360...:(

D.D.R.U.S.
02-23-2007, 08:46 PM
I'm trying to tell them GDAMM had 9 different characters that were made, GSTE had 6 all new monsters, while or Mr.Strange is working on GUN which is from the ground up so that means we have 16 oh wait SIXTEEN-PLUS all new monsters for this game. NOW that's some hardas work. Thank You PipeWorks and Atari!

Timothy2035
02-23-2007, 08:49 PM
Yeah its a lot of work and its from the ground up. I know Mothra will be better in this game than STE. I hope Jet Jaguar makes it in as well.

Brianzilla2004
02-23-2007, 09:34 PM
I just hope that Jet Jaguar's "clap" was cured.:D :down:

GODZILLA 1985
02-23-2007, 09:53 PM
Yeah its a lot of work getting 16+ monsters form the ground up and people are just not giving Atari and Pipeworks credit for the hard work. Instead they are whining about a roster cut that could be for the better and better monsters might be included in the game and people are whining about it.

shadio2
02-23-2007, 11:54 PM
they better have G-90's in the game with a more bump up face. godzilla FW looked like a malnutritioned godzilla jr, which means they really srewed him over. i really really hope they dont put that version of godzilla in over G-90s. id perfer godzilla Xsos version in the game if not G 90s. HELL, id even except the very 1st G suite in the game like in godzilla generations dreamcast. as the days get closer im feeling more & more left out because of this whole no 360 version. WE NEED A 360 port ATARI. MAKE IT HAPPEN.


G-FAN

Blue Cup
02-24-2007, 12:01 AM
Why does everyone want a port so badly?! Why not just ask for a different game all together?.

Timothy2035
02-24-2007, 12:14 AM
well a port is probably going to guarantee online capability. If its on 360, then the possibility for X-Box LIVE looms there as it has the largest base of online players.

Blue Cup
02-24-2007, 12:21 AM
But the game wouldn't have to be a port. Atari could give Unleashed a years run on the Wii, then announce a brand NEW Godzilla title for the 360 and(if it can pull itself out of the gutter) PS3 using the profits garnered by Unleashed.

Then we would get two widely different(control and graphic wise) Godzilla games in a years time, which would make owners on both sides happy.

KG Kaiju
02-24-2007, 12:32 AM
But the game wouldn't have to be a port. Atari could give Unleashed a years run on the Wii, then announce a brand NEW Godzilla title for the 360 and(if it can pull itself out of the gutter) PS3 using the profits garnered by Unleashed.

Then we would get two widely different(control and graphic wise) Godzilla games in a years time, which would make owners on both sides happy.

That would be a great idea, but I don't know if Atari would be willing to put out 2 different games that close together and, since Atari has exclusive rights to Godzilla, no other company could make a Godzilla game. A port just seems more likely, though I really like your idea. :cool: :up: :up: :up:

Timothy2035
02-24-2007, 12:50 AM
But the game wouldn't have to be a port. Atari could give Unleashed a years run on the Wii, then announce a brand NEW Godzilla title for the 360 and(if it can pull itself out of the gutter) PS3 using the profits garnered by Unleashed.

Then we would get two widely different(control and graphic wise) Godzilla games in a years time, which would make owners on both sides happy.

agreed. :up:

KG Kaiju
02-24-2007, 12:55 AM
One thing that I would like to know is whether or not the rosters were going to be the same (across the platforms).

Timothy2035
02-24-2007, 01:06 AM
well Showa Gigan appears in the DS version, but its speculated he is not in the Wii. Battra and Biollante both appear in the DS and they are hoped to be in the Wii version.

This numbers things is real tricky here.

KG Kaiju
02-24-2007, 01:12 AM
well Showa Gigan appears in the DS version, but its speculated he is not in the Wii. Battra and Biollante both appear in the DS and they are hoped to be in the Wii version.

This numbers things is real tricky here.

Is it possible that the games will be vastly different (across the platforms)? Perhaps Blue's suggestion could be a reality, though the name of the game is the same. :cool: :up:

gvamp
02-24-2007, 01:23 AM
I'd like to aplogize for my actions yesterday I'm just a little upset over the news of the possiable roster cut but I'm sure more monsters will be downloaded eventually.

As for why these people are upset they have every reason to be because of the original monsters we don't want them taking potential spots for monsters we know and love. Plus I consider (as do many others) a step backwards. Tim you mentioned the DAMM roster but what you fail to realize is that it was the first in the series and your not supposed to cut monsters in sequels ;).

