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#1 |
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TheCook
Join Date: Mar 2006
Location: London, England
Posts: 525
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Doors **Doors Updated (5/11/06): Post #70**
The latest version is doors11.zip.
Original Post I proudly present to you doors! Download Installation
1.0 Initial release Known Issues
Examples
The Small Print... The more observant of you will have noticed that we have cracked the animation structures. Whilst we are still working out how everything behaves the animation structures have to be generated by hand, hence the very simple animations used for the door pieces. Eventually the importer will be updated to handle animation import for 3d editors, but it is not a simple task and could take weeks, perhaps even months. In the meantime, please be patient. Rest assured that JonWil, Belgabor and I are all working quietly behind the scenes trying to improve the custom scenery lot! Do not ask us to produce animations for your pet park, we are primarily coders not animators, any requests made will fall on deaf ears. My thanks to JonWil, Belgabor their observations and support, also to Vodhin for providing a quiet place for us to discuss custom scenery generation.
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Burg - A park in a medieval town. Custom Scenery - Vaulting, Gothic Walls, Vines, Track Beds, Cliff Faces, Doors, Atlantis Vaulting My custom scenery packs. Hosted at sebar.com Last edited by The_Cook; 10-29-2008 at 04:44 AM. Reason: Fixed link to Vodhin's ;) |
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#2 |
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Registered User
Join Date: Nov 2005
Location: Sydney, Australia
Posts: 865
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OMG OMG OMG OMG! AWESOME DUDE Finally Somthing that RCT3 so desperately needs! Thanks Man!
Edit: Just played around with it and it works perfectly, thanks again! |
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#3 |
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Registered User
Join Date: Jul 2006
Location: Derby, UK
Posts: 4,348
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Damn. I have to wait until Saturday to try these out!
Well done, can't believe you've discovered this. The possibilities this will allow are endless... |
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#4 |
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I love Holland
Join Date: Aug 2006
Location: The Netherlands (Holland)
Posts: 80
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This is amazing! Love it!
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#5 |
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Your mother.
Join Date: Jan 2006
Posts: 864
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Awesomeness!!!
This new found discovery will be PERFECT for when I do JAWS! |
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#6 |
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Dead memories in my heart...
Join Date: Sep 2006
Location: UK
Posts: 1,081
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O MY GOD IM GONNA AV A HEART ATTACK
GREAT WORK |
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#7 |
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Facta Non Verba
Join Date: Feb 2005
Location: Tomorrow and Yesterday
Posts: 7,958
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O ****. This will be awsome. I thank you guys for the leaps and bounds you have made recently (animation, custom shops, perfect alphas...).
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I'm leaving forever and not coming back!!!!!11!!!11111!!11!! No really, if you want to contact me, I'll be at SGW. |
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#8 |
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Crystal Palace FC Forever
Join Date: Jan 2006
Location: UK
Posts: 338
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Awesome, rct3 has needed something like this for a long long time now.
Thanks so much |
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#9 |
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Registered User
Join Date: Jul 2004
Location: Dresden, Germany
Posts: 459
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What a nice pack, I can see hundreds of animated haunted mansions, castles & hidden places... ;-))
Very useful!!! Thanks a lot for sharing with us.
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Small town structures http://www.ataricommunity.com/forums...d.php?t=667519 |
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#10 |
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Smile at others
Join Date: Nov 2004
Posts: 1,683
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I want to express to the group of individuals (The_Cook, JonWil, Belgabor, and Vodhin) Hench forth known as "The Break Though Crew", my most heart felt thanks for all their efforts.
![]() ![]() ![]() ![]() ![]() This gift of "Doors" is timed extremely well. Many Halloween park fans are going to have a wonderful time playing with them. ![]() Here is wishing the very best of luck to The Break Through Crew on their endeavor to complete the task of cracking "animation structures". May all the time spent scratching your scalps and risking the development of male pattern baldness, not go unrewarded. I hope our gratitude will suffice. Each of you will have a place in my game now. Your names will be tied permanently as park guest who get free passes for life. I also want to point out that you will no longer have to hold a job as janitor in any park I build. LOL If you have a preference as to a peep type you would like to represent you, just let me know. It can't be the park inspector though, sorry. ![]()
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Just remember that a picture is worth a thousand words, unless you're blind.
