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Silverfall
Developer: Monte Cristo Platform: PC Genre: RPG ESRB: T (Official Site • Buy Now)
Set in a world of fantasy dominated by the great, opposing powers of technology and nature, Silverfall gamers must choose between these forces in order to conquer all forthcoming quests and save the principal city from falling. Two companions will accompany them on their journey through the fascinating world of Nelwë. Decision-making is key throughout the game, as players' choices impact both storyline and accumulation of skills. |
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#1 |
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Registered User
Join Date: Dec 2006
Posts: 29
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Woo! Great job!!
The game rocks. I love it. I love the artwork, and the way the world is presented. I love how the NPC's interact with their environment, and the way the characters have distinct personalities. I love the way the enemies are in groups, it makes for some fast paced battles, yet in small groups. The demo town was pretty confusing at first... Yet I got used to it. I loved the game!! and that was before Morka joined my party!! Woo!
Online sounds like great fun, I mean if single players this fun, multi-player can't fail. Backpacks/banners are awesome, and I already have an awesome character build. I'll definitely be writing some FAQ's upon release. Character builds I've found so far... Necromancer/Archer - works amazingly well. So far I put points into Long Range Shot (Increases dmg done by arrows) and the Abomination skills. Rapid Shot works amazing, especially when you have a minion to soak up all the hits. Every mob goes down in seconds. Then I increase movement speed (Battles go fast, nice to travel faster too) I also am a goblin so when I switch to a gun I can do more damage due to racial traits. Oh and in the final version I'll skill up Glimpse too. I'm still working on my Air sage character. Thanks for a great game Atari/Monte Cristo!
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Burn the heretic. Purge the mutant. Kill the unclean. |
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#2 |
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Registered User
Join Date: Jan 2007
Posts: 19
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I love the game too, i was an elementalist straight through and though it was a bit easy it was still fun. one gripe i had though was how all the areas i've seen were completely open. take the first dungeon for example, i was expecting an actual dungeon it was jujst like the marsh with different textures. there were no hallways or anything.
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#3 |
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User Moderator
(Not Atari Employee) Join Date: Feb 2006
Posts: 3,001
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Glad that you are enjoying the demo
. And thanks for posting.
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Gramps ... X58 P6T - i7 940@3.6 Ghz - 6 Gb DDR3 - ATi 4870 and 4870 x2 in tri-crossfire nVidia 790i - quad 9450@3.6 Ghz - 4 Gb DDR3 - dual 285 gtx in SLi Dual Widescreen Monitors (24 inch) -- 40 inch 1080p xbox 360 Elite - gamertag nGramps - ps3 psn nGramps |
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