I'm just concerned too that other features might be cut as well and that well get Save the Earth all over again.

Again I apoligize

Timothy2035
02-24-2007, 01:34 AM
Tim you mentioned the DAMM roster but what you fail to realize is that it was the first in the series and your not supposed to cut monsters in sequels ;).

I'm just concerned too that other features might be cut as well and that well get Save the Earth all over again.

Again I apoligize

Well we don't control the costs, but surely those making the decisions will try their best to make it a good one. I am sure they are well aware of the things disliked by the players/fans from STE.

We have some time to go and we will see further updates.

On the apology part, I accept it. :up:

chris55
02-24-2007, 01:39 AM
I noticed his little comment on the Some Potential Bad News topic



And yet, the babies will whine.

Shut up fool. Seriously. I'm tired of your stupid ass bashing people who have expressed concern about the game.

If people didn't ever voice their opinions, nothing would ever get done. Having the "Let's be thankful for what we have and not rock the boat" mentality may work for a moron like you but it doesn't work for the rest of us who actually CARE about the game and when we see something we don't like, we say something about it.

All the complants are just another form of FEEDBACK. I'm sure you're too stupid to know what that is since you're complaining about REAL FANS being unhappy with the game so I'll spell it out for you:

FEEDBACK is used by Atari and other companies to gauge their products and how they can make them better. So please, shut the hell up and let the REAL FANS worry about the game, kid.

KG Kaiju
02-24-2007, 01:45 AM
Shut up fool. Seriously. I'm tired of your stupid ass bashing people who have expressed concern about the game.

If people didn't ever voice their opinions, nothing would ever get done. Having the "Let's be thankful for what we have and not rock the boat" mentality may work for a moron like you but it doesn't work for the rest of us who actually CARE about the game and when we see something we don't like, we say something about it.

All the complants are just another form of FEEDBACK. I'm sure you're too stupid to know what that is since you're complaining about REAL FANS being unhappy with the game so I'll spell it out for you:

FEEDBACK is used by Atari and other companies to gauge their products and how they can make them better. So please, shut the hell up and let the REAL FANS worry about the game, kid.

Uh, Chris? Aren't you overreacting? :confused: It sounds like you're taking this personally. Don't get me wrong, I do not condone what Blue said, but....

Timothy2035
02-24-2007, 01:49 AM
Its time I make something very clear here without hesitation.

There will be NO further rebuttal remarks based on points of views about this upcoming game that are inflamatory.

There will be NO trolling remarks.

There will be NO flaming.

This board will NOT reduce to heated discussions. Whatever points of views we have, we best portray the better part of ourselves. The news was not welcome, but I chose to be optimistic. Some people like Blue Cup have a similar optimism so its how we deal with it. There are those who are upset about the potential for cuts in the roster. They can voice those opinions freely. Its their right and likewise we that are trying to be optimistic to the news should value that right.

All posts need to be in recognition that MUTUAL respect will be observed.

This is the last post I will make on this issue. We have endured through the test of time and we are not going to fall out with each other now over some game news.

:cool::up:

gvamp
02-24-2007, 01:52 AM
Shut up fool. Seriously. I'm tired of your stupid ass bashing people who have expressed concern about the game.

If people didn't ever voice their opinions, nothing would ever get done. Having the "Let's be thankful for what we have and not rock the boat" mentality may work for a moron like you but it doesn't work for the rest of us who actually CARE about the game and when we see something we don't like, we say something about it.

All the complants are just another form of FEEDBACK. I'm sure you're too stupid to know what that is since you're complaining about REAL FANS being unhappy with the game so I'll spell it out for you:

FEEDBACK is used by Atari and other companies to gauge their products and how they can make them better. So please, shut the hell up and let the REAL FANS worry about the game, kid.

I have to agree with you Chris it's all feedback, some just react stronger than others.

chris55
02-24-2007, 01:54 AM
I have to agree with you Chris it's all feedback, some just react stronger than others.

I don't think people should be criticized at all for voicing their opinions. Doing so is the elitist attitude that EVERYONE hates.

gvamp
02-24-2007, 01:56 AM
That is true, nobody likes an elitists.

