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Old 07-02-2007, 11:05 AM   #1
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Fix List - Where is it?

Hi everyone,

Just wondering...

Where is the latest and most complete version of the community requested fix list?

Thanks,
Matt
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Old 07-02-2007, 11:09 AM   #2
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LightWarriorK was the one who rode herd on that list Matt.

HERE'S the link
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Old 07-02-2007, 11:31 AM   #3
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Perfect thanks!
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Old 07-02-2007, 12:26 PM   #4
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Does this mean that there is a chance more of these things might be getting fixed? Or am I just daydreaming again?
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Old 07-02-2007, 12:28 PM   #5
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Let's hope so *crosses fingers*

Meh. Just don't get our hopes up then. It seems to have happened before....
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Old 07-02-2007, 12:41 PM   #6
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Whoa!

Yes, thanks wabigbear, that's it.

I'd like to clarify that that list was a community effort over a period of a few months, and focuses solely on patch-worthy fixes and tweaks. (So all you speculators hoping that list might translate into another expansion can go back to the Wish Forum.) But I've always maintained that this list is full of very critical fixes for the game, and would do a world of good.

Glad to see there is at least some interest in it, Mattlab, thanks!
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Old 07-02-2007, 01:01 PM   #7
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There's a couple things that might need to be added to the list LWK...mostly technical issues that seem to be cropping up in the Tech Support section. Things like the billboards in Vista issue, having to search for hidden files when trying to re-install Soaked!

I'm sure Skipper or biogal can add to the list, I know Skipper recently asked for some help from Frontier on some isssues he felt needed to be addressd.
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Old 07-02-2007, 01:03 PM   #8
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Yes, I've noticed more problems recently from users who are using a newer graphics processing unit and DirectX 10.
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Old 07-02-2007, 01:20 PM   #9
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Yeah, I don't spend much time in the Tech Forum, so if you'll let me know about the new issues I'll add them to the list. I'd rather not bump that thread yet, though, without permission... it's nearly a year buried.

I'd appreciate any help, as would Frontier and Atari, if they truely have interest.

(I'm just happy that thread might not have been a waste of time after all!)
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Old 07-02-2007, 01:27 PM   #10
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It does sound as if they are interested...a start, at least.

Something else that comes to mind is the work around to use the game with a computer that has hyperthreading, as well as the dual core processors.
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Old 07-02-2007, 01:27 PM   #11
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Quote:
Originally Posted by LightWarriorK View Post
Yeah, I don't spend much time in the Tech Forum, so if you'll let me know about the new issues I'll add them to the list. I'd rather not bump that thread yet, though, without permission... it's well over a year buried.

I'd appreciate any help, as would Frontier and Atari, if they truely have interest.

(I'm just happy that thread might not have been a waste of time after all!)
Well, it's your thread, you can bump it if you please.

Besides, this is a worthwhile thread, and you have stuff to add when it *seems* like there *might* be a *possibility* that some of the issues *might* get *looked* at.

Yes there are a lot of **, but it stresses those as we don't know what will eventually happen.

But seriously, go ahead and add them, bump your thread, this is useful information. I don't think there is anyone who would have a problem with it. If not, blame it on me
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Old 07-02-2007, 01:30 PM   #12
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No, don't bump the thread without consulting Skipper or Marn first. Wabigbear left a link to the thread, so it can be easily found by using that link.
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Old 07-02-2007, 01:31 PM   #13
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Quote:
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Something else that comes to mind is the work around to use the game with a computer that has hyperthreading, as well as the dual core processors.
Very true, and I'm interested in quad-core as well. The new generation of computers that will have the power to run RCT3 as it was intended will either be dual, or in my case, quad.

I don't know how intensive of an code fix that would need, though. Sadly, I know bupkes about programming, so I've always had to guess and rely on others as to what's possible for patches, and what would have to be an expansion or a completely new game.

