View Full Version : CS help
club5592
01-26-2008, 06:59 PM
I always get "no svd for sid" error with Custom Scenery. Can anybody help me with this?
Belgabor
01-26-2008, 07:01 PM
http://rct3.sourceforge.net/tutorials/install_cs.html
club5592
01-26-2008, 07:22 PM
:confused:I still dont get it.
wabigbear
01-26-2008, 08:09 PM
Read this and see if it helps:
The thing to remember is that the game engine is designed so it follows a specific path to access each scenery file. If that path is altered - by placing the file in the wrong spot or extra files being created - the game is unable to access the file.
The most common error is where an extra folder holding the CS files is created. The way to check for this is to navigate to where Scenery folders are stored. Most people will know how to access this, but I'll lay out the steps for those who may not be sure:
If you are running XP, you probably have an icon on your desktop called "MyComputer", double-click that icon to open.
Most people have the game installed on it's default position, so find where it lists your hard drives and find "(C: )", double-click on that entry to open.
Now you need to find a folder named "Program Files", again double-click to open.
Among the individual folders should be one labeled "Atari", go ahead and double-click to open.
Inside you'll find the folder for "RollerCoaster Tycoon 3", open that.
Inside are lot's of files and folders required in the game, scroll down and find the one labeled "Style", double-click to open it.
Customs Scenery goes in the folder entitled "Themed", yep, go ahead and open that one too.
Here you will see all the different scenery folders - in-game and custom. This is where you place your custom scenery folders. Find the folder for the set you are having problems with and open it.
This is the important part, as soon as you open that folder you will see one or more files or folders that are the actual individual object files PLUS there should be two OVL files...one named Style.common and the other Style.unique.
Those two OVL files MUST be there for your CS to function properly. That's where the path the game follows to access them says they must be. If they aren't, then usually an extra folder has been created during the zip process.
If the two OVL files are missing, is there instead just a folder with the name of the scenery set on it present?
I thought so. Go ahead and open that folder. Chances are when you open it you'll find those two missing OVL files plus the actual scenery files/folders.
What's this mean? Well, the path the game is looking for when you see those two OVL files is C:\Program Files\Atari\RollerCoaster Tycoon 3\Style\Themed\Set (you can see the path up at the top of your screen).
The path if there's an extra folder will show C:\Program Files\Atari\RollerCoaster Tycoon 3\Style\Themed\Set\Set. Note how that folder at the end appears twice? We need to get rid of that extra layer. It's simple to do...
Find the folder that holds the two OVL files (along with the actual object files/folders that were there with them.) and drag that entire folder to your desktop.
Now in Style\Themed you should have a folder with the name of the set that is empty. Delete that extra folder.
Now you can drag the correct folder (the one with the two OVL files) from your desktop back into Style\Themed. That should make the path correct for the game to access the objects and the set should now work.
How does an extra layer get formed by mistake? Well, there's several ways but one way to make sure it doesn't occur is to always unzip new CS set's to your desktop FIRST, and then find the correct folder (with the two OVL files) and drag it to your Style\Themed folder yourself. If the CS set comes with an .exe file, I always change the destination to have it go to my desktop as well.
club5592
01-26-2008, 08:22 PM
I did that, but that only makes the scenery icons appear. I roll my mouse over an icon, and it gives me the "no svd for sid" error.
coinich
01-26-2008, 08:26 PM
Are you following every instruction to the t? What program are you using to unzip files?
club5592
01-26-2008, 08:29 PM
Are you following every instruction to the t? What program are you using to unzip files? I right click on a file and select "extract all".
Amplifyed
01-26-2008, 08:39 PM
Make sure the CS doesn't have a read me file in it or anything else that shouldn't be in the set. sometimes, there is a separate folder inside the original one along with a read me file which messes up the CS. May I ask what scenery you are trying to use?
club5592
01-26-2008, 08:41 PM
Make sure the CS doesn't have a read me file in it or anything else that shouldn't be in the set. sometimes, there is a separate folder inside the original one along with a read me file which messes up the CS. May I ask what scenery you are trying to use? I'm doing it with Screamworx, Steelworx, and Space Mountain Set.
coinich
01-26-2008, 08:45 PM
And what comes out? A folder with two .ovl files and at least one other folder in it, or just another folder?
Amplifyed
01-26-2008, 08:45 PM
hmmm... I don't know what you're doing wrong, where are you extracting it?
club5592
01-26-2008, 08:52 PM
And what comes out? A folder with two .ovl files and at least one other folder in it, or just another folder?
Inside the folders I see all .ovl files, and 0 extra folders.
hmmm... I don't know what you're doing wrong, where are you extracting it?
The default folder.
coinich
01-26-2008, 10:25 PM
Go back two folders, and then copy that folder into your Style/Themed.
club5592
01-26-2008, 11:07 PM
Go back two folders, and then copy that folder into your Style/Themed.
I have every folder in the right place.
Belgabor
01-26-2008, 11:29 PM
I have every folder in the right place.
Obviously you don't, otherwise you wouldn't get the no svd for sid error...
club5592
01-26-2008, 11:32 PM
Obviously you don't, otherwise you wouldn't get the no svd for sid error...
This might add details: I use RCT3 Platinum edition.
Belgabor
01-27-2008, 01:05 AM
No, it doesn't. It works exactly the same.
club5592
01-27-2008, 01:28 AM
:dark: Well, I'll just have to find out on my own. :dark:
Maylene
01-27-2008, 03:29 AM
Ok so you have a folder that says
Pumper-SteelWorx
If you have it correct and you click on it there's 3 files that are
1 -JCat's SteelWorx (witch is a folder)
2 - style.common.ovl ( a dat file )
3 - style.unique.ovl (a dat file )
If you click on Pumper-SteelWorx and it takes you to just 1 folder it's in-correct and that’s why you getting the error.
Ok so follow these steps exactly
1 - click Pumper-SteelWorx folder if it does not take you to the three files listed above copy the folder you now see.
2 - Paste the folder you copied over the old Pumper-SteelWorx folder
3 If you did it correctly click the new folder you just pasted and it should take you to the files.
4 - If it does then it should work
wabigbear
01-27-2008, 08:38 AM
Don't extract it into the default folder, extract it to your desktop, then look for the correct folder that's holding the two OVL files plus files or folders with the CS objects. Then move just that into Style/Themed.
club5592
01-27-2008, 10:52 AM
Ok so you have a folder that says
Pumper-SteelWorx
If you have it correct and you click on it there's 3 files that are
1 -JCat's SteelWorx (witch is a folder)
2 - style.common.ovl ( a dat file )
3 - style.unique.ovl (a dat file )
If you click on Pumper-SteelWorx and it takes you to just 1 folder it's in-correct and that’s why you getting the error.
Ok so follow these steps exactly
1 - click Pumper-SteelWorx folder if it does not take you to the three files listed above copy the folder you now see.
2 - Paste the folder you copied over the old Pumper-SteelWorx folder
3 If you did it correctly click the new folder you just pasted and it should take you to the files.
4 - If it does then it should work
This works! Thank you!
Don't extract it into the default folder, extract it to your desktop, then look for the correct folder that's holding the two OVL files plus files or folders with the CS objects. Then move just that into Style/Themed.
I always put the folder I extracted inside the style/themed folder.
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