Timothy2035
02-24-2007, 02:02 AM
It very well may not be an elitist attitude. It can be optimism. Optimism has various faces of expression. In that so many people talked about cuts, none of us know all the costs involved with this game. We all know Atari is seeking to rebound and those are business decisions. The best thing we can do is voice our opinions and Atari will monitor feedback. Yet if Varan doesn't show up in a video game, then people may complain about that. There will always be complaints.

Some people want every Toho kaiju in the game, but to me, why would I want Manda in a game? Different strokes for different folks. We have to remain in the frame of mind that people will be making various statements.

chris55
02-24-2007, 02:04 AM
It very well may not be an elitist attitude. It can be optimism. Optimism has various faces of expression. In that so many people talked about cuts, none of us know all the costs involved with this game. We all know Atari is seeking to rebound and those are business decisions. The best thing we can do is voice our opinions and Atari will monitor feedback. Yet if Varan doesn't show up in a video game, then people may complain about that. There will always be complaints.

Some people want every Toho kaiju in the game, but to me, why would I want Manda in a game? Different strokes for different folks. We have to remain in the frame of mind that people will be making various statements.

REALLY missing the point here Tim. I'm sick of this guy bashing people for voicing their concerns. I've said nothing about the game specifics at all in the last 2 posts.

KG Kaiju
02-24-2007, 02:08 AM
I don't think people should be criticized at all for voicing their opinions. Doing so is the elitist attitude that EVERYONE hates.

I don't think that Tim was criticizing or even forbidding us to voice our opinions. What Tim is advocating is that we do so without heat. You, gvamp, and I are all dissappointed concerning the roster cuts. I believe that we can all still get along with those that don't share our views (even if it requires overlooking some remarks). :up:

Timothy2035
02-24-2007, 02:09 AM
@ Chris

it is not a bash.

What Blue Cup is saying (in an optimistic way) is that this roster cut won't kill us or the value of enjoyment from the game. People saying that they won't buy a game because of cuts is really not a good thing, especially given the effort and creativity put into the game by Pipeworks.

Time is money. We don't want a lame game for sure, but if we get something really unexpected, roster cuts shouldn't be a damper on the sale. The positive sales will have given revenue for even better games/projects in the near future.

I can see what Blue Cup is saying on some points. Its not bashing but a point of trying to get attention that the first game on the Gamecube did extremely well and was far less involved than this Unleashed game is.

There are things we need to see beyond some of these details.

Now if Blue Cup said something unconventional then I haven't seen that particular post, but I don't think he is trying to belittle anyone at any board.

KG Kaiju
02-24-2007, 02:15 AM
And yet, the babies will whine.

I think that this is what Chris is aggitated about.

Timothy2035
02-24-2007, 02:20 AM
I think that this is what Chris is aggitated about.

well that shines some light on the subject. :haha: Though in this sense he is not talking about people, but behavior. Its not probably how we all would like to see it, so Blue Cup you would need to make good on that remark with those here that got offended by that. ;)

chris55
02-24-2007, 02:21 AM
I am upset with Blue Cup for his bashing of posters at TK, Gamefaqs, and other boards for expressing their discontent over the roster cuts AND the original monsters.

Any other reason for my being upset is being fabricated by you/others. If you feel like banning me for being upset with him for it, go for it. I'd rather be not be a part of a board that would ban me for sticking up for my friends.

KG Kaiju
02-24-2007, 02:22 AM
@ Blue: Call me a whiner, but give me my cheese. :p

@ Chris: C'mon man. Don't let this get under your skin. Nobody wants to see anyone get banned. :downcast:

Timothy2035
02-24-2007, 02:36 AM
Missed the point again Tim. Go back, READ CAREFULLY and TRY to understand the reason for my post. If you still get stuck, find a grownup to explain it to you.
If that's too tough, here it is again:

I am upset with Blue Cup for his bashing of posters at TK, Gamefaqs, and other boards for expressing their discontent over the roster cuts AND the original monsters.

Any other reason for my being upset is being fabricated by you/others. If you feel like banning me for being upset with him for it, go for it. I'd rather be not be a part of a board that would ban me for sticking up for my friends.

let's not get carried away. I am not going to ban someone on unjust reasons. :cool:

What bashing has he done here in regards to those boards? He is saying that people are indicating boycotts of the game because of roster cuts. KG Kaiju pulled something just a moment ago. I have already indicated to Blue Cup that he should make peace with people if they were offended on that statement. If there are others then surely he knows what he said and how it was said.

