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| Full Releases Completed works only! Not for none final releases. All releases should be bug tested and publically available. |
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#1 |
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Spin it let's begin it.
Join Date: Oct 2002
Location: Cape Suzette
Posts: 8,436
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Holy Hand Grenade 2k4
Name: Holy Hand Grenade 2k4
Version: 1 Compatibility: 2k4 Description: Holy Hand Grenade of Antioch. Amen. Comments: 2k4 version of my Holy Hand Grenade mutator. Also includes the Unholy Hand Grenade mutator. Alt fire for the Unholy Hand Grenade is explode on contact. "Oh Lord, bless this thy hand grenade, that with it thou mayst blow thine enemies to tiny bits, in thy mercy." Screenshot: ![]() Credits: Monty Python and the Knights Who Say Ni! Homepage: www.angelmapper.com Download: http://angelmapper.com/2k4/HolyHandGrenade.zip |
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#2 | |
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To EVIL!!
Join Date: Jun 2002
Location: In my lab, overclocking hamsters
Posts: 3,656
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Ni
Now bring me... a shrubbery! Also... who's bringing the sloth? And now to the topic of the author Quote:
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=+= Custom Crosshair Tutorial is back up! Now hosted by AngelMapper =+= -+{ K-Aus ModDB }+-_ {*Skill-Club*} -=(Chaotic Dreams)=- _-=K-Aus Crosshair Pack v8 Released=-_ Quote fuegerstef: "When I grow old and my eyes are becoming really, really bad I might add UTComp to it." Antioch Nick List removed until further notice. Read this thread for more information -+Hi, im a sig virus, please add me to the end of your sig and help me take over the world+- |
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#3 | ||
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New Member
Join Date: Feb 2004
Posts: 26
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We have the Holy Hand Grenade
Quote:
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Firestorm1982@hotmail.com Quote:
++Hi, im a sig virus, please add me to the end of your sig and help me take over the world++ |
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#4 | |
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chaosUT for life
Join Date: Jan 2004
Location: in front of my PC
Posts: 3,875
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Re: We have the Holy Hand Grenade
Quote:
OMFG angel_mapper, you impress me more ad more ![]()
__________________
Stupdity is not a crime... so you're free to go. you think you're a good player? Originally posted by Daspadger - I thought Pariah was built on UE3. Originally posted by Vive_le_Quebec - Teh Internet is full of weird crap. Originally posted by Sphinx - im in a lot of ppl's sigs |
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#5 | |||
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Monster Slayer
Join Date: Mar 2003
Location: Jedi Academy
Posts: 2,293
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OMG holy XXXX "Holy Hand Grenade 2k4" !
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http://img252.imageshack.us/img252/3...eslayer5vb.jpg
Last edited by buffytheslayer; 12-12-2004 at 07:40 AM. |
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#6 |
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God
Join Date: Jun 2004
Location: Europa, out by the Monlith with Jeremia the Bullfrog and Jerry Garcia
Posts: 757
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Absolutely awesome Angel Mapper. Just finished watching the Fawtly Towers series and I need some more Python related humor. Though the next thing we need is mod that gives the task of guessing who is going to fall from the building next and pass by your window in your litle office .
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Sith- Join or Die... or at least visit the registration office. |
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#7 |
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Assimilator
Join Date: Oct 2003
Posts: 942
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Fun stuff.
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#8 |
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Don't touch that. Ò__ó
Join Date: Jul 2004
Location: Larl*Deletes*
Posts: 3,965
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This is a great mod! But by some reason the weapon doesnt appear correctly for me. (*Having weapon models on left.*)
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Seven hundred and sixty one armless and legless corpses float inconspicuously around the inside of hangar ninety six. I say that they are inconspicuous because it is their arms and legs which demand my attention. I did this, or I could have stopped it. Which is it? It doesn't matter now. I did this and could have stopped it, but nothing in nature ever follows a gaussian curve. Sure, they'll tell you that it does. They say that every five minutes someone dies in a car accident, but how often are there seven hundred and sixty one armless and legless corpses in one hangar? ∞ |
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#9 |
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The Deviant
Join Date: May 2004
Location: West Point NY
Posts: 255
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Thanks Angel Mapper! I love this weapon....
Been waiting for since ut2004 came out. |
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#10 |
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Shieldgun Monkey
Join Date: Apr 2004
Location: New England
Posts: 22
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Thank you so much for getting this out again for ut2k4, loved the 2k3 version, and this one's just as good.
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"I teleported home one night with Ron and Sid and Meg. Ron stole Meggie's heart away and I got Sidney's leg." Douglas Adams |
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#11 | |
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Spin it let's begin it.
