View Full Version : Can some1 help me????
Darthpinguin
04-25-2007, 03:08 PM
I cant work with skechtup, so can some1 make a huge starcube (with stars on the inside walls) for me pls????
thx :noob:
Jonnyears
04-25-2007, 03:24 PM
Sorry, no
in fact, if you give me three good reasons to, I shall personally do it for you!!
rctmaniac
04-25-2007, 03:44 PM
*Sigh* Can no one read that big thread that says 'Custom Scenery Requests'??
GreatGatsby
04-25-2007, 04:42 PM
Um, did you not see this before you came in?
http://www.ataricommunity.com/forums/showthread.php?t=478083
I'm almost positive you did.
Old-Spice
04-25-2007, 05:04 PM
I cant work with skechtup, so can some1 make a huge starcube (with stars on the inside walls) for me pls????
thx :noob:
theres one in jcats space works i think
may i direct you attention:
Here (http://www.ataricommunity.com/forums/faq.php?faq=atargamingrules#faq_atargamingrules2) -1 (these are the forum rules, obay them and you will survive)
Here (http://www.ataricommunity.com/forums/showthread.php?t=549086) -2 (all scenery request are supposed to go here;))
oh and Welcome to atari...
Darthpinguin
04-26-2007, 03:09 AM
kk :S but can some1 tell me in steps how i can make objects and put them in rct3?
Jonnyears
04-26-2007, 03:15 AM
ha!! I really don't have the patience to explain it all but you get a 3D modeller, build your model and then import it into the game with the importer.
Dkimber, Rctmaniac and I have made some video tutorials for the importer (See signature)
surfingoz
04-26-2007, 03:27 AM
@Darthpinguin- if you want to learn how to use SketchUp to make CS then view my website, the link is in my signature.
Darthpinguin
04-26-2007, 11:02 AM
@Darthpinguin- if you want to learn how to use SketchUp to make CS then view my website, the link is in my signature.
thx i tried, but i stall can't import it =p
ill put it into the requests list
Old-Spice
04-26-2007, 02:20 PM
there are tutorials in the stickies, look there, also jonnyears, rctmaniac, dkimber made some nice video tutorials that explain it to the last detail
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