View Full Version : Space Age (Sort of)
andrewm0304
07-09-2008, 08:04 AM
Okay, I haven't played for awhile so I just decided to start building and came up with sort of a start to a Space themed park. I obviously haven't got very far yet, but I just wanted to see what people thought so far. I still have loads of scenery to do all around the coaster and the current area. I'm also unsure about whether I should use CS or not. So here we go...
http://i98.photobucket.com/albums/l254/andrewm0304/Shot0010-2.jpg
Pretty much the whole park right now, very unfinished.
http://i98.photobucket.com/albums/l254/andrewm0304/Shot0008-1.jpg
The coaster. I wasn't planning on making the park with peeps, so there will be no food shops and such, and the rides will probably have very high ratings.
So, that's all I have done so far, probably later today I will have a small update with just some more scenery. I'm open to suggestions and comments. :)
EDIT: Here is a more recent picture of the coaster station area:
http://i98.photobucket.com/albums/l254/andrewm0304/Shot0013-2.jpg
RCTAeon
07-09-2008, 09:15 AM
Use CS...Those building are massively blocky and don't look too futuristic at all.
If you don't wanna use CS you should just stick to the Future Set of Scenery the game provides...
andrewm0304
07-09-2008, 10:05 AM
Maybe it wasn't really a 'Futuristic' themed park, I just sort of used that name due to the large spaceship. Its just sort of a bunch of ideas together to make more of a fantasy park. :bulb::)
volcom33
07-09-2008, 10:09 AM
looks like a good start
andrewm0304
07-10-2008, 12:57 AM
Update, more scenery in places and two new rides, both currently unthemed.
More scenery:
http://i98.photobucket.com/albums/l254/andrewm0304/Shot0015-2.jpg
I started on some coaster supports sort of, best I could do without CS.
http://i98.photobucket.com/albums/l254/andrewm0304/Shot0016-2.jpg
Giant cell phone? :weird:. Just a random idea, you can see some supports on the coaster.
http://i98.photobucket.com/albums/l254/andrewm0304/Shot0017-1.jpg
Last, a bridge I'm working on right now.
http://i98.photobucket.com/albums/l254/andrewm0304/Shot0018.jpg
Any comments are welcome.
disneyland123
07-10-2008, 02:02 AM
I must say, the buildings, although blocky, are interseting ideas, like the giant cell phone. You've definetely got some creative thinking going on.
Jonesy Boy
07-10-2008, 09:39 AM
I must say, the buildings, although blocky, are interseting ideas, like the giant cell phone. You've definetely got some creative thinking going on.
He have used no CS and I dont see why Non CS buildings are blocky.
Good going mate
disneyland123
07-10-2008, 09:47 AM
^Well, are they curved, smooth, or slanted on their edges? No, not really.
RCTAeon
07-10-2008, 11:04 AM
I said it before and I'll say it again
Use some Futuristic Themed buildings that are in the game already to smooth out the sharp corners.
volcom33
07-10-2008, 11:56 AM
well the buildings are kind of dull and blocky
{Freak}Rct3
07-10-2008, 03:46 PM
why is blocky so bad? we aren't complaining about the bick blocky buildings in new york or chigago altough they have pointed tops.
Well for a non CS park it looks... alright. it could use some work here and there with the general theming
keep it up :up:
RCTAeon
07-10-2008, 04:01 PM
they're office buildings
And in Theme parks they don't really use perfect squares alot unless it's a toilet and even then they don't always have it a perfect perfect square.
andrewm0304
07-10-2008, 04:29 PM
Thanks for the comments. I'll go back and try to smooth out the buildings the best that I can in a few days. I have to go run a derby this weekend, so expect an update early next week.
RCTAeon
07-10-2008, 04:30 PM
awesome
win it!!:up::D
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