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View Full Version : Disc Fusion Modes Saveable?


xxnike629xx
09-03-2007, 05:22 PM
I want to know if you can "unlock" Ultimate Battle & Ultimate Battle Z using the BT1 and BT2 discs and then save the modes so the next time you won't need the discs.

Forgive-me
09-03-2007, 05:23 PM
Considering that the game BT3 needs the UB data files from the other games, I doubt a 8mb memory card can store such files.

In short, no.

xxnike629xx
09-03-2007, 05:25 PM
-_-

I re-purchased BT1 for Disc Fusion.

Gah!!!!!!!!

Marby
09-03-2007, 05:25 PM
It is probably saveable, it would be pretty dumb if it couldn't be saved.

Akimoto-Kenta
09-03-2007, 05:27 PM
It would really be stupid if it wasn't -_-

Crimson Quasar
09-03-2007, 05:27 PM
When I got B1
I Got 2 memory cards
so eevr since thye allwoed you to carry data from B1 to B2 and B3
I always had the extra info on one card
and just transferred/copied it onto the other
so if anythgin
I wont be at a loss
but marbont is probably right



~CQ

xxnike629xx
09-03-2007, 05:28 PM
It is probably saveable, it would be pretty dumb if it couldn't be saved.

I hope so.

Because I plan on "unlocking" the modes & then saving my BT3 file.

Then I plan on maybe giving away BT1 and BT2 to a friend or a cousin.

~~''K-U-L''~~
09-03-2007, 05:31 PM
it should be saveble i got 4 memory cards one is for the dbz games and i barley use the last two but if a file corrupts no need to restart from the beggining

Forgive-me
09-03-2007, 05:31 PM
Look.

All disks have DATA.

Disk Fusion requires you to have the Disks so that the system can read, and use the data it contains, the DATA of "BT1 UB" and use the data as a building block. It will be stored in the PS2s cache most probably.

You then remove the BT1 disk and reinsert BT3 so characters can be loaded up with new difficulty. That way, the old characters from BT1 will be updated with new AI and moves with looks.

If not, then how will it update and store such data on an 8mb memory card?

TardyClock
09-03-2007, 05:34 PM
That or it already has it on the disk and its just a way to make poeple buy the old games or reward the people who had bought them in the past.

Lord Nelloz
09-03-2007, 05:35 PM
Look.

All disks have DATA.

Disk Fusion requires you to have the Disks so that the system can read, and use the data it contains, the DATA of "BT1 UB" and use the data as a building block. It will be stored in the PS2s cache most probably.

You then remove the BT1 disk and reinsert BT3 so characters can be loaded up with new difficulty. That way, the old characters from BT1 will be updated with new AI and moves with looks.

If not, then how will it update and store such data on an 8mb memory card?

I agree with you though I have no idea of the tehnical stuff, even if at a completly amateur level =D

ssjhax
09-03-2007, 06:44 PM
Forgive mes right. But its not that bad if you don't want to get up and change the disk your just lazy.

xxnike629xx
09-05-2007, 11:21 AM
It is probably saveable, it would be pretty dumb if it couldn't be saved.

Agreed. :up:

So has there been any official confirmation in regards to this?

Humpski
09-05-2007, 12:05 PM
How can they work though?
BT2 and BT3 use different leveling systems.
You probably won't be able to level up, which was the only reason to play Ultimate Battle Z.

solja4none
09-05-2007, 12:27 PM
maybe the ultimate battle from BT1 and BT2 are already on the BT3 disc but you need BT1 and BT2 to unlock them, then the data will be saved on your ps2 memory.

DesiGamer2005
09-05-2007, 01:01 PM
How can they work though?
BT2 and BT3 use different leveling systems.
You probably won't be able to level up, which was the only reason to play Ultimate Battle Z.

Humpski, you bring up a good point. Now that we have the Z-Point system, either the two Ultimate Battle modes will be modified to fit the new way, OR we might get to level up after all. I just hope that Z-Point is effective. But IMO, adding/removing potaras shouldn't modify your level. It would suck if you wanted to change potaras and you got weaker. But since Z-Point has a slot modification thing going on, I hope we get more than before so we can put more liked potaras onto our fighters. my question is: How does Password Input work now if it's still there? And what will happen to our strongest warriors when they are transferred, seeing as how level isn't displayed?

xxnike629xx
09-05-2007, 07:49 PM
So then it was a good idea that I spent more money and re-purchased Budokai Tenkaichi 1 then, right?

* I had my BT2 game. I traded in BT1 when I was getting BT2. I never would have predicted Disc Fusion.

I hope that SPIKE doesn't screw up the PS2 version and make the Disc Fusion something that you need to swap the discs everytime you want to play Ultimate Battle (BT1) or Ultimate Battle Z (BT2).

