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Silverfall
Developer: Monte Cristo Platform: PC Genre: RPG ESRB: T (Official Site • Buy Now)
Set in a world of fantasy dominated by the great, opposing powers of technology and nature, Silverfall gamers must choose between these forces in order to conquer all forthcoming quests and save the principal city from falling. Two companions will accompany them on their journey through the fascinating world of Nelwë. Decision-making is key throughout the game, as players' choices impact both storyline and accumulation of skills. |
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#1 |
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Registered User
Join Date: Jan 2007
Posts: 7
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Can anyone help me on the "Lost Caravan" quest..
On the Lost Caravan secondary quest, I've located the caravan & got them all following me, but I can't figure out where to drop them off.
When I returned to the Cloudworks city, it said "Quest updated: Lost Caravan" as each of the caravan members entered the city with me. But there was no change in the Quest Book about it. And to make matters worse, after I entered the city I can't even talk to the caravan leader any more even though he still has an exclamation point over his head. Which means they're still following me around, but I can't tell them to "wait here" anymore. So now I have to fight the monsters with them. None of them have died yet, but if they do, I assume I'll fail the quest. Can somebody please tell me where I'm supposed to drop them off? It's driving me crazy. |
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#2 |
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Registered User
Join Date: Jan 2007
Posts: 1
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I think you need to get back to the city and speak with that potion seller (a female or something)
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#3 |
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Registered User
Join Date: Jan 2007
Posts: 6
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Yes after u drop them off u need to get to the seller and talk to her to komplete the quest and get your reward (=
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#4 |
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Celtic Warrior Queen
Join Date: Dec 2006
Location: USA
Posts: 27
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When you select a secondary quest, a green arrow appears on your minimap. Follow it and it will lead you to the person that you need to talk to. It's not the potion lady, but a lady who stands near a tent. Your minimap will turn into a green dot, indicating that you reached the right person, to update/complete your quest.
I mean, how much simpler does this quest system have to be??? In Morrowind, you have NO pointers and NO fast travel, only a written record of dialogue and directions (take the road east, leaving from this and that city etc.). ![]() Soon, the game developers will make it so easy that we only push a button to automatically be taken to every single spot for every single quest. Where's the fun and adventure in that? I play these type of games to explore the world. Unfortunately, Silverfall lacks the vast array of caverns, tombs and abandoned ruins, that dot the countryside in Morrowind and Oblivion. Never-the-less, Silverfall is pretty addictive ![]() |
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