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Old 04-01-2005, 07:42 PM   #1
jonwil
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Scenery Editor update

Since most of the "core" bugs seem to be gone, I am releasing the custom scenery editor now.
No documentation. Source code is included, use under the terms of the GNU GPL.
And lots of stuff is still unknown.
But, here it is, play with it.
Report all bugs to me.
And report anything you find out about all the unknown stuff.
Get it here:
http://users.tpgi.com.au/adsloptd/rct3imp5.zip
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Old 04-01-2005, 07:45 PM   #2
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Thanks JonWil!!!!
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Old 04-01-2005, 07:54 PM   #3
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Thank you jonwil.

Your very hard efforts have definately paid off, and I greatly appreciate this. I'm gonna teach myself how to use this and eventually make some great scenery.

Once again, thanks!
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Old 04-01-2005, 07:56 PM   #4
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So I just model something out of 3D Studio Max or Maya and I can put it into RCT3? I should try to find that Indiana Jones entrance that I've made! SOO COOL!
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Old 04-01-2005, 07:57 PM   #5
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Noticed that you cannot create a new scenery theme. Always comes up with error, "Unable to install because of missing data."
I maybe doing something wrong but I believe we should be able to do this first then compile data onto the theme.

A suggestion, I believe, is to add a "add" button for adding new scenery themes. Would be a bit more convienient if it is not to hard to impliment. Also I cannot find the source code

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Old 04-01-2005, 07:58 PM   #6
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Can models in Gmax work in this importer? It's the only program I know marginally well. Thanks.
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Old 04-01-2005, 07:59 PM   #7
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You would have to save it or expert it as an ase first...I found another bug. Will type it up in a minute.

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Old 04-01-2005, 08:02 PM   #8
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When your in the scenery editor and you click delete without anything in there it will ask you if you want to confirm it and if ypu say yes, then it pops up with an error and craetes an error log and closes. May also apply when you have selected nothing and there are things in there.

edit: the problem applies to the texture manager, icon manager and text manager too.

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Old 04-01-2005, 08:07 PM   #9
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haha! I'll never stop!! When you zip it you should put all the contents into a folder then zip it, so we don't have a bunch of files all over the desktop to deal with

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Old 04-01-2005, 08:54 PM   #10
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will test it tomorrow, although had problems with anim8or converting to .3ds

anyone got screens of objects in game yet? (post!!!)
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Old 04-01-2005, 08:59 PM   #11
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I will do it the second I get home!! btw its not .3ds its .ase!!

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Old 04-01-2005, 09:53 PM   #12
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Alright, I'm trying to learn how to use this.

So I may be asking quite a few questions, but hey, thats the best way to go for me ATM.

I've played around with things, of course nothing has worked for me.. but thats because I'm not sure what I'm doing. I've looked in the other topic and I got a free trial version of Milkshape. Will that program work with this?

I'm figuring how to sculpt things in there, but I how do I get the files from milkshape onto the scenery editor, while saving properly?

I've tried to save but It says It can't mesh the objects together...

Hmmm... I've got a lot of questions, and I'm very interested in this.
Perhaps I can contact someone through AIM or MSN Messenger?
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Old 04-01-2005, 10:05 PM   #13
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Twister your best bet is to get an animation book, that explains all this stuff. It really is way to complicated to explain over an aim or msn messanger.

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Old 04-01-2005, 10:40 PM   #14
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It will be very helpfull to include a sample ASE and a sample theme file with the scenery editor.
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Old 04-01-2005, 11:01 PM   #15
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Firstly, the "unable to install because of missing data" means you dont have at least one new scenery piece. Or that you dont have a selection for the scenery type (adventure, sci-fi etc) Or that you dont have a name for the theme in the list.

You make the theme then you install it.
The delete bug shouldnt be too hard to fix, looks like its just an issue with not making sure that you have selected something before you delete.

As for source code, it is there, open rct3imp.sln
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Old 04-02-2005, 07:05 AM   #16
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Quote:
Originally posted by tikitiki
I will do it the second I get home!! btw its not .3ds its .ase!!

Cheers Tikitiki

ani8or only exports .3ds then you need to ue bi-turn to convert it but i think the problem is with the .3ds export.