One thing we need to keep in mind here is that most of us have experienced each other enough to understand or identify what our way of expressing thoughts on a situation is. Nothing should be that suprising.

If something was said by him on other boards then I am not aware of that. I can't judge that. I only can be familiar with what happened here. I don't travel all around like I used to and I just started posting recently at Toho Kingdom in connection to the game announcment and videos. Yet it seemed that TK was most vocal about it, mostly because Mr. Strange posts there and has been interacting. DDRUS has been showing some of the optimistic approach like I have at TK. So there are people with both points of view.

We should put this behind us. I humbly ask that we search this forgiveness in ourselves.

xenotactics
02-24-2007, 05:30 AM
It's not that bluecup doesn't have the right to say, "calm down, guys," but that isn't what bluecup said. bluecup said, "shut up and suck (sic) it up," while calling people crybabies. Don't you love how rude the anonymity of the internet allows people to be to one another?

KG Kaiju
02-24-2007, 05:46 AM
Has anyone heard about the PSP version of GU? :confused: I was just wondering if any screenshots have been seen.

gvamp
02-24-2007, 10:14 AM
IGN would have screens for it but they haven't shown anything yet.

Blue Cup
02-24-2007, 11:14 AM
I will clearify that my "Babies will whine" was based purely on everyones reactions, and was not meant to be takin the way you did..

Everyone just needs to calm down and sit back for a while and wait for the game to be released and THEN whine about what stupid moves Pipeworks made. With a game that is still a good eight months away, goin' off now leads to the impression that those groups are nothing more than a bunch of 13-year olds that makes up their mind based on one bit of info.

Shut up fool. Seriously. I'm tired of your stupid *** bashing people who have expressed concern about the -->game<--.

Yep, and that's why I was given the impression of "whiney babies". It's a freaking VIDEO GAME!! Only children complain about what happens to their video games. Just take what you're givin' and be happy.

Please, watch the language next time. Swearing is a nasty habit.

If you TKers wanna assault me, fine. I've never been one to let insults effect me and I sure as heck ain't about the start now. But you need to learn to be a bit more optimistic on these sorta things and not express your opinion in a manner that is going to get you tagged with such remarks as mine.

I will say nothing more on the matter. I'm with Tim here and not wanting to see this place crumble and fall into a steaming diaper of flames and complaints. I've made it clear that I was only referring to the way everyone was acting and anymore posts regarding the matter after my own will be ignored, so don't expect a reply :up:.

Thank you and good day.

chris55
02-24-2007, 01:40 PM
Just take what you're givin' and be happy.



That's a REAL crap attitude to have and to bash people who are upset and want a change, you really look like an ass.

GODZILLA 1985
02-24-2007, 01:50 PM
Can everyone just calm down. This is not a good reason to argue.

Blue Cup
02-24-2007, 01:57 PM
Can everyone just calm down. This is not a good reason to argue.

Done 'n calmed down and out of my system. I'll go on ignoring anything else directed towards me and Tim will take care of the rest.

Now if we could only find something else to discuss about the game...

D.D.R.U.S.
02-24-2007, 02:13 PM
Chris55 are you a G-Fan?

Blue Cup are you a G-Fan?

Blue Cup
02-24-2007, 02:53 PM
Ofcourse, just a rather open one.

Timothy2035
02-24-2007, 02:57 PM
Thanks for a more pleasant approach guys. We can have disagreements, but we are a community. A darn good one too. :cool:

Well right now I still don't know why IGN doesn't have the pictures available for you to see when you click the images. It goes to some other redirect. I want to see Battra a little larger.

gvamp
02-24-2007, 03:15 PM
I'm going to type this as civil as possiable but some of you are just to well never mind.

So if I get shorted out $10 when I get change back I should just take it and be happy with it right? Wrong!!! I'm a fan Atari/Pipeworks should cater to what the FANs want. After all we are the demograph in which they're trying to sell the game. If you're to blind to see that hey that's your problem.