And yeah, I'll wait for permission. I'd hate for such a golden thread to get locked on a bump.
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Old 07-02-2007, 01:49 PM   #14
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Does the game currently support Vista? Also does it work ok with dual core processors?
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Old 07-02-2007, 01:57 PM   #15
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Mattlab, from what little I know on that, I think that Vista does improve performance, and the game does run, but it causes some minor persistant problems. I'll have to dive into the Tech Forum when I get a chance and see what those problems are.

And from the reports I've seen of people with dual-cores, the game seems to ignore that fact, and works off of only one core. Again, others will know more about that than I do.

Both of these issues came up after the list was buried, so neither of them got on it.
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Old 07-02-2007, 01:58 PM   #16
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Thats fine this is all I needed to know. Thanks!
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Old 07-02-2007, 01:59 PM   #17
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Go that list LTK maybe an option for different types of seating for the tower would be an idea to? imo that shouldn't have ever been left out.

Still great to see RCT3 is being looked at again this made my day as I've always loved rct since the day it was released, thanks matt
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Old 07-02-2007, 03:04 PM   #18
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Currently the billboards do not work with Vista. There is a work-around discovered by members, however it involves some steps that some people may not be comfortable doing themselves. I'd hazard a guess that many people just do without them. If they don't work then Massive probably isn't getting to use them either.
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Old 07-02-2007, 10:51 PM   #19
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There have been problems getting RCT3 to install on Vista, and, as mentioned before, billboards often do not work. There is a dual-core fix, but, as Wagi said, involves going into places where non-computer experts don't feel comfortable, because one error could mess up their computer.

Glad to see the fire hasn't burned out for RCT3.
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Old 07-02-2007, 11:19 PM   #20
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Matt, you really mean, "Are Vista, and RCT compatible?" Yes and no...

There is one Dual core "fix" iffy at best for most people.
Hyperthreading comps, quad cores arriving, AND DirectX10 are becoming larger issues daily.
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Old 07-03-2007, 12:20 PM   #21
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Quote:
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Does the game currently support Vista? Also does it work ok with dual core processors?
The game supports Vista to a point, but billboards do not work without a fun romp through Command Prompt.
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Old 07-07-2007, 01:18 PM   #22
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Quote:
Originally Posted by TheSkipper View Post
Matt, you really mean, "Are Vista, and RCT compatible?" Yes and no...

There is one Dual core "fix" iffy at best for most people.
Hyperthreading comps, quad cores arriving, AND DirectX10 are becoming larger issues daily.

So there is a fix for the game so it will reconigze dual core?
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Old 07-07-2007, 01:20 PM   #23
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Yes, check out the tech support forum for more help on it.
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Old 07-07-2007, 01:39 PM   #24
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Right now, it's more of a work around, rather than a fix.
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Old 07-08-2007, 08:33 PM   #25
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*faints dead upon realising that a member of Atari support actually was checking on fixes....*
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Old 07-08-2007, 09:27 PM   #26
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I'm wondering if this perhaps something to do with the Efteling Tycoon, which I'm guessing is a special themed version of RCT3. Perhaps as long as they are doing the work to include all the things that version will be made up of they can also take care of a few other things as well. According to the press releases The Efteling is paying for this, so that might be how it's being covered. Atari may still not have the funding for fixes otherwise, and we know Frontier isn't lifting a finger unless they get paid for it.

Jeez, if this idea of a special edition catches on maybe all sorts of things can be fixed or added.
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Old 07-08-2007, 10:29 PM   #27
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That's something like what I was thinking myself, think if I pointed Matt back here, he'd offer any insight?
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Old 07-08-2007, 10:30 PM   #28
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^ As long as Efteling Tycoon is an Expansion for RCT3, right? A stand alone game wouldn't help us as we are now, I wouldn't think.

I'll have to read up a little more on this game...
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Old 07-08-2007, 10:39 PM   #29
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Apparently, it is, Efteling it seems is willing to pay to get into this game if they can. And, if it works out, everyone wins.
I p.m.'ed Mattlab, too.
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Old 07-08-2007, 10:43 PM   #30
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Well, I wonder if it would be an expansion. If it has fixes and if it were, I wouldn't mind paying. But if it's not, then it would be a big mistake leaving a big part of the rcg franchise out.
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