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#1 |
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You can call me X.
Join Date: May 2007
Location: What was the question?
Posts: 197
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Important information: HERE
-------------------- RELEASED!! Now I know it's been a little over a year , but yay it's finally here!! (That rhymes! )It can be found in the Downloads section of my RCT3 site under my web site home. The link to it is in my signature. Or HERE. (May not work.) Try HERE. Here's a little about the pieces: # of pieces: 27 --Pieces Info-- All of the pieces use shared textures. Highway (Full) Highway (Half) Highway (Flat to Sloped) Highway (Sloped) Pole (Small) Interstate Stick-Um Pt. 1 Interstate Stick-Um Pt. 2 Over-head Support (Left) LOD w/ Alpha Over-head Support (Center) LOD w/ Alpha Over-head Support (Right) LOD w/ Alpha Overhead Stick-Um LOD w/ Alpha Support (Flat) Support (Sloped) Light Light (Diagnal) Entrance/Exit Ramp Transfer (1 Side) Entrance/Exit Ramp Entrance/Exit Ramp Wall Side Billboard Traffic Signal (2 Lanes) LOD Traffic Signal (1 Lane) LOD Curve (Part 1) Curve (Part 2) Sign-Left Turn Alpha Sign-Right Turn Alpha Sign-Watch for Rocks Alpha Sign-Falling Rocks Alpha Enjoy! ![]() Original post: Hey everyone. ![]() I just wanted to announce my first posted thread for my new set: ![]() ^I have 4 pieces imported. I just wanted to show you how this set can work. ![]() ^Day. I am working on one piece that has not yet been imported yet: ![]() ^This piece will be versitle in the way that I will be making signs that you can stick on the pole, and will be a billboard for you to customize. [IMG]resource://gre/res/broken-image.gif[/IMG] ^This will be one texture for you to edit, and will be mapped in the way that it will look good. Please give some ideas for what other things I should add, and constructive criticism is welcome. (P.S. I was also wondering if you can have an alpha on a billboard?)
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As of: Thursday, January 7, 2010 my site is working. [REL]Highwayz CS -- [REL V1.0]OVLmake XML Maker -- [REL V1.0]CFR Raw OVL XML Maker -- [WIP]X's - SketchUp to Blender Armature Creator - Need help!! Last edited by X Enterprises; 11-22-2009 at 05:48 AM. Reason: it is released (1/10) |
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#2 |
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Shenanigans!
Join Date: Nov 2005
Location: AZ
Posts: 677
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DUDE!! THIS is awesome, now i can use the Chroma keyer on my editor and make cars move! YAY!!!
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#3 |
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Expand; Supress reality
Join Date: Oct 2006
Location: Oro Valley, Arizona
Posts: 2,230
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This is a really good idea for the game. I like it.
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#4 |
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You can call me X.
Join Date: May 2007
Location: What was the question?
Posts: 197
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ryguy222: Thanx!
CDN1212: Thanx again! Thanx for the comments. Now I have inspiration to continue.
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As of: Thursday, January 7, 2010 my site is working. [REL]Highwayz CS -- [REL V1.0]OVLmake XML Maker -- [REL V1.0]CFR Raw OVL XML Maker -- [WIP]X's - SketchUp to Blender Armature Creator - Need help!! |
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#5 |
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Armed and Dangerous
User Moderator (Not Atari Employee) Join Date: Nov 2005
Location: Virginia
Posts: 26,207
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Your pics are too large, though. Please use shot tags instead of image tags. Pics should be no larger than 800 x 600. Thanks! I'll fix the first one and let you fix the rest.
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#6 |
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New York Rangers fan!
Join Date: Jul 2005
Location: South Carolina, USA
Posts: 450
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The roads look great! Very realistic looking.
Are you going to make intersections and exits and such? For example, a T-intersection, a four-way, etc.
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ALL of my CS sets are available at my RCT3 CS site! |
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#7 |
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I see what you did there.
Join Date: Aug 2005
Location: Redmond, WA
Posts: 964
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One thing your set is missing is shoulders. Also, it might be better to make the highway lanes 1.5 tiles wide and the regular roads if you do any at 1 tile wide. Cause remember on a freeway, you are going at high speeds and more room is needed for correction.
