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#1 |
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Registered User
Join Date: Oct 2002
Posts: 732
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Scenery Editor update
Since most of the "core" bugs seem to be gone, I am releasing the custom scenery editor now.
No documentation. Source code is included, use under the terms of the GNU GPL. And lots of stuff is still unknown. But, here it is, play with it. Report all bugs to me. And report anything you find out about all the unknown stuff. Get it here: http://users.tpgi.com.au/adsloptd/rct3imp5.zip |
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#2 |
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Registered User
Join Date: Aug 2004
Posts: 2,776
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Thanks JonWil!!!!
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#3 |
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Member
Join Date: Sep 2004
Posts: 71
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Thank you jonwil.
Your very hard efforts have definately paid off, and I greatly appreciate this. I'm gonna teach myself how to use this and eventually make some great scenery. Once again, thanks! |
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#4 |
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Registered User
Join Date: May 2004
Location: San Francisco
Posts: 1,047
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So I just model something out of 3D Studio Max or Maya and I can put it into RCT3? I should try to find that Indiana Jones entrance that I've made! SOO COOL!
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I want my fountains! |
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#5 |
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Registered User
Join Date: Aug 2004
Posts: 2,776
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Noticed that you cannot create a new scenery theme. Always comes up with error, "Unable to install because of missing data."
I maybe doing something wrong but I believe we should be able to do this first then compile data onto the theme. A suggestion, I believe, is to add a "add" button for adding new scenery themes. Would be a bit more convienient if it is not to hard to impliment. Also I cannot find the source code ![]() Cheers Tikitiki |
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#6 |
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Unfound RLS Cripple
Join Date: Nov 2004
Location: 29th Level of the Dark Tower
Posts: 4,389
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Can models in Gmax work in this importer? It's the only program I know marginally well. Thanks.
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#7 |
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Registered User
Join Date: Aug 2004
Posts: 2,776
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You would have to save it or expert it as an ase first...I found another bug. Will type it up in a minute.
Cheers Tikitiki |
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#8 |
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Registered User
Join Date: Aug 2004
Posts: 2,776
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When your in the scenery editor and you click delete without anything in there it will ask you if you want to confirm it and if ypu say yes, then it pops up with an error and craetes an error log and closes. May also apply when you have selected nothing and there are things in there.
edit: the problem applies to the texture manager, icon manager and text manager too. Cheers Tikitiki |
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#9 |
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Registered User
Join Date: Aug 2004
Posts: 2,776
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haha! I'll never stop!! When you zip it you should put all the contents into a folder then zip it, so we don't have a bunch of files all over the desktop to deal with
![]() Cheers Tikitiki |
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#10 |
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Registered User
Join Date: Nov 2004
Location: Where you least expect
Posts: 3,383
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will test it tomorrow, although had problems with anim8or converting to .3ds
anyone got screens of objects in game yet? (post!!!) |
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#11 |
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Registered User
Join Date: Aug 2004
Posts: 2,776
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I will do it the second I get home!! btw its not .3ds its .ase!!
Cheers Tikitiki |
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#12 |
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Member
Join Date: Sep 2004
Posts: 71
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Alright, I'm trying to learn how to use this.
So I may be asking quite a few questions, but hey, thats the best way to go for me ATM. I've played around with things, of course nothing has worked for me.. but thats because I'm not sure what I'm doing. I've looked in the other topic and I got a free trial version of Milkshape. Will that program work with this? I'm figuring how to sculpt things in there, but I how do I get the files from milkshape onto the scenery editor, while saving properly? I've tried to save but It says It can't mesh the objects together... Hmmm... I've got a lot of questions, and I'm very interested in this. Perhaps I can contact someone through AIM or MSN Messenger? |
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#13 |
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Registered User
Join Date: Aug 2004
Posts: 2,776
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Twister your best bet is to get an animation book, that explains all this stuff. It really is way to complicated to explain over an aim or msn messanger.
Cheers Tikitiki |
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#14 |
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New Member
Join Date: Apr 2005
Posts: 2
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It will be very helpfull to include a sample ASE and a sample theme file with the scenery editor.
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#15 |
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Registered User
Join Date: Oct 2002
Posts: 732
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Firstly, the "unable to install because of missing data" means you dont have at least one new scenery piece. Or that you dont have a selection for the scenery type (adventure, sci-fi etc) Or that you dont have a name for the theme in the list.