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#11 |
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He's Wild!
Join Date: Feb 2005
Location: Zurich Swizerland
Posts: 270
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This is one of the best news I heared lately on this forum. CONGRATULATIONS to everyone involved for figuring that out. I'm not a modeller and therefore also no animator but i'm really looking forward to all the things coming up...
Too bad I cannot get the video No more slots for me....EDIT: Just got the video. Those doors look friggin AWESOME!!!
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If you find any typo's you may keep them Last edited by iseppi; 10-26-2006 at 09:22 AM. |
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#12 |
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Prof. of Headology
Join Date: Sep 2004
Posts: 4,201
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And here's the copy over at Vodhin.net:
Page: http://www.vodhin.net/RCT3Community/...d.php?view.358 Direct Download: http://www.vodhin.net/RCT3Community/request.php?358 (TheCook- you might want to edit your first post- there's an extra http in the vodhin.netlink, probably good to use the direct link instead )
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. . My website is offline until further notice. Please do not PM me about this issue. TEMPORARY LINK TO MY OWN CUSTOM SCENERY Thank you. |
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#13 |
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TrackHack
Join Date: Sep 2006
Posts: 124
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Awesome, awesome, awesome.......can't wait to try them out. These will come in very handy for me. Thanks for all the hard work to make this game even more enjoyable......did I mention AWESOME yet?
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SnowHill Winter Resort and park is here: http://www.ataricommunity.com/forums...11#post8052611 CHECK IT OUT Thadeus Greer Mine is here: http://www.ataricommunity.com/forums...d.php?t=546818 |
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#14 |
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CSO-List Manager
Join Date: Feb 2006
Location: Germany
Posts: 1,039
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Here is the next download-link at www.rct3-cso.net.tc!
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#15 |
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JACoaster
Join Date: Apr 2006
Location: Eastbourne, England.
Posts: 2,021
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Wowowowowowowow!!! Loading up RCT3 NOW to play around with this incredible set! 5 STARS!
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#16 |
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.
Join Date: Aug 2003
Posts: 9,382
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Very impressive work guys!
Thank you all for the work and effort on this.
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Will the last person leaving Atari please turn out the lights? I'll see you all at SGW... |
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#17 |
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Cry some more!!!
Join Date: Oct 2005
Location: Long Island, NY
Posts: 4,557
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I have to say, the one I may end up using the most is the last one (the Stargate iris)! But they all are equally impressive, and I will definitely find uses for all of them!
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Serenity Shores: It's Back! |
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#18 |
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I'm what Willis was talking about
Join Date: Mar 2006
Location: Florida
Posts: 3,482
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This is just amazing...I played with them, and wow....
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Summer Showdown 09' |
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#19 |
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Number 1 Arsenal Fan
Join Date: Sep 2006
Location: UK
Posts: 82
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First Jonwil makes the first custom stall, and now the first animated scenery!!
This is the smiley to best describe how amazing the work of the custom scenery makers is! Amazing work Cook!!
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#20 |
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Park Creator.......Park Destroyer......Park restarter
Join Date: Dec 2005
Location: Manchester,England
Posts: 134
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fantastic!!!!! congrats on finnally cracking the secret to animation.i shall have many fun times playing with these doors and seeing what strange rides i can create with them.
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George![]() nuff sed! please note that the note you are reading is a notice and if you have noticed this notice you have failed to note the note you should be noting!!!! |
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#21 |
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rct geek :P
Join Date: Jun 2004
Location: California
Posts: 1,181
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OMG The_Cook...I just watched the video demonstrating the doors and I have to say that this is one of the most exciting breakthroughs I've seen for this game in a LONG time. All the custom scenery has helped bring park design to new heights, but this will in fact change the ride experience significantly. Congrats to you and THANK YOU!!!