It would also be cool to see a cloverleaf. |
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#8 |
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Blink-182 is Back !!!!
Join Date: Jun 2006
Location: Ottawa , Canada
Posts: 110
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Nice!!!!!
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BE RED! GO SENS GO!!! |
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#9 |
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You can call me X.
Join Date: May 2007
Location: What was the question?
Posts: 197
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biogal: Thank-you. I fixed them.
NYRfan85: Yes, I was planning on making those. DarkMeasures: What do you mean by shoulders? I shall try that and see if I like it. I was also planning on making a cloverleaf. Simpleplantb: Thanx!
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As of: Thursday, January 7, 2010 my site is working. [REL]Highwayz CS -- [REL V1.0]OVLmake XML Maker -- [REL V1.0]CFR Raw OVL XML Maker -- [WIP]X's - SketchUp to Blender Armature Creator - Need help!! |
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#10 |
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Armed and Dangerous
User Moderator (Not Atari Employee) Join Date: Nov 2005
Location: Virginia
Posts: 26,207
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Thank you...the pieces look great, btw.
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#11 |
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You can call me X.
Join Date: May 2007
Location: What was the question?
Posts: 197
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Just to let everyone know, I'm goin' out for the night.
I will hopefully come back tomorrow. If not I will definetly be back on Wednesday. See Ya!
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As of: Thursday, January 7, 2010 my site is working. [REL]Highwayz CS -- [REL V1.0]OVLmake XML Maker -- [REL V1.0]CFR Raw OVL XML Maker -- [WIP]X's - SketchUp to Blender Armature Creator - Need help!! |
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#12 |
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SketchUp User.
Join Date: Apr 2006
Location: Australia
Posts: 769
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Great work, this set could become huge if planned properly. With all different up ramps, intersections, traffic lights, fences, lights, cars, bridges and many more. I would suggest at looking at making your paces smaller i.e. you have large highway pieces in your pictures and from what I can see that means you only have one possibility at the width of the road, if you had 1x1 tile road pieces that could also be added and also have larger ones to reduce lag then this would add great customability.
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RCT3 Social Network + Tuts |
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#13 |
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Avid RCT3 Enthusiast
Join Date: Oct 2005
Posts: 307
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Loving it so far! I think this will come in handy for many!
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Ruins: Rebuilding |
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#14 |
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The one and only...
Join Date: Jul 2005
Location: Houston, Texas, USA
Posts: 2,046
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Looks nice, any plans for curves?
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#15 |
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You can call me X.
Join Date: May 2007
Location: What was the question?
Posts: 197
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surfingoz: Thanx. I'll take your suggetion on the sizes into consideration.
zmanatr: Thanx! weasel497: I'm planning on making some curves. I have a cloverleaf, the sign pole, and the interstate sign modeled, but I'm having importing issues. ![]() P.S. I've seem to have forgotten the billboard SID's. Could you remind me?
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As of: Thursday, January 7, 2010 my site is working. [REL]Highwayz CS -- [REL V1.0]OVLmake XML Maker -- [REL V1.0]CFR Raw OVL XML Maker -- [WIP]X's - SketchUp to Blender Armature Creator - Need help!! |
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#16 |
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I love Tilt-A-Whirl
Join Date: Nov 2006
Location: Eureka, CA
Posts: 1,638
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awesome.. highway is look good
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#17 |
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Beginner CS maker!
Join Date: May 2007
Location: Floor-duh
Posts: 107
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#18 |
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In a plane...nobody can hear you scream
Join Date: Jun 2007
Location: The Endless Skies
Posts: 2,507
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*psst* Make a five way intersection. Haha, no kidding I've seen those. Great set, now people who pay attention to detail can build freeways around their parks...or disguise a go-kart track.
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"You can only toy with the tiger so long until it mauls you." RCTLounge.com-Webmaster |
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#19 |
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You can call me X.
Join Date: May 2007
Location: What was the question?
Posts: 197
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Hey, I'm back.
