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COMMAND3R
04-13-2008, 07:18 PM
Ok, I'm a little confused....

I downloaded the CS and unzipped it. The problem is that I'm getting that stupid error message, "no: svd: for :sid:".

I really having trouble with the part about moving the style.common.ovl and the style.unique.ovl files. When I look in the extracted folder those two files are not in a seperate folder, unlike all the other stuff. there is also NO readme file. Since they aren't in a seperate folder how am I supposed to know what the set directory is??

I'm totally lost trying to copy the set directory into the <RCT3 dir>\Style\Themed folder?

cansome please help me? Please let me know what the set directory is and where exactly where I place it?

Thank you in advance.

RCT3robin
04-13-2008, 07:19 PM
First of al , Wich set is it you downloaded?

COMMAND3R
04-13-2008, 07:26 PM
Aceana's Pavement Essentials Expansion Pack #3 - Walls and Railings (javascript:show('Aceana - Aceanas Pavement Essentials Expansion Pack #3 - Walls and Railings'))

wabigbear
04-13-2008, 07:32 PM
Read this and see if it helps make sense of the problem:

The thing to remember is that the game engine is designed so it follows a specific path to access each scenery file. If that path is altered - by placing the file in the wrong spot or extra files being created - the game is unable to access the file.

The most common error is where an extra folder holding the CS files is created. The way to check for this is to navigate to where Scenery folders are stored. Most people will know how to access this, but I'll lay out the steps for those who may not be sure:

If you are running XP, you probably have an icon on your desktop called "MyComputer", double-click that icon to open.

Most people have the game installed on it's default position, so find where it lists your hard drives and find "(C: )", double-click on that entry to open.

Now you need to find a folder named "Program Files", again double-click to open.

Among the individual folders should be one labeled "Atari", go ahead and double-click to open.

Inside you'll find the folder for "RollerCoaster Tycoon 3", open that.

Inside are lot's of files and folders required in the game, scroll down and find the one labeled "Style", double-click to open it.

Customs Scenery goes in the folder entitled "Themed", yep, go ahead and open that one too.

Here you will see all the different scenery folders - in-game and custom. This is where you place your custom scenery folders. Find the folder for the set you are having problems with and open it.

This is the important part, as soon as you open that folder you will see one or more files or folders that are the actual individual object files PLUS there should be two OVL files...one named Style.common and the other Style.unique.

Those two OVL files MUST be there for your CS to function properly. That's where the path the game follows to access them says they must be. If they aren't, then usually an extra folder has been created during the zip process.

If the two OVL files are missing, is there instead just a folder with the name of the scenery set on it present?

I thought so. Go ahead and open that folder. Chances are when you open it you'll find those two missing OVL files plus the actual scenery files/folders.

What's this mean? Well, the path the game is looking for when you see those two OVL files is C:\Program Files\Atari\RollerCoaster Tycoon 3\Style\Themed\Set (you can see the path up at the top of your screen).

The path if there's an extra folder will show C:\Program Files\Atari\RollerCoaster Tycoon 3\Style\Themed\Set\Set. Note how that folder at the end appears twice? We need to get rid of that extra layer. It's simple to do...

Find the folder that holds the two OVL files (along with the actual object files/folders that were there with them.) and drag that entire folder to your desktop.

Now in Style\Themed you should have a folder with the name of the set that is empty. Delete that extra folder.

Now you can drag the correct folder (the one with the two OVL files) from your desktop back into Style\Themed. That should make the path correct for the game to access the objects and the set should now work.

How does an extra layer get formed by mistake? Well, there's several ways but one way to make sure it doesn't occur is to always unzip new CS set's to your desktop FIRST, and then find the correct folder (with the two OVL files) and drag it to your Style\Themed folder yourself. If the CS set comes with an .exe file, I always change the destination to have it go to my desktop as well.




As you can see, almost all custom scenery needs to be set up the same way in the Style/Themed directory. Occasionally the way the set is zipped or set up is different, but you then have to change it yourself to fit the pattern of opening that folder in Themed and finding the two OVL files (style.common and style.unique) FIRST thing. If they ain't there, they need to be.

Good luck.

RCT3robin
04-13-2008, 07:34 PM
Thats also a option :haha:

Thanks wagi ;).

wabigbear
04-13-2008, 07:37 PM
It's the same thing you would have said Robin...I just beat you to it!

RCT3robin
04-13-2008, 07:39 PM
It's the same thing you would have said Robin...I just beat you to it!
Yes, Yes you did !

; I hope you find the solution in the text above COMMAND3R

COMMAND3R
04-13-2008, 07:44 PM
....OK, so what you guys are saying is that I need to take the two .olv files and CREATE a folder named "Set" inside the "Themed" folder?

That's where they are supposed to go?

RCT3robin
04-13-2008, 07:45 PM
....OK, so what you guys are saying is that I need to take the two .olv files and CREATE a folder named "Set" inside the "Themed" folder?

That's where they are supposed to go?
Nope you can't put the 2 ovls in a new folder.

Again wich set did u downloaded?:rolleyes:

Edit wait u already said it sorry :o. can i mabey see a picture of the problem.

COMMAND3R
04-13-2008, 08:00 PM
Wow, I feel like an idiot... I finally got it to work, thanks to you guys!

The problem was that I created an extra folder called "CS" that I was putting all the CS folders in....

Anyway, THANKS for all you help.

wabigbear
04-14-2008, 10:39 AM
Great to hear COMMAND3R.