Tru_Warrior
09-05-2007, 08:37 PM
It is probably saveable, it would be pretty dumb if it couldn't be saved.

exactly so this is basically a rip off of what we BEEN getting, basically checking the memory card for previous save data meaning the disc will only be used once and is totally worthless. Way to go Atari/Spike, way to treat the PS2 fans that have been loyal in buying these damn games since PS1:rolleyes:

Aniro
09-05-2007, 08:38 PM
i just thot of somethin. cant u just rent the games for ten bucks each at blokbuster and do the disc fusion instead of buying them?

Tru_Warrior
09-05-2007, 08:38 PM
**** buying and renting them when all they couldve done is check the memory card for saved data.

xxnike629xx
09-05-2007, 08:47 PM
**** buying and renting them when all they couldve done is check the memory card for saved data.

Yea. I was wondering why they didn't do that like they did with Budokai Tenkaichi 2. Most other Japanese companies often do stuff like that...bonuses from having a game save from the previous game.

If that was the case here, I would've saved money from having to order BT1 online and instead download and then upload a save.

Xatoku
09-05-2007, 09:28 PM
xorry im new here xo what ix thix z point thingy?

PX: i use X instead of S to xtate my name.

Tru_Warrior
09-05-2007, 09:54 PM
whaaaaaa:weird:

~~''K-U-L''~~
09-05-2007, 10:15 PM
So then it was a good idea that I spent more money and re-purchased Budokai Tenkaichi 1 then, right?

* I had my BT2 game. I traded in BT1 when I was getting BT2. I never would have predicted Disc Fusion.

I hope that SPIKE doesn't screw up the PS2 version and make the Disc Fusion something that you need to swap the discs everytime you want to play Ultimate Battle (BT1) or Ultimate Battle Z (BT2).
Yea actually that was a good idea but we will see what disk fusion does

atum7805
09-06-2007, 06:25 AM
we'll never know till it actually comes out

Rexobias
09-06-2007, 06:28 AM
I'm 99.9999999% sure they will be saveable.

Do you really believe BT3 will get the data in BT1 and BT2?! Again I'm 99.999999% sure the data will be in BT3 PS2 Disc, the game just need the BT1 and BT2 discs too unlock it.

Thinks a little...

Forgive-me
09-06-2007, 06:31 AM
Okay, I'll make it simple.

When you buy a cheat disk for your PS2, GameShark, Action Replay and whatever else there is in your country. The cheats are data on a disk, those cheats save them selfs in the PS2s cache so, when you change the disks round, the cheats are applied to the game.

Now, you're playing BT3 and decide to use the Disk fusion system, you'll have to remove the BT3 disk and wait for, let's say BT1, the UB to load up. It will then tell you to remove the disk, saving the BT1 UB data within the cache of the PS2, even some of it to the ram. You then, most probably, reinsert the BT3 disk so it can reload all the characters and update the BT1 UB with all the new features and maybe adding the new characters into the BT1 UB pillar.

This is only a theory but I think it is more possible then saving an entire Ultimate Battle System to a memory card.

Rexobias
09-06-2007, 07:01 AM
Yes, I think you are correct, explaining a little better:

1 - Start With BT3 Disc;
2 - Go to the Disc Fusion Option;
3 - The Game Will continue Working With the cache Data;
4 - Replace The BT3 With BT1 or 2;
5 - A Instruction to unlock the game modes already in BT3 disc will be load to the Cache;
6 - After or Before put BT3 Disc again This instruction will be recorded in BT3 System File (like the ini. files in PC games: for example - BT1Disc = 0 [No] or 1 [Yes]);
7 - And that's it....

xxnike629xx
09-06-2007, 07:14 AM
@ Forgive-me & Rexobias....
So you guys think that it won't be savable to the BT3's save file at all?

Rexobias
09-06-2007, 07:30 AM
Read again what I right...in my oppinion it will be saved in memory card in BT3 system file an instruction to unlock the game modes. I'm 100% sure the unlockable Fusion Game Modes are already in BT3 Disc, they just need an instrucyion to unlock it, and the instruction will be confirmed reading the BT1 or 2 Disc.

Look for example to Resident Evil 4. After you finish the game the first time, the menu will change, that's because an instruction had been saved in RE4 system File.

Humpski
09-06-2007, 07:34 AM
I'm pretty sure they said you have to use the disk everytime you want to do disc fusion. Not just the first time.

xxnike629xx
09-06-2007, 07:34 AM
I'm pretty sure they said you have to use the disk everytime you want to do disc fusion. Not just the first time.

That kinda sucks.

Forgive-me
09-06-2007, 09:01 AM
Read again what I right...in my oppinion it will be saved in memory card in BT3 system file an instruction to unlock the game modes. I'm 100% sure the unlockable Fusion Game Modes are already in BT3 Disc, they just need an instrucyion to unlock it, and the instruction will be confirmed reading the BT1 or 2 Disc.

