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Old 06-25-2009, 11:10 PM   #1
Vodhin
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Vodhin's Great Racers - Hannibal Twin 8 CTR - BETA Release Available





BETA Download Available Here



Most of you know about this new CTR, something that I started working on while trying to figure out Chitty. It is the Hannibal 8 car from the movie "The Great Race"

Well, I've decided to finish up the animation sequences and give it a test run in game - mainly to see if it would succumb to the same "Mysterious Extra Car" problem that Chitty is currently suffering from. It almost did: The second version (top down) did have the extra car, but that may have been because I hadn't actually run the new version through the CTR creator- I had inadvertantly run the old one. Lucky for us that the new versions came out sparkling clean with no mysterious problems.

This CTR will be released as a BETA version, just the Hannibal Twin 8 as it is right now: fully animated lifting action, wheels, doors, and a few other animated fine details. This BETA release is NOT optomized for all computers- this is the high detail model which is not recommended for lower spec computers and could lead to problems. Use it at your own risk, immediately stop using it if you notice graphics card problems. I do plan on completing the multi-LOD version for the final release, with built in detail scaling for various computer set-ups, but that will not be for a while yet.

I also plan on making a couple of other cars from that movie to compliment this one, maybe even make a CTR ride based on Professor Fate's bat-Wing airplane, too.

Now for some pics to enjoy:



6 Peeps can get an up-lifting experience in any park



Custom textures throughout, and animated fine details:



Detailed animated parts include these worm gears that drive the sissors jack mechanism:



Working, colorable lights:


Two cameras: One for Peep view, and one fixed to the lower chassis:






And Special Design Features:







More To Come
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Last edited by Vodhin; 06-27-2009 at 05:21 PM.
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Old 06-25-2009, 11:12 PM   #2
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It looks pretty cool! It doesn't look like the peeps in the first pic agree, though...
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Old 06-25-2009, 11:57 PM   #3
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yay! its back! can't wait!
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Old 06-26-2009, 12:09 AM   #4
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Oh! This is great Vodhin. The title especially pleases me, it hints at perhaps some more "The Great Race" CTRs.
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Old 06-26-2009, 12:32 AM   #5
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Vodhin, what a pretty CTR.
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Old 06-26-2009, 01:25 AM   #6
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wow, this is cool!
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Old 06-26-2009, 02:07 AM   #7
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Ha...I KNOW this isn't even closely related, but when I see that car, I can't help but think "Wacky Races." Looks great, as usual, Vodhin. This will be a welcomed addition to your already lengthy list of amazing creations.
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Old 06-26-2009, 05:15 PM   #8
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^I think the Wacky Racers sprung from that movie, and it might be neat to make cars from that show.

Great work on this, Vodhin- I look forward to trying out the Beta release
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Old 06-27-2009, 05:23 PM   #9
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Beta release available in first post. It is the high polygon version of this ride. It will be a while before I can release the final version with all LODs in place. For that reason, enjoy this for now, but I do not recommend using this on lower spec computers.
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Old 06-27-2009, 05:27 PM   #10
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Look done well with alot nice detail good job your do amazing work.
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Old 06-27-2009, 09:42 PM   #11
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That is a fine ride there Vodhin.
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Old 06-29-2009, 03:19 PM   #12
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Look Interesting Good Work mate
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Old 07-01-2009, 01:41 PM   #13
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Oh hey! This are great- but can you make the cars wait a little bit longer until they raise up? maybe 30 seconds?
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Old 07-02-2009, 09:01 PM   #14
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Thanks for all the compliments. I'll make the lifting animation wait a little bit longer before the car goes up in the air. maybe 30 seconds?
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Old 07-04-2009, 01:15 PM   #15
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That CTR looks really cool! Does the car go up automatically or is it something you can control?
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Old 07-04-2009, 01:51 PM   #16
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wow vodhin very good animation and design there!
its brilliant!
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Old 07-05-2009, 07:48 AM   #17
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Quote:
Originally Posted by theultimatefish View Post
That CTR looks really cool! Does the car go up automatically or is it something you can control?
It's currently automatic. I'm not even sure if you can have a control for something like this (there are a lot of little animated parts to do specisif things, not like a robo-coaster where you can control only 3 things and only in certain directions).

If ever anyone figures out how to make an "on-ride" ride event then it would be possible- but I don't think there is anything like that in game as it is.
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Old 07-05-2009, 12:47 PM   #18
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Do they only rise and stuff when someone is in it? because in a test it does not.
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Old 07-05-2009, 12:49 PM   #19
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Vodhin you never cease to amaze me.
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Old 07-05-2009, 02:18 PM   #20
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Quote:
Originally Posted by Xendax View Post
Do they only rise and stuff when someone is in it? because in a test it does not.
The car should rise after about 20 seconds, peeps or not. Is your test track long enough?


Quote:
Originally Posted by Mackie85 View Post
Vodhin you never cease to amaze me.
We'll see... Right now my modeling is focusing on improvements to the Skyway kit, improvements that might just have to come with a whole new game
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Old 07-05-2009, 02:29 PM   #21
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^ Ah thank you, My track was veerrrrry short. Works now,


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Old 07-06-2009, 05:21 PM   #22
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I Love LOVE the Great Race!

"Push The Button Max"

This looks great Vodhin!
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