View Full Version : HELP!!!!!
BADproduction
03-29-2008, 12:32 AM
I am using that pro thing from google and that RCT3 importer. I want to import it to the game. When it says 3-d model file ( on importer ), I pick the model file and click ok. But then it says error. Any thoughts??
Belgabor
03-29-2008, 01:09 AM
Yes, you must have done something wrong.
BADproduction
03-29-2008, 05:21 AM
Yes, you must have done something wrong.
Ya think?....
The_Cook
03-29-2008, 05:29 AM
Belgabors dry wit is often lost on many people. He is factually correct in the way that, as you asked, he is reporting his thoughts, but to many people it could be construed as unhelpful.
You will need to explain in a lot more detail about what you are doing. I'm not an import specialist, but off the top of my head you'll need to answer questions like:
- What format are you exporting from Sketchup in?
- Are you using the Sketchup export script?
- Can you view the model in BitUrn or some other form of viewing program?
- What is the precise error (copy it word for word, character for character) that the importer gives?
- Have you added textures, are they the correct format?
- Is there anything else that you do that might give us an insight into what is going wrong?
Belgabor
03-29-2008, 09:01 AM
Sorry, was in a snippy mood :p
The_cook is correct. Imagine you're a MD and somebody calls you in the middle of the night "Doctor, I feel sick and it hurts!" and then expects a full diagnosis. Of course you can then ask for specifics, but if that happens repeatidly you may get a tiny bit annoyed as the caller could have easily said something like "I feel sick, I've been puking my guts out the whole day. Also there's this throbbing pain in the left lower section of my stomach", which would at least have given you a rough idea what his problem might be.
Long story short, if you get an error, why the heck do you keep the exact error message a secret?
wabigbear
03-29-2008, 10:32 AM
A bit of the problem I think is that it seems like everyone wants to start off at a full sprint when they haven't even learned to walk yet.
They want to skip having to methodically learn all the boring stuff like details, settings and the basic steps you need to take and instead try to create the Next Big Set. Then they end up having to post multiple questions on things they should have already learned.
Surfingoz has a great tutorial on importing a cube. Yes, I know that sounds boring, but unless one can import a simple cube you can't really do anything more complex. It doesn't take all that much longer to learn how to import a simple cube properly than it does to get stuck trying to do something complex because you haven't learned the steps needed, and end up having to wait for people to answer your questions you post.
You CAN learn to do CS (heck even I figured it out...), but you can't skip steps in learning how. Good luck!
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