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Old 06-14-2006, 07:01 PM   #1
thirstydeer
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Fox Studios World: My second RCT2 park!

With Six Flags Xtreme Canada long done, and Paramount Great Excursion in the vault indefinitely, it is time to move forward in my next custom park project: Fox Studios World. To be technical, despite me dubbing this my second park project, it isn't - PGE is. But since I barely started it when I went on hiatus, and here I am with a new project underway, I consider FSW my second park.

As far as I know, there has been no RCT park using the (20th Century) Fox brand, so I consider it the first time it is being done. I have great plans for this park, and can't wait to get deep into its design.

Here are a few details on what I have planned:

Themed Areas:
Star Wars Galaxy - A section of park themed to the original Star Wars trilogy (I am not a fan of the newer trilogy). My planned signature ride will be a flying rollercoaster going through the Death Star trenches much like the climactic moments in Episode 4: A New Hope (the original Star Wars movie).
Thrill Sector - This area of the park will house the bulk of the thrill rides, including my most fondest idea, Behind Enemy Lines, a propelled inverted coaster that is launched off an aircraft carrier runnings its course over the lake and edging the mountainous terrain.
Old Tyme Exposition - A non-movie themed area mainly dedicated to traditional carnival and fairground rides.
Ice Age: The Adventure - My kid's section of park themed to the popular Ice Age computer animated movie and its sequel.

Fox actually has quite a few movie titles that has potential for some good rides. Such titles I am hoping to use include: X-Men, Flight Of The Phoenix, I Robot, Cast Away, Speed, True Lies, Broken Arrow, Aliens, Predator, Die Hard, and more.

I have a few screenshots to show, but they are pretty bare since I just began construction of the park. I created my own website on FreeWebTown to host my own RCT2 site (see the banner/signature below) including all the screenshots, updates, links to each site I post in, etc.

Click on the below link to view the screenshots:

CLICK HERE TO VIEW THE SCREENSHOTS

As always, feedback is always appreciated.

On a side note, my first park, Six Flags Xtreme Canada, can be downloaded from my site as well.

Cheers.
TD
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Old 06-14-2006, 07:34 PM   #2
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I like your Star Wars idea, as I'm a huge fan of Star Wars. Do you still have Six Flags Xtreme Canada? I'd like to have a look at it.
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Old 06-14-2006, 07:50 PM   #3
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Quote:
Originally Posted by ACK!
I like your Star Wars idea, as I'm a huge fan of Star Wars. Do you still have Six Flags Xtreme Canada? I'd like to have a look at it.
If you go to my website (see my signature), all the information, including screenshots, and downloads, is there.

Let me know what you think.
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Old 06-14-2006, 07:56 PM   #4
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I really like where Fox Studios is going. It looks great. Six Flags Xtreme Canada is absolutely amazing! I couldn't find one flaw in it. Keep up the great work!
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Old 06-14-2006, 08:04 PM   #5
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Quote:
Originally Posted by ACK!
I really like where Fox Studios is going. It looks great. Six Flags Xtreme Canada is absolutely amazing! I couldn't find one flaw in it. Keep up the great work!
Oh I can. I won't point any of it out though. It was my first park attempt, and there are some errors but nothing catastrophic. I only hope to get better and better.
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Old 06-18-2006, 01:32 AM   #6
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Update!

Overall, I've had a wide variety of suggestions from the different forums that I post in - so thanks for that, I do take the suggestions objectively.

Thought I'd post a little update - nothing too exciting, but I like to pay attention to detail, and finish off with one area before moving on. I've been working on some details for the private member's section of the park, and also I've been working on the main entrance of the park.

PLEASE CLICK HERE TO VIEW MY SCREENSHOTS

For the "main entrance" screenshot, it is by far incomplete, but I wanted to post my progress with it at this point as I'd like to seek out some advice as to the best way of spicing it up, particularly around the bridge over the water portion. As you may have noticed, I did make some relatively minor changes to the patio side of the as of yet unnamed restaurant, including reworking the waterfall... but I wonder what else I can do with it. At the bottom of that screenshot is a souvenir shop. Inside of it are numerous different souvenir stalls.