Join Date: Oct 2002
Location: Cape Suzette
Posts: 8,436
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Quote:
Glad everyone likes it, I was getting a lot of requests to have it ported to 2k4 so I finally got around to it. ![]() |
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#12 | |
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Don't touch that. Ò__ó
Join Date: Jul 2004
Location: Larl*Deletes*
Posts: 3,965
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Quote:
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Seven hundred and sixty one armless and legless corpses float inconspicuously around the inside of hangar ninety six. I say that they are inconspicuous because it is their arms and legs which demand my attention. I did this, or I could have stopped it. Which is it? It doesn't matter now. I did this and could have stopped it, but nothing in nature ever follows a gaussian curve. Sure, they'll tell you that it does. They say that every five minutes someone dies in a car accident, but how often are there seven hundred and sixty one armless and legless corpses in one hangar? ∞ |
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#13 |
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Ducalicious
Join Date: May 2004
Location: UK
Posts: 491
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All I can say is....you're a babe
I was seriously thinking of dabbling with code to port it over coz I loved it so much. Many thanks. ![]()
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North=49152, East=0, South=16384, West=32768 |
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#14 | |||
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Monster Slayer
Join Date: Mar 2003
Location: Jedi Academy
Posts: 2,293
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could you convert
Mario Mutator & Pen0r Gun & Goldmember too ?
please and thank you ![]()
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http://img252.imageshack.us/img252/3...eslayer5vb.jpg
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#15 |
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Clan UED Founder
Join Date: May 2004
Location: Montana USA and proud of it.
Posts: 40
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Just tried it out ... both hilarious and ultra-useful at the same time.
I noticed when I used the Holy version of it the alt-fire continued to be a timed explosion ... does only the unholy hand grenade explode upon impact with alt-fire intentionally ? I guess I should read the through the thread just in case you mentioned it already ... but I will ask anyways. If so, the unholy variety definately gets me thumbs up ... the explode on contact is a gem !
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Clan |UED| answering the call for high quality custom content for the Unreal Tournament 2004 community... Now hosted by 3DBuzz.com http://sv4.3dbuzz.com/clanUED |
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#16 | ||
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Im with stupid ^
Join Date: Aug 2004
Location: USA, Oregon
Posts: 194
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OMG YAYZ!!!?? i have been wating for this for ever!
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#17 |
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www.gamerzunlimited.com
Join Date: Oct 2003
Posts: 66
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cool the holy hand grenede LOL i remember this for ut2003..
as u can see it clears rooms pretty fast oh yeah that reminds me how do u import muts? reason i'm asking is i got a mut called nukelauncher that i downloaded for ut2003.i would like to use this in ut2004 |
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#18 |
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überfuchs
Join Date: Aug 2004
Posts: 96
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LOL, you're awesome, I've wanted a working version of this for 2k4 for ages.
Please update the Mario Mutator too! ![]() |
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#19 |
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Registered User
Join Date: Apr 2004
Location: coquitlam, bc, canada
Posts: 1,100
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Re: OMG holy XXXX "Holy Hand Grenade 2k4" !
Haha, temp wallpaper!
Bender throwing Holy Handgrenades, does it get any better?
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Athlon X2 3800 Asrock Dual SATA 2 ATI Radeon 9800 Pro 1gb PC3200 Audigy Gamer WinXP 64 |
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#20 |
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Spin it let's begin it.
Join Date: Oct 2002
Location: Cape Suzette
Posts: 8,436
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lol! Cute.
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#21 | |
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Sum Yun Gi
Join Date: May 2004
Location: MD
Posts: 212
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Re: Re: OMG holy XXXX "Holy Hand Grenade 2k4" !
Quote:
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"I like fluffy!" -Stitch |
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#22 | |
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Community Veteran
Join Date: Mar 2004
Posts: 306
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Great angel
AM this is awesome. Thanks a bunch. Can I urge you to make a grenade weapon that gives health in primary to your teamates and takes it away in in alt fire. I have an idea for a gametype. Want to hear it?
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My Crappy Maps Quote:
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#23 | |||
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Monster Slayer
Join Date: Mar 2003
Location: Jedi Academy
Posts: 2,293
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I really want "Mario Mutator"
and I trying to download but link is dead already ...
could you convert for UT2004 ? or are you doing now ? I hope so .. thank you
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http://img252.imageshack.us/img252/3...eslayer5vb.jpg
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#24 |
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Alien Swarm Grunt
Join Date: Nov 2004
Posts: 259
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Amen.
Never found the darn thing, but I saw one of the bots with it. And you can have the Holy & Unholy on at the same time? Do they replace different superweaps or something? |
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#25 |
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Spin it let's begin it.
Join Date: Oct 2002
Location: Cape Suzette
Posts: 8,436
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They replace the superweapon (Deemer & Painter), so wherever those are in a map, that's where the grenade will be. You can only use one of them at a time.
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#26 |
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Alien Swarm Grunt
Join Date: Nov 2004
Posts: 259
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Odd, because it let me add both Holy and Unholy Hand Grenade thingies to the Active Mutators list.
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#27 |
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New Member
Join Date: May 2004
Posts: 28
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yeah!
i love worms!!
any way.. does it makes that sound when you throw it?? ![]()
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Guns don't kill people, I do...... |
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#28 | |
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Spin it let's begin it.
Join Date: Oct 2002
Location: Cape Suzette
Posts: 8,436
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Quote:
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#29 |
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Registered User
Join Date: Jun 2004
Posts: 109
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I'm not exactly sure how the primary fire option works, does it run on some kind of timer or a player proximity thing?
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#30 |
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Chaotic Prodigy
Join Date: Mar 2004
Posts: 204
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Could you make it so that you can configure which superweapon gets replaced by each, deemer, ion painter, target painter, supershock or a combination thereof? As some maps have multiple kinds of superweapons, it'd be fun to have both grenades
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