You make the theme then you install it. The delete bug shouldnt be too hard to fix, looks like its just an issue with not making sure that you have selected something before you delete. As for source code, it is there, open rct3imp.sln |
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#16 | |
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Registered User
Join Date: Nov 2004
Location: Where you least expect
Posts: 3,383
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Quote:
ani8or only exports .3ds then you need to ue bi-turn to convert it but i think the problem is with the .3ds export. I haven't really tried it yet...........maybe later. edit: just got the program looks complex how do you create a new theme? |
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#17 |
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Registered User
Join Date: Nov 2004
Posts: 859
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Thanks for the release, JonWil!
__________________
::::: Klinn's RCT3 ::::: (Movies) ::: (Scenarios/Parks) ::: (Tutorials) ::: (Custom Buildings) ::::: _______________________ |
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#18 | |
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Registered User
Join Date: Aug 2004
Posts: 2,776
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Quote:
Cheers Tikitiki |
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#19 |
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Registered User
Join Date: Sep 2004
Posts: 4,603
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Can someone link to what you need to convert the 3ds? Without it, this is pretty much useless for me.
__________________
No water? http://www.frontier.co.uk/games/rct3...pear_on_my_sys How to post a dxdiag: go to start>run, type in dxdiag, go to save all info, open the .txt created and press ctrl-a, ctrl-c, then go to the reply window and press ctrl-v. Mass image converting and resizing: http://www.etrusoft.com/graphic-converter |
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#21 | |
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Registered User
Join Date: Nov 2004
Location: Where you least expect
Posts: 3,383
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Quote:
i wanted to know this too........sounds simpler. jonwil any instructions on how to use the themes? when trying to convert objects i still get "multiple objects, can't convert mesh" error. EDIT: something is up with saving the files............i tired someone elses .3ds model (with permission, from a website, allowed to use for non-profit) and still get the same error. What should you put in the save box? If you put object1 will the program make two files? Last edited by 2005; 04-02-2005 at 01:22 PM. |
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#22 |
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puts the grr in swinger baby!
Join Date: Mar 2005
Location: A London shag pad
Posts: 3,240
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Thanks jonwil!!! It sounds great, but I cant work it!!
Can you make any piece of scenery you want?? Can you import pictures from real parks, and use them in the editor? Could you possible make a demo, so I can see how it works? I clicked New Scenery, and I dont know what to do! I thought you could just go straight in and start drawing, please jonwil I need help, as I really need custom scenery! Also, when I save the New Named Scenery, it says it has to close due to an unknown problem.
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#23 | |
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still the same
Join Date: Nov 2004
Posts: 3,699
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Quote:
__________________
w00tness will prevail. |
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#24 |
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Registered User
Join Date: Nov 2004
Location: Where you least expect
Posts: 3,383
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yeah far as i know theres only one object.
how do i check? i know nothing about the format. I think ani8or only lets you export one object at a time anyway.......but the help files don't actually say much about .3ds export. |
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#25 |
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Registered User
Join Date: Nov 2004
Location: Where you least expect
Posts: 3,383
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#26 |
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still the same
Join Date: Nov 2004
Posts: 3,699
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First of all, you only need to use the [screenshot] tag for pics over 800x600. Second, try contacting JonWil with problems. He only seems to post here with updates.
__________________
w00tness will prevail. |
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#27 |
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Registered User
Join Date: Aug 2004
Posts: 2,776
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Your problems is that you have more than one object. You need to either make it all as one then texture it, or go into your editor and texture it then upload it as an ase without the texture.
Cheers Tikitiki |
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#28 |
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Registered User
Join Date: Aug 2004
Posts: 2,776
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Also when creating a new ase, if you do not choose the correct file type it will close out. I think when you press okey it should confirm the file types and then continue, else it will present you with a pop-up asking you to select the proper file type.
Cheers Tikitiki |
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#29 | |
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Registered User
Join Date: Nov 2004
Location: Where you least expect
Posts: 3,383
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Quote:
I am making it all as one, and not texturing it (just the basic .ase). I am the only person using anim8or here? |
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#30 |
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Tinkee the Gnome
Join Date: Feb 2005
Location: Texas
Posts: 131
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So, what all do I need to start using this? What 3d modeling programs are recomended? Anything free?
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