Any suggestions are appreciated.
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Old 06-28-2006, 11:04 PM   #7
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Update!

It's been a little while since I last posted, but that's mainly cause I haven't really done much on the park in the past few weeks or so. I'm still working on the main entrance area of the park. Overall the feedback and suggestions I am getting are quite varied, some saying that they like some specific parts about something, but others comment that they don't like the same thing for the very same reasons... lots of opinions out there - and certainly can't please everyone.

Anyway, I've done some reworking of my main entrance. In regards to the restaurant, I just did a tiny bit of tinkering, adding some sunroofs, and adding an overhang over the entrance to the restaurant (something specifically suggested by someone to me). I want to keep the area decorated but still have lots of space for peeps to walk around (some say that's great, others say it's a bad idea). I've just added some flowers and foliage of sorts.

The gift shop has been moved and redone. Now, on the mainfloor is the shop, with 4 or 5 stalls in it, and on the 2nd floor is the monorail station.

Proceeding up the main entrance you'll find an observation deck in a not-entirely enclosed island. I think it looks nice.

CLICK HERE TO SEE THE SCREENSHOTS

Still some tinkering to do to enhance the appearance of the area but it's finally taking a more certain shape.
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Old 06-29-2006, 12:56 PM   #8
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@thirstydeer...do build your park with the main rct2 objects? I think you have some good ideas but some of them you cannot realize because you don't use better objects
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Old 06-30-2006, 07:47 PM   #9
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I do have some custom scenery available but fact is I am just not good or creative at custom architecture... it is a major weakpoint for me in RCT2. I'm trying to improve it but it's just not happening.
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Old 07-03-2006, 06:46 PM   #10
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The park is slowly growing, and thus, I come here with another update.

Doing more work on the entrance area of the park, I changed the colours of the glass roofs and sunroofs throughout the restaurant. It's not a major change, but I think it makes a big difference in its appearance - and for the better. And no need to point it out, looking at the screenshot, I realized I missed a piece.

In the same screenshot, you'll see a new attraction I added, a 3D theatre. I opted to use an all-glass dark-tinted roof that reminds me of a neat pavilion I went to as part of Expo 86 in Vancouver, BC. There is a method behind my madness...

Also, I got really tired of working on the same area, trying to make it the best it can be, so I took a break after adding the theatre attraction, and decided to work on my first coaster. It is a kid's wooden coaster in the corner of my Ice Age Chill Zone kid's section of the park. In the screenshot you will see the stats of the ride. From the day I made the landscape, I envisioned having a coaster run just above the water and take advantage of the little island... although I originally thought I'd use a bobsled coaster there instead of a wooden one. I am anticipating this ride to be a popular one, hence a long queue line.

At this time, all the rides/attractions in my park do not have names yet.

CLICK HERE TO SEE THE SCEENSHOTS, or simply click on my banner/signature to go to my website where the screenshots are posted.


Feedback appreciated.
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Old 07-04-2006, 03:48 PM   #11
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Man!! U R sik wit it! (which means very, very, good) I luv those screen shots, and I can't wait to download the finished project. My brother and I are in a competition with each other to build the best park. We're both Amateurs..well I'm an advanced amateur. I'm mopping the floor with his park with mine, but looking at your park...?? My park is NUTHIN!!! I can create scenery, but nothing..NOTHING like that! I have RCT 2 Time twister and Wacky Worlds expansion pack, I hope your SF Canada park works on that. One question though..They seemed to have taken out the option of creating hills very quickly like on RCT 1, do u know how to do this without having to create your own block by block???
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Old 07-04-2006, 07:27 PM   #12
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Thanks for the enthusiastic response. In all honesty, I'm somewhat an amateur as well... compared to many parks I have seen or have on my computer, mine pales in comparison, but we all have to start somewhere and build on the core.

In reply to your question. The only way to build hills quickly like that, is to do it in sandbox mode (scenario creator). Once the park is a saved game file, the only way to alter the land is block-by-block. I wish it was different.
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Old 07-09-2006, 06:08 PM   #13
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Update Time

This is going to be somewhat long...

