![]() |
|
|||||||
Godzilla: Unleashed
Developer: PipeWorks Software Platform: Wii / PS2 / DS Genre: Action ESRB: E10+ (Official Site • Buy Now)
Godzilla: Unleashed immerses players into a world where monster’s are larger than life and the mother of all giants reigns. Specially designed for the Wii controllers, the game stars the legendary Godzilla and a slew of the most renowned monsters to control, destroy and fight. Gamers are challenged to ultimately save the planet from mayhem and complete annihilation. Godzilla: Unleashed provides an environment perfect for epic worldwide obliteration with interactive 3D cityscapes, an innovative non-linear storyline, big destructible buildings, soaring skyscrapers and towering alien formations. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#91 | |
|
Awaiting E-mail Confirmation
Join Date: Jun 2007
Location: In a coffin stashed in your attic.
Posts: 2,251
|
Quote:
1) Just have the monsters remain stationary as they fire their beam, so the analog stick can control the beam while using the beam. Lots of PSP games have the single analog control the movement of the character and then the direction of the attacks (including beams) when the character is using ranged attacks. Because really, when watching the movies, how often does a monster, unless in the air, use his/her beam while in motion? Not a lot. The only time I remember is G2K burning the buildings at the very end of Godzilla 2000. 2) Or, my preference: Have a target lock. This way, you don't have to aim your beam, and you can switch the target lock between monsters with the left and right directional buttons and the beam will follow it. And, you can still walk around. This has worked wonderfully with games like Star Wars Battlefront II on the PSP. |
|
|
|
|
|
|
#92 |
|
Going, Going Gone
Join Date: Sep 2004
Location: Michigan
Posts: 5,670
|
A 3D fighter on the PSP would look like ASS I'd much rather have a 2D fighter as I'm sure many would agree with me. Brianzilla has expressed interest in this type though he really doesn't care what type of game it is as long as it's better than it's Wii and PS2 counterparts. I'm sure Blue Cup would LOVE this type of game.
__________________
Please save the show Primeval by clicking on this Petition Proud owner of Xbox 360 (Elite) PS3 (60GB) Wii, DS, PSP(3000) and Gaming PC. I rule |
|
|
|
|
|
#93 | |
|
Godzilla 4 on PSP FTW
Join Date: Jan 2008
Location: In my base, protecting the flag
Posts: 337
|
Quote:
![]()
__________________
While you are reading this signiture, I'm in your base, stealing your flag!! ![]() XBOX Live Acount is: XDAsianBoyXD |
|
|
|
|
|
|
#94 | |
|
Bemani Fanboy
Join Date: Nov 2007
Location: Boom!
Posts: 3,985
|
Quote:
![]() ^...Eh, Tim will probably tell you the problem about your sig sooner or later. ![]()
__________________
smooooch・∀・
|
|
|
|
|
|
|
#95 |
|
Awaiting E-mail Confirmation
Join Date: Jun 2007
Location: In a coffin stashed in your attic.
Posts: 2,251
|
Who cares if it doesn't look as good as today's games, so long as it doesn't turn out all Classic SNES style or anything. I still hope for a 3D fighter, with lots of monsters in it. I mean really, if they can put a game like X-men Legends II, Marvel: Ultimate Alliance, or Star Wars Battlefront II on the PSP (all of which had good graphics and dozens, if not hundreds, of playable characters even on the PSP), they can do the same thing with Godzilla. Sure, the monster designs and skeletal strucures of the monsters are much more elaborate and each monster looks very different from the other, but still, with enough time, it's doable. And games like Wipeout Pure/Pulse were awesome!
|
|
|
|
|
|
#96 |
|
Godzilla 4 on PSP FTW
Join Date: Jan 2008
Location: In my base, protecting the flag
Posts: 337
|
I'm gonna say this one more time
Okay, I'll just say it one more time. THE GRAFFICS DO NOT MATTER! As long as it is like the Wii version.(in other words, rush, 3rd person fights, and all of the monsters including GFW and Zilla.)But no hard feelings on the 2D fight. But PSP deserves more than that.