I haven't really tried it yet...........maybe later.



edit: just got the program looks complex

how do you create a new theme?
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Old 04-02-2005, 10:21 AM   #17
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Thanks for the release, JonWil! I'll download it right away and check it out.
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Old 04-02-2005, 11:50 AM   #18
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Quote:
Originally posted by jonwil
Firstly, the "unable to install because of missing data" means you dont have at least one new scenery piece. Or that you dont have a selection for the scenery type (adventure, sci-fi etc) Or that you dont have a name for the theme in the list.

You make the theme then you install it.
The delete bug shouldnt be too hard to fix, looks like its just an issue with not making sure that you have selected something before you delete.

As for source code, it is there, open rct3imp.sln
Thanks, but is it possible to create the theme first then compile scenery onto it, just like the already exsisting 4 scenery themes are?

Cheers Tikitiki
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Old 04-02-2005, 11:59 AM   #19
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Can someone link to what you need to convert the 3ds? Without it, this is pretty much useless for me.
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Old 04-02-2005, 12:35 PM   #20
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Biturn can convert 3DS to ASE, but you might need a plugin. (found on the same page)
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Old 04-02-2005, 12:44 PM   #21
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Quote:
Originally posted by tikitiki
Thanks, but is it possible to create the theme first then compile scenery onto it, just like the already exsisting 4 scenery themes are?

Cheers Tikitiki

i wanted to know this too........sounds simpler. jonwil any instructions on how to use the themes?


when trying to convert objects i still get "multiple objects, can't convert mesh" error.



EDIT: something is up with saving the files............i tired someone elses .3ds model (with permission, from a website, allowed to use for non-profit) and still get the same error.


What should you put in the save box?

If you put object1 will the program make two files?

Last edited by 2005; 04-02-2005 at 01:22 PM.
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Old 04-02-2005, 01:26 PM   #22
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Thanks jonwil!!! It sounds great, but I cant work it!!

Can you make any piece of scenery you want??
Can you import pictures from real parks, and use them in the editor?
Could you possible make a demo, so I can see how it works?

I clicked New Scenery, and I dont know what to do! I thought you could just go straight in and start drawing, please jonwil I need help, as I really need custom scenery!

Also, when I save the New Named Scenery, it says it has to close due to an unknown problem.
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Old 04-02-2005, 01:30 PM   #23
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Quote:
Originally posted by 2005
i wanted to know this too........sounds simpler. jonwil any instructions on how to use the themes?


when trying to convert objects i still get "multiple objects, can't convert mesh" error.



EDIT: something is up with saving the files............i tired someone elses .3ds model (with permission, from a website, allowed to use for non-profit) and still get the same error.


What should you put in the save box?

If you put object1 will the program make two files?
You can only have ONE OBJECT in the 3DS file.
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Old 04-02-2005, 01:37 PM   #24
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yeah far as i know theres only one object.

how do i check? i know nothing about the format.

I think ani8or only lets you export one object at a time anyway.......but the help files don't actually say much about .3ds export.
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Old 04-02-2005, 01:39 PM   #25
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This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version
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Old 04-02-2005, 02:06 PM   #26
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First of all, you only need to use the [screenshot] tag for pics over 800x600. Second, try contacting JonWil with problems. He only seems to post here with updates.
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Old 04-02-2005, 02:10 PM   #27
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Your problems is that you have more than one object. You need to either make it all as one then texture it, or go into your editor and texture it then upload it as an ase without the texture.

Cheers Tikitiki
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Old 04-02-2005, 02:44 PM   #28
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Also when creating a new ase, if you do not choose the correct file type it will close out. I think when you press okey it should confirm the file types and then continue, else it will present you with a pop-up asking you to select the proper file type.

Cheers Tikitiki
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Old 04-02-2005, 02:59 PM   #29
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Quote:
Originally posted by tikitiki
Your problems is that you have more than one object. You need to either make it all as one then texture it, or go into your editor and texture it then upload it as an ase without the texture.

Cheers Tikitiki

I am making it all as one, and not texturing it (just the basic .ase).

I am the only person using anim8or here?
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Old 04-02-2005, 03:25 PM   #30
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So, what all do I need to start using this? What 3d modeling programs are recomended? Anything free?
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