Look for example to Resident Evil 4. After you finish the game the first time, the menu will change, that's because an instruction had been saved in RE4 system File.
You're comparing a game menu picture to an entire mode?:rolleyes:

Just because your opinion states so, is not good enough.

Humpski: Nah, the Developer Diary's and those Q/A page only says that you can play them via the DFS (Disk Fusion System) nothing about using it in depth though.

Caxen
09-06-2007, 09:21 AM
This is how I think it works.

They programmed in the 100 fighter mode from Tenkaichi 1 into Tenkaichi 3 and the Tenkaichi 1 disc just unlocks it.

Forgive-me
09-06-2007, 09:48 AM
This is how I think it works.

They programmed in the 100 fighter mode from Tenkaichi 1 into Tenkaichi 3 and the Tenkaichi 1 disc just unlocks it.
Hmm, so, BT2 and BT1 UBs on a 4.7 gig disk + Enhanced moves + new stages + New day/night system + Characters + New meshes/Shading +Music tracks + Voices/Japanese Voices and story mode that is said to have a new Dragonball saga plus what-ifs?

Really put some thought into how much 4.7GIGs is these days.:)

Caxen
09-06-2007, 09:55 AM
Hmm, so, BT2 and BT1 UBs on a 4.7 gig disk + Enhanced moves + new stages + New day/night system + Characters + New meshes/Shading +Music tracks + Voices/Japanese Voices and story mode that is said to have a new Dragonball saga plus what-ifs?

Really put some thought into how much 4.7GIGs is these days.:)

No, no, no, no!
Thats not what I meant.
I mean that they took the gamemode from Tenkaichi 1 and interegated it into Tenkaichi 3 and the Tenkaichi 1 disc just unlocks the mode in the Tenkaichi 3 menu. Easiest solution.

Forgive-me
09-06-2007, 10:03 AM
No, no, no, no!
Thats not what I meant.
I mean that they took the gamemode from Tenkaichi 1 and interegated it into Tenkaichi 3 and the Tenkaichi 1 disc just unlocks the mode in the Tenkaichi 3 menu. Easiest solution.
I was only showing how much memory has been used. Characters surely take a lot of MB. Infact, If I were to estimate, 1.5 gigs will go to the characters. That includes the meshes for them aswell as shading.

edit:
Please re-read my post above. It explains how much disk useage we may already have. Adding new modes will need more space.

bardack85
09-06-2007, 10:04 AM
The only thing I know is that it would be awful to change disc every time you want to play a particular game.
I think instead that like in b.tenkaichi2, you insert the 2 CDs, then, you unlock the secret games or past mode games and that's it. After this you don't need anymore those cds.
that's my opinion then

Caxen
09-06-2007, 10:07 AM
So...How does the PS2 burn the data onto the BT3 disk? PS2s have a reader, not a writer.

I was only showing how much memory has been used. Characters surely take a lot of MB. Infact, If I were to estimate, 1.5 gigs will go to the characters. That includes the meshes for them aswell as shading.

You don't understand.
I don't think the disc does anything but unlock a new game mode. The 100 man melee is allready programmed onto the Tenkaichi 3 disc. Thats what I think.

Forgive-me
09-06-2007, 10:09 AM
You don't understand.
I don't think the disc does anything but unlock a new game mode. The 100 man melee is allready programmed onto the Tenkaichi 3 disc. Thats what I think.
Yeah but are you considering the disks maximum space?

4.7 gigs is not a lot these days... No game developer will touch Duel Layered disks due to PS2 laser problems reading, both top and bottom.

Caxen
09-06-2007, 10:17 AM
Yeah but are you considering the disks maximum space?

4.7 gigs is not a lot these days... No game developer will touch Duel Layered disks due to PS2 laser problems reading, both top and bottom.

I don't think one game mode will take up any space. It's just a menu, nothing more. Besides the fact that Tenkaichi 1 and Tenkaichi 2 discs takes equally much even though Tenkaichi 2 contains much more stuff than the first.

Forgive-me
09-06-2007, 11:05 AM
I don't think one game mode will take up any space. It's just a menu, nothing more. Besides the fact that Tenkaichi 1 and Tenkaichi 2 discs takes equally much even though Tenkaichi 2 contains much more stuff than the first.
Have you even checked them?:bored: I advice you to re-check.

Caxen
09-06-2007, 11:06 AM
Have you even checked them?:bored: I advice you to re-check.

Yeah, just checked them.

100 mb difference.

Tru_Warrior
09-06-2007, 03:09 PM
I'm pretty sure they said you have to use the disk everytime you want to do disc fusion. Not just the first time.

yeah i think they did say that, pretty sure