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Old 08-23-2005, 06:31 AM   #1
spacemtuk
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Textures for custom scenery

Hi all,

I was wondering if someone could explain how to create
custom textures for use with custom scnery. What would be great is if someone could explain the steps from when I open Photoshop.

I under stand they must be BMP to the power of 2 etc etc but what does that mean? as everytime I have tried the textures never work

Thanks in advance

Spacemtuk
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Old 08-23-2005, 08:30 AM   #2
uncle_adolph
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It must be an 8 bit bmp.... The power of 2 means means the pixels must be: 64x64,128x128, 512x512 etc. But, I don't know how you assign the textures to certain faces of the object.

BTW, this should be in general discussion.....

-Ben
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Old 08-23-2005, 09:43 AM   #3
spacemtuk
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Thanks for the reply. For some reason Photoshop wont let me save an 8-bit bmp..it only lets me select 16, 24 or 32 bit. while 1, 4 and 8 bit options are greyed out
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Old 08-23-2005, 10:19 AM   #4
uncle_adolph
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^ Yeah, that's the same with me.. It's the only thing that's stopping me making my custom scenery.

-Ben
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Old 08-23-2005, 11:12 AM   #5
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*Sigh* to get 8bits in the photoshop.
go Image tab > Mode > Indexed Color. that's it
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Old 08-23-2005, 11:16 AM   #6
uncle_adolph
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Wooh! Thanks!

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Old 08-23-2005, 12:38 PM   #7
spacemtuk
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thanks so much
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Old 08-23-2005, 01:38 PM   #8
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Quote:
Originally posted by uncle_adolph
It must be an 8 bit bmp.... The power of 2 means means the pixels must be: 64x64,128x128, 512x512 etc. But, I don't know how you assign the textures to certain faces of the object.

BTW, this should be in general discussion.....

-Ben
^^^ I also struggle with texturing faces, At one point I thought I had it figured but then it all went wrong.
So for now I stick to texturing whole objects, which is fine for now but it does limit me to only being able to create certain things.
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Old 08-23-2005, 02:52 PM   #9
uncle_adolph
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Well, I have anim8or and I looked at the tutorials on the official site and I found one for adding textures. So I'm happy now.

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Old 08-23-2005, 02:59 PM   #10
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