__________________
While you are reading this signiture, I'm in your base, stealing your flag!! ![]() XBOX Live Acount is: XDAsianBoyXD Last edited by Godzillalover; 03-02-2008 at 01:10 AM. |
|
|
|
|
|
#97 |
|
Awaiting E-mail Confirmation
Join Date: Jun 2007
Location: In a coffin stashed in your attic.
Posts: 2,251
|
If we have a 2-d fighter, I hope we can still move around buildings like in Godzilla: Domination, just with better graphics. Even then, I'd expect alot of monsters. We'd get Biollante, MG75, Titanosuarus, MKG, Mr. X, Zilla, KCR, Battra, Moguera, possibly Hedorah and Manda, along with all the obvious choices like Orga, Megaguirus, Mothra, Godzilla 2000, Godzilla 90s/Final Wars, Rodan, Anguirus, KG, MG90s, Baragon, and Gigan to name a few.
And their would be mini-bosses and bosses a-plenty. Super X, Super X II, and Super X III, Gotengo, Kamacuras, Kumonga, and, for a really easy first boss, Gabara. The final boss would be Keizer Ghidorah... The 2D fighter doesn't sound bad at all any more... so long as the graphics are good and the playable roster and bosses are high, and their's jumping, rushing, Critical Mass, and tons of moves for each monster... |
|
|
|
|
|
#98 |
|
Legend
Join Date: Sep 2004
Location: Huntington Beach California
Posts: 7,045
|
|
|
|
|
|
|
#99 |
|
Go Go GODZILLA UNLEASHED!!!
Join Date: Dec 2007
Location: Monster Island
Posts: 3,338
|
ugh... don't go with 2D you guys. 2D gameplay is nearly dead these days. The only game that has 2D gameplay that i actually play these days is probably the Smash Bros. series, and that series is not one of my most favorite series. (NO, I am NOT trying to make another SSBB hate thread).
__________________
I AM GODZILLA! YOU ARE JAPAN!!! ![]() My Godzilla: Unleashed Review: http://www.gamespot.com/wii/action/godzillaunleashed/player_review.html?id=638853 |
|
|
|
|
|
#100 |
|
Awaiting E-mail Confirmation
Join Date: Jun 2007
Location: In a coffin stashed in your attic.
Posts: 2,251
|
That Nurato game on the PSP had 2-D gameplay, and so did Maverick Hunter X (although it was a remake of an older game) 2D is still around, alright.
But still, either one is fine with me. So long as it isn't a port from another platform. |
|
|
|
|
|
#101 |
|
Go Go GODZILLA UNLEASHED!!!
Join Date: Dec 2007
Location: Monster Island
Posts: 3,338
|
i know 2D is still around, but it's not gonna last that much longer. seriously, can you honestly name any console game (by that, i mean Wii, 360, and PS3), besides SSBB, that has 2D gameplay? Now I can deal with handhelds having 2D a bit more, though it has been proven time and time again that those handheld consoles are capable of 3D gameplay.
__________________
I AM GODZILLA! YOU ARE JAPAN!!! ![]() My Godzilla: Unleashed Review: http://www.gamespot.com/wii/action/godzillaunleashed/player_review.html?id=638853 |
|
|
|
|
|
#102 |
|
Awaiting E-mail Confirmation
Join Date: Jun 2007
Location: In a coffin stashed in your attic.
Posts: 2,251
|
My point is, as long as the Graphics are good in regards to the 2-D, and teh roster size is in the high 20's/low 30's, I don't mind the 2-D aspect.
But if it's 3-D, I don't mind if the graphics aren't that great, So long as their is a large roster and several cool cities to romp through. |
|
|
|
|
|
#103 |
|
Go Go GODZILLA UNLEASHED!!!
Join Date: Dec 2007
Location: Monster Island
Posts: 3,338
|
yeah, i see you're point there.