I've managed to get quite a bit done the past number of days, which I am surprised at because I am working overnights mostly. Not only have I done more expansion into my Ice Age Chill Zone family section, but I've done some retouching and modifications to my park entrance area. In all, I have 7 new screenshots posted.

Screenshot 1) Fox Action Cinesphere - After reading suggestions to change the exit for the ride, as well as modifying the queue line, this is what I came up with. I also created a new path that goes through the gift shop (in which the monorail station sits above it) and goes around the Cinesphere. One reason why I did this is early tests of opening my park shows that without that path, peeps would go into the shop and get caught in there and never come out - we all know how bright the AI is...

Screenshot 2) Lockers - Located right beside the entrance to the park, is a section for locker rentals. The lockers were custom made by Devilman at RCT Revalutions. As you can easily tell, the pathway is blocked so peeps don't actually walk in that area, as they'll get lost and fall into a black hole of sorts. Nonetheless, pretty much all major parks have them and I am trying to do a realistic type park (just as I made the amphitheatre and private groups section, but they too are blocked off.

Screenshot 3) Kingdom Of Heaven Live Action Show - Basically another space filler. Based on the movie Kingdom Of Heaven, this blocked off area is a live action show with all new custom stadium seating designed by Havingfun at RCT Revalutions.

Screenshot 4) Same thing as above, but a reverse angle. This particular view shows the custom stadium seating to a better effect. During one of my many visits to other parks in progress posts on one of the many RCT2 sites, I remember a screenshot from someone about a live stage show they made but at the back of the set they put up the supports to show how it was a set... I liked that idea, hence doing it here.

Screenshot 5) Diego's Dashin Toboggan Race - A new coaster located at the entrance to my Ice Age zone. Like Mammoth (my previously unnamed woodie coaster), the ride stats seem to suggest it isn't a "kids" ride per say, but the stats are right in the middle, at least compared to other coaster tracks I've designed, so I'll say that these two coasters are family friendly, rather then for kids.

Screenshot 6) Polar Cafe - a large restaurant in the Ice Age area. Has 3 stalls in it, each serving 2 foods/drinks. A washroom is located across the path.

Screenshot 7) Alpine and Chestnut Chase - 2 more rides in the mid-section of Ice Age. Alpine is a flat ride - not too much to say there. Chestnut Chase is obviously a little coaster for little riders. It is in the same mold as other junior coasters such as the Taxi Jam coasters for Paramount Parks. In this same screenshot you'll see my 2nd monorail station. Obviously, I am still working on this section of the park.

So those are my updates... 7 screenshots. I am getting a bit excited at how this park is shaping up.

CLICK HERE TO VIEW MY SCREENSHOTS, or click on my signature/banner to go to my website where they are located.

NOTE: When looking at the screenshots page, it may show that one of the thumbnails isn't working or something. Ignore it, they all work fine, I don't know why the website is giving me that problem, but if you click on any thumbnail image, including any icon that shows a broken image or link, it will in fact work and take you to the larger image size.

Sorry this is so long, but on a side note, I wanted to add this last bit. Recently, my park was put on the RCT Peeps spotlight, complete with a well-written and detailed review by Wolfman of my first park, Six Flags Xtreme Canada.

CLICK HERE TO READ MORE ABOUT THE SFXC REVIEW, or again, click on my signature/banner for more information.

Cheers.
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Old 07-31-2006, 12:14 PM   #14
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Park update

Even though I haven't done much on the park the past few weeks, as I have Paramedic licencing exams coming up in the middle of August, I wanted to post a couple of screenshots, and hopefully draw some feedback as I'm trying to get through a wall I've managed to hit in terms of better architecture in the park.

The two new screenshots I've posted on my site are of my Ice Age: Chill Zone family section. The first one includes my new toboggan coaster (Sid's Slidin' Tobaggon Run), a still unnamed underwater submarine ride, and a very plain, boxy, and dull building for the monorail stop (yes, I really want to spice that building up alot).

The second screenshot is an overall view of the entire section. All the rides that I initially planned on having in this section of the park have been made, but I can't help but feel there needs to be more. There are empty spaces, gaps, and, just quite simply, it needs more - not sure what to put in though. Perhaps adding a few static space filles (like I did for the lockers and amphitheatre at the front of the park).

