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Silverfall
Developer: Monte Cristo Platform: PC Genre: RPG ESRB: T (Official Site • Buy Now)
Set in a world of fantasy dominated by the great, opposing powers of technology and nature, Silverfall gamers must choose between these forces in order to conquer all forthcoming quests and save the principal city from falling. Two companions will accompany them on their journey through the fascinating world of Nelwë. Decision-making is key throughout the game, as players' choices impact both storyline and accumulation of skills. |
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#1 |
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Registered User
Join Date: Sep 2006
Posts: 5
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Silverfall Demo Error
So, I downloaded the silverfall demo and installed it, I rebooted then ran it. It took about 5 minutes to finally come up and went through all the credit things at the beginning then got to the page with the loading thing and came up with this error
D3DXCreateCompilerFromFile Error D3DXCreateEffectCompilerFromFile has failed. File : <Data/Shader/RPGTile.fx> Error : RPGShadow.fx(234): error no graphics card ihv specified Press OK to Retry. Computer Specs: Hewlett-Packard Pavilion AMD Athlon(tm) 64 processor 3300+ 1.81GHz, 896MB Ram Umm..Graphics card is SiS 760 the options says graphics card SiS 760 to. So how do i fix this error? |
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#2 |
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User Moderator
(Not Atari Employee) Join Date: Feb 2006
Posts: 3,001
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Silverfall requires a dx9c compliant gpu -- the Mirage 2 integrated graphics (SiS 760) is dx8.1 hardware compliant with dx9 software emulation. Check to make sure that you have the latest drivers and dx9 emulation software. It may be that your integrated graphics chip is not fully supported.
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Gramps ... X58 P6T - i7 940@3.6 Ghz - 6 Gb DDR3 - ATi 4870 and 4870 x2 in tri-crossfire nVidia 790i - quad 9450@3.6 Ghz - 4 Gb DDR3 - dual 285 gtx in SLi Dual Widescreen Monitors (24 inch) -- 40 inch 1080p xbox 360 Elite - gamertag nGramps - ps3 psn nGramps |
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#3 |
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Registered User
Join Date: Mar 2007
Posts: 1
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I get the same error with ATI Radeon 9250 128MB. It supports dx9c, as far as I know, and I just installed the latest Catalyst drivers. Required pixel shaders are v1.4, right?
Windows XP, SP2 Celeron 2.4GHz 512MB DDR400 |
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#4 |
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Registered User
Join Date: Mar 2007
Posts: 3
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#5 |
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User Moderator
(Not Atari Employee) Join Date: Feb 2006
Posts: 3,001
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The 9250 is dx9c compatible, but does not have the shader feature required by this game. Nick Moore, what are your system specs?
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Gramps ... X58 P6T - i7 940@3.6 Ghz - 6 Gb DDR3 - ATi 4870 and 4870 x2 in tri-crossfire nVidia 790i - quad 9450@3.6 Ghz - 4 Gb DDR3 - dual 285 gtx in SLi Dual Widescreen Monitors (24 inch) -- 40 inch 1080p xbox 360 Elite - gamertag nGramps - ps3 psn nGramps |
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#6 |
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Registered User
Join Date: Mar 2007
Posts: 3
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ummm 512 ram
amd athlon xp 3000+ 2.17ghz 128mb video card (i think) not sure wat else are the graphics in this game alot better then guildwars graphics? |
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#7 |
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Registered User
Join Date: Feb 2007
Posts: 45
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Sorry to say this nick, but your system is not nearly powerful enough to run Silverfall. I could barely run it with a 7800 250 mb graphics card and 1 gb RAM. Once I had upgraded to 2 gb RAM I could run the game without any major problems, but I would strongly recomend you upgrade your computer.
The graphics are, in my oppinion, not much better than Guild Wars. However, they're rendered in a different, and much more demanding, way. Guild Wars is very scale-able when it comes to graphics - Silverfall is not... |
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#8 |
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Registered User
Join Date: Mar 2007
Posts: 3
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ok well thx for ur help, imo they need to be making more games like GW(awsome graphics great gameplay and you don't need a super computer to run it)
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