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Belgabor
09-02-2007, 08:26 PM
Changelog:

FIX3: Fixed bug that caused scenery visual options to be wrongly written in some circumstances (reported for the no shadows flag).
FIX3: Added 'None' to theme types. The set will be always visible, no matter which types are filtered (compatible to the respective option in the cathegory changer).
FIX3: Added Extra Parameters for pool items. Ramps don't seem to work and the Life Guard can currently not be done fully (requires two extra parameters, which the importer cannot do).
FIX3: Replaced Unknowns 3-5 with Def.Color 1-3 (Thanks to Vodhin for figuring that out)


Download (https://sourceforge.net/project/showfiles.php?group_id=181524)

LightGrenades
09-02-2007, 08:31 PM
Great. Thanks.

osudenny
09-02-2007, 08:45 PM
thank you!!!

Maverick2007
09-02-2007, 08:57 PM
So if you select "None" the set will show up in all the catergories? Great, now we'll have everyone doing that and filtering by set will be useless. Anyway, cool. :)

marnetmar
09-02-2007, 09:41 PM
Thanks for the update Belgabor :up: :up:

errt
09-03-2007, 02:39 AM
So if you select "None" the set will show up in all the catergories? Great, now we'll have everyone doing that and filtering by set will be useless. Anyway, cool. :)But you can change it back to a theme with the category changer.

@Belgabor: This was really fast.

CoasterSim.Fan
09-03-2007, 02:50 AM
Thanks Belgabor with you finding out the car thing and now this your starting to get me back in to this game again. I cant say what will come out of it but for a while I was starting to fell like we might never see any thing new like we might of gotten as far in to decoding this game as possible.

Edit ya 1,000 post!

LittleMac
09-03-2007, 04:47 AM
Thanks Belgabor with you finding out the car thing and now this your starting to get me back in to this game again. I cant say what will come out of it but for a while I was starting to fell like we might never see any thing new like we might of gotten as far in to decoding this game as possible.

Edit ya 1,000 post!

Car thing?

And Belgabor this is truely excellent. I was starting to think the importer was buried now!

errt
09-03-2007, 05:00 AM
I was starting to think the importer was buried now!
I too thought this. But then I asked Belgabor about SunLoungers yesterday and when he found out, he told me it would be easy to add this to the importer.

Old-Spice
09-03-2007, 09:47 AM
thanks rct3 importer makers team!

Belgabor
09-03-2007, 11:11 AM
Car thing?


http://www.ataricommunity.com/forums/showthread.php?t=607470

I too thought this. But then I asked Belgabor about SunLoungers yesterday and when he found out, he told me it would be easy to add this to the importer.

To be honest I had already researched pool items some time ago, but dismissed it as too complicated to implement. The reason is that the Extra Parameter that governs pool item is pretty versatile and that would be hard to implement properly. The way I went now just reproduces the parameter versions that already exist in the game and all in all wasn't too hard to implement.
As an added bonus the style ovls the new version writes are a bit saner =)

LittleMac
09-03-2007, 12:33 PM
Ahh... That car thing lol.

On the same basis, although only overwritting could you therefore place wooden coaster on a corkscrew track?

Or even something i have always wanted to do Trams on the train track?

Maverick2007
09-03-2007, 12:52 PM
But you can change it back to a theme with the category changer.

@Belgabor: This was really fast.
Ah, ok. Are you going to update the category changer to select "None" as a new caterory?
Great work, Belgabor.

errt
09-03-2007, 12:59 PM
This category was already in the category changer. It's called custom there, but it's the same. The importer fix is the reaction to this new feature.

Belgabor
09-03-2007, 02:12 PM
I considiered first calling it "Custom", but then I thought "None" was more appropriate for the effect the choice has in the game.

LittleMac, the only car type that would theoretically work is the woody's Wagon car, the others' names are too long. I'll check if it acually does work.
Edit: Yes, it works.
I'll also look into tracked rides. I guess it will work the same, but need to check.

some1
09-03-2007, 04:07 PM
Thank you! I should really have another go at custom scenery.