I do agree with you on one thing and that's wait until we get some more evidence for all we know they'll ship with about 18 or so monters then release more later which I'd be perfectly fine with but until then everyone complaining has a reasonable reason to complain. When making sequels you don't take steps back you take them forward and many see cutting the roster as taking a step backward. ;)

Timothy2035
02-24-2007, 03:57 PM
Let's remember, none of us are controlling the costs to make a video game. Now I understand your position, and I don't want any cuts, but we don't know all the fine details of why & how. Yes we would want a larger roster. No misunderstanding there. Yet this number is a small cut if there is going to be one. Now I am sure all of us would be in an uproar if they had only 11 or 12 monsters total. That certainly sets us back big time. ;)

GODZILLA 1985
02-24-2007, 05:25 PM
yeah 11 or 12 monsters will upset me a lot:(

Brianzilla2004
02-24-2007, 06:28 PM
Come on you guys, can't we all just get along? I agree with you Chris, and though I thought that Blue Cup's reaction was perhaps a little harsh, and I believe that it's good to let your concerns be heard, you're being much too harsh yourself.

We need to pull ourselves together. Just because of updates for a new Godzilla game, one which we were beginning to doubt the existence of (well, I was at least). We should be happy that the game is coming out, but we should express our feelings towards news like what was recently revealed too. Blue Cup is one extreme, Chris and gvamp another. Be happy that something's coming, but complain about things you think are upsetting.

That being said, we can't say for sure that many, if any monsters will be cut. Simon Strange explained that Atari doesn't want to promise more than the end result may be, like with their 18+ for GSTE. He said that the game will ship with 16+ monsters, and I'm hoping that there will be at least 18 including the originals. Even then, I'll complain about this after the game's released, and hopefully all the feedback will lead Atari and Pipeworks to bringing back the full GSTE roster for any further sequels (plus the originals I guess).

Eh, I sort of forgot my point a ways in... Whatever.

Up from the depths,
30 stories high.
Breathing fire,
his head in the sky.

GODZILLA!!!

Timothy2035
02-24-2007, 08:04 PM
Okay now we need to move this back to the "Need for More News". ^_^

Enough of us dwelling on this situation.

GODZILLA 1985
02-24-2007, 09:44 PM
Well...um...there is not really any news to talk about

GodzillaGuy89
02-24-2007, 09:49 PM
I just WANT WANT WANT for Zilla to be included so I can fight him with the real Godzilla, and maybe even topple him with Rodan.

Blue Cup
02-24-2007, 10:04 PM
Anyone heard anything from the convention? I figured atleast someone would be spilling the beans on what info they got out of a rep by now.

gvamp
02-25-2007, 12:24 AM
The only info there is what was annouced by IGN this past week.

Brianzilla2004
02-25-2007, 01:19 AM
That's what I thought...

baker011
02-25-2007, 08:35 AM
Ciel and I attended Comic Con and were lucky enough to watch a demo of the early version of this game. We took a couple pictures and filmed some of it on my Digi Cam, dont know what the quality is like yet but hopefully we will have something for you Monday.

KG Kaiju
02-25-2007, 08:50 AM
Thanks Baker. I look forward to seeing it! :D :D :D

GodzillaGuy89
02-25-2007, 10:16 AM
Baker, you rock! Tell me, did you see any other monsters besides Kiryu, Godzilla 2000, Gigan (Final Wars version, and Megalon?

baker011
02-25-2007, 12:32 PM
Baker, you rock! Tell me, did you see any other monsters besides Kiryu, Godzilla 2000, Gigan (Final Wars version, and Megalon?

No, I am hoping to have an interview with someone here at Atari so we can get some more answers and maybe even a private screening of the game to show off. The video we took is a good teaser though, quality isnt great as its just a digi camera but it shows off some of the features well.

Timothy2035
02-25-2007, 01:58 PM
Ciel and I attended Comic Con and were lucky enough to watch a demo of the early version of this game. We took a couple pictures and filmed some of it on my Digi Cam, dont know what the quality is like yet but hopefully we will have something for you Monday.

Welcome Gregg and thanks for the update. :):up: We look forward to seeing and reading the news.

KG Kaiju
02-25-2007, 06:01 PM
No, I am hoping to have an interview with someone here at Atari so we can get some more answers and maybe even a private screening of the game to show off. The video we took is a good teaser though, quality isnt great as its just a digi camera but it shows off some of the features well.

Private screening! :nuts: :nuts: :nuts: That sounds like an exciting prospect to look forward to. I can't wait.....if this can be set up, that is.

GODZILLA 1985
02-25-2007, 09:27 PM
I can't wait:D

Blue Cup
02-25-2007, 09:28 PM
Private screening! :nuts: :nuts: :nuts: That sounds like an exciting prospect to look forward to. I can't wait.....if this can be set up, that is.

