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#1 |
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Registered User
Join Date: Aug 2005
Posts: 108
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Custom scenery - Disneyland Studio France
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http://www.virtual-coaster.fr.st Last edited by Battor77; 09-27-2005 at 07:21 PM. |
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#2 |
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I see what you did there.
Join Date: Aug 2005
Location: Redmond, WA
Posts: 963
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Greatness indeed. This will also really help on Disney MGM studios recreations as well as California Adventure recreations. Great job.
I do hope you do the soundstage tops soon now. |
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#3 |
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Registered User
Join Date: Jul 2003
Posts: 94
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great ! super battor
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I'm french and don't understand all english sorry. |
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#4 |
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Registered User
Join Date: Aug 2005
Posts: 108
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If you have problems with this pack ,thank to said that here.
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http://www.virtual-coaster.fr.st |
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#5 |
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UCF Student & Disney Cast Member: Summer 2006
Join Date: Feb 2005
Location: Coral Springs, FL
Posts: 266
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Awsome!
I'll definitely use these in my Disney-MGM-Studios recreation!! http://www.ataricommunity.com/forums...hreadid=484027 |
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#6 |
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Build era ended
Join Date: Jan 2005
Location: Italy
Posts: 1,379
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Looking good! But I have a question for you: This is really a beta and in the next days you will add more objects or this is the entire pack?
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#7 | |
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Registered User
Join Date: Aug 2005
Posts: 108
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Quote:
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http://www.virtual-coaster.fr.st |
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#9 |
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Registered User
Join Date: Aug 2005
Posts: 108
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To create rides logos i should to have screenshots of rides and logos ,because i don't know good this park ,and for the textures i should to have screens .
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#10 |
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Build era ended
Join Date: Jan 2005
Location: Italy
Posts: 1,379
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Great news! Maybe I can be of help to you finding pics!
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#11 |
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Wild Dancer !
Join Date: Dec 2004
Location: FRANCE
Posts: 267
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Er... there's a problem with all your walls...
There are no walls actualy, they place themselves in the middle of a tile, instead of on the edge of a tile.... That's not good... |
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#12 |
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UCF Student & Disney Cast Member: Summer 2006
Join Date: Feb 2005
Location: Coral Springs, FL
Posts: 266
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Yeah, as Romency said, the walls are messed up. I can't place the soundstage number on my soundstage b/c your sign is in the middle of a square and won't sit flush agains a wall
So if you could fix that, this pack would be terrific! I LOVE the water tower!
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Disney Cast Member Summer 2006! |
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#13 |
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Build era ended
Join Date: Jan 2005
Location: Italy
Posts: 1,379
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#14 |
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Registered User
Join Date: Aug 2005
Posts: 108
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I update the pack .
Actual version is now 0.41 .
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#15 |
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Registered User
Join Date: Aug 2005
Posts: 108
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For create rides logos i need a information :Here an example to show my problem :
![]() I want to render invisible the white surface ,with no 3d model modifications . Thanks for help .
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#16 |
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Registered User
Join Date: Oct 2002
Location: Oslo, Norway
Posts: 42
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#17 |
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Community Veteran
Join Date: May 2005
Posts: 274
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That wall piece you want ot drop the white on is, I am afraid to say, not possible at present. There is no way of using transparent textures at present as, all textures are in either PNG or BMP format.
The only way to do it, is a cut out piece.
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Creator of Golden Peep Award Winner 2005 - Blizzard Beach Click Here Arabian Nights Click Here Apache Plains Click Here Mods To The Max - Park Novice Vodhins RCT3 Pages - Park Novice |
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#18 | |
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Let Rock!
Join Date: Feb 2005
Posts: 1,606
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Quote:
Not quite, really you can transparent the textures by alpha bmp but unfortunately I dunno how to proper yet or not working yet. Maybe I will ask jonwil.
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List of my custom sceneries - sebar.com/iceatcs Iceatcs' Lord of the Rings Middle Earth website - coming soon LOTR Thread |
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#19 |
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Registered User
Join Date: Aug 2005
Posts: 108
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How create a alpha texture ,i try to create it ,so i create a surface white and and surface black for separate the normal texture and the dynamic texture .And this isn't able
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#20 |
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Pluton Parcs creator
Join Date: Jan 2005
Location: In the Earth
Posts: 87
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(very) Good idea Battor .
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#21 |
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Banned
Join Date: Jun 2005
Location: College Station, TX
Posts: 1,133
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The Disney hat looks bad. Everything else looks good.
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#22 |
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Registered User
Join Date: Aug 2005
Posts: 108
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#23 |
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Registered User
Join Date: Jan 2005
Location: Lyon, France
Posts: 387
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Quote:
You can see my recreation with RCT3's original scenery (without Soaked) : > Disneyland Paris Castle by Willyfan2bibi <
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I'm french, so I don't speak and understand all English sorry. FRCT3 forums : English Area OPEN! http://frct3.forumactif.com 1st birthday! New Real Parks Area! |
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#24 |
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Registered User
Join Date: Aug 2005
Posts: 108
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I didn't create this ,because i don't know good the castle , and it sould use ,a lot of faces .
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#25 | |
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Victory is mine!
Join Date: May 2005
Posts: 943
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Quote:
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--Cafeen The more I try to change its course, the more off course it goes. |
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#26 |
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Registered User
Join Date: Aug 2005
Posts: 108
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UPDATE TO 0.46
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#27 |
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Member
Join Date: Jan 2005
Location: Ohio
Posts: 117
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what was in the update?
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#28 |
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Registered User
Join Date: Aug 2005
Posts: 108
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Correction of bugs
Add of recolorable wall
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#29 |
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Smile at others
Join Date: Nov 2004
Posts: 1,683
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Thank you for the update. I have used this set in the past and this update appears to make the set much easier to work with now.
You Rock! Thank you for sharing all of you great RCT3 gaming addition.
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Just remember that a picture is worth a thousand words, unless you're blind.
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#30 |
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Registered User
Join Date: Jun 2006
Posts: 72
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can u make that disney globe?
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