CLICK HERE TO VIEW MY SCREENSHOTS, or click on my banner/signature below to go to my site.

So no need to tell me this area needs work, I realize that. Any specific suggestions as to how?
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Old 08-02-2006, 11:56 AM   #15
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cool, but what cheat did you use to get all that money??????
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Old 08-06-2006, 12:22 AM   #16
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Quote:
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cool, but what cheat did you use to get all that money??????
Any of the following 2 trainers can provide you with a whole bunch of money:

8 Cars Trainer
Son Of Beast Trainer

They are available to download all over the place, just Google them.
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Old 08-07-2006, 05:08 PM   #17
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Well I've done some tinkering with my Ice Age Chill Zone section, mainly focusing on the monorail station, and adding some other tidbits here and there. After discovering the ability to re-introduce the mountain tool in game mode through the 8 Cars Trainer, I added some hills/mountains and replaced a little outdoor food court (I'll move it somewhere else) with a minigolf course.

In the first new screenshot, you can see the revamped monorail station. This time, it is a wooden lodge type building, and I changed the monorail track to the patented blue and yellow that Fox uses in its logo. Also, the station is partially imbedded into the mountain range I added there.

In the second screenshot, you'll see that my outdoor food court has been taken out. Instead, I added a little mountain and used it as the centerpiece for a minigolf course I put in there.

I don't have a screenshot to show this, but I also redid the forest landscaping so that there is a greater variety in treetypes.

CLICK HERE TO VIEW MY SCREENSHOTS, or click on my signature/banner below to go to my site.

I am not done tinkering with this section, making it better and whatnot, but thought I'd show what I've done so far.

It's still a work in progress.
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Old 09-01-2006, 03:25 PM   #18
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Dilemma...

One of my first and favourite ideas I had for this park was for my Behind The Enemy Lines suspended coaster that would be propelled off an aircraft carrier, go through a twisted track, and return to the carrier. Thing is, not too long ago, I came across a custom RCT2 park made by EastCoastn07 called Paramount's Great Lakes '09. I found this park on the Thrill Network. This park features a coaster virtually identical to the idea I had for my park (it's that user's version of Top Gun). Now I feel that if I continue with my planned coaster, that it would be seen that I copied someone else's ride (for those of you who would have both his and my park).

Click here to see an image of the ride I'm talking about. Is it ok to show an image of someone else's park? Don't want to be breaking any rules or anything. So much of the details of this ride is what I was thinking of, including how it launches (notice the block brake right after the station).

Truth is, we both happened to have thought of the same idea. It happens, right? Think it's OK to go through with my coaster as originally planned? Thoughts?
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Old 09-01-2006, 03:29 PM   #19
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Go for it.

The way I see it, as long as you don't use his/her coaster, and yours is different enough from that, then there's not an issue. You can also say that some of your inspiration came from this one.
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Old 09-05-2006, 04:46 AM   #20
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RohnStarrII, thanks for your reply about my upcoming Behind Enemy Lines inverted coaster.

I've got a bit of an update for everyone...

I had to redo my Ice Age Putters mini-golf course due to some freak accident when I used RCT Reliable for something, so it looks somewhat different from the screenshot available on my site - but for the most part, it's basically the same.

Also, I lengthened my Toboggan coaster in the Ice Age area. Don't have a screenshot of that.

That being said, Ice Age is basically done, with the exception of little pieces of this and that to round it out (well-placed food stalls, washrooms, static scenery like midway games, etc)

I got a bit antsy to start on my next coaster, so I started working on my Star Wars Galaxy area. More specifically, I began work on the signature ride in that section, Death Star Trench Run (may reconsider name later). This is a flying coaster (only the 2nd one I've ever tried) that takes you through the climactic scene in Star Wars where the X-Wings and Y-Wings tackle the TIE Fighters in an effort to precision fire a torpedo down the shaft in the end of the trench, and then get out quick.

Click here to see the screenshot of Death Star Trench Run, or click on my signature/banner below to go to my site and view it.