Srry for not posting anything yesterday. Anyway, I have no new pics , but I have a couple of other objects moddeled. For instance: surfingoz: I've started on making segments and I'm sorry to say I'm not planning on making cars. rideslover: Thanx! Squirrel: Thanx! ![]() 772pilot: Thanx! That was what I was hoping for.
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As of: Thursday, January 7, 2010 my site is working. [REL]Highwayz CS -- [REL V1.0]OVLmake XML Maker -- [REL V1.0]CFR Raw OVL XML Maker -- [WIP]X's - SketchUp to Blender Armature Creator - Need help!! |
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#20 |
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Graphic Shadow
Join Date: Jul 2007
Location: The Original Six Flags
Posts: 90
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That bus is hogging more than an entire lane! Some drivers they just drive the... oh ya, anyway, this set is great and may become a major thing. I propably won't use it until it is extended to at least 15 pieces, but I love it! Tip- you might want to use more of a concrete texture rather than having a black-top highway
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Account No Longer In Use - Current Account -GS- House Set, ACME Set, and Wall Set No Longer Under My Control Or Attention |
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#21 |
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You can call me X.
Join Date: May 2007
Location: What was the question?
Posts: 197
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741852963951753: I used the concrete texture that was used on the barriers and used my image editor to put a trasperent black over the texture and put white lines on top. So I don't see the need to change it unless you really want me to.
Sorry for double posting. ![]() I have not gotten to do anything yet. (Today) But since it is a long weekend I will definitly get some update(s). Until then, See ya!
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As of: Thursday, January 7, 2010 my site is working. [REL]Highwayz CS -- [REL V1.0]OVLmake XML Maker -- [REL V1.0]CFR Raw OVL XML Maker -- [WIP]X's - SketchUp to Blender Armature Creator - Need help!! Last edited by biogal; 08-31-2007 at 11:53 PM. Reason: Merged posts. Please do not double post, use the edit button. Thank you. |
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#22 |
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Armed and Dangerous
User Moderator (Not Atari Employee) Join Date: Nov 2005
Location: Virginia
Posts: 26,207
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X Enterprises, saying sorry for double posting means that you know you're not supposed to. Please don't do it again.
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#23 |
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You can call me X.
Join Date: May 2007
Location: What was the question?
Posts: 197
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-UPDATE-
Yay! We have an update. ![]() ![]() ^I took surfingoz suggestion and started some segments. ![]() ^I've gotten the interstate billboard imported, but it won't show the image. That's it. Sorry for not having more, but I'm having problems with the importer and I'm now have school to worry about.
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As of: Thursday, January 7, 2010 my site is working. [REL]Highwayz CS -- [REL V1.0]OVLmake XML Maker -- [REL V1.0]CFR Raw OVL XML Maker -- [WIP]X's - SketchUp to Blender Armature Creator - Need help!! |
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#24 |
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Universal parks geek!
Join Date: Jun 2006
Location: Houston, Texas
Posts: 2,663
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This looks great!
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click here to visit Universal Studios V1 click here to visit Universal Studios V2 |
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#25 |
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Gone from here be back later...
Join Date: Jul 2006
Location: Orlando, Florida
Posts: 1,765
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this set will come in so handy for my secret project!!!!!
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Well take a look at the new revamped Ctr Addon set |
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#26 |
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Trust me im a doctor
Join Date: Jun 2007
Location: New York
Posts: 1,810
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wow great idea and peices this will be very useful in the game!
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Parks: Shining Waters, Pine Ridge Park RCTLounge!,Entrance Tutorial, YouTube |
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#27 |
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Advanced builder of city's
Join Date: Jul 2007
Location: netherland
Posts: 49
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Finally someone wo make's road's. Good job!
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#28 |
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Mage
Join Date: Aug 2007
Location: Rotterdam, spijkenisse
Posts: 5,073
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how is this set?
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#29 |
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Registered User
Join Date: Sep 2007
Posts: 365
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Awesome!
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ALIEN:THE RIDE |
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#30 |
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Visit the Doorknob Productions Website
Join Date: Sep 2006
Location: Toronto
Posts: 475
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This looks awesome. Can't wait to use in a city!
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My You Tube Page |
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