__________________
I AM GODZILLA! YOU ARE JAPAN!!! ![]() My Godzilla: Unleashed Review: http://www.gamespot.com/wii/action/godzillaunleashed/player_review.html?id=638853 |
|
|
|
|
|
#104 |
|
Awaiting E-mail Confirmation
Join Date: Jun 2007
Location: In a coffin stashed in your attic.
Posts: 2,251
|
I would like to see a 3-D fighter, but if that must be sacrificed for a large roster, that's fine. 2-D will be alright. But if they ever make a PSP2, I hope it's capable enough to handle what the Wii can.
|
|
|
|
|
|
#105 | ||
|
Godzilla 4 on PSP FTW
Join Date: Jan 2008
Location: In my base, protecting the flag
Posts: 337
|
Quote:
![]() Quote:
Not only that, in my opinion, I think it would be cool to have Co-op with this type of format. I was pretty upset with Domination not having Co-op story mode when you hade many characters to choose from, and besides, you can be any monster you want even if they are on different factions.(that depends if the format will be like this)
__________________
While you are reading this signiture, I'm in your base, stealing your flag!! ![]() XBOX Live Acount is: XDAsianBoyXD |
||
|
|
|
|
|
#106 |
|
Awaiting E-mail Confirmation
Join Date: Jun 2007
Location: In a coffin stashed in your attic.
Posts: 2,251
|
There were only six playable characters, and that isn't much. If we have a format like Godzilla: Domination (with better, not so cartoon-like graphics), this is what I'd expect as far as rosters and location:
Monsters: Earth Defenders Godzilla 2000 Mothra Anguirus Rodan Godzilla 90's Baragon King Ceasar Global Defense Force Kiryu Mecha-King Ghidorah Jet Jaguar Moguera MechaGodzilla 2 Mutants Titanosaurus Megaguirus SpaceGodzilla Destoroyah Biollante Zilla Aliens Gigan FW King Ghidorah Orga Monster X MechaGodzilla Megalon Unplayables: Super X Super X II Super X III Kamacuras Atragon Hedorah (It's a start, at least) Ebirah Vortaak Mothership Kiezer Ghidorah (Final Boss, acting as a rogue with no affiliation to any faction) And of course, we would have critical mass and tons of moves rather than just a kick, punch, a couple of air attacks, and three special attacks. The PSP has alot more buttons and potential for combos than the GBA does. Locations, all affected by the crystals like they are in the Wii game: New York Tokyo Osaka Sydney London San Fransisco Seattle Vortaak Mothership Interior |
|
|
|
|
|
#107 | |
|
Godzilla 4 on PSP FTW
Join Date: Jan 2008
Location: In my base, protecting the flag
Posts: 337
|
Quote:
__________________
While you are reading this signiture, I'm in your base, stealing your flag!! ![]() XBOX Live Acount is: XDAsianBoyXD |
|
|
|
|
|
|
#108 |
|
Awaiting E-mail Confirmation
Join Date: Jun 2007
Location: In a coffin stashed in your attic.
Posts: 2,251
|
Sort of like what EA did with the more recent Lord of the Rings games? That would be cool, but they would then have to buy rights to the films, too. That could cost alot more.
|
|
|
|
|
|
#109 |
|
Legend
Join Date: Sep 2004
Location: Huntington Beach California
Posts: 7,045
|
There's some info about the PSP version of GU in the new TK project "Project G".
|
|
|
|
|
|
#110 | |
|
Godzilla 4 on PSP FTW
Join Date: Jan 2008
Location: In my base, protecting the flag
Posts: 337
|
Quote:
Or they could just use 2 or 3 scenes from other films in the eras between heisei and millenium(but it would be cool to have all the ones I just said ![]()
__________________
While you are reading this signiture, I'm in your base, stealing your flag!! ![]() XBOX Live Acount is: XDAsianBoyXD |
|
|
|
|
|
|
#111 |
|
Awaiting E-mail Confirmation
Join Date: Jun 2007
Location: In a coffin stashed in your attic.