I haven't placed scenery yet, except for a few objects within the Death Star trenches (but I have scenery turned off right now so you can see the whole coaster). The colour of the coaster hasn't been chosen yet, so no need to point that the current colour pattern doesn't fit. The intensity rating for the ride is a bit more then what I hoped for, but I am not sure how I'd want to reduce it.

This is my first try at designing this coaster, and it is a work in progress, so feel free to provide some feedback and suggestions. Indeed the final coaster could look quite different from what you see on my site right now.

Cheers.
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Old 10-03-2006, 07:59 PM   #21
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The park is gone.

I don't even know how it happened but the park file is lost. I should've had a backup of it but no point harping on the past.

Even though I was really upset at the notion of losing what I worked on, I am going to start again - and hopefully it will be even better. This time, I can make changes from the ground up.

So with that being said, I am starting over, and hopefully will have some new screenshots to show in the coming days.

As usual, my website has updates on the development of Fox Studios World, so if youv'e made it a habit to check it every now and then, please don't stop.

You'll be hearing more from me soon.

Cheers.
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Old 06-22-2007, 03:41 AM   #22
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Starting over... it's only been a year!

My first update for FSW... round 2!

Well it's been a long time, but I never forgot about this park project. I just kept on having other things going on. Some of them still are going on, but we all need some form of diversion and stress release, hence my return to the RCT2 community.

On my website, you can see screenshots of the park entrance, and supporting parking lot. These are by no means complete, but I wanted to give you a taste of my progress, and so you can see what sort of direction I'm taking the beginning of this project in.

CLICK HERE TO SEE THE SCREENSHOTS OF MY PARK IN PROGRESS. You can also view my website, and the screenshots by clicking on my banner below.

Looking forward to some feedback. Remember, this is only my 2nd park attempt.
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Old 06-22-2007, 03:47 PM   #23
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Sorry for the double post, but I need some specific advice here...

I'm debating a few options in terms of how to do the parking lot. Specifically, in terms of doing the actual parking slots. Please take a look at this screenshot I did, and tell me which you think is the best way to go. I've circled each option and numbered them...



Note: This screenshot is not available by visiting my website. I made this specifically to post on these forums, and get suggestions on.

Option 1:
Grey tarmac, using custom scenery to show the parking slots. Since some ground can be seen between the slots and the walkway, I changed the ground type to checkerboard edging, but I could change it to another edging (such as ice).

Option 2:
Grey tarmac, using the ground edging to represent the parking slots. In this example, I'm using the ice edging to accomplish this.

Option 3:
Grey tarmac, using the ground edging to represent the parking slots. In this example, I'm using the checkerboard edging to accomplish this.

Option 4?
Other ideas?
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Old 06-22-2007, 09:48 PM   #24
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Incorporating MidWestBoyInLA's custom roadway/parking scenery, this is what I've put together right now.



The reason why the regular parking slots, and the light poles are purple, is because it's part of my plan to colour code sections of the parking lot. Basically the same idea as having big numbers or letters posted on some poles to make it easier to remember where you parked. I'll be using many different colours as I get more of the parking lot done... or as our British friends say, the car park. My girlfriend is British, so I had to say that last statement.

Thoughts?
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Old 07-03-2007, 03:55 PM   #25
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Not much of an update, but wanted to show you what I am up to. Truth be told, I'm not up to much, simply because I have a lot going on right now.

Nonetheless, here's a taste of where I am in the park. I'm adding in the amphitheatre, which is located in a somewhat hidden private section of the park, near the main entrance. I got mostly favourable reviews regarding the amphitheatre I made in my previous FSW project before it got lost, so I am basically copying it.

CLICK HERE TO SEE MY SCREENSHOTS, or click on my banner below to go to my site.

The more I look at the amphitheatre, the more I start to think it doesn't look as good as it should. So, in other words, this isn't the final version of it. I definitely will be changing it around. Any particular ideas?
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Old 07-05-2007, 07:17 PM   #26
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Quote:
Originally Posted by thirstydeer View Post
If you go to my website (see my signature), all the information, including screenshots, and downloads, is there.