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My Website: MikeyCA's FileFront Page - My RCT3 Videos My Park Threads: Vista Bella Theme Park | Disney's MenkenMania | Mount Fury Theme Park My CS Sets: MikeyCA's Road Signs | Glass Walls (Modified) | MikeyCA's Prison Set |
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#22 |
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I'm just me...
Join Date: Jul 2004
Location: S.Wales UK
Posts: 323
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Yay! These should be great for things like haunted houses. I've been waiting for these since they made it! They shouldn't have ever taken them out in the first place.
Thanks a bunch! I really really appreciate this |
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#23 |
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What if there is no light at the end of the tunnel?
Join Date: Sep 2006
Location: In an underwater city where I watch over my little sister.
Posts: 3,128
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OME I LOVE YOU! Not really but your the best!
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My new name is Drowning|Star |
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#24 |
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Rollercoasterpro.com
Join Date: Apr 2006
Location: Virginia
Posts: 369
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Cook, you’ve done it again.
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| Operation Boom | Operation Boom 2 | The Next Defying Creation | Goliaths Revenge | Midnight Row | Sewer Spewer | Then be sure to join Rollercoaster Pro today! |
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#25 |
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Let Rock!
Join Date: Feb 2005
Posts: 1,606
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Cool, It is great. very useful set.
How much limit for the animation? Is it possible make a loop animated as a scenery rather than "Ride Event"?
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List of my custom sceneries - sebar.com/iceatcs Iceatcs' Lord of the Rings Middle Earth website - coming soon LOTR Thread Last edited by iceatcs; 10-26-2006 at 08:43 PM. |
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#26 |
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Self-proclaimed Custom Scenery Nitpicker
Join Date: Aug 2006
Posts: 3,468
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Yes. A ride event is just "normal" animatronics with different scenery settings. But if we hit you with a surprise, why not hit you really hard
![]() Before any clever guys get the idea, we already thought at patching vanilla animatronics to act as ride events. This will be done when somebody has enough free time for it.
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My page at Vodhin's place. New home of Creating Custom Scenery: facts & figures / software / Blender CS tips. RCT3 Importer Home, Discussion --- Try Blender, a great open source multi-platform 3D modeller. Read the Blender 3D: Noob-to-Pro tutorial to learn it. --- Customize your RCT3 - Community forum for CTRs and CFRs. |
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#27 |
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Let Rock!
Join Date: Feb 2005
Posts: 1,606
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Yeah it does surpised me lotta, cos I thought it will be last thing on the importer.
Got what you mean, ride event seem is the best option for this door pack, rather than open and close all the time. Patch on the Vanilla, hmm, sound good. But worry me because I don't know if it will be moving anywhere away from any track. Some reasons to have animated outside the rides, like queue themed or inside the shop like Rainforest Cafe.
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List of my custom sceneries - sebar.com/iceatcs Iceatcs' Lord of the Rings Middle Earth website - coming soon LOTR Thread |
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#28 |
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Facta Non Verba
Join Date: Feb 2005
Location: Tomorrow and Yesterday
Posts: 7,958
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Personally, for now we could have a coaster timed underground in a loop hooked up to the animation above ground to make the door open and close for paths. If timed correctly, it could look nice for movies.
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I'm leaving forever and not coming back!!!!!11!!!11111!!11!! No really, if you want to contact me, I'll be at SGW. |
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#29 |
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Registered User
Join Date: Oct 2006
Posts: 164
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Great set!!! OMG how cool. soon we will be able to make rct4, by our selves!!! maby :P lol well cool set i like them
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#30 |
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The one and only...
Join Date: Jul 2005
Location: Houston, Texas, USA
Posts: 2,046
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Yeah, there's no limit to these, as long as you have the patients and the imagination! Very good idea too!
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