Posts: 2,251
|
No, not if they digitally recreated the scenes. At least, that's what I think...
chriss55: Project G? I can't find that. Were in Tohokingdom is it? |
|
|
|
|
|
#112 |
|
Godzilla 4 on PSP FTW
Join Date: Jan 2008
Location: In my base, protecting the flag
Posts: 337
|
Could they be kind of like a hybrid?? So GFW look, with GMK's tough bruising scales and have GFW's spiral ray that he used to kill Monster X.(or could stick with blue ray, does'nt matter)
__________________
While you are reading this signiture, I'm in your base, stealing your flag!! ![]() XBOX Live Acount is: XDAsianBoyXD |
|
|
|
|
|
#113 |
|
Awaiting E-mail Confirmation
Join Date: Jun 2007
Location: In a coffin stashed in your attic.
Posts: 2,251
|
I was thinking maybe the GFW bodybuild with the fangs and eyes of GMK. It might look funny at first (I can actually imagine that), but it might pull off.
But the best way to go, in my opinion, they should remain seperate. Pick one or the other, or both, and put him/them in the game without mixing them. Right now, I'm in more of a GMK mood, but we can only wait and see which, if either, makes it into the game now. Their must be at least two Godzillas, and the candidates for the second position are G90's, GMK, and GFW. G2K is already set for the first position, and the possbile third would be G54, or if they really do plan on making G54 a Wii exclusive, then both GMK and GFW can be in, if there is a third Godzilla slot. But two is enough. I'd rather see alot of other monsters than three Godzillas. |
|
|
|
|
|
#114 |
|
Godzilla 4 on PSP FTW
Join Date: Jan 2008
Location: In my base, protecting the flag
Posts: 337
|
Yeah, just keep them separate and they should be in because they seem to be the most liked Godzilla versions.(by fans' choice)
__________________
While you are reading this signiture, I'm in your base, stealing your flag!! ![]() XBOX Live Acount is: XDAsianBoyXD |
|
|
|
|
|
#115 | |
|
Legend
Join Date: Sep 2004
Location: Huntington Beach California
Posts: 7,045
|
Quote:
![]() |
|
|
|
|
|
|
#116 |
|
Warmaster of Chaos
Join Date: Oct 2007
Posts: 5,161
|
MONSTER X FOR G:U PSP!!!!!
![]()
__________________
|
|
|
|
|
|
#117 |
|
The Psychotic Perverted God
Join Date: Jun 2007
Location: Causing gruesome murders in Successville
Posts: 9,240
|
Whoa, its Battra Boy. I haven't seen you in awhile.
__________________
I hate Anime that feature Chibis. The framerate alone is enough to make my head almost explode. But when you throw in chibi school girls hopping around, high pitched vocals, and more colors than our eyes can spectrum at one time, and you get complete implosion of the universe as we know it. Zilla for Godzilla 4. ![]() http://youtube.com/profile?user=MasterTrainer http://home.myspace.com/index.cfm?fuseaction=user |
|
|
|
|
|
#118 |
|
Awaiting E-mail Confirmation
Join Date: Jun 2007
Location: In a coffin stashed in your attic.
Posts: 2,251
|
Welcome back Battra!
Thanks for the info, chris55. I'll be watching TK. Wait, do you mean that Your'e sending a section of it and plan to add on to it? or that you intend to finish the whole thing before putting it up? What exactly is it about, besides the PSP game? Am I asking too many questions? |
|
|
|
|
|
#119 | |
|
Legend
Join Date: Sep 2004
Location: Huntington Beach California
Posts: 7,045
|
Quote:
We've all been delegated our own sections (which because of secrecy I can't divulge what those sections are). Project G is a pretty big project but it takes time to get everything right. It'd be pretty dumb to go and talk about it in great length, get everyone all excited, and then not deliver you know? |
|
|
|
|
|
|
#120 | |
|
Registered User
Join Date: Nov 2007
Location: Glendora Californa
Posts: 43
|
Quote:
__________________
http://raptorgear.blogspot.com/ |
|
|
|
|
![]() |
|
| Thread Tools | |
| Display Modes | |
|
|