Yes, very attractive indeed.

I eagerly await the day.

baker011
02-26-2007, 04:17 PM
Sorry guys the video isnt uploading. However I found one similar to ours on youtube, quality is poor though.

d95qt25gzTI

Timothy2035
02-26-2007, 05:09 PM
More to come eh Greg. :):up:

D.D.R.U.S.
02-26-2007, 05:26 PM
Tim do you know if Biollante was a melee fighter or a grappler in GSTE?

Timothy2035
02-26-2007, 05:32 PM
Tim do you know if Biollante was a melee fighter or a grappler in GSTE?

that I don't remember, but one of the Mothra fans who has a suffix of 55 in the screen name may be able to tell you for sure when he signs on. :noob:

chris55
02-26-2007, 05:52 PM
that I don't remember, but one of the Mothra fans who has a suffix of 55 in the screen name may be able to tell you for sure when he signs on. :noob:

You don't remember because Biollante never appeared in STE :)

baker011
02-26-2007, 06:00 PM
We just received a batch of answers from questions we asked about this game, will get Ciel to post them tomorrow for you guys. Sorry about the vid, YouTube just doesnt like me.

Timothy2035
02-26-2007, 06:05 PM
You don't remember because Biollante never appeared in STE :)

I know, but it might have come up what kind of fighter Biollante was supposed to be. Its confirmed that Biollante is in the STE game, just not accessible.

We just received a batch of answers from questions we asked about this game, will get Ciel to post them tomorrow for you guys. Sorry about the vid, YouTube just doesnt like me.

That sounds great Gregg! :)

Brianzilla2004
02-26-2007, 08:29 PM
We just received a batch of answers from questions we asked about this game, will get Ciel to post them tomorrow for you guys. Sorry about the vid, YouTube just doesnt like me.

That sounds excellent!;) :up:

Jango_zilla
02-26-2007, 08:46 PM
Hope you'll get it on Gregg.

gvamp
02-26-2007, 10:03 PM
That Youtube Video was the exact same thing that IGN posted last week.

Brianzilla2004
02-26-2007, 11:41 PM
Hope you'll get it on Gregg.

That sounds quite suggestive...:eek:

chris55
02-27-2007, 01:55 AM
That sounds quite suggestive...:eek:


Haha

shadio2
02-27-2007, 03:04 PM
IT'S TUESDAY....WHERE'S THE NEWS from comic con. im going crazy over at IGN looking for postings on what happened at the convention. was there a real DEMO to play by people or do we all have to only see that one clip everybody & their grandma's already seen. i need my FIX. sorry if i sound a bit crazy here people.


G-FAN

Timothy2035
02-27-2007, 03:07 PM
Please give it a bit of time. The admins are working on bringing information to the forum. ;)

Mr. Strange
02-27-2007, 03:14 PM
Of course. I only ever played as MKG in DAMM during Survival mode(17000+ points on Hard) and never touched him once in StE.

I'd much rather have new additions over carbon copies, but I've said that enough times already.

In GDAMM KG and MKG were very similar. I put a ton of work into making them fully different in StE. I think you should play the game and see if that hard work paid off.

I really hated the "carbon copies" flak we got after DAMM, and made it my primary focus to eliminate those feelings in StE.

--Mr. Strange

Mr. Strange
02-27-2007, 03:20 PM
Tim do you know if Biollante was a melee fighter or a grappler in GSTE?

Using my broad terms - grappler. A melee fighter wants to exchange blows - because they know that they will deal more damage over time than their opponent. Gigan and Kiryu and Godzilla 2000 are melee fighters.

Grapplers try to deal damage in a way that prevents their opponent from dealing damage back. Picking your opponent up is one way to do this (Orga's way) but it's not the only way. Megalon and Anguirus are grapples under that terminology.

--Mr. Strange

Blue Cup
02-27-2007, 03:22 PM
My copy comments mostly stem from the simple look of the Kaijus and not so much their move list as I tend to lead on in my posts. I'd rather just have a different monster in every slot of the character select screen and not a Mecha version (or two in MG's case) of an already perfectly fine fighter.

I'll admit my comments on MKG and Kiryu being copies of one another were a bit too much in places, but I still feel that two versions of the same monsters was just too much when there could've been different monsters.

