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View Full Version : [REL]Disney's 50th Cinderella's Castle's Window[REL]


guilherme
11-29-2007, 01:50 PM
Well... i'm on vacation. So much time, and nothing to do. I'm doing now some objects from 50th years of disney. The first one is the window's cinderella's castle. Look at the pics:

http://guilhermeproductions.cadevisg.org.br/gallery/cache/disney-50th-years-cinderellas-castles-window/2.gif_595.gif

http://guilhermeproductions.cadevisg.org.br/gallery/cache/disney-50th-years-cinderellas-castles-window/3.gif_595.gif

NEW!!!
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| CLICK HERE TO DOWNLOAD IT!!! (http://guilhermeproductions.cadevisg.org.br/files/Guilherme'sDisney's%2050th%20Window.rar)|

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I hope you like it!!
Please, I want comments!!!!

Thank you for reading!

wabigbear
11-29-2007, 02:21 PM
Looks very nice Guilherme!

I was wondering if it might not use too many faces, but I suppose one would likely only use it once in a park. What program are you using - SketchUp?

Muito bonito!

coasterman20076
11-29-2007, 02:25 PM
how many polys is that window.

Maylene
11-29-2007, 09:12 PM
yes it looks like alot of poyls.

coasterman20076
11-29-2007, 09:55 PM
his poly count fine now told him how to cut poly count down

rideslover
11-29-2007, 10:24 PM
great

biogal
11-29-2007, 10:27 PM
Guilherme, your pictures are too large. Pictures should be no larger than 800 x 600. Since yours are, you need to change the img tags to shot tags. I've done the first one for you. Click on the edit button so you can see how it is done, and please change the others.

Also, your signature is way too big. It should be no larger than five standard lines of text. Please fix this, also. Thanks.

RCT-Spanky
11-30-2007, 07:23 AM
First of all, the object loooks fantastic. But are you sure it's from Cinderella? Because there's an apple on the bottom, I think, It's from snow-white, or it's sponsored by Macintosh.

I think, that most of Custom Scenery starters give up, because the first they read is "Too many Polygons". The base of this objects are two cylinders, each with 22 slices (you can count them in this pictures). Only the crown on top and the round at the bottom looks like they have more polygons as needed.

coasterman20076
11-30-2007, 08:18 AM
can't wait see more of this set.

guilherme
11-30-2007, 08:36 AM
First of all, the object loooks fantastic. But are you sure it's from Cinderella? Because there's an apple on the bottom, I think, It's from snow-white, or it's sponsored by Macintosh.

I think, that most of Custom Scenery starters give up, because the first they read is "Too many Polygons". The base of this objects are two cylinders, each with 22 slices (you can count them in this pictures). Only the crown on top and the round at the bottom looks like they have more polygons as needed.

Yes, i'm sure, because the picture where i got this textures was from a cinderella's castle picture. Well... I'm working in this set now, and i think that today i'm gonna post an update!

Thanks for reading

Look... i put so many polys to be a real recreation. I sure that it isn't lag the game. I tested in my game yesterday.

ok. Now i'm gonna make the details in gold, starting with the one that is under this window. But i've been researching the texture or a good image of it but i didn't have sucess. Can anybody help me?

Thanks for reading!

MikeWED92
11-30-2007, 05:42 PM
the castle in the stain glass window is Sleeping Beauty Castle at Disneyland

woodmchelancote
02-29-2008, 03:49 PM
can we dowload this

Westcot
02-29-2008, 04:07 PM
^ No, not yet. He just started.

coinich
02-29-2008, 06:24 PM
For the record, more polys means more lag, especially for those with older equipment.

stu-2693
03-01-2008, 03:22 AM
at the moment that object has too many polygons, from the picture posted that is..

the main problem is the decoration at the top, you could use smoothed cuboid on small rectangle;es, or even an alpha texture, i can see what you have done, you have basically cut around the picture, and in doing so, have used the curve tool ( i like to call it Satan because it is usually not used correctly for best effect.)

your main window is fine, but the headpiece is a bit of a problem, there is no problem using the curve tool, but you must remember to reduce the sides to 2 to 4 sides for the headpiece, because at the moment, it looks like the curves in it have way too many sides ;) (I'm guessing 6 to 12 sides)

i predict your model has around 300 polygons or over (when you export it, the number of "faces" under the window --> model info is usually a lot out, this is because it counts the number of smoothed sides, not triangles)
with a bit of caution, you could get that number of around 300 to maybe around 100 if you tried hard enough ;) not only would it make it easier for games to handle and easier for people to use, it would reduce the size of your set, decreasing upload and download time.

remykyes
03-01-2008, 01:27 PM
just a quick note, the "picture frame" is the magic mirror from snow white, thus the apple at the bottom. but it does look like Sleeping Beauty castle in Disneyland? IDK. If someone can identify it, that would be great!

disneyfreak09
03-01-2008, 03:02 PM
just a quick note, the "picture frame" is the magic mirror from snow white, thus the apple at the bottom. but it does look like Sleeping Beauty castle in Disneyland? IDK. If someone can identify it, that would be great!

yes indeed that is sleeping beauty castle at disneyland california