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sxflgshh14
03-31-2008, 04:00 AM
dont tell me there is already a thread about custom, im well aware.
they're no help to this problem.
im doing all of the things right and i still get this message when i try using the scenery in the game:
"no .sid for svd". what does it even mean? C:/program files/atari/rct3/style/themed/custom scenery/custom scenery.** that's how the files go and that message still pops up. i have windows vista and i suspected that that might have something to do with it but im not sure. i need some help from someone who knows their stuff.

**and in the first scenery file there is the other scenery file and two .ovl files, and in side of the second scenery file is all of the items.

can someone tell me what might be going on?

Zrowny
03-31-2008, 04:17 AM
The same thing happens to me for some scenery, so I just have to be careful while playing it. I don't really know what's wrong though, sorry.

KingVeveraine
03-31-2008, 09:49 AM
It means the scenery isn't being installed properly. it is nothing to do with Vista as a large amount of memebers (including me) run it. Check the stickies of the CS forum and try again.

wabigbear
03-31-2008, 10:36 AM
Read this, it's mainly for XP users, but once you get to the Atari folder everything is the same:

The thing to remember is that the game engine is designed so it follows a specific path to access each scenery file. If that path is altered - by placing the file in the wrong spot or extra files being created - the game is unable to access the file, and will give you the dreaded 'no sid for svd' error message.

The most common error is where an extra folder holding the CS files is created. The way to check for this is to navigate to where Scenery folders are stored. Most people will know how to access this, but I'll lay out the steps for those who may not be sure:

If you are running XP, you probably have an icon on your desktop called "MyComputer", double-click that icon to open.

Most people have the game installed on it's default position, so find where it lists your hard drives and find "(C: )", double-click on that entry to open.

Now you need to find a folder named "Program Files", again double-click to open.

Among the individual folders should be one labeled "Atari", go ahead and double-click to open.

Inside you'll find the folder for "RollerCoaster Tycoon 3", open that.

Inside are lot's of files and folders required in the game, scroll down and find the one labeled "Style", double-click to open it.

Customs Scenery goes in the folder entitled "Themed", yep, go ahead and open that one too.

Here you will see all the different scenery folders - in-game and custom. This is where you place your custom scenery folders. Find the folder for the set you are having problems with and open it.

This is the important part, as soon as you open that folder you will see one or more files or folders that are the actual individual object files PLUS there should be two OVL files...one named Style.common and the other Style.unique.

Those two OVL files MUST be there for your CS to function properly. That's where the path the game follows to access them says they must be. If they aren't, then usually an extra folder has been created during the zip process.

If the two OVL files are missing, is there instead just a folder with the name of the scenery set on it present?

I thought so. Go ahead and open that folder. Chances are when you open it you'll find those two missing OVL files plus the actual scenery files/folders.

What's this mean? Well, the path the game is looking for when you see those two OVL files is C:\Program Files\Atari\RollerCoaster Tycoon 3\Style\Themed\Set (you can see the path up at the top of your screen).

The path if there's an extra folder will show C:\Program Files\Atari\RollerCoaster Tycoon 3\Style\Themed\Set\Set. Note how that folder at the end appears twice? We need to get rid of that extra layer. It's simple to do...

Find the folder that holds the two OVL files (along with the actual object files/folders that were there with them.) and drag that entire folder to your desktop.

Now in Style\Themed you should have a folder with the name of the set that is empty. Delete that extra folder.

Now you can drag the correct folder (the one with the two OVL files) from your desktop back into Style\Themed. That should make the path correct for the game to access the objects and the set should now work.

How does an extra layer get formed by mistake? Well, there's several ways but one way to make sure it doesn't occur is to always unzip new CS set's to your desktop FIRST, and then find the correct folder (with the two OVL files) and drag it to your Style\Themed folder yourself. If the CS set comes with an .exe file, I always change the destination to have it go to my desktop as well.

Cedar Point
03-31-2008, 03:42 PM
Hey, if you actually took the time to READ the threads that you're "well aware" of, then it would have solved your problem.

{Freak}Rct3
04-01-2008, 11:31 AM
i agree with my friend cedar point here... you say that you are "well aware" of those threads but the question is: Did you actually read the Threads?

So next time READ the Threads that you are well aware of instead of making a new thread

Amplifyed
04-01-2008, 11:58 AM
The no svd. for sid. (or whatever it is) just means you installed the scenery incorrectly. When you said you installed it to C:/programfiles/atari/rct3/style/themed/custom scenery/custom scenery, you don't even make any new folders. Delete the custom scenery folder and just extract it to C:/programfiles/atari/rct3/style/themed. Hope this helps!