Let me know what you think.

for me sfxc is invalid or corrupted

anyway this looks cool but i cant see all the screen shots. i only see the entrance, "car park" (haha), and the ampitheater. any way i love the parking lot scenery

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Old 09-12-2008, 11:21 PM   #27
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Welcome to Fox Studios World

Well it's been on my shelf for a long time now, and it's finally time to get back to the park I've been wanting to do for over 1 year.

To refresh your minds, here again is the synopsis of what I'm aiming to do.

As far as I know, there has been no RCT movie themed park using the (20th Century) Fox brand, so I consider it the first time it is being done. I have great plans for this park, and can't wait to get deep into its design. This will be my second ever custom park attempt.

Here are a few details on what I have planned:

Themed Areas:
Star Wars Galaxy - A section of park themed to the original Star Wars trilogy (I am not a fan of the newer trilogy). My planned signature ride will be a flying rollercoaster going through the Death Star trenches much like the climactic moments in Episode 4: A New Hope (the original Star Wars movie).
Thrill Sector - This area of the park will house the bulk of the thrill rides, including my most fondest idea, Behind Enemy Lines, a propelled inverted coaster that is launched off an aircraft carrier runnings its course over the lake and edging the mountainous terrain.
Old Tyme Exposition - A non-movie themed area mainly dedicated to traditional carnival and fairground rides.
Ice Age: Chill Zone- My kid's section of park themed to the popular Ice Age computer animated movie and its sequel.
Robot City - A second kid's section themed to my favourite computer animated movie, Robots.

So far, I've only got one screen shot to show you It's of the front of the park hotel, which will be used as one of the park entry points for peeps. As you can see, it's very early in the design process, and I'm still fooling around with the roadway, turnaround, and the parking lot. Even though it's still very much an "early draft", I thought I'd let everyone know what I'm working on, and see it from images of it from the very beginning.

CLICK HERE TO SEE MY SCREENSHOTS, or click on the banner below to visit my website.

While there, please take a moment to do the quick web poll on the website, which helps me focus on which RCT sites I should focus on.

Feedback is welcome.
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Old 09-13-2008, 01:43 PM   #28
CoasterCreator9
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I LOVE Star Wars! Looks great!
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Old 09-15-2008, 06:13 PM   #29
thirstydeer
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Time for an update.

I've done some re-working of the hotel and surrounding area. I definitely think it is an improvement. In one screenshot is an overall image of the area. You can see the partially completed hotel. It uses a two-tone brown pattern with green segments (I may get rid of the green). To the upper-right of the image is the designated wheelchair parking spots. There is a large turnaround in the middle, with a walkway that gives peeps access from the edge of the screen into the park through the hotel main entrance. On the other side of the hotel is the main parking lot, which has been completely re-worked. I wanted to put some cars in various spots but it just didn't work well with the zero clearance feature.

The second screenshot is a closeup of the hotel. You can see more details such as the garden path, and the mini-waterfall.

Although the hotel is not complete, I think the area (roads, parking lot, turnaround, hotel) is much improved. I hope to have the area done in the next week.

CLICK HERE TO VIEW MY SCREENSHOTS, or click on my signature banner below to visit my website.

Couple of notes:
1. I know it is a slight inconvenience to go to my site in order to see the screenshots, but I post on numerous sites, so it is a lot easier for me to do it this way.
2. If you haven't done my quick little web poll on my site, please do so as it helps me figure out which RCT sites to focus on.

Feedback is appreciated.
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Old 09-26-2008, 02:19 AM   #30
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Got some progress to report:

I have added 3 new screenshots showing the progress I've made in the past few weeks.

First Screenshot (09251)
An overview of the entire resort area. The parking lot, resort itself are done. I've added a swimming pool (complete with deep end, diving board, and umbrella covers), set of 3 tennis courts, and a climbing wall (still tweaking that to make it look better).

Second Screenshot (09252)
A close-up of the park entrance. I tried to create a giant park sign that is reminiscent of the movie logo. I'm still working on it, as I find the sign too simple. It's far from finished.

Third Screenshot (09253)

Also far from finished, I'm putting in a kiss n' ride section for peeps to be dropped off. This will also be one of the entry points for peeps to come onto the grid.


CLICK HERE TO VIEW THE SCREENSHOTS, or click on my banner signature below.

Feedback is appreciated.
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