So yeah, my gripes with the looks and to a lesser(but not by much,ooh no) extent, the play style. I want variety!!.

Edit:I'm well aware of the extra work put into MKG for StE just from doing battle with him those few times I played through story mode.

Timothy2035
02-27-2007, 03:31 PM
Using my broad terms - grappler. A melee fighter wants to exchange blows - because they know that they will deal more damage over time than their opponent. Gigan and Kiryu and Godzilla 2000 are melee fighters.

Grapplers try to deal damage in a way that prevents their opponent from dealing damage back. Picking your opponent up is one way to do this (Orga's way) but it's not the only way. Megalon and Anguirus are grapples under that terminology.

--Mr. Strange

Mr. Strange;

Given the uses of kaiju in the game, in Save the Earth why was Mothra not really an up-close fighter and the distanced attacks required so much timing to be effective? Since Jet Jaguar is like on a human design, why was Jet's attacks rather easy to counter?

Not to speculate, but what sort of fighting mechanics would be incorporated for these characters in Godzilla Unleashed (if they were in the game ;) )

KG Kaiju
02-27-2007, 03:54 PM
In GDAMM KG and MKG were very similar. I put a ton of work into making them fully different in StE. I think you should play the game and see if that hard work paid off.

I really hated the "carbon copies" flak we got after DAMM, and made it my primary focus to eliminate those feelings in StE.

--Mr. Strange

First of all, I would like to welcome you to the forum and to thank you for your involvement here. :up: :cool:

I just want to say that I noticed the hard work that was involved in the creation of MKG in relation to KG and hope that both kaiju are also involved in Unleashed. In fact, this has been a concern of mine since the "roster cut" term began to be thrown around.

While I am on the subject of roster cuts, I just have a couple of questions to ask about the 16+ term used in the IGN article about Unleashed. Is that used to denote the planned number of kaiju or is it possible that we may see as many as twenty? Also, if 16 is the plan, could we possibly see more kaiju created as download content later?

I know that a deadline is in place for the completion of the game, but I just want to say that I would be willing to wait a few months if more kaiju can be added. Thanks for your time and answers to my questions. :cool:

Brianzilla2004
02-27-2007, 04:01 PM
Mr Strange has already stated that the game will ship with more than 16 monsters.

Hmmm... Is Simon Strange your real name, or is it sort of like actors with stage names?

Jango_zilla
02-27-2007, 04:10 PM
Hey Mr. Strange do you think you guys could possibly make an original song for the game? Tell me would that be possible? Just want to know.

D.D.R.U.S.
02-27-2007, 05:17 PM
Using my broad terms - grappler. A melee fighter wants to exchange blows - because they know that they will deal more damage over time than their opponent. Gigan and Kiryu and Godzilla 2000 are melee fighters.

Grapplers try to deal damage in a way that prevents their opponent from dealing damage back. Picking your opponent up is one way to do this (Orga's way) but it's not the only way. Megalon and Anguirus are grapples under that terminology.

--Mr. Strange
Thanks for responding and for the answer.

So your saying Biollante was a grappler similar to Orga and Megalon. I would assume that Biollante will be weak against alot of energy attacks so I could see her attacking from a distance with a few very slow up-close attacks. She probably be torn to pieces by monsters like Baragon and Godzilla 2000 then.

Timothy2035
02-27-2007, 05:20 PM
Thanks for responding and for the answer.

So your saying Biollante was a grappler similar to Orga and Megalon. I would assume that Biollante will be weak against alot of energy attacks so I could see her attacking from a distance with a few very slow up-close attacks. She probably be torn to pieces by monsters like Baragon and Godzilla 2000 then.

Probably not since Orga is totally dominating up close. Orga is the largest kaiju in STE isn't it? Biollante is going to be bigger than Orga, but slower in movements that require travel.

D.D.R.U.S.
02-27-2007, 05:45 PM
I think Biollante will have some type of rush attack that makes her boom into anyone that's too close which takes energy. She may also have a gorund grapple.

I think Biollante special ability should be that she is able to grab anyone from any position not anywhere because that's kinda cheesy. She could grab you from the sky or grab you while underground and grab you from behind a building if your close enough you may think that the behind the building thing may be redundent if she can grab from underground but that underground grab takes energy.

Naruto65
02-27-2007, 06:42 PM
Nah, Biollante will probably be the new big boss of the game. She maybe unplayable.... Like the DS....

Naruto